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	<title>Shall We Play a Game?</title>
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	<link>https://shallweshow.com</link>
	<description>A short (honest!) podcast about video games. Hosted by New York Times contributing critic Chris Suellentrop and former NPR Baghdad bureau chief JJ Sutherland.</description>
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	<itunes:summary>A short (honest!) podcast about video games. Hosted by New York Times contributing critic Chris Suellentrop and former NPR Baghdad bureau chief JJ Sutherland.</itunes:summary>
	<itunes:author>Chris Suellentrop and JJ Sutherland</itunes:author>
	<itunes:image href="http://cdn.shallweshow.com/wp-content/uploads/powerpress/shall_we_play_1400.jpg" />
	<itunes:owner>
		<itunes:name>Chris Suellentrop and JJ Sutherland</itunes:name>
		<itunes:email>jjsutherland@gmail.com</itunes:email>
	</itunes:owner>
	<managingEditor>jjsutherland@gmail.com (Chris Suellentrop and JJ Sutherland)</managingEditor>
	<copyright>Copyright 2017</copyright>
	<itunes:subtitle>A short (honest!) podcast about video games. Hosted by New York Times contributing critic Chris Suellentrop and former NPR Baghdad bureau chief JJ Sutherland.</itunes:subtitle>
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		<title>Shall We Play a Game?</title>
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	<itunes:category text="Games &amp; Hobbies">
		<itunes:category text="Video Games"></itunes:category>
	</itunes:category>
	<rawvoice:frequency>Weekly</rawvoice:frequency>
	<rawvoice:subscribe feed="http://shallweshow.com/feed/podcast/" itunes="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2"></rawvoice:subscribe>
	<item>
		<title>&#8216;Carne y Arena&#8217; - Shall We Play a Game?</title>
		<link>https://shallweshow.com/2018/10/carne-y-arena/</link>
		<pubDate>Sat, 20 Oct 2018 14:47:59 +0000</pubDate>
		<guid isPermaLink="false">https://shallweshow.com/?p=1304</guid>
		<comments>https://shallweshow.com/2018/10/carne-y-arena/#respond</comments>
		<wfw:commentRss>https://shallweshow.com/2018/10/carne-y-arena/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Alejandro González Iñárritu]]></category>
		<category><![CDATA[Carne y Arena]]></category>
		<category><![CDATA[Oculus]]></category>
		<category><![CDATA[virtual reality]]></category>
		<category><![CDATA[VR]]></category>
		<description>&lt;p&gt;You’ve got 11 days left to go see Alejandro González Iñárritu’s virtual-reality installation “Carne y Arena.” We saw it/did it/played it, and tell you why you should, too (if you’re anywhere near Washington, D.C.).  PS: It feels great to be back! We have a Patreon at www.patreon.com/shallweshow! We are eternally grateful to everyone who has…&lt;/p&gt;
&lt;p&gt;The post &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com/2018/10/carne-y-arena/&quot;&gt;‘Carne y Arena’&lt;/a&gt; appeared first on &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com&quot;&gt;Shall We Play a Game?&lt;/a&gt;.&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p>You&#8217;ve got 11 days left to go see Alejandro González Iñárritu&#8217;s virtual-reality installation &#8220;<a href="https://carneyarenadc.com">Carne y Arena</a>.&#8221; We saw it/did it/played it, and tell you why you should, too (if you&#8217;re anywhere near Washington, D.C.). <span id="more-1304"></span></p>
<p>PS: It feels great to be back!</p>
<p><span style="font-weight: 400;">We have a Patreon at </span><a href="http://www.patreon.com/shallweshow"><span style="font-weight: 400;">www.patreon.com/shallweshow</span></a><span style="font-weight: 400;">! We are eternally grateful to everyone who has made a pledge.</span></p>
<p>NEXT TIME, WE HOPE: &#8216;Red Dead Redemption 2&#8217;</p>
<p><span style="font-weight: 400;">SHOW NOTES:</span></p>
<p><a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2"><span style="font-weight: 400;">Review us on iTunes</span></a></p>
<p><a href="http://facebook.com/shallweshow"><span style="font-weight: 400;">Like us on Facebook</span></a></p>
<p><a href="https://twitter.com/shallweshow"><span style="font-weight: 400;">Follow us on Twitter</span></a></p>
<p><a href="https://www.instagram.com/shallweshow/"><span style="font-weight: 400;">And on Instagram</span></a></p>
<p><span style="font-weight: 400;">Email us at questions at shallweshow dot com</span></p>
<p><a href="http://steamcommunity.com/groups/shallweshow"><span style="font-weight: 400;">Join the “Shall We Play a Game?” Steam community</span></a></p>
<p><a href="http://store.steampowered.com/curator/12047454/"><span style="font-weight: 400;">Follow the “Shall We Play a Game?” Steam Curators page</span></a></p>
<p>The post <a rel="nofollow" href="https://shallweshow.com/2018/10/carne-y-arena/">&#8216;Carne y Arena&#8217;</a> appeared first on <a rel="nofollow" href="https://shallweshow.com">Shall We Play a Game?</a>.</p>
]]></content:encoded>
		<enclosure url="http://www.podtrac.com/pts/redirect.mp3/media.blubrry.com/shallweshow/cdn.shallweshow.com/wp-content/uploads/2018/10/00128-carne-y-arena-vr-virtual-reality-exhibition-podcast-review-shallweshow.mp3" length="16822274" type="audio/mpeg" />
		<itunes:subtitle>You’ve got 11 days left to go see Alejandro González Iñárritu’s virtual-reality installation “Carne y Arena.” We saw it/did it/played it, and tell you why you should, too (if you’re anywhere near Washington, D.C.).  PS: It feels great to be back!</itunes:subtitle>
		<itunes:summary><![CDATA[You&#8217;ve got 11 days left to go see Alejandro González Iñárritu&#8217;s virtual-reality installation &#8220;<a href="https://carneyarenadc.com">Carne y Arena</a>.&#8221; We saw it/did it/played it, and tell you why you should, too (if you&#8217;re anywhere near Washington, D.C.). <br />
PS: It feels great to be back!<br />
We have a Patreon at <a href="http://www.patreon.com/shallweshow">www.patreon.com/shallweshow</a>! We are eternally grateful to everyone who has made a pledge.<br />
NEXT TIME, WE HOPE: &#8216;Red Dead Redemption 2&#8217;<br />
SHOW NOTES:<br />
<a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2">Review us on iTunes</a><br />
<a href="http://facebook.com/shallweshow">Like us on Facebook</a><br />
<a href="https://twitter.com/shallweshow">Follow us on Twitter</a><br />
<a href="https://www.instagram.com/shallweshow/">And on Instagram</a><br />
Email us at questions at shallweshow dot com<br />
<a href="http://steamcommunity.com/groups/shallweshow">Join the “Shall We Play a Game?” Steam community</a><br />
<a href="http://store.steampowered.com/curator/12047454/">Follow the “Shall We Play a Game?” Steam Curators page</a><br />]]></itunes:summary>
		<itunes:author>Chris Suellentrop and JJ Sutherland</itunes:author>
		<itunes:duration>34:55</itunes:duration>
		</item>
	<item>
		<title>‘Assassin’s Creed’: ‘Origins’ vs. ‘Syndicate’ - Shall We Play a Game?</title>
		<link>https://shallweshow.com/2018/06/assassins-creed-origins-vs-syndicate/</link>
		<pubDate>Tue, 26 Jun 2018 01:26:29 +0000</pubDate>
		<guid isPermaLink="false">https://shallweshow.com/?p=1165</guid>
		<comments>https://shallweshow.com/2018/06/assassins-creed-origins-vs-syndicate/#comments</comments>
		<wfw:commentRss>https://shallweshow.com/2018/06/assassins-creed-origins-vs-syndicate/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Assassin's Creed]]></category>
		<category><![CDATA[Assassin's Creed Origins]]></category>
		<category><![CDATA[Assassin's Creed Syndicate]]></category>
		<category><![CDATA[God of War (2018)]]></category>
		<description>&lt;p&gt;JJ talks about why he liked “Syndicate” more than “Origins,” while Chris begs for Discovery Modes to be retrofitted into every game in the series. Plus a dash of “God of War” (2018) and “Pillars of Eternity II.” We have a Patreon at www.patreon.com/shallweshow! We are eternally grateful to everyone who has made a pledge.…&lt;/p&gt;
&lt;p&gt;The post &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com/2018/06/assassins-creed-origins-vs-syndicate/&quot;&gt;‘Assassin’s Creed’: ‘Origins’ vs. ‘Syndicate’&lt;/a&gt; appeared first on &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com&quot;&gt;Shall We Play a Game?&lt;/a&gt;.&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p><span style="font-weight: 400;">JJ talks about why he liked “Syndicate” more than “Origins,” while Chris begs for Discovery Modes to be retrofitted into every game in the series. Plus a dash of “God of War” (2018) and “Pillars of Eternity II.”</span><span id="more-1165"></span></p>
<p><span style="font-weight: 400;">We have a Patreon at </span><a href="http://www.patreon.com/shallweshow"><span style="font-weight: 400;">www.patreon.com/shallweshow</span></a><span style="font-weight: 400;">! We are eternally grateful to everyone who has made a pledge.</span></p>
<p><span style="font-weight: 400;">NEXT TIME, WE HOPE:</span></p>
<p><span style="font-weight: 400;">“God of War”</span></p>
<p><span style="font-weight: 400;">SHOW NOTES:</span></p>
<p><a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2"><span style="font-weight: 400;">Review us on iTunes</span></a></p>
<p><a href="http://facebook.com/shallweshow"><span style="font-weight: 400;">Like us on Facebook</span></a></p>
<p><a href="https://twitter.com/shallweshow"><span style="font-weight: 400;">Follow us on Twitter</span></a></p>
<p><a href="https://www.instagram.com/shallweshow/"><span style="font-weight: 400;">And on Instagram</span></a></p>
<p><span style="font-weight: 400;">Email us at questions at shallweshow dot com</span></p>
<p><a href="http://steamcommunity.com/groups/shallweshow"><span style="font-weight: 400;">Join the “Shall We Play a Game?” Steam community</span></a></p>
<p><a href="http://store.steampowered.com/curator/12047454/"><span style="font-weight: 400;">Follow the “Shall We Play a Game?” Steam Curators page</span></a></p>
<p>The post <a rel="nofollow" href="https://shallweshow.com/2018/06/assassins-creed-origins-vs-syndicate/">‘Assassin’s Creed’: ‘Origins’ vs. ‘Syndicate’</a> appeared first on <a rel="nofollow" href="https://shallweshow.com">Shall We Play a Game?</a>.</p>
]]></content:encoded>
		<enclosure url="http://www.podtrac.com/pts/redirect.mp3/media.blubrry.com/shallweshow/cdn.shallweshow.com/wp-content/uploads/2018/06/00127-assassins-creed-origin-syndicate-podcast.mp3" length="11270522" type="audio/mpeg" />
		<itunes:subtitle>JJ talks about why he liked “Syndicate” more than “Origins,” while Chris begs for Discovery Modes to be retrofitted into every game in the series. Plus a dash of “God of War” (2018) and “Pillars of Eternity II.” We have a Patreon at www.patreon.</itunes:subtitle>
		<itunes:summary><![CDATA[JJ talks about why he liked “Syndicate” more than “Origins,” while Chris begs for Discovery Modes to be retrofitted into every game in the series. Plus a dash of “God of War” (2018) and “Pillars of Eternity II.”<br />
We have a Patreon at <a href="http://www.patreon.com/shallweshow">www.patreon.com/shallweshow</a>! We are eternally grateful to everyone who has made a pledge.<br />
NEXT TIME, WE HOPE:<br />
“God of War”<br />
SHOW NOTES:<br />
<a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2">Review us on iTunes</a><br />
<a href="http://facebook.com/shallweshow">Like us on Facebook</a><br />
<a href="https://twitter.com/shallweshow">Follow us on Twitter</a><br />
<a href="https://www.instagram.com/shallweshow/">And on Instagram</a><br />
Email us at questions at shallweshow dot com<br />
<a href="http://steamcommunity.com/groups/shallweshow">Join the “Shall We Play a Game?” Steam community</a><br />
<a href="http://store.steampowered.com/curator/12047454/">Follow the “Shall We Play a Game?” Steam Curators page</a><br />]]></itunes:summary>
		<itunes:author>Chris Suellentrop and JJ Sutherland</itunes:author>
		<itunes:duration>23:21</itunes:duration>
		</item>
	<item>
		<title>‘Solo’ (and ‘God of War’!) - Shall We Play a Game?</title>
		<link>https://shallweshow.com/2018/05/solo-star-wars-movie-review-podcast-and-god-of-war/</link>
		<pubDate>Fri, 25 May 2018 04:56:24 +0000</pubDate>
		<guid isPermaLink="false">https://shallweshow.com/?p=1104</guid>
		<comments>https://shallweshow.com/2018/05/solo-star-wars-movie-review-podcast-and-god-of-war/#respond</comments>
		<wfw:commentRss>https://shallweshow.com/2018/05/solo-star-wars-movie-review-podcast-and-god-of-war/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[God of War]]></category>
		<category><![CDATA[God of War (2018)]]></category>
		<category><![CDATA[Movie Reviews]]></category>
		<category><![CDATA[Movies]]></category>
		<category><![CDATA[Solo]]></category>
		<category><![CDATA[Solo: A Star Wars Story]]></category>
		<category><![CDATA[Star Wars]]></category>
		<description>&lt;p&gt;Our instant review of “Solo: A Star Wars Story,” the first “Star Wars” movie to reference “Masters of Teras Kasi,” preceded by a paean to the “God of War” camera. We have a Patreon at www.patreon.com/shallweshow! We are eternally grateful to everyone who has made a pledge. NEXT TIME, WE HOPE: “God of War” SHOW…&lt;/p&gt;
&lt;p&gt;The post &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com/2018/05/solo-star-wars-movie-review-podcast-and-god-of-war/&quot;&gt;‘Solo’ (and ‘God of War’!)&lt;/a&gt; appeared first on &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com&quot;&gt;Shall We Play a Game?&lt;/a&gt;.&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p><span style="font-weight: 400;">Our instant review of “Solo: A Star Wars Story,” the first &#8220;Star Wars&#8221; movie to reference &#8220;Masters of Teras Kasi,&#8221; preceded by a paean to the “God of War” camera. </span><span id="more-1104"></span></p>
<p><span style="font-weight: 400;">We have a Patreon at </span><a href="http://www.patreon.com/shallweshow"><span style="font-weight: 400;">www.patreon.com/shallweshow</span></a><span style="font-weight: 400;">! We are eternally grateful to everyone who has made a pledge.</span></p>
<p><span style="font-weight: 400;">NEXT TIME, WE HOPE:</span></p>
<p><span style="font-weight: 400;">“God of War”</span></p>
<p><span style="font-weight: 400;">SHOW NOTES:</span></p>
<p><a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2"><span style="font-weight: 400;">Review us on iTunes</span></a></p>
<p><a href="http://facebook.com/shallweshow"><span style="font-weight: 400;">Like us on Facebook</span></a></p>
<p><a href="https://twitter.com/shallweshow"><span style="font-weight: 400;">Follow us on Twitter</span></a></p>
<p><a href="https://www.instagram.com/shallweshow/"><span style="font-weight: 400;">And on Instagram</span></a></p>
<p><span style="font-weight: 400;">Email us at questions at shallweshow dot com</span></p>
<p><a href="http://steamcommunity.com/groups/shallweshow"><span style="font-weight: 400;">Join the “Shall We Play a Game?” Steam community</span></a></p>
<p><a href="http://store.steampowered.com/curator/12047454/"><span style="font-weight: 400;">Follow the “Shall We Play a Game?” Steam Curators page</span></a></p>
<p>The post <a rel="nofollow" href="https://shallweshow.com/2018/05/solo-star-wars-movie-review-podcast-and-god-of-war/">‘Solo’ (and ‘God of War’!)</a> appeared first on <a rel="nofollow" href="https://shallweshow.com">Shall We Play a Game?</a>.</p>
]]></content:encoded>
		<enclosure url="http://www.podtrac.com/pts/redirect.mp3/media.blubrry.com/shallweshow/cdn.shallweshow.com/wp-content/uploads/2018/05/00126-solo-star-wars-story-movie-shallweshow-review-podcast.mp3" length="22853007" type="audio/mpeg" />
		<itunes:subtitle>Our instant review of “Solo: A Star Wars Story,” the first “Star Wars” movie to reference “Masters of Teras Kasi,” preceded by a paean to the “God of War” camera. We have a Patreon at www.patreon.com/shallweshow!</itunes:subtitle>
		<itunes:summary><![CDATA[Our instant review of “Solo: A Star Wars Story,” the first &#8220;Star Wars&#8221; movie to reference &#8220;Masters of Teras Kasi,&#8221; preceded by a paean to the “God of War” camera. <br />
We have a Patreon at <a href="http://www.patreon.com/shallweshow">www.patreon.com/shallweshow</a>! We are eternally grateful to everyone who has made a pledge.<br />
NEXT TIME, WE HOPE:<br />
“God of War”<br />
SHOW NOTES:<br />
<a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2">Review us on iTunes</a><br />
<a href="http://facebook.com/shallweshow">Like us on Facebook</a><br />
<a href="https://twitter.com/shallweshow">Follow us on Twitter</a><br />
<a href="https://www.instagram.com/shallweshow/">And on Instagram</a><br />
Email us at questions at shallweshow dot com<br />
<a href="http://steamcommunity.com/groups/shallweshow">Join the “Shall We Play a Game?” Steam community</a><br />
<a href="http://store.steampowered.com/curator/12047454/">Follow the “Shall We Play a Game?” Steam Curators page</a><br />]]></itunes:summary>
		<itunes:author>Chris Suellentrop and JJ Sutherland</itunes:author>
		<itunes:duration>47:28</itunes:duration>
		</item>
	<item>
		<title>‘Ready Player One’ - Shall We Play a Game?</title>
		<link>https://shallweshow.com/2018/04/ready-player-one/</link>
		<pubDate>Fri, 13 Apr 2018 01:37:54 +0000</pubDate>
		<guid isPermaLink="false">https://shallweshow.com/?p=1019</guid>
		<comments>https://shallweshow.com/2018/04/ready-player-one/#respond</comments>
		<wfw:commentRss>https://shallweshow.com/2018/04/ready-player-one/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Ernest Cline]]></category>
		<category><![CDATA[Movie Reviews]]></category>
		<category><![CDATA[Movies]]></category>
		<category><![CDATA[Ready Player One]]></category>
		<category><![CDATA[Steven Spielberg]]></category>
		<description>&lt;p&gt;Our review of Steven Spielberg’s movie *and* Ernest Cline’s book answers the question you’ve been waiting for: What if Halliday had been into walking simulators? We have a Patreon at www.patreon.com/shallweshow! We are eternally grateful to everyone who has made a pledge. NEXT TIME, WE HOPE: “Getting Over It With Bennett Foddy” SHOW NOTES: Review…&lt;/p&gt;
&lt;p&gt;The post &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com/2018/04/ready-player-one/&quot;&gt;‘Ready Player One’&lt;/a&gt; appeared first on &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com&quot;&gt;Shall We Play a Game?&lt;/a&gt;.&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p><span style="font-weight: 400;">Our review of Steven Spielberg&#8217;s movie *and* Ernest Cline&#8217;s book answers the question you’ve been waiting for: What if Halliday had been into walking simulators?</span><span id="more-1019"></span></p>
<p><span style="font-weight: 400;">We have a Patreon at </span><a href="http://www.patreon.com/shallweshow"><span style="font-weight: 400;">www.patreon.com/shallweshow</span></a><span style="font-weight: 400;">! We are eternally grateful to everyone who has made a pledge.</span></p>
<p><span style="font-weight: 400;">NEXT TIME, WE HOPE:</span></p>
<p><span style="font-weight: 400;">“Getting Over It With Bennett Foddy”</span></p>
<p><span style="font-weight: 400;">SHOW NOTES:</span></p>
<p><a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2"><span style="font-weight: 400;">Review us on iTunes</span></a></p>
<p><a href="http://facebook.com/shallweshow"><span style="font-weight: 400;">Like us on Facebook</span></a></p>
<p><a href="https://twitter.com/shallweshow"><span style="font-weight: 400;">Follow us on Twitter</span></a></p>
<p><a href="https://www.instagram.com/shallweshow/"><span style="font-weight: 400;">And on Instagram</span></a></p>
<p><span style="font-weight: 400;">Email us at questions at shallweshow dot com</span></p>
<p><a href="http://steamcommunity.com/groups/shallweshow"><span style="font-weight: 400;">Join the “Shall We Play a Game?” Steam community</span></a></p>
<p><a href="http://store.steampowered.com/curator/12047454/"><span style="font-weight: 400;">Follow the “Shall We Play a Game?” Steam Curators page</span></a></p>
<p>The post <a rel="nofollow" href="https://shallweshow.com/2018/04/ready-player-one/">‘Ready Player One’</a> appeared first on <a rel="nofollow" href="https://shallweshow.com">Shall We Play a Game?</a>.</p>
]]></content:encoded>
		<enclosure url="http://www.podtrac.com/pts/redirect.mp3/media.blubrry.com/shallweshow/cdn.shallweshow.com/wp-content/uploads/2018/04/00125-ready-player-one-podcast-revew-shallweshow.mp3" length="10836054" type="audio/mpeg" />
		<itunes:subtitle>Our review of Steven Spielberg’s movie *and* Ernest Cline’s book answers the question you’ve been waiting for: What if Halliday had been into walking simulators? We have a Patreon at www.patreon.com/shallweshow!</itunes:subtitle>
		<itunes:summary><![CDATA[Our review of Steven Spielberg&#8217;s movie *and* Ernest Cline&#8217;s book answers the question you’ve been waiting for: What if Halliday had been into walking simulators?<br />
We have a Patreon at <a href="http://www.patreon.com/shallweshow">www.patreon.com/shallweshow</a>! We are eternally grateful to everyone who has made a pledge.<br />
NEXT TIME, WE HOPE:<br />
“Getting Over It With Bennett Foddy”<br />
SHOW NOTES:<br />
<a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2">Review us on iTunes</a><br />
<a href="http://facebook.com/shallweshow">Like us on Facebook</a><br />
<a href="https://twitter.com/shallweshow">Follow us on Twitter</a><br />
<a href="https://www.instagram.com/shallweshow/">And on Instagram</a><br />
Email us at questions at shallweshow dot com<br />
<a href="http://steamcommunity.com/groups/shallweshow">Join the “Shall We Play a Game?” Steam community</a><br />
<a href="http://store.steampowered.com/curator/12047454/">Follow the “Shall We Play a Game?” Steam Curators page</a><br />]]></itunes:summary>
		<itunes:author>Chris Suellentrop and JJ Sutherland</itunes:author>
		<itunes:duration>22:26</itunes:duration>
		</item>
	<item>
		<title>‘Florence’ - Shall We Play a Game?</title>
		<link>https://shallweshow.com/2018/03/florence/</link>
		<pubDate>Tue, 20 Mar 2018 00:17:23 +0000</pubDate>
		<guid isPermaLink="false">https://shallweshow.com/?p=979</guid>
		<comments>https://shallweshow.com/2018/03/florence/#respond</comments>
		<wfw:commentRss>https://shallweshow.com/2018/03/florence/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Annapurna Interactive]]></category>
		<category><![CDATA[Florence]]></category>
		<description>&lt;p&gt;Unknowingly, we have undertaken a journey to become America’s hottest Annapurna Interactive podcast. We have a Patreon at www.patreon.com/shallweshow! We are eternally grateful to everyone who has made a pledge. NEXT TIME, WE HOPE: “Ready Player One” SHOW NOTES: Review us on iTunes Like us on Facebook Follow us on Twitter And on Instagram Email us…&lt;/p&gt;
&lt;p&gt;The post &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com/2018/03/florence/&quot;&gt;‘Florence’&lt;/a&gt; appeared first on &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com&quot;&gt;Shall We Play a Game?&lt;/a&gt;.&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p>Unknowingly, we have undertaken a journey to become <span style="font-weight: 400;">America’s hottest Annapurna Interactive podcast. </span><span id="more-979"></span></p>
<p><span style="font-weight: 400;">We have a Patreon at </span><a href="http://www.patreon.com/shallweshow"><span style="font-weight: 400;">www.patreon.com/shallweshow</span></a><span style="font-weight: 400;">! We are eternally grateful to everyone who has made a pledge.</span></p>
<p><span style="font-weight: 400;">NEXT TIME, WE HOPE:</span></p>
<p><span style="font-weight: 400;">“Ready Player One”</span></p>
<p><span style="font-weight: 400;">SHOW NOTES:</span></p>
<p><a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2"><span style="font-weight: 400;">Review us on iTunes</span></a></p>
<p><a href="http://facebook.com/shallweshow"><span style="font-weight: 400;">Like us on Facebook</span></a></p>
<p><a href="https://twitter.com/shallweshow"><span style="font-weight: 400;">Follow us on Twitter</span></a></p>
<p><a href="https://www.instagram.com/shallweshow/"><span style="font-weight: 400;">And on Instagram</span></a></p>
<p><span style="font-weight: 400;">Email us at questions at shallweshow dot com</span></p>
<p><a href="http://steamcommunity.com/groups/shallweshow"><span style="font-weight: 400;">Join the “Shall We Play a Game?” Steam community</span></a></p>
<p><a href="http://store.steampowered.com/curator/12047454/"><span style="font-weight: 400;">Follow the “Shall We Play a Game?” Steam Curators page</span></a></p>
<p>The post <a rel="nofollow" href="https://shallweshow.com/2018/03/florence/">‘Florence’</a> appeared first on <a rel="nofollow" href="https://shallweshow.com">Shall We Play a Game?</a>.</p>
]]></content:encoded>
		<enclosure url="http://www.podtrac.com/pts/redirect.mp3/media.blubrry.com/shallweshow/cdn.shallweshow.com/wp-content/uploads/2018/03/00124-florence-game-review-podcast-shallweshow.mp3" length="7105559" type="audio/mpeg" />
		<itunes:subtitle>Unknowingly, we have undertaken a journey to become America’s hottest Annapurna Interactive podcast. We have a Patreon at www.patreon.com/shallweshow! We are eternally grateful to everyone who has made a pledge. NEXT TIME,</itunes:subtitle>
		<itunes:summary><![CDATA[Unknowingly, we have undertaken a journey to become America’s hottest Annapurna Interactive podcast. <br />
We have a Patreon at <a href="http://www.patreon.com/shallweshow">www.patreon.com/shallweshow</a>! We are eternally grateful to everyone who has made a pledge.<br />
NEXT TIME, WE HOPE:<br />
“Ready Player One”<br />
SHOW NOTES:<br />
<a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2">Review us on iTunes</a><br />
<a href="http://facebook.com/shallweshow">Like us on Facebook</a><br />
<a href="https://twitter.com/shallweshow">Follow us on Twitter</a><br />
<a href="https://www.instagram.com/shallweshow/">And on Instagram</a><br />
Email us at questions at shallweshow dot com<br />
<a href="http://steamcommunity.com/groups/shallweshow">Join the “Shall We Play a Game?” Steam community</a><br />
<a href="http://store.steampowered.com/curator/12047454/">Follow the “Shall We Play a Game?” Steam Curators page</a><br />]]></itunes:summary>
		<itunes:author>Chris Suellentrop and JJ Sutherland</itunes:author>
		<itunes:duration>14:40</itunes:duration>
		</item>
	<item>
		<title>2017&#8217;s All-Star GOTY Spectacular - Shall We Play a Game?</title>
		<link>https://shallweshow.com/2018/02/2017s-all-star-goty-spectacular/</link>
		<pubDate>Tue, 06 Feb 2018 02:48:23 +0000</pubDate>
		<guid isPermaLink="false">https://shallweshow.com/?p=896</guid>
		<comments>https://shallweshow.com/2018/02/2017s-all-star-goty-spectacular/#respond</comments>
		<wfw:commentRss>https://shallweshow.com/2018/02/2017s-all-star-goty-spectacular/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Assassin's Creed]]></category>
		<category><![CDATA[Assassin's Creed Origins]]></category>
		<category><![CDATA[Batman: The Telltale Series]]></category>
		<category><![CDATA[Benjy Sarlin]]></category>
		<category><![CDATA[Bob Whitaker]]></category>
		<category><![CDATA[Brett Douville]]></category>
		<category><![CDATA[Butterfly Soup]]></category>
		<category><![CDATA[Caroline Petit]]></category>
		<category><![CDATA[Chris Plante]]></category>
		<category><![CDATA[Chris Remo]]></category>
		<category><![CDATA[Daniel Radosh]]></category>
		<category><![CDATA[Detention]]></category>
		<category><![CDATA[Edith Finch]]></category>
		<category><![CDATA[Evan Narcisse]]></category>
		<category><![CDATA[Fortnite]]></category>
		<category><![CDATA[Friday the 13th]]></category>
		<category><![CDATA[Gorogoa]]></category>
		<category><![CDATA[GOTY]]></category>
		<category><![CDATA[GOTY 2017]]></category>
		<category><![CDATA[GOTY Spectaculars]]></category>
		<category><![CDATA[Harvey Smith]]></category>
		<category><![CDATA[Hearthstone]]></category>
		<category><![CDATA[Hearthstone: Kobolds & Catacombs]]></category>
		<category><![CDATA[Heat Signature]]></category>
		<category><![CDATA[Horizon Zero Dawn]]></category>
		<category><![CDATA[Ian Dallas]]></category>
		<category><![CDATA[John Davison]]></category>
		<category><![CDATA[Jon Lovett]]></category>
		<category><![CDATA[Loot Rascals]]></category>
		<category><![CDATA[Mario]]></category>
		<category><![CDATA[Michael Abbott]]></category>
		<category><![CDATA[Mike Drucker]]></category>
		<category><![CDATA[Nick Suttner]]></category>
		<category><![CDATA[Nier]]></category>
		<category><![CDATA[Nier: Automata]]></category>
		<category><![CDATA[Nina Freeman]]></category>
		<category><![CDATA[Patrick Klepek]]></category>
		<category><![CDATA[Peter Molyneux]]></category>
		<category><![CDATA[Player Unknown's Battlegrounds]]></category>
		<category><![CDATA[Prey]]></category>
		<category><![CDATA[PUBG]]></category>
		<category><![CDATA[Simon Parkin]]></category>
		<category><![CDATA[Stephen Totilo]]></category>
		<category><![CDATA[Steve Gaynor]]></category>
		<category><![CDATA[Super Mario Odyssey]]></category>
		<category><![CDATA[The Legend of Zelda]]></category>
		<category><![CDATA[The Legend of Zelda: Breath of the Wild]]></category>
		<category><![CDATA[Theresa Duringer]]></category>
		<category><![CDATA[Tom Bissell]]></category>
		<category><![CDATA[Walden]]></category>
		<category><![CDATA[What Remains of Edith Finch?]]></category>
		<category><![CDATA[Winnie Song]]></category>
		<category><![CDATA[Yakuza]]></category>
		<category><![CDATA[Yakuza 0]]></category>
		<category><![CDATA[Zach Gage]]></category>
		<description>&lt;p&gt;Better late than never: We asked 25 of the smartest people we know–game developers, critics, professors of theater and history, comedy writers, political journalists, podcasters–for their favorite video game of 2017, and got 20 answers. Counting Chris and JJ, that’s 27 people and 20 video games (21 if you count an honorable mention). STARRING, in…&lt;/p&gt;
&lt;p&gt;The post &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com/2018/02/2017s-all-star-goty-spectacular/&quot;&gt;2017’s All-Star GOTY Spectacular&lt;/a&gt; appeared first on &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com&quot;&gt;Shall We Play a Game?&lt;/a&gt;.&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p>Better late than never: We asked 25 of the smartest people we know&#8211;game developers, critics, professors of theater and history, comedy writers, political journalists, podcasters&#8211;for their favorite video game of 2017, and got 20 answers.</p>
<p>Counting Chris and JJ, that&#8217;s 27 people and 20 video games (21 if you count an honorable mention).</p>
<p>STARRING, in order of appearance:<span id="more-896"></span></p>
<p>Harvey Smith, creative director of <em>Dishonored</em> and <em>Dishonored 2</em>;</p>
<p>Zach Gage, designer of <em>Really Bad Chess</em>, <em>Typeshift</em>, and <em>SpellTower</em>;</p>
<p>Simon Parkin, author of <em>Death by Video Game</em> and contributor to the <em>New Yorker</em>;</p>
<p>Brett Douville, lead programmer of <em>Skyrim</em>;</p>
<p>Michael Abbott, theater professor at Wabash College;</p>
<p>Caroline Petit, <em>Feminist Frequency</em> writer;</p>
<p>Chris Remo, <em>Idle Thumbs</em> host and Campo Santo composer and designer;</p>
<p>Daniel Radosh, writer for <em>The Daily Show</em>;</p>
<p>Benjy Sarlin, political reporter for NBC News;</p>
<p>Patrick Klepek, senior reporter for Vice&#8217;s <i>Waypoint</i>;</p>
<p>Nina Freeman, level designer for <em>Tacoma</em>;</p>
<p>Nick Suttner, author of Boss Fight Books&#8217; <em>Shadow of the Colossus</em>;</p>
<p>John Davison, founding editor of Rolling Stone&#8217;s <em>Glixel</em>;</p>
<p>Bob Whitaker, Louisiana Tech historian and host of <em>History Respawned</em>;</p>
<p>Evan Narcisse, <em>io9 </em>reporter and writer of <em>Rise of the Black Panther</em>;</p>
<p>Steve Gaynor, writer and designer of <em>Gone Home</em> and <em>Tacoma</em>;</p>
<p>Tom Bissell, author of <em>Extra Lives</em> and <i>Apostle</i> and writer on <em>Gears of War 4 </em>and <i>Uncharted 4</i>;</p>
<p>Winnie Song, designer at Square Enix Montreal;</p>
<p>Chris Plante, executive editor of <em>Polygon</em>;</p>
<p>Mike Drucker, comedian and former writer for <em>The Tonight Show</em>;</p>
<p>Theresa Duringer, founder of Temple Gates Games;</p>
<p>Stephen Totilo, editor-in-chief of <em>Kotaku</em>;</p>
<p>Peter Molyneux, creator of <em>Populous</em>, <em>Black and White</em>, and <em>Fable</em>;</p>
<p>Jon Lovett, host of <em>Pod Save America</em> and<em> Lovett or Leave It</em>;</p>
<p>Ian Dallas, creative director of <em>What Remains of Edith Finch</em></p>
<p><span style="font-weight: 400;">We have a Patreon at </span><a href="http://www.patreon.com/shallweshow"><span style="font-weight: 400;">www.patreon.com/shallweshow</span></a><span style="font-weight: 400;">! We are eternally grateful to everyone who has made a pledge.</span></p>
<p><span style="font-weight: 400;">NEXT TIME, WE HOPE:</span></p>
<p><span style="font-weight: 400;">“Florence”</span></p>
<p><span style="font-weight: 400;">SHOW NOTES:</span></p>
<p><a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2"><span style="font-weight: 400;">Review us on iTunes</span></a></p>
<p><a href="http://facebook.com/shallweshow"><span style="font-weight: 400;">Like us on Facebook</span></a></p>
<p><a href="https://twitter.com/shallweshow"><span style="font-weight: 400;">Follow us on Twitter</span></a></p>
<p><a href="https://www.instagram.com/shallweshow/"><span style="font-weight: 400;">And on Instagram</span></a></p>
<p><span style="font-weight: 400;">Email us at questions at shallweshow dot com</span></p>
<p><a href="http://steamcommunity.com/groups/shallweshow"><span style="font-weight: 400;">Join the “Shall We Play a Game?” Steam community</span></a></p>
<p><a href="http://store.steampowered.com/curator/12047454/"><span style="font-weight: 400;">Follow the “Shall We Play a Game?” Steam Curators page</span></a></p>
<p>The post <a rel="nofollow" href="https://shallweshow.com/2018/02/2017s-all-star-goty-spectacular/">2017&#8217;s All-Star GOTY Spectacular</a> appeared first on <a rel="nofollow" href="https://shallweshow.com">Shall We Play a Game?</a>.</p>
]]></content:encoded>
		<enclosure url="http://www.podtrac.com/pts/redirect.mp3/media.blubrry.com/shallweshow/cdn.shallweshow.com/wp-content/uploads/2018/02/00123-goty-2017-shallweshow.mp3" length="42071815" type="audio/mpeg" />
		<itunes:subtitle>Better late than never: We asked 25 of the smartest people we know–game developers, critics, professors of theater and history, comedy writers, political journalists, podcasters–for their favorite video game of 2017, and got 20 answers.</itunes:subtitle>
		<itunes:summary><![CDATA[Better late than never: We asked 25 of the smartest people we know&#8211;game developers, critics, professors of theater and history, comedy writers, political journalists, podcasters&#8211;for their favorite video game of 2017, and got 20 answers.<br />
Counting Chris and JJ, that&#8217;s 27 people and 20 video games (21 if you count an honorable mention).<br />
STARRING, in order of appearance:<br />
Harvey Smith, creative director of Dishonored and Dishonored 2;<br />
Zach Gage, designer of Really Bad Chess, Typeshift, and SpellTower;<br />
Simon Parkin, author of Death by Video Game and contributor to the New Yorker;<br />
Brett Douville, lead programmer of Skyrim;<br />
Michael Abbott, theater professor at Wabash College;<br />
Caroline Petit, Feminist Frequency writer;<br />
Chris Remo, Idle Thumbs host and Campo Santo composer and designer;<br />
Daniel Radosh, writer for The Daily Show;<br />
Benjy Sarlin, political reporter for NBC News;<br />
Patrick Klepek, senior reporter for Vice&#8217;s Waypoint;<br />
Nina Freeman, level designer for Tacoma;<br />
Nick Suttner, author of Boss Fight Books&#8217; Shadow of the Colossus;<br />
John Davison, founding editor of Rolling Stone&#8217;s Glixel;<br />
Bob Whitaker, Louisiana Tech historian and host of History Respawned;<br />
Evan Narcisse, io9 reporter and writer of Rise of the Black Panther;<br />
Steve Gaynor, writer and designer of Gone Home and Tacoma;<br />
Tom Bissell, author of Extra Lives and Apostle and writer on Gears of War 4 and Uncharted 4;<br />
Winnie Song, designer at Square Enix Montreal;<br />
Chris Plante, executive editor of Polygon;<br />
Mike Drucker, comedian and former writer for The Tonight Show;<br />
Theresa Duringer, founder of Temple Gates Games;<br />
Stephen Totilo, editor-in-chief of Kotaku;<br />
Peter Molyneux, creator of Populous, Black and White, and Fable;<br />
Jon Lovett, host of Pod Save America and Lovett or Leave It;<br />
Ian Dallas, creative director of What Remains of Edith Finch<br />
We have a Patreon at <a href="http://www.patreon.com/shallweshow">www.patreon.com/shallweshow</a>! We are eternally grateful to everyone who has made a pledge.<br />
NEXT TIME, WE HOPE:<br />
“Florence”<br />
SHOW NOTES:<br />
<a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2">Review us on iTunes</a><br />
<a href="http://facebook.com/shallweshow">Like us on Facebook</a><br />
<a href="https://twitter.com/shallweshow">Follow us on Twitter</a><br />
<a href="https://www.instagram.com/shallweshow/">And on Instagram</a><br />
Email us at questions at shallweshow dot com<br />
<a href="http://steamcommunity.com/groups/shallweshow">Join the “Shall We Play a Game?” Steam community</a><br />
<a href="http://store.steampowered.com/curator/12047454/">Follow the “Shall We Play a Game?” Steam Curators page</a><br />]]></itunes:summary>
		<itunes:author>Chris Suellentrop and JJ Sutherland</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
		<itunes:duration>1:27:31</itunes:duration>
		</item>
	<item>
		<title>‘Gorogoa’ - Shall We Play a Game?</title>
		<link>https://shallweshow.com/2017/12/gorogoa/</link>
		<pubDate>Thu, 21 Dec 2017 15:14:40 +0000</pubDate>
		<guid isPermaLink="false">https://shallweshow.com/?p=783</guid>
		<comments>https://shallweshow.com/2017/12/gorogoa/#respond</comments>
		<wfw:commentRss>https://shallweshow.com/2017/12/gorogoa/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Annapurna Interactive]]></category>
		<category><![CDATA[Gorogoa]]></category>
		<description>&lt;p&gt;The second game from Annapurna Interactive is a meditative puzzle by Jason Roberts. We have a Patreon at www.patreon.com/shallweshow! We are eternally grateful to everyone who has made a pledge. NEXT WEEK, WE HOPE: “Butterfly Soup” SHOW NOTES: Review us on iTunes Like us on Facebook Follow us on Twitter And on Instagram Email us…&lt;/p&gt;
&lt;p&gt;The post &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com/2017/12/gorogoa/&quot;&gt;‘Gorogoa’&lt;/a&gt; appeared first on &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com&quot;&gt;Shall We Play a Game?&lt;/a&gt;.&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p><span style="font-weight: 400;">The second game from Annapurna Interactive is a meditative puzzle by Jason Roberts.</span><span id="more-783"></span></p>
<p><span style="font-weight: 400;">We have a Patreon at </span><a href="http://www.patreon.com/shallweshow"><span style="font-weight: 400;">www.patreon.com/shallweshow</span></a><span style="font-weight: 400;">! We are eternally grateful to everyone who has made a pledge.</span></p>
<p><span style="font-weight: 400;">NEXT WEEK, WE HOPE:</span></p>
<p><span style="font-weight: 400;">“Butterfly Soup”</span></p>
<p><span style="font-weight: 400;">SHOW NOTES:</span></p>
<p><a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2"><span style="font-weight: 400;">Review us on iTunes</span></a></p>
<p><a href="http://facebook.com/shallweshow"><span style="font-weight: 400;">Like us on Facebook</span></a></p>
<p><a href="https://twitter.com/shallweshow"><span style="font-weight: 400;">Follow us on Twitter</span></a></p>
<p><a href="https://www.instagram.com/shallweshow/"><span style="font-weight: 400;">And on Instagram</span></a></p>
<p><span style="font-weight: 400;">Email us at questions at shallweshow dot com</span></p>
<p><a href="http://steamcommunity.com/groups/shallweshow"><span style="font-weight: 400;">Join the “Shall We Play a Game?” Steam community</span></a></p>
<p><a href="http://store.steampowered.com/curator/12047454/"><span style="font-weight: 400;">Follow the “Shall We Play a Game?” Steam Curators page</span></a></p>
<p>The post <a rel="nofollow" href="https://shallweshow.com/2017/12/gorogoa/">‘Gorogoa’</a> appeared first on <a rel="nofollow" href="https://shallweshow.com">Shall We Play a Game?</a>.</p>
]]></content:encoded>
		<enclosure url="http://www.podtrac.com/pts/redirect.mp3/media.blubrry.com/shallweshow/cdn.shallweshow.com/wp-content/uploads/2017/12/00122-gorogoa-podcast-review-shallweshow.mp3" length="10438992" type="audio/mpeg" />
		<itunes:subtitle>The second game from Annapurna Interactive is a meditative puzzle by Jason Roberts. We have a Patreon at www.patreon.com/shallweshow! We are eternally grateful to everyone who has made a pledge. NEXT WEEK, WE HOPE: “Butterfly Soup” SHOW NOTES: Review u...</itunes:subtitle>
		<itunes:summary><![CDATA[The second game from Annapurna Interactive is a meditative puzzle by Jason Roberts.<br />
We have a Patreon at <a href="http://www.patreon.com/shallweshow">www.patreon.com/shallweshow</a>! We are eternally grateful to everyone who has made a pledge.<br />
NEXT WEEK, WE HOPE:<br />
“Butterfly Soup”<br />
SHOW NOTES:<br />
<a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2">Review us on iTunes</a><br />
<a href="http://facebook.com/shallweshow">Like us on Facebook</a><br />
<a href="https://twitter.com/shallweshow">Follow us on Twitter</a><br />
<a href="https://www.instagram.com/shallweshow/">And on Instagram</a><br />
Email us at questions at shallweshow dot com<br />
<a href="http://steamcommunity.com/groups/shallweshow">Join the “Shall We Play a Game?” Steam community</a><br />
<a href="http://store.steampowered.com/curator/12047454/">Follow the “Shall We Play a Game?” Steam Curators page</a><br />]]></itunes:summary>
		<itunes:author>Chris Suellentrop and JJ Sutherland</itunes:author>
		<itunes:duration>21:37</itunes:duration>
		</item>
	<item>
		<title>‘The Last Jedi’ spoilercast - Shall We Play a Game?</title>
		<link>https://shallweshow.com/2017/12/the-last-jedi/</link>
		<pubDate>Fri, 15 Dec 2017 05:14:19 +0000</pubDate>
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		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Movie Reviews]]></category>
		<category><![CDATA[Movies]]></category>
		<category><![CDATA[Star Wars]]></category>
		<category><![CDATA[The Last Jedi]]></category>
		<description>&lt;p&gt;The annual “Shall we watch a ‘Star Wars’ movie?” episode of the “Shall We Play a Game?” podcast. WARNING: Do not listen to more than a minute or so if you haven’t seen “The Last Jedi.” We have a Patreon at www.patreon.com/shallweshow! We are eternally grateful to everyone who has made a pledge. NEXT WEEK, WE HOPE:…&lt;/p&gt;
&lt;p&gt;The post &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com/2017/12/the-last-jedi/&quot;&gt;‘The Last Jedi’ spoilercast&lt;/a&gt; appeared first on &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com&quot;&gt;Shall We Play a Game?&lt;/a&gt;.&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p>The annual “Shall we watch a <span style="font-weight: 400;">‘</span>Star Wars<span style="font-weight: 400;">’</span> movie?” episode of the “Shall We Play a Game?” podcast. WARNING: Do not listen to more than a minute or so if you haven&#8217;t seen “The Last Jedi.”<span id="more-726"></span></p>
<p><span style="font-weight: 400;">We have a Patreon at </span><a href="http://www.patreon.com/shallweshow"><span style="font-weight: 400;">www.patreon.com/shallweshow</span></a><span style="font-weight: 400;">! We are eternally grateful to everyone who has made a pledge.</span></p>
<p><span style="font-weight: 400;">NEXT WEEK, WE HOPE:</span></p>
<p><span style="font-weight: 400;">“Gorogoa”</span></p>
<p><span style="font-weight: 400;">SHOW NOTES:</span></p>
<p><a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2"><span style="font-weight: 400;">Review us on iTunes</span></a></p>
<p><a href="http://facebook.com/shallweshow"><span style="font-weight: 400;">Like us on Facebook</span></a></p>
<p><a href="https://twitter.com/shallweshow"><span style="font-weight: 400;">Follow us on Twitter</span></a></p>
<p><span style="font-weight: 400;">Email us at questions at shallweshow dot com</span></p>
<p><a href="http://steamcommunity.com/groups/shallweshow"><span style="font-weight: 400;">Join the “Shall We Play a Game?” Steam community</span></a></p>
<p><a href="http://store.steampowered.com/curator/12047454/"><span style="font-weight: 400;">Follow the “Shall We Play a Game?” Steam Curators page</span></a></p>
<p>The post <a rel="nofollow" href="https://shallweshow.com/2017/12/the-last-jedi/">‘The Last Jedi’ spoilercast</a> appeared first on <a rel="nofollow" href="https://shallweshow.com">Shall We Play a Game?</a>.</p>
]]></content:encoded>
		<enclosure url="http://www.podtrac.com/pts/redirect.mp3/media.blubrry.com/shallweshow/cdn.shallweshow.com/wp-content/uploads/2017/12/00121-last-jedi-star-wars-spoilercast-shallweshow.mp3" length="13215077" type="audio/mpeg" />
		<itunes:subtitle>The annual “Shall we watch a ‘Star Wars’ movie?” episode of the “Shall We Play a Game?” podcast. WARNING: Do not listen to more than a minute or so if you haven&#039;t seen “The Last Jedi.”</itunes:subtitle>
		<itunes:summary><![CDATA[The annual “Shall we watch a ‘Star Wars’ movie?” episode of the “Shall We Play a Game?” podcast. WARNING: Do not listen to more than a minute or so if you haven&#8217;t seen “The Last Jedi.”<br />
We have a Patreon at <a href="http://www.patreon.com/shallweshow">www.patreon.com/shallweshow</a>! We are eternally grateful to everyone who has made a pledge.<br />
NEXT WEEK, WE HOPE:<br />
“Gorogoa”<br />
SHOW NOTES:<br />
<a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2">Review us on iTunes</a><br />
<a href="http://facebook.com/shallweshow">Like us on Facebook</a><br />
<a href="https://twitter.com/shallweshow">Follow us on Twitter</a><br />
Email us at questions at shallweshow dot com<br />
<a href="http://steamcommunity.com/groups/shallweshow">Join the “Shall We Play a Game?” Steam community</a><br />
<a href="http://store.steampowered.com/curator/12047454/">Follow the “Shall We Play a Game?” Steam Curators page</a><br />]]></itunes:summary>
		<itunes:author>Chris Suellentrop &amp; JJ Sutherland</itunes:author>
		<itunes:duration>27:24</itunes:duration>
		</item>
	<item>
		<title>&#8216;Universal Paperclips&#8217; - Shall We Play a Game?</title>
		<link>https://shallweshow.com/2017/12/universal-paperclips/</link>
		<pubDate>Tue, 12 Dec 2017 15:19:16 +0000</pubDate>
		<guid isPermaLink="false">https://shallweshow.com/?p=717</guid>
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		<slash:comments>0</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Frank Lantz]]></category>
		<category><![CDATA[Universal Paperclips]]></category>
		<description>&lt;p&gt;A new Game of the Year contender. We have a Patreon at www.patreon.com/shallweshow! We are eternally grateful to everyone who has made a pledge. THIS WEEK, WE HOPE: “Star Wars: The Last Jedi” NEXT WEEK, WE HOPE: “Gorogoa” SHOW NOTES: Review us on iTunes Like us on Facebook Follow us on Twitter Email us at…&lt;/p&gt;
&lt;p&gt;The post &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com/2017/12/universal-paperclips/&quot;&gt;‘Universal Paperclips’&lt;/a&gt; appeared first on &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com&quot;&gt;Shall We Play a Game?&lt;/a&gt;.&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p style="text-align: center;">A new Game of the Year contender.<span id="more-717"></span></p>
<p><span style="font-weight: 400;">We have a Patreon at </span><a href="http://www.patreon.com/shallweshow"><span style="font-weight: 400;">www.patreon.com/shallweshow</span></a><span style="font-weight: 400;">! We are eternally grateful to everyone who has made a pledge.</span></p>
<p>THIS WEEK, WE HOPE:</p>
<p>“Star Wars: The Last Jedi”</p>
<p><span style="font-weight: 400;">NEXT WEEK, WE HOPE:</span></p>
<p><span style="font-weight: 400;">“Gorogoa”</span></p>
<p><span style="font-weight: 400;">SHOW NOTES:</span></p>
<p><a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2"><span style="font-weight: 400;">Review us on iTunes</span></a></p>
<p><a href="http://facebook.com/shallweshow"><span style="font-weight: 400;">Like us on Facebook</span></a></p>
<p><a href="https://twitter.com/shallweshow"><span style="font-weight: 400;">Follow us on Twitter</span></a></p>
<p><span style="font-weight: 400;">Email us at questions at shallweshow dot com</span></p>
<p><a href="http://steamcommunity.com/groups/shallweshow"><span style="font-weight: 400;">Join the “Shall We Play a Game?” Steam community</span></a></p>
<p><a href="http://store.steampowered.com/curator/12047454/"><span style="font-weight: 400;">Follow the “Shall We Play a Game?” Steam Curators page</span></a></p>
<p>The post <a rel="nofollow" href="https://shallweshow.com/2017/12/universal-paperclips/">&#8216;Universal Paperclips&#8217;</a> appeared first on <a rel="nofollow" href="https://shallweshow.com">Shall We Play a Game?</a>.</p>
]]></content:encoded>
		<enclosure url="http://www.podtrac.com/pts/redirect.mp3/media.blubrry.com/shallweshow/cdn.shallweshow.com/wp-content/uploads/2017/12/00120-univeral-paperclips-podcast-review-shallweshow.mp3" length="15066428" type="audio/mpeg" />
		<itunes:subtitle>A new Game of the Year contender.</itunes:subtitle>
		<itunes:summary><![CDATA[A new Game of the Year contender.<br />
We have a Patreon at <a href="http://www.patreon.com/shallweshow">www.patreon.com/shallweshow</a>! We are eternally grateful to everyone who has made a pledge.<br />
THIS WEEK, WE HOPE:<br />
“Star Wars: The Last Jedi”<br />
NEXT WEEK, WE HOPE:<br />
“Gorogoa”<br />
SHOW NOTES:<br />
<a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2">Review us on iTunes</a><br />
<a href="http://facebook.com/shallweshow">Like us on Facebook</a><br />
<a href="https://twitter.com/shallweshow">Follow us on Twitter</a><br />
Email us at questions at shallweshow dot com<br />
<a href="http://steamcommunity.com/groups/shallweshow">Join the “Shall We Play a Game?” Steam community</a><br />
<a href="http://store.steampowered.com/curator/12047454/">Follow the “Shall We Play a Game?” Steam Curators page</a><br />]]></itunes:summary>
		<itunes:author>Chris Suellentrop and JJ Sutherland</itunes:author>
		<itunes:duration>31:15</itunes:duration>
		</item>
	<item>
		<title>‘Subsurface Circular’ - Shall We Play a Game?</title>
		<link>https://shallweshow.com/2017/12/subsurface-circular/</link>
		<pubDate>Fri, 01 Dec 2017 13:48:05 +0000</pubDate>
		<guid isPermaLink="false">https://shallweshow.com/?p=689</guid>
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		<slash:comments>0</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Bithell Games]]></category>
		<category><![CDATA[Mike Bithell]]></category>
		<category><![CDATA[Subsurface Circular]]></category>
		<description>&lt;p&gt;Mike Bithell’s short interactive robot detective fiction–how’s that for a five-word phrase–is good. Plus, JJ reveals the most embarrassing/proud public place he has played his Nintendo Switch. And Chris talks about minivan radio interfaces. We have a Patreon at www.patreon.com/shallweshow! We are eternally grateful to everyone who has made a pledge. NEXT WEEK, WE HOPE:…&lt;/p&gt;
&lt;p&gt;The post &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com/2017/12/subsurface-circular/&quot;&gt;‘Subsurface Circular’&lt;/a&gt; appeared first on &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com&quot;&gt;Shall We Play a Game?&lt;/a&gt;.&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p><span style="font-weight: 400;">Mike Bithell’s short interactive robot detective fiction&#8211;how’s that for a five-word phrase&#8211;is good. Plus, JJ reveals the most embarrassing/proud public place he has played his Nintendo Switch. And Chris talks about minivan radio interfaces.</span><span id="more-689"></span></p>
<p><span style="font-weight: 400;">We have a Patreon at </span><a href="http://www.patreon.com/shallweshow"><span style="font-weight: 400;">www.patreon.com/shallweshow</span></a><span style="font-weight: 400;">! We are eternally grateful to everyone who has made a pledge.</span></p>
<p><span style="font-weight: 400;">NEXT WEEK, WE HOPE:</span></p>
<p><span style="font-weight: 400;">“Universal Paperclips”</span></p>
<p><span style="font-weight: 400;">SHOW NOTES:</span></p>
<p><a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2"><span style="font-weight: 400;">Review us on iTunes</span></a></p>
<p><a href="http://facebook.com/shallweshow"><span style="font-weight: 400;">Like us on Facebook</span></a></p>
<p><a href="https://twitter.com/shallweshow"><span style="font-weight: 400;">Follow us on Twitter</span></a></p>
<p><span style="font-weight: 400;">Email us at questions at shallweshow dot com</span></p>
<p><a href="http://steamcommunity.com/groups/shallweshow"><span style="font-weight: 400;">Join the “Shall We Play a Game?” Steam community</span></a></p>
<p><a href="http://store.steampowered.com/curator/12047454/"><span style="font-weight: 400;">Follow the “Shall We Play a Game?” Steam Curators page</span></a></p>
<p>The post <a rel="nofollow" href="https://shallweshow.com/2017/12/subsurface-circular/">‘Subsurface Circular’</a> appeared first on <a rel="nofollow" href="https://shallweshow.com">Shall We Play a Game?</a>.</p>
]]></content:encoded>
		<enclosure url="http://www.podtrac.com/pts/redirect.mp3/media.blubrry.com/shallweshow/cdn.shallweshow.com/wp-content/uploads/2017/12/00119-subsurface-circular-podcast-review-shallweshow.mp3" length="17364994" type="audio/mpeg" />
		<itunes:subtitle>Mike Bithell’s short interactive robot detective fiction--how’s that for a five-word phrase--is good. Plus, JJ reveals the most embarrassing/proud public place he has played his Nintendo Switch. And Chris talks about minivan radio interfaces.</itunes:subtitle>
		<itunes:summary><![CDATA[Mike Bithell’s short interactive robot detective fiction&#8211;how’s that for a five-word phrase&#8211;is good. Plus, JJ reveals the most embarrassing/proud public place he has played his Nintendo Switch. And Chris talks about minivan radio interfaces.<br />
We have a Patreon at <a href="http://www.patreon.com/shallweshow">www.patreon.com/shallweshow</a>! We are eternally grateful to everyone who has made a pledge.<br />
NEXT WEEK, WE HOPE:<br />
“Universal Paperclips”<br />
SHOW NOTES:<br />
<a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2">Review us on iTunes</a><br />
<a href="http://facebook.com/shallweshow">Like us on Facebook</a><br />
<a href="https://twitter.com/shallweshow">Follow us on Twitter</a><br />
Email us at questions at shallweshow dot com<br />
<a href="http://steamcommunity.com/groups/shallweshow">Join the “Shall We Play a Game?” Steam community</a><br />
<a href="http://store.steampowered.com/curator/12047454/">Follow the “Shall We Play a Game?” Steam Curators page</a><br />]]></itunes:summary>
		<itunes:author>Chris Suellentrop &amp; JJ Sutherland</itunes:author>
		<itunes:duration>36:02</itunes:duration>
		</item>
	<item>
		<title>‘Star Wars Battlefront 2’ &#038; More ‘Wolfenstein 2: The New Colossus’ - Shall We Play a Game?</title>
		<link>https://shallweshow.com/2017/11/star-wars-battlefront-2-more-wolfenstein-2-the-new-colossus/</link>
		<pubDate>Tue, 21 Nov 2017 15:19:10 +0000</pubDate>
		<guid isPermaLink="false">https://shallweshow.com/?p=677</guid>
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		<slash:comments>1</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Star Wars]]></category>
		<category><![CDATA[Star Wars Battlefront]]></category>
		<category><![CDATA[Star Wars Battlefront 2]]></category>
		<category><![CDATA[Wolfenstein]]></category>
		<category><![CDATA[Wolfenstein 2]]></category>
		<category><![CDATA[Wolfenstein 2: The New Colossus]]></category>
		<description>&lt;p&gt;Alright, Der Fuhrer, it’s time for my closeup. We have a Patreon at www.patreon.com/shallweshow! We are eternally grateful to everyone who has made a pledge. NEXT WEEK, WE HOPE: “Subsurface Circular” SHOW NOTES: Review us on iTunes Like us on Facebook Follow us on Twitter Email us at questions at shallweshow dot com Join the…&lt;/p&gt;
&lt;p&gt;The post &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com/2017/11/star-wars-battlefront-2-more-wolfenstein-2-the-new-colossus/&quot;&gt;‘Star Wars Battlefront 2’ &amp; More ‘Wolfenstein 2: The New Colossus’&lt;/a&gt; appeared first on &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com&quot;&gt;Shall We Play a Game?&lt;/a&gt;.&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p><span style="font-weight: 400;">Alright, Der Fuhrer, it’s time for my closeup.</span><span id="more-677"></span></p>
<p><span style="font-weight: 400;">We have a Patreon at </span><a href="http://www.patreon.com/shallweshow"><span style="font-weight: 400;">www.patreon.com/shallweshow</span></a><span style="font-weight: 400;">! We are eternally grateful to everyone who has made a pledge.</span></p>
<p><span style="font-weight: 400;">NEXT WEEK, WE HOPE:</span></p>
<p><span style="font-weight: 400;">“Subsurface Circular”</span></p>
<p><span style="font-weight: 400;">SHOW NOTES:</span></p>
<p><a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2"><span style="font-weight: 400;">Review us on iTunes</span></a></p>
<p><a href="http://facebook.com/shallweshow"><span style="font-weight: 400;">Like us on Facebook</span></a></p>
<p><a href="https://twitter.com/shallweshow"><span style="font-weight: 400;">Follow us on Twitter</span></a></p>
<p><span style="font-weight: 400;">Email us at questions at shallweshow dot com</span></p>
<p><a href="http://steamcommunity.com/groups/shallweshow"><span style="font-weight: 400;">Join the “Shall We Play a Game?” Steam community</span></a></p>
<p><a href="http://store.steampowered.com/curator/12047454/"><span style="font-weight: 400;">Follow the “Shall We Play a Game?” Steam Curators page</span></a></p>
<p>The post <a rel="nofollow" href="https://shallweshow.com/2017/11/star-wars-battlefront-2-more-wolfenstein-2-the-new-colossus/">‘Star Wars Battlefront 2’ &#038; More ‘Wolfenstein 2: The New Colossus’</a> appeared first on <a rel="nofollow" href="https://shallweshow.com">Shall We Play a Game?</a>.</p>
]]></content:encoded>
		<enclosure url="http://www.podtrac.com/pts/redirect.mp3/media.blubrry.com/shallweshow/cdn.shallweshow.com/wp-content/uploads/2017/11/00118-more-wolfenstein-2-star-wars-battlefront-2-review-podcast-shallweshow.mp3" length="10944096" type="audio/mpeg" />
		<itunes:subtitle>Alright, Der Fuhrer, it’s time for my closeup. We have a Patreon at www.patreon.com/shallweshow! We are eternally grateful to everyone who has made a pledge. NEXT WEEK, WE HOPE: “Subsurface Circular” SHOW NOTES: Review us on iTunes Like us on Facebook ...</itunes:subtitle>
		<itunes:summary><![CDATA[Alright, Der Fuhrer, it’s time for my closeup.<br />
We have a Patreon at <a href="http://www.patreon.com/shallweshow">www.patreon.com/shallweshow</a>! We are eternally grateful to everyone who has made a pledge.<br />
NEXT WEEK, WE HOPE:<br />
“Subsurface Circular”<br />
SHOW NOTES:<br />
<a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2">Review us on iTunes</a><br />
<a href="http://facebook.com/shallweshow">Like us on Facebook</a><br />
<a href="https://twitter.com/shallweshow">Follow us on Twitter</a><br />
Email us at questions at shallweshow dot com<br />
<a href="http://steamcommunity.com/groups/shallweshow">Join the “Shall We Play a Game?” Steam community</a><br />
<a href="http://store.steampowered.com/curator/12047454/">Follow the “Shall We Play a Game?” Steam Curators page</a><br />]]></itunes:summary>
		<itunes:author>Chris Suellentrop and JJ Sutherland</itunes:author>
		<itunes:duration>22:40</itunes:duration>
		</item>
	<item>
		<title>‘Wolfenstein 2: The New Colossus’ - Shall We Play a Game?</title>
		<link>https://shallweshow.com/2017/11/wolfenstein-2-the-new-colossus/</link>
		<pubDate>Wed, 15 Nov 2017 19:14:54 +0000</pubDate>
		<guid isPermaLink="false">https://shallweshow.com/?p=670</guid>
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		<slash:comments>0</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Wolfenstein]]></category>
		<category><![CDATA[Wolfenstein 2]]></category>
		<category><![CDATA[Wolfenstein 2: The New Colossus]]></category>
		<description>&lt;p&gt;We’re about three hours in, up to the part when BJ arrives in Manhattan. We have a Patreon at www.patreon.com/shallweshow! We are eternally grateful to everyone who has made a pledge. NEXT WEEK, WE HOPE: More “Wolfenstein 2,” some “Star Wars Battlefront 2” SHOW NOTES: Chris’s New York Times review of “Wolfenstein: The New Order”…&lt;/p&gt;
&lt;p&gt;The post &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com/2017/11/wolfenstein-2-the-new-colossus/&quot;&gt;‘Wolfenstein 2: The New Colossus’&lt;/a&gt; appeared first on &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com&quot;&gt;Shall We Play a Game?&lt;/a&gt;.&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p><span style="font-weight: 400;">We’re about three hours in, up to the part when BJ arrives in Manhattan.</span><span id="more-670"></span></p>
<p><span style="font-weight: 400;">We have a Patreon at </span><a href="http://www.patreon.com/shallweshow"><span style="font-weight: 400;">www.patreon.com/shallweshow</span></a><span style="font-weight: 400;">! We are eternally grateful to everyone who has made a pledge.</span></p>
<p><span style="font-weight: 400;">NEXT WEEK, WE HOPE:</span></p>
<p><span style="font-weight: 400;">More “Wolfenstein 2,” some “Star Wars Battlefront 2”</span></p>
<p><span style="font-weight: 400;">SHOW NOTES:</span></p>
<p><a href="https://www.nytimes.com/2014/06/11/arts/video-games/an-alternate-1960-in-wolfenstein-the-new-order.html?_r=0"><span style="font-weight: 400;">Chris’s </span><i><span style="font-weight: 400;">New York Times</span></i><span style="font-weight: 400;"> review of “Wolfenstein: The New Order”</span></a></p>
<p><a href="http://www.nytimes.com/2012/05/09/arts/video-games/walking-dead-game-departs-from-zombie-cliches.html"><span style="font-weight: 400;">Chris’s “Zombies are the new Nazis” review of “The Walking Dead”</span></a></p>
<p>&nbsp;</p>
<p><a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2"><span style="font-weight: 400;">Review us on iTunes</span></a></p>
<p><a href="http://facebook.com/shallweshow"><span style="font-weight: 400;">Like us on Facebook</span></a></p>
<p><a href="https://twitter.com/shallweshow"><span style="font-weight: 400;">Follow us on Twitter</span></a></p>
<p><span style="font-weight: 400;">Email us at questions at shallweshow dot com</span></p>
<p><a href="http://steamcommunity.com/groups/shallweshow"><span style="font-weight: 400;">Join the “Shall We Play a Game?” Steam community</span></a></p>
<p><a href="http://store.steampowered.com/curator/12047454/"><span style="font-weight: 400;">Follow the “Shall We Play a Game?” Steam Curators page</span></a></p>
<p>The post <a rel="nofollow" href="https://shallweshow.com/2017/11/wolfenstein-2-the-new-colossus/">‘Wolfenstein 2: The New Colossus’</a> appeared first on <a rel="nofollow" href="https://shallweshow.com">Shall We Play a Game?</a>.</p>
]]></content:encoded>
		<enclosure url="http://www.podtrac.com/pts/redirect.mp3/media.blubrry.com/shallweshow/cdn.shallweshow.com/wp-content/uploads/2017/11/00117-wolfenstein-2-new-colossus-podcast-review-shallweshow.mp3" length="13658323" type="audio/mpeg" />
		<itunes:subtitle>We’re about three hours in, up to the part when BJ arrives in Manhattan. We have a Patreon at www.patreon.com/shallweshow! We are eternally grateful to everyone who has made a pledge. NEXT WEEK, WE HOPE: More “Wolfenstein 2,</itunes:subtitle>
		<itunes:summary><![CDATA[We’re about three hours in, up to the part when BJ arrives in Manhattan.<br />
We have a Patreon at <a href="http://www.patreon.com/shallweshow">www.patreon.com/shallweshow</a>! We are eternally grateful to everyone who has made a pledge.<br />
NEXT WEEK, WE HOPE:<br />
More “Wolfenstein 2,” some “Star Wars Battlefront 2”<br />
SHOW NOTES:<br />
<a href="https://www.nytimes.com/2014/06/11/arts/video-games/an-alternate-1960-in-wolfenstein-the-new-order.html?_r=0">Chris’s New York Times review of “Wolfenstein: The New Order”</a><br />
<a href="http://www.nytimes.com/2012/05/09/arts/video-games/walking-dead-game-departs-from-zombie-cliches.html">Chris’s “Zombies are the new Nazis” review of “The Walking Dead”</a><br />
&nbsp;<br />
<a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2">Review us on iTunes</a><br />
<a href="http://facebook.com/shallweshow">Like us on Facebook</a><br />
<a href="https://twitter.com/shallweshow">Follow us on Twitter</a><br />
Email us at questions at shallweshow dot com<br />
<a href="http://steamcommunity.com/groups/shallweshow">Join the “Shall We Play a Game?” Steam community</a><br />
<a href="http://store.steampowered.com/curator/12047454/">Follow the “Shall We Play a Game?” Steam Curators page</a><br />]]></itunes:summary>
		<itunes:author>Chris Suellentrop and JJ Sutherland</itunes:author>
		<itunes:duration>28:19</itunes:duration>
		</item>
	<item>
		<title>More ‘Super Mario Odyssey’ - Shall We Play a Game?</title>
		<link>https://shallweshow.com/2017/11/more-super-mario-odyssey/</link>
		<pubDate>Thu, 09 Nov 2017 18:54:45 +0000</pubDate>
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		<slash:comments>0</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Mario]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Nintendo Switch]]></category>
		<category><![CDATA[Super Mario Odyssey]]></category>
		<description>&lt;p&gt;Now when the child of morning, rosy-fingered Dawn, appeared, Mario rose and dressed himself. He bound his sandals on to his comely feet, girded his sword about his shoulder, and left his room looking like an immortal god. We have a Patreon at www.patreon.com/shallweshow! We are eternally grateful to everyone who has made a pledge.…&lt;/p&gt;
&lt;p&gt;The post &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com/2017/11/more-super-mario-odyssey/&quot;&gt;More ‘Super Mario Odyssey’&lt;/a&gt; appeared first on &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com&quot;&gt;Shall We Play a Game?&lt;/a&gt;.&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p><span style="font-weight: 400;">Now when the child of morning, rosy-fingered Dawn, appeared, Mario rose and dressed himself. He bound his sandals on to his comely feet, girded his sword about his shoulder, and left his room looking like an immortal god. </span><span id="more-662"></span></p>
<p><span style="font-weight: 400;">We have a Patreon at </span><a href="http://www.patreon.com/shallweshow"><span style="font-weight: 400;">www.patreon.com/shallweshow</span></a><span style="font-weight: 400;">! We are eternally grateful to everyone who has made a pledge.</span></p>
<p><span style="font-weight: 400;">NEXT WEEK, WE HOPE:</span></p>
<p><span style="font-weight: 400;">“Wolfenstein 2”</span></p>
<p><span style="font-weight: 400;">SHOW NOTES:</span></p>
<p><a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2"><span style="font-weight: 400;">Review us on iTunes</span></a></p>
<p><a href="http://facebook.com/shallweshow"><span style="font-weight: 400;">Like us on Facebook</span></a></p>
<p><a href="https://twitter.com/shallweshow"><span style="font-weight: 400;">Follow us on Twitter</span></a></p>
<p><span style="font-weight: 400;">Email us at questions at shallweshow dot com</span></p>
<p><a href="http://steamcommunity.com/groups/shallweshow"><span style="font-weight: 400;">Join the “Shall We Play a Game?” Steam community</span></a></p>
<p><a href="http://store.steampowered.com/curator/12047454/"><span style="font-weight: 400;">Follow the “Shall We Play a Game?” Steam Curators page</span></a></p>
<p>The post <a rel="nofollow" href="https://shallweshow.com/2017/11/more-super-mario-odyssey/">More ‘Super Mario Odyssey’</a> appeared first on <a rel="nofollow" href="https://shallweshow.com">Shall We Play a Game?</a>.</p>
]]></content:encoded>
		<enclosure url="http://www.podtrac.com/pts/redirect.mp3/media.blubrry.com/shallweshow/cdn.shallweshow.com/wp-content/uploads/2017/11/00116-more-super-mario-odyssey-podcast-review-shallweshow.mp3" length="16797406" type="audio/mpeg" />
		<itunes:subtitle>Now when the child of morning, rosy-fingered Dawn, appeared, Mario rose and dressed himself. He bound his sandals on to his comely feet, girded his sword about his shoulder, and left his room looking like an immortal god. We have a Patreon at www.</itunes:subtitle>
		<itunes:summary><![CDATA[Now when the child of morning, rosy-fingered Dawn, appeared, Mario rose and dressed himself. He bound his sandals on to his comely feet, girded his sword about his shoulder, and left his room looking like an immortal god. <br />
We have a Patreon at <a href="http://www.patreon.com/shallweshow">www.patreon.com/shallweshow</a>! We are eternally grateful to everyone who has made a pledge.<br />
NEXT WEEK, WE HOPE:<br />
“Wolfenstein 2”<br />
SHOW NOTES:<br />
<a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2">Review us on iTunes</a><br />
<a href="http://facebook.com/shallweshow">Like us on Facebook</a><br />
<a href="https://twitter.com/shallweshow">Follow us on Twitter</a><br />
Email us at questions at shallweshow dot com<br />
<a href="http://steamcommunity.com/groups/shallweshow">Join the “Shall We Play a Game?” Steam community</a><br />
<a href="http://store.steampowered.com/curator/12047454/">Follow the “Shall We Play a Game?” Steam Curators page</a><br />]]></itunes:summary>
		<itunes:author>Chris Suellentrop and JJ Sutherland</itunes:author>
		<itunes:duration>34:51</itunes:duration>
		</item>
	<item>
		<title>&#8216;Super Mario Odyssey&#8217; - Shall We Play a Game?</title>
		<link>https://shallweshow.com/2017/11/super-mario-odyssey/</link>
		<pubDate>Thu, 02 Nov 2017 14:26:40 +0000</pubDate>
		<guid isPermaLink="false">https://shallweshow.com/?p=642</guid>
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		<slash:comments>0</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Mario]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Nintendo Switch]]></category>
		<category><![CDATA[Super Mario Odyssey]]></category>
		<description>&lt;p&gt;Tell me, O muse, of that ingenious hero who travelled far and wide after he had sacked the famous town of World 1-1. We have a Patreon at www.patreon.com/shallweshow! We are eternally grateful to everyone who has made a pledge. NEXT WEEK, WE HOPE: More “Super Mario Odyssey” SHOW NOTES: Chris’s review of “Super Mario…&lt;/p&gt;
&lt;p&gt;The post &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com/2017/11/super-mario-odyssey/&quot;&gt;‘Super Mario Odyssey’&lt;/a&gt; appeared first on &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com&quot;&gt;Shall We Play a Game?&lt;/a&gt;.&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p>Tell me, O muse, of that ingenious hero who travelled far and wide after he had sacked the famous town of World 1-1.<span id="more-642"></span></p>
<p>We have a Patreon at <a href="http://www.patreon.com/shallweshow">www.patreon.com/shallweshow</a>! We are eternally grateful to everyone who has made a pledge.</p>
<p>NEXT WEEK, WE HOPE:</p>
<p>More “Super Mario Odyssey”</p>
<p>SHOW NOTES:</p>
<p><a href="http://www.slate.com/articles/technology/gaming/2017/10/super_mario_odyssey_for_nintendo_switch_reviewed.html">Chris&#8217;s review of “Super Mario Odyssey” in <em>Slate</em></a></p>
<p>&nbsp;</p>
<p><a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2">Review us on iTunes</a></p>
<p><a href="http://facebook.com/shallweshow">Like us on Facebook</a></p>
<p><a href="https://twitter.com/shallweshow">Follow us on Twitter</a></p>
<p>Email us at questions at shallweshow dot com</p>
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<p>The post <a rel="nofollow" href="https://shallweshow.com/2017/11/super-mario-odyssey/">&#8216;Super Mario Odyssey&#8217;</a> appeared first on <a rel="nofollow" href="https://shallweshow.com">Shall We Play a Game?</a>.</p>
]]></content:encoded>
		<enclosure url="http://www.podtrac.com/pts/redirect.mp3/media.blubrry.com/shallweshow/cdn.shallweshow.com/wp-content/uploads/2017/11/00115-super-mario-odyssey-podcast-review-shallweshow.mp3" length="15052844" type="audio/mpeg" />
		<itunes:subtitle>Tell me, O muse, of that ingenious hero who travelled far and wide after he had sacked the famous town of World 1-1. We have a Patreon at www.patreon.com/shallweshow! We are eternally grateful to everyone who has made a pledge. NEXT WEEK,</itunes:subtitle>
		<itunes:summary><![CDATA[Tell me, O muse, of that ingenious hero who travelled far and wide after he had sacked the famous town of World 1-1.<br />
We have a Patreon at <a href="http://www.patreon.com/shallweshow">www.patreon.com/shallweshow</a>! We are eternally grateful to everyone who has made a pledge.<br />
NEXT WEEK, WE HOPE:<br />
More “Super Mario Odyssey”<br />
SHOW NOTES:<br />
<a href="http://www.slate.com/articles/technology/gaming/2017/10/super_mario_odyssey_for_nintendo_switch_reviewed.html">Chris&#8217;s review of “Super Mario Odyssey” in Slate</a><br />
&nbsp;<br />
<a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2">Review us on iTunes</a><br />
<a href="http://facebook.com/shallweshow">Like us on Facebook</a><br />
<a href="https://twitter.com/shallweshow">Follow us on Twitter</a><br />
Email us at questions at shallweshow dot com<br />
<a href="http://steamcommunity.com/groups/shallweshow">Join the “Shall We Play a Game?” Steam community</a><br />
<a href="http://store.steampowered.com/curator/12047454/">Follow the “Shall We Play a Game?” Steam Curators page</a><br />]]></itunes:summary>
		<itunes:author>Chris Suellentrop and JJ Sutherland</itunes:author>
		<itunes:duration>31:13</itunes:duration>
		</item>
	<item>
		<title>What Would Donald Trump Play? - Shall We Play a Game?</title>
		<link>https://shallweshow.com/2017/10/what-would-donald-trump-play/</link>
		<pubDate>Tue, 24 Oct 2017 03:24:01 +0000</pubDate>
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		<slash:comments>0</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Listener Mail]]></category>
		<category><![CDATA[Members-Only Mailbag]]></category>
		<category><![CDATA[Patreon]]></category>
		<description>&lt;p&gt;We’re busy with “Super Mario Odyssey” this week–which we’ll talk about on next week’s show–so we’re sharing this Patreon members-only mailbag with the wider listening public. Try it! It’s good! We have a Patreon at www.patreon.com/shallweshow! We are eternally grateful to everyone who has made a pledge. NEXT WEEK, WE HOPE: “Super Mario Odyssey” SHOW…&lt;/p&gt;
&lt;p&gt;The post &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com/2017/10/what-would-donald-trump-play/&quot;&gt;What Would Donald Trump Play?&lt;/a&gt; appeared first on &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com&quot;&gt;Shall We Play a Game?&lt;/a&gt;.&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p>We’re busy with “Super Mario Odyssey” this week&#8211;which we’ll talk about on next week’s show&#8211;so we’re sharing this Patreon members-only mailbag with the wider listening public. Try it! It’s good!<span id="more-639"></span></p>
<p>We have a Patreon at <a href="http://www.patreon.com/shallweshow">www.patreon.com/shallweshow</a>! We are eternally grateful to everyone who has made a pledge.</p>
<p>NEXT WEEK, WE HOPE:</p>
<p>“Super Mario Odyssey”</p>
<p>SHOW NOTES:</p>
<p><a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2">Review us on iTunes</a></p>
<p><a href="http://facebook.com/shallweshow">Like us on Facebook</a></p>
<p><a href="https://twitter.com/shallweshow">Follow us on Twitter</a></p>
<p>Email us at questions at shallweshow dot com</p>
<p><a href="http://steamcommunity.com/groups/shallweshow">Join the “Shall We Play a Game?” Steam community</a></p>
<p><a href="http://store.steampowered.com/curator/12047454/">Follow the “Shall We Play a Game?” Steam Curators page</a></p>
<p>The post <a rel="nofollow" href="https://shallweshow.com/2017/10/what-would-donald-trump-play/">What Would Donald Trump Play?</a> appeared first on <a rel="nofollow" href="https://shallweshow.com">Shall We Play a Game?</a>.</p>
]]></content:encoded>
		<enclosure url="http://www.podtrac.com/pts/redirect.mp3/media.blubrry.com/shallweshow/cdn.shallweshow.com/wp-content/uploads/2017/10/00114-members-only-mailbag-shallweshow.mp3" length="21505089" type="audio/mpeg" />
		<itunes:subtitle>We’re busy with “Super Mario Odyssey” this week–which we’ll talk about on next week’s show–so we’re sharing this Patreon members-only mailbag with the wider listening public. Try it! It’s good! We have a Patreon at www.patreon.com/shallweshow!</itunes:subtitle>
		<itunes:summary><![CDATA[We’re busy with “Super Mario Odyssey” this week&#8211;which we’ll talk about on next week’s show&#8211;so we’re sharing this Patreon members-only mailbag with the wider listening public. Try it! It’s good!<br />
We have a Patreon at <a href="http://www.patreon.com/shallweshow">www.patreon.com/shallweshow</a>! We are eternally grateful to everyone who has made a pledge.<br />
NEXT WEEK, WE HOPE:<br />
“Super Mario Odyssey”<br />
SHOW NOTES:<br />
<a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2">Review us on iTunes</a><br />
<a href="http://facebook.com/shallweshow">Like us on Facebook</a><br />
<a href="https://twitter.com/shallweshow">Follow us on Twitter</a><br />
Email us at questions at shallweshow dot com<br />
<a href="http://steamcommunity.com/groups/shallweshow">Join the “Shall We Play a Game?” Steam community</a><br />
<a href="http://store.steampowered.com/curator/12047454/">Follow the “Shall We Play a Game?” Steam Curators page</a><br />]]></itunes:summary>
		<itunes:author>Chris Suellentrop and JJ Sutherland</itunes:author>
		<itunes:duration>44:40</itunes:duration>
		</item>
	<item>
		<title>‘Divinity: Original Sin 2’ - Shall We Play a Game?</title>
		<link>https://shallweshow.com/2017/10/divinity-original-sin-2/</link>
		<pubDate>Tue, 17 Oct 2017 18:42:30 +0000</pubDate>
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		<slash:comments>0</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Divinity: Original Sin 2]]></category>
		<description>&lt;p&gt;Is there joy in Fort Joy? We have a Patreon at www.patreon.com/shallweshow! We are eternally grateful to everyone who has made a pledge. NEXT WEEK, WE HOPE: More “Divinity: Original Sin 2” SHOW NOTES: Review us on iTunes Like us on Facebook Follow us on Twitter Email us at questions at shallweshow dot com Join…&lt;/p&gt;
&lt;p&gt;The post &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com/2017/10/divinity-original-sin-2/&quot;&gt;‘Divinity: Original Sin 2’&lt;/a&gt; appeared first on &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com&quot;&gt;Shall We Play a Game?&lt;/a&gt;.&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p><span style="font-weight: 400;">Is there joy in Fort Joy?</span><span id="more-635"></span></p>
<p><span style="font-weight: 400;">We have a Patreon at </span><a href="http://www.patreon.com/shallweshow"><span style="font-weight: 400;">www.patreon.com/shallweshow</span></a><span style="font-weight: 400;">! We are eternally grateful to everyone who has made a pledge.</span></p>
<p><span style="font-weight: 400;">NEXT WEEK, WE HOPE:</span></p>
<p><span style="font-weight: 400;">More “Divinity: Original Sin 2”</span></p>
<p><span style="font-weight: 400;">SHOW NOTES:</span></p>
<p><a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2"><span style="font-weight: 400;">Review us on iTunes</span></a></p>
<p><a href="http://facebook.com/shallweshow"><span style="font-weight: 400;">Like us on Facebook</span></a></p>
<p><a href="https://twitter.com/shallweshow"><span style="font-weight: 400;">Follow us on Twitter</span></a></p>
<p><span style="font-weight: 400;">Email us at questions at shallweshow dot com</span></p>
<p><a href="http://steamcommunity.com/groups/shallweshow"><span style="font-weight: 400;">Join the “Shall We Play a Game?” Steam community</span></a></p>
<p><a href="http://store.steampowered.com/curator/12047454/"><span style="font-weight: 400;">Follow the “Shall We Play a Game?” Steam Curators page</span></a></p>
<p>The post <a rel="nofollow" href="https://shallweshow.com/2017/10/divinity-original-sin-2/">‘Divinity: Original Sin 2’</a> appeared first on <a rel="nofollow" href="https://shallweshow.com">Shall We Play a Game?</a>.</p>
]]></content:encoded>
		<enclosure url="http://www.podtrac.com/pts/redirect.mp3/media.blubrry.com/shallweshow/cdn.shallweshow.com/wp-content/uploads/2017/10/00113-divinity-original-sin-2-ii-podcast-review-shallweshow.mp3" length="12824704" type="audio/mpeg" />
		<itunes:subtitle>Is there joy in Fort Joy? We have a Patreon at www.patreon.com/shallweshow! We are eternally grateful to everyone who has made a pledge. NEXT WEEK, WE HOPE: More “Divinity: Original Sin 2” SHOW NOTES: Review us on iTunes Like us on Facebook Follow us o...</itunes:subtitle>
		<itunes:summary><![CDATA[Is there joy in Fort Joy?<br />
We have a Patreon at <a href="http://www.patreon.com/shallweshow">www.patreon.com/shallweshow</a>! We are eternally grateful to everyone who has made a pledge.<br />
NEXT WEEK, WE HOPE:<br />
More “Divinity: Original Sin 2”<br />
SHOW NOTES:<br />
<a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2">Review us on iTunes</a><br />
<a href="http://facebook.com/shallweshow">Like us on Facebook</a><br />
<a href="https://twitter.com/shallweshow">Follow us on Twitter</a><br />
Email us at questions at shallweshow dot com<br />
<a href="http://steamcommunity.com/groups/shallweshow">Join the “Shall We Play a Game?” Steam community</a><br />
<a href="http://store.steampowered.com/curator/12047454/">Follow the “Shall We Play a Game?” Steam Curators page</a><br />]]></itunes:summary>
		<itunes:author>Chris Suellentrop and JJ Sutherland</itunes:author>
		<itunes:duration>26:35</itunes:duration>
		</item>
	<item>
		<title>‘Thimbleweed Park’ - Shall We Play a Game?</title>
		<link>https://shallweshow.com/2017/10/thimbleweed-park/</link>
		<pubDate>Mon, 09 Oct 2017 23:52:22 +0000</pubDate>
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		<slash:comments>0</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[adventure games]]></category>
		<category><![CDATA[Nintendo Switch]]></category>
		<category><![CDATA[Thimbleweed Park]]></category>
		<description>&lt;p&gt;We would rather Switch than fight. We have a Patreon at www.patreon.com/shallweshow! We are eternally grateful to everyone who has made a pledge. NEXT WEEK, WE HOPE: “Divinity: Original Sin 2” SHOW NOTES: Review us on iTunes Like us on Facebook Follow us on Twitter Email us at questions at shallweshow dot com Join the…&lt;/p&gt;
&lt;p&gt;The post &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com/2017/10/thimbleweed-park/&quot;&gt;‘Thimbleweed Park’&lt;/a&gt; appeared first on &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com&quot;&gt;Shall We Play a Game?&lt;/a&gt;.&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p>We would rather Switch than fight.<span id="more-632"></span></p>
<p>We have a Patreon at <a href="http://www.patreon.com/shallweshow">www.patreon.com/shallweshow</a>! We are eternally grateful to everyone who has made a pledge.</p>
<p>NEXT WEEK, WE HOPE:</p>
<p>“Divinity: Original Sin 2”</p>
<p>SHOW NOTES:</p>
<p><a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2">Review us on iTunes</a></p>
<p><a href="http://facebook.com/shallweshow">Like us on Facebook</a></p>
<p><a href="https://twitter.com/shallweshow">Follow us on Twitter</a></p>
<p>Email us at questions at shallweshow dot com</p>
<p><a href="http://steamcommunity.com/groups/shallweshow">Join the “Shall We Play a Game?” Steam community</a></p>
<p><a href="http://store.steampowered.com/curator/12047454/">Follow the “Shall We Play a Game?” Steam Curators page</a></p>
<p>The post <a rel="nofollow" href="https://shallweshow.com/2017/10/thimbleweed-park/">‘Thimbleweed Park’</a> appeared first on <a rel="nofollow" href="https://shallweshow.com">Shall We Play a Game?</a>.</p>
]]></content:encoded>
		<enclosure url="http://www.podtrac.com/pts/redirect.mp3/media.blubrry.com/shallweshow/cdn.shallweshow.com/wp-content/uploads/2017/10/00112-thimbleweed-park-podcast-review-shallweshow.mp3" length="12821778" type="audio/mpeg" />
		<itunes:subtitle>We would rather Switch than fight. We have a Patreon at www.patreon.com/shallweshow! We are eternally grateful to everyone who has made a pledge. NEXT WEEK, WE HOPE: “Divinity: Original Sin 2” SHOW NOTES: Review us on iTunes Like us on Facebook Follow ...</itunes:subtitle>
		<itunes:summary><![CDATA[We would rather Switch than fight.<br />
We have a Patreon at <a href="http://www.patreon.com/shallweshow">www.patreon.com/shallweshow</a>! We are eternally grateful to everyone who has made a pledge.<br />
NEXT WEEK, WE HOPE:<br />
“Divinity: Original Sin 2”<br />
SHOW NOTES:<br />
<a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2">Review us on iTunes</a><br />
<a href="http://facebook.com/shallweshow">Like us on Facebook</a><br />
<a href="https://twitter.com/shallweshow">Follow us on Twitter</a><br />
Email us at questions at shallweshow dot com<br />
<a href="http://steamcommunity.com/groups/shallweshow">Join the “Shall We Play a Game?” Steam community</a><br />
<a href="http://store.steampowered.com/curator/12047454/">Follow the “Shall We Play a Game?” Steam Curators page</a><br />]]></itunes:summary>
		<itunes:author>Chris Suellentrop and JJ Sutherland</itunes:author>
		<itunes:duration>26:35</itunes:duration>
		</item>
	<item>
		<title>‘Nier: Automata’ - Shall We Play a Game?</title>
		<link>https://shallweshow.com/2017/10/nier-automata/</link>
		<pubDate>Tue, 03 Oct 2017 19:01:20 +0000</pubDate>
		<guid isPermaLink="false">https://shallweshow.com/?p=625</guid>
		<comments>https://shallweshow.com/2017/10/nier-automata/#respond</comments>
		<wfw:commentRss>https://shallweshow.com/2017/10/nier-automata/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Nier]]></category>
		<category><![CDATA[Nier: Automata]]></category>
		<description>&lt;p&gt;A divisive game divides us against ourselves. We have a Patreon at www.patreon.com/shallweshow! We are eternally grateful to everyone who has made a pledge. NEXT WEEK, WE HOPE: “Thimbleweed Park” — but the Patreon Game Club for October will discuss “Divinity: Original Sin 2” SHOW NOTES: Review us on iTunes Like us on Facebook Follow…&lt;/p&gt;
&lt;p&gt;The post &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com/2017/10/nier-automata/&quot;&gt;‘Nier: Automata’&lt;/a&gt; appeared first on &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com&quot;&gt;Shall We Play a Game?&lt;/a&gt;.&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p><span style="font-weight: 400;">A divisive game divides us against ourselves. </span><span id="more-625"></span></p>
<p><span style="font-weight: 400;">We have a Patreon at </span><a href="http://www.patreon.com/shallweshow"><span style="font-weight: 400;">www.patreon.com/shallweshow</span></a><span style="font-weight: 400;">! We are eternally grateful to everyone who has made a pledge.</span></p>
<p><span style="font-weight: 400;">NEXT WEEK, WE HOPE:</span></p>
<p><span style="font-weight: 400;">“Thimbleweed Park” &#8212; but the Patreon Game Club for October will discuss “Divinity: Original Sin 2”</span></p>
<p><span style="font-weight: 400;">SHOW NOTES:</span></p>
<p><a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2"><span style="font-weight: 400;">Review us on iTunes</span></a></p>
<p><a href="http://facebook.com/shallweshow"><span style="font-weight: 400;">Like us on Facebook</span></a></p>
<p><a href="https://twitter.com/shallweshow"><span style="font-weight: 400;">Follow us on Twitter</span></a></p>
<p><span style="font-weight: 400;">Email us at questions at shallweshow dot com</span></p>
<p><a href="http://steamcommunity.com/groups/shallweshow"><span style="font-weight: 400;">Join the “Shall We Play a Game?” Steam community</span></a></p>
<p><a href="http://store.steampowered.com/curator/12047454/"><span style="font-weight: 400;">Follow the “Shall We Play a Game?” Steam Curators page</span></a></p>
<p>The post <a rel="nofollow" href="https://shallweshow.com/2017/10/nier-automata/">‘Nier: Automata’</a> appeared first on <a rel="nofollow" href="https://shallweshow.com">Shall We Play a Game?</a>.</p>
]]></content:encoded>
		<enclosure url="http://www.podtrac.com/pts/redirect.mp3/media.blubrry.com/shallweshow/cdn.shallweshow.com/wp-content/uploads/2017/10/00111-nier-automata-podcast-review-shallweshow.mp3" length="15104880" type="audio/mpeg" />
		<itunes:subtitle>A divisive game divides us against ourselves. We have a Patreon at www.patreon.com/shallweshow! We are eternally grateful to everyone who has made a pledge. NEXT WEEK, WE HOPE: “Thimbleweed Park” — but the Patreon Game Club for October will discuss “Di...</itunes:subtitle>
		<itunes:summary><![CDATA[A divisive game divides us against ourselves. <br />
We have a Patreon at <a href="http://www.patreon.com/shallweshow">www.patreon.com/shallweshow</a>! We are eternally grateful to everyone who has made a pledge.<br />
NEXT WEEK, WE HOPE:<br />
“Thimbleweed Park” &#8212; but the Patreon Game Club for October will discuss “Divinity: Original Sin 2”<br />
SHOW NOTES:<br />
<a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2">Review us on iTunes</a><br />
<a href="http://facebook.com/shallweshow">Like us on Facebook</a><br />
<a href="https://twitter.com/shallweshow">Follow us on Twitter</a><br />
Email us at questions at shallweshow dot com<br />
<a href="http://steamcommunity.com/groups/shallweshow">Join the “Shall We Play a Game?” Steam community</a><br />
<a href="http://store.steampowered.com/curator/12047454/">Follow the “Shall We Play a Game?” Steam Curators page</a><br />]]></itunes:summary>
		<itunes:author>Chris Suellentrop and JJ Sutherland</itunes:author>
		<itunes:duration>31:20</itunes:duration>
		</item>
	<item>
		<title>‘Mario + Rabbids Kingdom Battle’ - Shall We Play a Game?</title>
		<link>https://shallweshow.com/2017/09/mario-rabbids-kingdom-battle/</link>
		<pubDate>Thu, 28 Sep 2017 13:47:49 +0000</pubDate>
		<guid isPermaLink="false">https://shallweshow.com/?p=576</guid>
		<comments>https://shallweshow.com/2017/09/mario-rabbids-kingdom-battle/#respond</comments>
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		<slash:comments>0</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Mario]]></category>
		<category><![CDATA[Mario + Rabbids]]></category>
		<category><![CDATA[Mario + Rabbids Kingdom Battle]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Nintendo Switch]]></category>
		<description>&lt;p&gt;Surely the only podcast on this game that delves into Shigeru Miyamoto’s reflections after the Sandy Hook massacre. We have a Patreon at www.patreon.com/shallweshow! We are eternally grateful to everyone who has made a pledge. NEXT WEEK, WE HOPE: “Nier: Automata” SHOW NOTES: Chris’ New York Times interview with Miyamoto Chris’ Rolling Stone interview with…&lt;/p&gt;
&lt;p&gt;The post &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com/2017/09/mario-rabbids-kingdom-battle/&quot;&gt;‘Mario + Rabbids Kingdom Battle’&lt;/a&gt; appeared first on &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com&quot;&gt;Shall We Play a Game?&lt;/a&gt;.&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p><span style="font-weight: 400;">Surely the only podcast on this game that delves into Shigeru Miyamoto’s reflections after the Sandy Hook massacre.</span><span id="more-576"></span></p>
<p><span style="font-weight: 400;">We have a Patreon at </span><a href="http://www.patreon.com/shallweshow"><span style="font-weight: 400;">www.patreon.com/shallweshow</span></a><span style="font-weight: 400;">! We are eternally grateful to everyone who has made a pledge.</span></p>
<p><span style="font-weight: 400;">NEXT WEEK, WE HOPE:</span></p>
<p><span style="font-weight: 400;">“Nier: Automata”</span></p>
<p><span style="font-weight: 400;">SHOW NOTES:</span></p>
<p><a href="http://www.nytimes.com/2013/03/12/arts/video-games/shigeru-miyamoto-of-nintendo-on-wii-u-sales-and-game-violence.html"><span style="font-weight: 400;">Chris’ </span><i><span style="font-weight: 400;">New York Times </span></i><span style="font-weight: 400;">interview with Miyamoto</span></a></p>
<p><a href="http://www.rollingstone.com/glixel/features/splatoon-2-hideo-kojima-nintendo-japanese-games-w501322"><span style="font-weight: 400;">Chris’ </span><i><span style="font-weight: 400;">Rolling Stone</span></i><span style="font-weight: 400;"> interview with Nintendo designer Jordan Amaro</span></a></p>
<p>&nbsp;</p>
<p><a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2"><span style="font-weight: 400;">Review us on iTunes</span></a></p>
<p><a href="http://facebook.com/shallweshow"><span style="font-weight: 400;">Like us on Facebook</span></a></p>
<p><a href="https://twitter.com/shallweshow"><span style="font-weight: 400;">Follow us on Twitter</span></a></p>
<p><span style="font-weight: 400;">Email us at questions at shallweshow dot com</span></p>
<p><a href="http://steamcommunity.com/groups/shallweshow"><span style="font-weight: 400;">Join the “Shall We Play a Game?” Steam community</span></a></p>
<p><a href="http://store.steampowered.com/curator/12047454/"><span style="font-weight: 400;">Follow the “Shall We Play a Game?” Steam Curators page</span></a></p>
<p>The post <a rel="nofollow" href="https://shallweshow.com/2017/09/mario-rabbids-kingdom-battle/">‘Mario + Rabbids Kingdom Battle’</a> appeared first on <a rel="nofollow" href="https://shallweshow.com">Shall We Play a Game?</a>.</p>
]]></content:encoded>
		<enclosure url="http://www.podtrac.com/pts/redirect.mp3/media.blubrry.com/shallweshow/cdn.shallweshow.com/wp-content/uploads/2017/09/00110-mario-rabbids-kingdom-battle-podcast-review-shallweshow.mp3" length="11950124" type="audio/mpeg" />
		<itunes:subtitle>Surely the only podcast on this game that delves into Shigeru Miyamoto’s reflections after the Sandy Hook massacre. We have a Patreon at www.patreon.com/shallweshow! We are eternally grateful to everyone who has made a pledge. NEXT WEEK,</itunes:subtitle>
		<itunes:summary><![CDATA[Surely the only podcast on this game that delves into Shigeru Miyamoto’s reflections after the Sandy Hook massacre.<br />
We have a Patreon at <a href="http://www.patreon.com/shallweshow">www.patreon.com/shallweshow</a>! We are eternally grateful to everyone who has made a pledge.<br />
NEXT WEEK, WE HOPE:<br />
“Nier: Automata”<br />
SHOW NOTES:<br />
<a href="http://www.nytimes.com/2013/03/12/arts/video-games/shigeru-miyamoto-of-nintendo-on-wii-u-sales-and-game-violence.html">Chris’ New York Times interview with Miyamoto</a><br />
<a href="http://www.rollingstone.com/glixel/features/splatoon-2-hideo-kojima-nintendo-japanese-games-w501322">Chris’ Rolling Stone interview with Nintendo designer Jordan Amaro</a><br />
&nbsp;<br />
<a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2">Review us on iTunes</a><br />
<a href="http://facebook.com/shallweshow">Like us on Facebook</a><br />
<a href="https://twitter.com/shallweshow">Follow us on Twitter</a><br />
Email us at questions at shallweshow dot com<br />
<a href="http://steamcommunity.com/groups/shallweshow">Join the “Shall We Play a Game?” Steam community</a><br />
<a href="http://store.steampowered.com/curator/12047454/">Follow the “Shall We Play a Game?” Steam Curators page</a><br />]]></itunes:summary>
		<itunes:author>Chris Suellentrop and JJ Sutherland</itunes:author>
		<itunes:duration>24:46</itunes:duration>
		</item>
	<item>
		<title>&#8216;Uncharted: The Lost Legacy&#8217; - Shall We Play a Game?</title>
		<link>https://shallweshow.com/2017/09/uncharted-lost-legacy/</link>
		<pubDate>Mon, 18 Sep 2017 21:18:28 +0000</pubDate>
		<guid isPermaLink="false">https://shallweshow.com/?p=565</guid>
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		<slash:comments>0</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Uncharted: The Lost Legacy]]></category>
		<description>&lt;p&gt;Someone liked this game. Someone else didn’t. Someone gets angry. Someone else says, “But it’s ‘Uncharted’!” We have a Patreon at www.patreon.com/shallweshow! We are eternally grateful to everyone who has made a pledge. NEXT WEEK, WE HOPE: “Mario + Rabbids Kingdom Battle” SHOW NOTES: Review us on iTunes Like us on Facebook Follow us on…&lt;/p&gt;
&lt;p&gt;The post &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com/2017/09/uncharted-lost-legacy/&quot;&gt;‘Uncharted: The Lost Legacy’&lt;/a&gt; appeared first on &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com&quot;&gt;Shall We Play a Game?&lt;/a&gt;.&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p>Someone liked this game. Someone else didn’t. Someone gets angry. Someone else says, “But it’s ‘Uncharted’!”<span id="more-565"></span></p>
<p>We have a Patreon at <a href="http://www.patreon.com/shallweshow">www.patreon.com/shallweshow</a>! We are eternally grateful to everyone who has made a pledge.</p>
<p>NEXT WEEK, WE HOPE:</p>
<p>“Mario + Rabbids Kingdom Battle”</p>
<p>SHOW NOTES:</p>
<p><a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2">Review us on iTunes</a></p>
<p><a href="http://facebook.com/shallweshow">Like us on Facebook</a></p>
<p><a href="https://twitter.com/shallweshow">Follow us on Twitter</a></p>
<p>Email us at questions at shallweshow dot com</p>
<p><a href="http://steamcommunity.com/groups/shallweshow">Join the “Shall We Play a Game?” Steam community</a></p>
<p><a href="http://store.steampowered.com/curator/12047454/">Follow the “Shall We Play a Game?” Steam Curators page</a></p>
<p>The post <a rel="nofollow" href="https://shallweshow.com/2017/09/uncharted-lost-legacy/">&#8216;Uncharted: The Lost Legacy&#8217;</a> appeared first on <a rel="nofollow" href="https://shallweshow.com">Shall We Play a Game?</a>.</p>
]]></content:encoded>
		<enclosure url="http://www.podtrac.com/pts/redirect.mp3/media.blubrry.com/shallweshow/shallweshow.com/wp-content/uploads/2017/09/00109-uncharted-lost-legacy-podcast-review-shallweshow.mp3" length="13089481" type="audio/mpeg" />
		<itunes:subtitle>Someone liked this game. Someone else didn’t. Someone gets angry. Someone else says, “But it’s ‘Uncharted’!” We have a Patreon at www.patreon.com/shallweshow! We are eternally grateful to everyone who has made a pledge. NEXT WEEK,</itunes:subtitle>
		<itunes:summary><![CDATA[Someone liked this game. Someone else didn’t. Someone gets angry. Someone else says, “But it’s ‘Uncharted’!”<br />
We have a Patreon at <a href="http://www.patreon.com/shallweshow">www.patreon.com/shallweshow</a>! We are eternally grateful to everyone who has made a pledge.<br />
NEXT WEEK, WE HOPE:<br />
“Mario + Rabbids Kingdom Battle”<br />
SHOW NOTES:<br />
<a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2">Review us on iTunes</a><br />
<a href="http://facebook.com/shallweshow">Like us on Facebook</a><br />
<a href="https://twitter.com/shallweshow">Follow us on Twitter</a><br />
Email us at questions at shallweshow dot com<br />
<a href="http://steamcommunity.com/groups/shallweshow">Join the “Shall We Play a Game?” Steam community</a><br />
<a href="http://store.steampowered.com/curator/12047454/">Follow the “Shall We Play a Game?” Steam Curators page</a><br />]]></itunes:summary>
		<itunes:author>Chris Suellentrop and JJ Sutherland</itunes:author>
		<itunes:duration>27:08</itunes:duration>
		</item>
	<item>
		<title>‘Tacoma’ &#038; ‘Gone Home’ designer Steve Gaynor - Shall We Play a Game?</title>
		<link>https://shallweshow.com/2017/09/steve-gaynor/</link>
		<pubDate>Tue, 12 Sep 2017 19:38:06 +0000</pubDate>
		<guid isPermaLink="false">http://shallweshow.com/?p=539</guid>
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		<slash:comments>0</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Fullbright]]></category>
		<category><![CDATA[Game Designer Interviews]]></category>
		<category><![CDATA[Gamedev Interviews]]></category>
		<category><![CDATA[Glixel Interviews]]></category>
		<category><![CDATA[Glixel Uncut]]></category>
		<category><![CDATA[Gone Home]]></category>
		<category><![CDATA[Interviews]]></category>
		<category><![CDATA[Steve Gaynor]]></category>
		<category><![CDATA[Tacoma]]></category>
		<description>&lt;p&gt;Steve Gaynor, the designer and writer of “Gone Home” and 2017’s “Tacoma,” talks about why “Tacoma” was so hard to make, what he learned by working with Ken Levine on “BioShock Infinite,” and whether he sees his work as part of a video-game movement.&lt;/p&gt;
&lt;p&gt;The post &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com/2017/09/steve-gaynor/&quot;&gt;‘Tacoma’ &amp; ‘Gone Home’ designer Steve Gaynor&lt;/a&gt; appeared first on &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com&quot;&gt;Shall We Play a Game?&lt;/a&gt;.&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p>Steve Gaynor, the designer and writer of “Gone Home” and 2017’s “Tacoma,” talks about why “Tacoma” was so hard to make, what he learned by working with Ken Levine on “BioShock Infinite,” and whether he sees his work as part of a video-game movement.<span id="more-539"></span></p>
<p>We have a Patreon at <a href="http://www.patreon.com/shallweshow">www.patreon.com/shallweshow</a>! We are eternally grateful to everyone who has made a pledge.</p>
<p>NEXT WEEK, WE HOPE:</p>
<p>“Uncharted: The Lost Legacy”</p>
<p>SHOW NOTES:</p>
<p><a href="http://www.rollingstone.com/glixel/features/sleep-no-more-walking-simulators-and-tacoma-w498642">The <i>Rolling Stone</i>/<i>Glixel</i> version of Chris’s interview with Steve Gaynor</a></p>
<p><a href="https://medium.com/matter/welcome-to-the-new-york-review-of-video-games-dad14c9d6c8d"><i>The New York Review of Video Games</i>, a pop-up magazine Chris edited </a></p>
<p><a href="https://medium.com/matter/dont-look-behind-you-bca1302e87c0">Steve Gaynor’s <i>NYRVG</i> review of <i>The Evil Within</i> and <i>Alien: Isolation</i></a></p>
<p><a href="http://www.gamesindustry.biz/articles/2017-08-29-playerunknowns-battlegrounds-failure-as-fun">Steve Gaynor’s review of <i>PlayerUnknown’s Battlegrounds</i></a></p>
<p>&nbsp;</p>
<p><a href="https://www.patreon.com/shallweshow">Support us on Patreon</a></p>
<p><a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2">Review us on iTunes</a></p>
<p><a href="http://facebook.com/shallweshow">Like us on Facebook</a></p>
<p><a href="https://twitter.com/shallweshow">Follow us on Twitter</a></p>
<p>Email us at questions at shallweshow dot com</p>
<p><a href="http://steamcommunity.com/groups/shallweshow">Join the “Shall We Play a Game?” Steam community</a></p>
<p><a href="http://store.steampowered.com/curator/12047454/">Follow the “Shall We Play a Game?” Steam Curators page</a></p>
<p>The post <a rel="nofollow" href="https://shallweshow.com/2017/09/steve-gaynor/">‘Tacoma’ &#038; ‘Gone Home’ designer Steve Gaynor</a> appeared first on <a rel="nofollow" href="https://shallweshow.com">Shall We Play a Game?</a>.</p>
]]></content:encoded>
		<enclosure url="http://www.podtrac.com/pts/redirect.mp3/media.blubrry.com/shallweshow/cdn.shallweshow.com/wp-content/uploads/2017/09/00108-steve-gaynor-fullbright-tacoma-gone-home-game-interview-podcast.mp3" length="49083499" type="audio/mpeg" />
		<itunes:subtitle>Steve Gaynor, the designer and writer of “Gone Home” and 2017’s “Tacoma,” talks about why “Tacoma” was so hard to make, what he learned by working with Ken Levine on “BioShock Infinite,” and whether he sees his work as part of a video-game movement.</itunes:subtitle>
		<itunes:summary><![CDATA[Steve Gaynor, the designer and writer of “Gone Home” and 2017’s “Tacoma,” talks about why “Tacoma” was so hard to make, what he learned by working with Ken Levine on “BioShock Infinite,” and whether he sees his work as part of a video-game movement.<br />
We have a Patreon at <a href="http://www.patreon.com/shallweshow">www.patreon.com/shallweshow</a>! We are eternally grateful to everyone who has made a pledge.<br />
NEXT WEEK, WE HOPE:<br />
“Uncharted: The Lost Legacy”<br />
SHOW NOTES:<br />
<a href="http://www.rollingstone.com/glixel/features/sleep-no-more-walking-simulators-and-tacoma-w498642">The Rolling Stone/Glixel version of Chris’s interview with Steve Gaynor</a><br />
<a href="https://medium.com/matter/welcome-to-the-new-york-review-of-video-games-dad14c9d6c8d">The New York Review of Video Games, a pop-up magazine Chris edited </a><br />
<a href="https://medium.com/matter/dont-look-behind-you-bca1302e87c0">Steve Gaynor’s NYRVG review of The Evil Within and Alien: Isolation</a><br />
<a href="http://www.gamesindustry.biz/articles/2017-08-29-playerunknowns-battlegrounds-failure-as-fun">Steve Gaynor’s review of PlayerUnknown’s Battlegrounds</a><br />
&nbsp;<br />
<a href="https://www.patreon.com/shallweshow">Support us on Patreon</a><br />
<a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2">Review us on iTunes</a><br />
<a href="http://facebook.com/shallweshow">Like us on Facebook</a><br />
<a href="https://twitter.com/shallweshow">Follow us on Twitter</a><br />
Email us at questions at shallweshow dot com<br />
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<a href="http://store.steampowered.com/curator/12047454/">Follow the “Shall We Play a Game?” Steam Curators page</a><br />]]></itunes:summary>
		<itunes:author>Chris Suellentrop and JJ Sutherland</itunes:author>
		<itunes:duration>1:42:07</itunes:duration>
		</item>
	<item>
		<title>‘Hellblade’ &#038; More ‘Tacoma’ - Shall We Play a Game?</title>
		<link>https://shallweshow.com/2017/09/hellblade-more-tacoma/</link>
		<pubDate>Wed, 06 Sep 2017 23:05:36 +0000</pubDate>
		<guid isPermaLink="false">http://shallweshow.com/?p=536</guid>
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		<slash:comments>0</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Hellblade]]></category>
		<category><![CDATA[Hellblade: Senua's Sacrifice]]></category>
		<category><![CDATA[Tacoma]]></category>
		<description>&lt;p&gt;Chris and JJ agree, more or less, about Ninja Theory’s “Hellblade” and then disagree, vehemently, about Fullbright’s “Tacoma.”&lt;/p&gt;
&lt;p&gt;The post &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com/2017/09/hellblade-more-tacoma/&quot;&gt;‘Hellblade’ &amp; More ‘Tacoma’&lt;/a&gt; appeared first on &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com&quot;&gt;Shall We Play a Game?&lt;/a&gt;.&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p><span style="font-weight: 400;">Chris and JJ agree, more or less, about Ninja Theory’s “Hellblade” and then disagree, vehemently, about Fullbright’s “Tacoma.” </span><span id="more-536"></span></p>
<p><span style="font-weight: 400;">We have a Patreon at </span><a href="http://www.patreon.com/shallweshow"><span style="font-weight: 400;">www.patreon.com/shallweshow</span></a><span style="font-weight: 400;">! We are eternally grateful to everyone who has made a pledge.</span></p>
<p><span style="font-weight: 400;">NEXT WEEK, WE HOPE:</span></p>
<p><span style="font-weight: 400;">The audio cut of Steve Gaynor’s </span><i><span style="font-weight: 400;">Rolling Stone</span></i><span style="font-weight: 400;">/</span><i><span style="font-weight: 400;">Glixel</span></i><span style="font-weight: 400;"> interview</span></p>
<p><span style="font-weight: 400;">SHOW NOTES:</span></p>
<p><a href="https://www.gamasutra.com/view/news/304691/Opinion_Reflections_on_Tacoma.php"><span style="font-weight: 400;">Katherine Cross’s </span><i><span style="font-weight: 400;">Gamasutra</span></i><span style="font-weight: 400;"> review of “Tacoma”</span></a></p>
<p>&nbsp;</p>
<p><a href="https://www.patreon.com/shallweshow"><span style="font-weight: 400;">Support us on Patreon</span></a></p>
<p><a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2"><span style="font-weight: 400;">Review us on iTunes</span></a></p>
<p><a href="http://facebook.com/shallweshow"><span style="font-weight: 400;">Like us on Facebook</span></a></p>
<p><a href="https://twitter.com/shallweshow"><span style="font-weight: 400;">Follow us on Twitter</span></a></p>
<p><span style="font-weight: 400;">Email us at questions at shallweshow dot com</span></p>
<p><a href="http://steamcommunity.com/groups/shallweshow"><span style="font-weight: 400;">Join the “Shall We Play a Game?” Steam community</span></a></p>
<p><a href="http://store.steampowered.com/curator/12047454/"><span style="font-weight: 400;">Follow the “Shall We Play a Game?” Steam Curators page</span></a></p>
<p>The post <a rel="nofollow" href="https://shallweshow.com/2017/09/hellblade-more-tacoma/">‘Hellblade’ &#038; More ‘Tacoma’</a> appeared first on <a rel="nofollow" href="https://shallweshow.com">Shall We Play a Game?</a>.</p>
]]></content:encoded>
		<enclosure url="http://www.podtrac.com/pts/redirect.mp3/media.blubrry.com/shallweshow/cdn.shallweshow.com/wp-content/uploads/2017/09/00107-hellblade-game-tacoma-shallweshow-review-podcast.mp3" length="22998039" type="audio/mpeg" />
		<itunes:subtitle>Chris and JJ agree, more or less, about Ninja Theory’s “Hellblade” and then disagree, vehemently, about Fullbright’s “Tacoma.”</itunes:subtitle>
		<itunes:summary><![CDATA[Chris and JJ agree, more or less, about Ninja Theory’s “Hellblade” and then disagree, vehemently, about Fullbright’s “Tacoma.” <br />
We have a Patreon at <a href="http://www.patreon.com/shallweshow">www.patreon.com/shallweshow</a>! We are eternally grateful to everyone who has made a pledge.<br />
NEXT WEEK, WE HOPE:<br />
The audio cut of Steve Gaynor’s Rolling Stone/Glixel interview<br />
SHOW NOTES:<br />
<a href="https://www.gamasutra.com/view/news/304691/Opinion_Reflections_on_Tacoma.php">Katherine Cross’s Gamasutra review of “Tacoma”</a><br />
&nbsp;<br />
<a href="https://www.patreon.com/shallweshow">Support us on Patreon</a><br />
<a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2">Review us on iTunes</a><br />
<a href="http://facebook.com/shallweshow">Like us on Facebook</a><br />
<a href="https://twitter.com/shallweshow">Follow us on Twitter</a><br />
Email us at questions at shallweshow dot com<br />
<a href="http://steamcommunity.com/groups/shallweshow">Join the “Shall We Play a Game?” Steam community</a><br />
<a href="http://store.steampowered.com/curator/12047454/">Follow the “Shall We Play a Game?” Steam Curators page</a><br />]]></itunes:summary>
		<itunes:author>Chris Suellentrop and JJ Sutherland</itunes:author>
		<itunes:duration>47:47</itunes:duration>
		</item>
	<item>
		<title>‘Typeshift’ designer Zach Gage - Shall We Play a Game?</title>
		<link>https://shallweshow.com/2017/08/typeshift-designer-zach-gage/</link>
		<pubDate>Thu, 24 Aug 2017 13:38:17 +0000</pubDate>
		<guid isPermaLink="false">http://shallweshow.com/?p=531</guid>
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		<slash:comments>0</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Game Designer Interviews]]></category>
		<category><![CDATA[Gamedev Interviews]]></category>
		<category><![CDATA[Interviews]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[Tacoma]]></category>
		<category><![CDATA[Typeshift]]></category>
		<category><![CDATA[Zach Gage]]></category>
		<description>&lt;p&gt;Zach Gage, the designer of mobile games like “SpellTower,” “Really Bad Chess,” “Sage Solitaire,” and 2017’s “Typeshift,” talks to Chris and JJ during a live show from the Play NYC convention. Plus, JJ’s “Tacoma” mini review.&lt;/p&gt;
&lt;p&gt;The post &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com/2017/08/typeshift-designer-zach-gage/&quot;&gt;‘Typeshift’ designer Zach Gage&lt;/a&gt; appeared first on &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com&quot;&gt;Shall We Play a Game?&lt;/a&gt;.&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p><span style="font-weight: 400;">Zach Gage, the designer of mobile games like “SpellTower,” “Really Bad Chess,” “Sage Solitaire,” and 2017’s “Typeshift,” talks to Chris and JJ during a live show from the Play NYC convention. Plus, JJ’s “Tacoma” mini review.</span><span id="more-531"></span></p>
<p><span style="font-weight: 400;">We have a Patreon at </span><a href="http://www.patreon.com/shallweshow"><span style="font-weight: 400;">www.patreon.com/shallweshow</span></a><span style="font-weight: 400;">! We are eternally grateful to everyone who has made a pledge.</span></p>
<p><span style="font-weight: 400;">NEXT WEEK, WE HOPE:</span></p>
<p><span style="font-weight: 400;">“Hellblade” and a “Tacoma” spoiler ’cast</span></p>
<p><span style="font-weight: 400;">SHOW NOTES:</span></p>
<p><a href="http://www.slate.com/articles/technology/gaming/2016/10/really_bad_chess_proves_that_games_don_t_need_to_be_fair.html"><span style="font-weight: 400;">“Who says games need to be fair?”: Chris’s </span><i><span style="font-weight: 400;">Slate</span></i><span style="font-weight: 400;"> article on “Really Bad Chess”</span></a></p>
<p><a href="https://nyti.ms/H8eoLU"><span style="font-weight: 400;">Sam Anderson’s </span><i><span style="font-weight: 400;">New York Times Magazine </span></i><span style="font-weight: 400;">cover story on Zach Gage and “stupid games”</span></a></p>
<p>&nbsp;</p>
<p><a href="https://www.patreon.com/shallweshow"><span style="font-weight: 400;">Support us on Patreon</span></a></p>
<p><a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2"><span style="font-weight: 400;">Review us on iTunes</span></a></p>
<p><a href="http://facebook.com/shallweshow"><span style="font-weight: 400;">Like us on Facebook</span></a></p>
<p><a href="https://twitter.com/shallweshow"><span style="font-weight: 400;">Follow us on Twitter</span></a></p>
<p><span style="font-weight: 400;">Email us at questions at shallweshow dot com</span></p>
<p><a href="http://steamcommunity.com/groups/shallweshow"><span style="font-weight: 400;">Join the “Shall We Play a Game?” Steam community</span></a></p>
<p><a href="http://store.steampowered.com/curator/12047454/"><span style="font-weight: 400;">Follow the “Shall We Play a Game?” Steam Curators page</span></a></p>
<p>The post <a rel="nofollow" href="https://shallweshow.com/2017/08/typeshift-designer-zach-gage/">‘Typeshift’ designer Zach Gage</a> appeared first on <a rel="nofollow" href="https://shallweshow.com">Shall We Play a Game?</a>.</p>
]]></content:encoded>
		<enclosure url="http://www.podtrac.com/pts/redirect.mp3/media.blubrry.com/shallweshow/cdn.shallweshow.com/wp-content/uploads/2017/08/00106_Zach_Gage_Podcast.mp3" length="8967358" type="audio/mpeg" />
		<itunes:subtitle>Zach Gage, the designer of mobile games like “SpellTower,” “Really Bad Chess,” “Sage Solitaire,” and 2017’s “Typeshift,” talks to Chris and JJ during a live show from the Play NYC convention. Plus, JJ’s “Tacoma” mini review.</itunes:subtitle>
		<itunes:summary><![CDATA[Zach Gage, the designer of mobile games like “SpellTower,” “Really Bad Chess,” “Sage Solitaire,” and 2017’s “Typeshift,” talks to Chris and JJ during a live show from the Play NYC convention. Plus, JJ’s “Tacoma” mini review.<br />
We have a Patreon at <a href="http://www.patreon.com/shallweshow">www.patreon.com/shallweshow</a>! We are eternally grateful to everyone who has made a pledge.<br />
NEXT WEEK, WE HOPE:<br />
“Hellblade” and a “Tacoma” spoiler ’cast<br />
SHOW NOTES:<br />
<a href="http://www.slate.com/articles/technology/gaming/2016/10/really_bad_chess_proves_that_games_don_t_need_to_be_fair.html">“Who says games need to be fair?”: Chris’s Slate article on “Really Bad Chess”</a><br />
<a href="https://nyti.ms/H8eoLU">Sam Anderson’s New York Times Magazine cover story on Zach Gage and “stupid games”</a><br />
&nbsp;<br />
<a href="https://www.patreon.com/shallweshow">Support us on Patreon</a><br />
<a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2">Review us on iTunes</a><br />
<a href="http://facebook.com/shallweshow">Like us on Facebook</a><br />
<a href="https://twitter.com/shallweshow">Follow us on Twitter</a><br />
Email us at questions at shallweshow dot com<br />
<a href="http://steamcommunity.com/groups/shallweshow">Join the “Shall We Play a Game?” Steam community</a><br />
<a href="http://store.steampowered.com/curator/12047454/">Follow the “Shall We Play a Game?” Steam Curators page</a><br />]]></itunes:summary>
		<itunes:author>Chris Suellentrop and JJ Sutherland</itunes:author>
		<itunes:duration>18:33</itunes:duration>
		</item>
	<item>
		<title>&#8216;Edith Finch&#8217; director Ian Dallas on &#8216;What Remains of Edith Finch&#8217; - Shall We Play a Game?</title>
		<link>https://shallweshow.com/2017/08/523/</link>
		<pubDate>Wed, 16 Aug 2017 04:07:27 +0000</pubDate>
		<guid isPermaLink="false">http://shallweshow.com/?p=523</guid>
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		<slash:comments>0</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Edith Finch]]></category>
		<category><![CDATA[Game Designer Interviews]]></category>
		<category><![CDATA[Gamedev Interviews]]></category>
		<category><![CDATA[Glixel Interview]]></category>
		<category><![CDATA[Glixel Interviews]]></category>
		<category><![CDATA[Glixel Uncut]]></category>
		<category><![CDATA[Ian Dallas]]></category>
		<category><![CDATA[Interviews]]></category>
		<category><![CDATA[What Remains of Edith Finch?]]></category>
		<description>&lt;p&gt;Ian Dallas, the creative director of Giant Sparrow, talks about whether Molly starved to death, how he wrote a headline for The Onion that became a self-fulfilling prophecy, and why he wishes he had made an &quot;Edith Finch&quot; level with Weird Al Yankovic.&lt;/p&gt;
&lt;p&gt;The post &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com/2017/08/523/&quot;&gt;‘Edith Finch’ director Ian Dallas on ‘What Remains of Edith Finch’&lt;/a&gt; appeared first on &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com&quot;&gt;Shall We Play a Game?&lt;/a&gt;.&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p><span style="font-weight: 400;">Ian Dallas, the creative director of Giant Sparrow, talks about whether Molly starved to death, how he wrote a headline for The Onion that became a self-fulfilling prophecy, and why he wishes he had made an &#8220;Edith Finch&#8221; level with Weird Al Yankovic.</span></p>
<p><span style="font-weight: 400;">This is an extended audio version—close to uncut—of Chris&#8217;s Rolling Stone interview with Dallas.</span><span id="more-523"></span></p>
<p><span style="font-weight: 400;">SHOW NOTES:</span><br />
<span style="font-weight: 400;"><a href="http://www.rollingstone.com/glixel/features/memory-family-death-a-chat-with-the-creator-of-what-remains-of-edith-finch-w496101" target="_blank" rel="noopener" data-saferedirecturl="https://www.google.com/url?hl=en&amp;q=http://www.rollingstone.com/glixel/features/memory-family-death-a-chat-with-the-creator-of-what-remains-of-edith-finch-w496101&amp;source=gmail&amp;ust=1502939470194000&amp;usg=AFQjCNGQ4TU268SWOP7sSXESTo7KFu6VTg">The print edition of the interview, as seen in Rolling Stone&#8217;s Glixel</a></span></p>
<p>The post <a rel="nofollow" href="https://shallweshow.com/2017/08/523/">&#8216;Edith Finch&#8217; director Ian Dallas on &#8216;What Remains of Edith Finch&#8217;</a> appeared first on <a rel="nofollow" href="https://shallweshow.com">Shall We Play a Game?</a>.</p>
]]></content:encoded>
		<enclosure url="http://www.podtrac.com/pts/redirect.mp3/media.blubrry.com/shallweshow/cdn.shallweshow.com/wp-content/uploads/2017/08/00105-ian-dallas-edith-finch-podcast.mp3" length="45314134" type="audio/mpeg" />
		<itunes:subtitle>Ian Dallas, the creative director of Giant Sparrow, talks about whether Molly starved to death, how he wrote a headline for The Onion that became a self-fulfilling prophecy, and why he wishes he had made an &quot;Edith Finch&quot; level with Weird Al Yankovic.</itunes:subtitle>
		<itunes:summary><![CDATA[Ian Dallas, the creative director of Giant Sparrow, talks about whether Molly starved to death, how he wrote a headline for The Onion that became a self-fulfilling prophecy, and why he wishes he had made an &#8220;Edith Finch&#8221; level with Weird Al Yankovic.<br />
This is an extended audio version—close to uncut—of Chris&#8217;s Rolling Stone interview with Dallas.<br />
SHOW NOTES:<br /><br />
<a href="http://www.rollingstone.com/glixel/features/memory-family-death-a-chat-with-the-creator-of-what-remains-of-edith-finch-w496101" target="_blank" rel="noopener" data-saferedirecturl="https://www.google.com/url?hl=en&amp;q=http://www.rollingstone.com/glixel/features/memory-family-death-a-chat-with-the-creator-of-what-remains-of-edith-finch-w496101&amp;source=gmail&amp;ust=1502939470194000&amp;usg=AFQjCNGQ4TU268SWOP7sSXESTo7KFu6VTg">The print edition of the interview, as seen in Rolling Stone&#8217;s Glixel</a><br />]]></itunes:summary>
		<itunes:author>Chris Suellentrop and JJ Sutherland</itunes:author>
		<itunes:duration>1:34:16</itunes:duration>
		</item>
	<item>
		<title>‘Dream Daddy’ - Shall We Play a Game?</title>
		<link>https://shallweshow.com/2017/08/dream-daddy/</link>
		<pubDate>Thu, 10 Aug 2017 15:28:49 +0000</pubDate>
		<guid isPermaLink="false">http://shallweshow.com/?p=519</guid>
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		<slash:comments>0</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Dating Sims]]></category>
		<category><![CDATA[Dream Daddy]]></category>
		<category><![CDATA[Hatoful Boyfriend]]></category>
		<category><![CDATA[Ladykiller in a Bind]]></category>
		<category><![CDATA[Laura Hudson]]></category>
		<category><![CDATA[Visual Novels]]></category>
		<description>&lt;p&gt;Chris Suellentrop and guest critic Laura Hudson--a contributor to Wired, Slate, The New York Times, and more--talk about “Dream Daddy,” the dad-dating sim that hit No. 1 on Steam. &lt;/p&gt;
&lt;p&gt;The post &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com/2017/08/dream-daddy/&quot;&gt;‘Dream Daddy’&lt;/a&gt; appeared first on &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com&quot;&gt;Shall We Play a Game?&lt;/a&gt;.&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p><span style="font-weight: 400;">Chris Suellentrop and guest critic Laura Hudson&#8211;a contributor to </span><i><span style="font-weight: 400;">Wired</span></i><span style="font-weight: 400;">, </span><i><span style="font-weight: 400;">Slate</span></i><span style="font-weight: 400;">, </span><i><span style="font-weight: 400;">The New York Times</span></i><span style="font-weight: 400;">, and more&#8211;talk about “Dream Daddy,” the dad-dating sim that hit No. 1 on Steam. </span><span id="more-519"></span></p>
<p><span style="font-weight: 400;">We’re doing a live show at 1 p.m. on August 19 at Terminal 5 in New York as part of </span><a href="http://play-nyc.com/"><span style="font-weight: 400;">the Play NYC convention</span></a><span style="font-weight: 400;">. If you’re in the area, come watch and say hi!</span></p>
<p><span style="font-weight: 400;">We have a Patreon at </span><a href="http://www.patreon.com/shallweshow"><span style="font-weight: 400;">www.patreon.com/shallweshow</span></a><span style="font-weight: 400;">! We are eternally grateful to everyone who has made a pledge.</span></p>
<p><span style="font-weight: 400;">NEXT WEEK, WE HOPE:</span></p>
<p><span style="font-weight: 400;">Giant Sparrow creative director Ian Dallas on “What Remains of Edith Finch”</span></p>
<p><span style="font-weight: 400;">SHOW NOTES:</span></p>
<p><a href="https://www.wired.com/story/dream-daddy-game-review/"><span style="font-weight: 400;">Laura Hudson’s </span><i><span style="font-weight: 400;">Wired</span></i><span style="font-weight: 400;"> review of “Dream Daddy”</span></a></p>
<p><a href="http://kotaku.com/5467695/the-daddening-of-video-games"><span style="font-weight: 400;">“The Daddening of Video Games” by Stephen Totilo</span></a></p>
<p>&nbsp;</p>
<p><a href="https://www.patreon.com/shallweshow"><span style="font-weight: 400;">Support us on Patreon</span></a></p>
<p><a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2"><span style="font-weight: 400;">Review us on iTunes</span></a></p>
<p><a href="http://facebook.com/shallweshow"><span style="font-weight: 400;">Like us on Facebook</span></a></p>
<p><a href="mailto:shallweshow@gmail.com"><span style="font-weight: 400;">Email us at shallweshow at gmail</span></a></p>
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<p>The post <a rel="nofollow" href="https://shallweshow.com/2017/08/dream-daddy/">‘Dream Daddy’</a> appeared first on <a rel="nofollow" href="https://shallweshow.com">Shall We Play a Game?</a>.</p>
]]></content:encoded>
		<enclosure url="http://www.podtrac.com/pts/redirect.mp3/media.blubrry.com/shallweshow/cdn.shallweshow.com/wp-content/uploads/2017/08/00104-dream-daddy-podcast-review-shallweshow.mp3" length="18343019" type="audio/mpeg" />
		<itunes:subtitle>Chris Suellentrop and guest critic Laura Hudson--a contributor to Wired, Slate, The New York Times, and more--talk about “Dream Daddy,” the dad-dating sim that hit No. 1 on Steam.</itunes:subtitle>
		<itunes:summary><![CDATA[Chris Suellentrop and guest critic Laura Hudson&#8211;a contributor to Wired, Slate, The New York Times, and more&#8211;talk about “Dream Daddy,” the dad-dating sim that hit No. 1 on Steam. <br />
We’re doing a live show at 1 p.m. on August 19 at Terminal 5 in New York as part of <a href="http://play-nyc.com/">the Play NYC convention</a>. If you’re in the area, come watch and say hi!<br />
We have a Patreon at <a href="http://www.patreon.com/shallweshow">www.patreon.com/shallweshow</a>! We are eternally grateful to everyone who has made a pledge.<br />
NEXT WEEK, WE HOPE:<br />
Giant Sparrow creative director Ian Dallas on “What Remains of Edith Finch”<br />
SHOW NOTES:<br />
<a href="https://www.wired.com/story/dream-daddy-game-review/">Laura Hudson’s Wired review of “Dream Daddy”</a><br />
<a href="http://kotaku.com/5467695/the-daddening-of-video-games">“The Daddening of Video Games” by Stephen Totilo</a><br />
&nbsp;<br />
<a href="https://www.patreon.com/shallweshow">Support us on Patreon</a><br />
<a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2">Review us on iTunes</a><br />
<a href="http://facebook.com/shallweshow">Like us on Facebook</a><br />
<a href="mailto:shallweshow@gmail.com">Email us at shallweshow at gmail</a><br />
<a href="http://steamcommunity.com/groups/shallweshow">Join the “Shall We Play a Game?” Steam community</a><br />
<a href="http://store.steampowered.com/curator/12047454/">Follow the “Shall We Play a Game?” Steam Curators page</a><br />
<a href="https://twitter.com/shallweshow">Follow us on Twitter</a><br />]]></itunes:summary>
		<itunes:author>Chris Suellentrop and JJ Sutherland</itunes:author>
		<itunes:duration>38:05</itunes:duration>
		</item>
	<item>
		<title>‘Tacoma’ - Shall We Play a Game?</title>
		<link>https://shallweshow.com/2017/08/tacoma/</link>
		<pubDate>Tue, 01 Aug 2017 07:01:08 +0000</pubDate>
		<guid isPermaLink="false">http://shallweshow.com/?p=514</guid>
		<comments>https://shallweshow.com/2017/08/tacoma/#respond</comments>
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		<slash:comments>0</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Tacoma]]></category>
		<category><![CDATA[Walking Simulators]]></category>
		<description>&lt;p&gt;Chris Suellentrop and guest critic Chris Plante--now the culture editor of The Verge, soon to be executive editor of Polygon--talk about “Tacoma,” Fullbright’s follow-up to “Gone Home.” No spoilers! We’ll save those for when JJ returns next week.&lt;/p&gt;
&lt;p&gt;The post &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com/2017/08/tacoma/&quot;&gt;‘Tacoma’&lt;/a&gt; appeared first on &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com&quot;&gt;Shall We Play a Game?&lt;/a&gt;.&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p><span style="font-weight: 400;">Chris Suellentrop and guest critic Chris Plante&#8211;now the culture editor of </span><i><span style="font-weight: 400;">The Verge</span></i><span style="font-weight: 400;">, soon to be executive editor of </span><i><span style="font-weight: 400;">Polygon</span></i><span style="font-weight: 400;">&#8211;talk about “Tacoma,” Fullbright’s follow-up to “Gone Home.” No spoilers! We’ll save those for when JJ returns next week.</span><span id="more-514"></span></p>
<p><span style="font-weight: 400;">We have a Patreon at </span><a href="http://www.patreon.com/shallweshow"><span style="font-weight: 400;">www.patreon.com/shallweshow</span></a><span style="font-weight: 400;">! We are eternally grateful to everyone who has made a pledge.</span></p>
<p><span style="font-weight: 400;">NEXT WEEK, WE HOPE:</span></p>
<p><span style="font-weight: 400;">JJ on “Tacoma”</span></p>
<p><span style="font-weight: 400;">SHOW NOTES:</span></p>
<p><a href="https://www.patreon.com/shallweshow"><span style="font-weight: 400;">Support us on Patreon</span></a></p>
<p><a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2"><span style="font-weight: 400;">Review us on iTunes</span></a></p>
<p><a href="http://facebook.com/shallweshow"><span style="font-weight: 400;">Like us on Facebook</span></a></p>
<p><a href="mailto:shallweshow@gmail.com"><span style="font-weight: 400;">Email us at shallweshow at gmail</span></a></p>
<p><a href="http://steamcommunity.com/groups/shallweshow"><span style="font-weight: 400;">Join the “Shall We Play a Game?” Steam community</span></a></p>
<p><a href="http://store.steampowered.com/curator/12047454/"><span style="font-weight: 400;">Follow the “Shall We Play a Game?” Steam Curators page</span></a></p>
<p><a href="https://twitter.com/shallweshow"><span style="font-weight: 400;">Follow us on Twitter</span></a></p>
<p>The post <a rel="nofollow" href="https://shallweshow.com/2017/08/tacoma/">‘Tacoma’</a> appeared first on <a rel="nofollow" href="https://shallweshow.com">Shall We Play a Game?</a>.</p>
]]></content:encoded>
		<enclosure url="http://www.podtrac.com/pts/redirect.mp3/media.blubrry.com/shallweshow/cdn.shallweshow.com/wp-content/uploads/2017/08/00103-tacoma-game-review-podcast-shallweshow.mp3" length="14499466" type="audio/mpeg" />
		<itunes:subtitle>Chris Suellentrop and guest critic Chris Plante--now the culture editor of The Verge, soon to be executive editor of Polygon--talk about “Tacoma,” Fullbright’s follow-up to “Gone Home.” No spoilers! We’ll save those for when JJ returns next week.</itunes:subtitle>
		<itunes:summary><![CDATA[Chris Suellentrop and guest critic Chris Plante&#8211;now the culture editor of The Verge, soon to be executive editor of Polygon&#8211;talk about “Tacoma,” Fullbright’s follow-up to “Gone Home.” No spoilers! We’ll save those for when JJ returns next week.<br />
We have a Patreon at <a href="http://www.patreon.com/shallweshow">www.patreon.com/shallweshow</a>! We are eternally grateful to everyone who has made a pledge.<br />
NEXT WEEK, WE HOPE:<br />
JJ on “Tacoma”<br />
SHOW NOTES:<br />
<a href="https://www.patreon.com/shallweshow">Support us on Patreon</a><br />
<a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2">Review us on iTunes</a><br />
<a href="http://facebook.com/shallweshow">Like us on Facebook</a><br />
<a href="mailto:shallweshow@gmail.com">Email us at shallweshow at gmail</a><br />
<a href="http://steamcommunity.com/groups/shallweshow">Join the “Shall We Play a Game?” Steam community</a><br />
<a href="http://store.steampowered.com/curator/12047454/">Follow the “Shall We Play a Game?” Steam Curators page</a><br />
<a href="https://twitter.com/shallweshow">Follow us on Twitter</a><br />]]></itunes:summary>
		<itunes:author>Chris Suellentrop and JJ Sutherland</itunes:author>
		<itunes:duration>30:04</itunes:duration>
		</item>
	<item>
		<title>Even More ‘The Legend of Zelda: Breath of the Wild’ - Shall We Play a Game?</title>
		<link>https://shallweshow.com/2017/06/even-more-the-legend-of-zelda-breath-of-the-wild/</link>
		<pubDate>Wed, 14 Jun 2017 18:51:02 +0000</pubDate>
		<guid isPermaLink="false">http://shallweshow.com/?p=509</guid>
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		<slash:comments>0</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[E3]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Nintendo Switch]]></category>
		<category><![CDATA[The Legend of Zelda]]></category>
		<category><![CDATA[The Legend of Zelda: Breath of the Wild]]></category>
		<description>&lt;p&gt;Two divine beasts down, two more to go. Could we play this game forever? Also, some E3 ranting. We’re taking a brief hiatus for the next few weeks. See you (hear us?) in August!&lt;/p&gt;
&lt;p&gt;The post &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com/2017/06/even-more-the-legend-of-zelda-breath-of-the-wild/&quot;&gt;Even More ‘The Legend of Zelda: Breath of the Wild’&lt;/a&gt; appeared first on &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com&quot;&gt;Shall We Play a Game?&lt;/a&gt;.&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p><span style="font-weight: 400;">Two divine beasts down, two more to go. Could we play this game forever? Also, some E3 ranting. </span><span id="more-509"></span></p>
<p>We’re taking a brief hiatus for the next few weeks. See you (hear us?) in August!</p>
<p><span style="font-weight: 400;">We have a Patreon at </span><a href="http://www.patreon.com/shallweshow"><span style="font-weight: 400;">www.patreon.com/shallweshow</span></a><span style="font-weight: 400;">! We are eternally grateful to everyone who has made a pledge.</span></p>
<p>NEXT WEEK, WE HOPE:</p>
<p><span style="font-weight: 400;">In August: “Tacoma” and the end of “Zelda”</span></p>
<p>SHOW NOTES:</p>
<p><a href="https://www.patreon.com/shallweshow"><span style="font-weight: 400;">Support us on Patreon</span></a></p>
<p><a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2"><span style="font-weight: 400;">Review us on iTunes</span></a></p>
<p><a href="http://facebook.com/shallweshow"><span style="font-weight: 400;">Like us on Facebook</span></a></p>
<p><a href="mailto:shallweshow@gmail.com"><span style="font-weight: 400;">Email us at shallweshow at gmail</span></a></p>
<p><a href="http://steamcommunity.com/groups/shallweshow"><span style="font-weight: 400;">Join the “Shall We Play a Game?” Steam community</span></a></p>
<p><a href="http://store.steampowered.com/curator/12047454/"><span style="font-weight: 400;">Follow the “Shall We Play a Game?” Steam Curators page</span></a></p>
<p><a href="https://twitter.com/shallweshow"><span style="font-weight: 400;">Follow us on Twitter</span></a></p>
<p>The post <a rel="nofollow" href="https://shallweshow.com/2017/06/even-more-the-legend-of-zelda-breath-of-the-wild/">Even More ‘The Legend of Zelda: Breath of the Wild’</a> appeared first on <a rel="nofollow" href="https://shallweshow.com">Shall We Play a Game?</a>.</p>
]]></content:encoded>
		<enclosure url="http://www.podtrac.com/pts/redirect.mp3/media.blubrry.com/shallweshow/cdn.shallweshow.com/wp-content/uploads/2017/06/00102-even-more-legend-of-zelda-breath-of-the-wild-podcast-shallweshow.mp3" length="18816148" type="audio/mpeg" />
		<itunes:subtitle>Two divine beasts down, two more to go. Could we play this game forever? Also, some E3 ranting. We’re taking a brief hiatus for the next few weeks. See you (hear us?) in August!</itunes:subtitle>
		<itunes:summary><![CDATA[Two divine beasts down, two more to go. Could we play this game forever? Also, some E3 ranting. <br />
We’re taking a brief hiatus for the next few weeks. See you (hear us?) in August!<br />
We have a Patreon at <a href="http://www.patreon.com/shallweshow">www.patreon.com/shallweshow</a>! We are eternally grateful to everyone who has made a pledge.<br />
NEXT WEEK, WE HOPE:<br />
In August: “Tacoma” and the end of “Zelda”<br />
SHOW NOTES:<br />
<a href="https://www.patreon.com/shallweshow">Support us on Patreon</a><br />
<a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2">Review us on iTunes</a><br />
<a href="http://facebook.com/shallweshow">Like us on Facebook</a><br />
<a href="mailto:shallweshow@gmail.com">Email us at shallweshow at gmail</a><br />
<a href="http://steamcommunity.com/groups/shallweshow">Join the “Shall We Play a Game?” Steam community</a><br />
<a href="http://store.steampowered.com/curator/12047454/">Follow the “Shall We Play a Game?” Steam Curators page</a><br />
<a href="https://twitter.com/shallweshow">Follow us on Twitter</a><br />]]></itunes:summary>
		<itunes:author>Chris Suellentrop and JJ Sutherland</itunes:author>
		<itunes:duration>39:04</itunes:duration>
		</item>
	<item>
		<title>More ‘The Legend of Zelda: Breath of the Wild’ - Shall We Play a Game?</title>
		<link>https://shallweshow.com/2017/06/more-the-legend-of-zelda-breath-of-the-wild/</link>
		<pubDate>Thu, 08 Jun 2017 14:38:44 +0000</pubDate>
		<guid isPermaLink="false">http://shallweshow.com/?p=506</guid>
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		<slash:comments>0</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Nintendo Switch]]></category>
		<category><![CDATA[The Legend of Zelda]]></category>
		<category><![CDATA[The Legend of Zelda: Breath of the Wild]]></category>
		<description>&lt;p&gt;Is the new “Zelda” being graded on a curve? Or is JJ playing it wrong? Can you even play it wrong? Does it matter that there isn’t much of a story? Will Chris ever stop bringing up “Horizon: Zero Dawn”?&lt;/p&gt;
&lt;p&gt;The post &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com/2017/06/more-the-legend-of-zelda-breath-of-the-wild/&quot;&gt;More ‘The Legend of Zelda: Breath of the Wild’&lt;/a&gt; appeared first on &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com&quot;&gt;Shall We Play a Game?&lt;/a&gt;.&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p>Is the new “Zelda” being graded on a curve? Or is JJ playing it wrong? Can you even play it wrong? Does it matter that there isn’t much of a story? Will Chris ever stop bringing up “Horizon: Zero Dawn”?<span id="more-506"></span></p>
<p>We have a Patreon at <a href="http://www.patreon.com/shallweshow">www.patreon.com/shallweshow</a>! We are eternally grateful to everyone who has made a pledge.</p>
<p>NEXT WEEK, WE HOPE:</p>
<p>Even more “The Legend of Zelda: Breath of the Wild”</p>
<p>SHOW NOTES:</p>
<p><a href="https://www.patreon.com/shallweshow">Support us on Patreon</a></p>
<p><a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2">Review us on iTunes</a></p>
<p><a href="http://facebook.com/shallweshow">Like us on Facebook</a></p>
<p><a href="mailto:shallweshow@gmail.com">Email us at shallweshow at gmail</a></p>
<p><a href="http://steamcommunity.com/groups/shallweshow">Join the “Shall We Play a Game?” Steam community</a></p>
<p><a href="http://store.steampowered.com/curator/12047454/">Follow the “Shall We Play a Game?” Steam Curators page</a></p>
<p><a href="https://twitter.com/shallweshow">Follow us on Twitter</a></p>
<p>The post <a rel="nofollow" href="https://shallweshow.com/2017/06/more-the-legend-of-zelda-breath-of-the-wild/">More ‘The Legend of Zelda: Breath of the Wild’</a> appeared first on <a rel="nofollow" href="https://shallweshow.com">Shall We Play a Game?</a>.</p>
]]></content:encoded>
		<enclosure url="http://www.podtrac.com/pts/redirect.mp3/media.blubrry.com/shallweshow/cdn.shallweshow.com/wp-content/uploads/2017/06/00101-more-legend-of-zelda-breath-of-the-wild-podcast-review.mp3" length="14809174" type="audio/mpeg" />
		<itunes:subtitle>Is the new “Zelda” being graded on a curve? Or is JJ playing it wrong? Can you even play it wrong? Does it matter that there isn’t much of a story? Will Chris ever stop bringing up “Horizon: Zero Dawn”?</itunes:subtitle>
		<itunes:summary><![CDATA[Is the new “Zelda” being graded on a curve? Or is JJ playing it wrong? Can you even play it wrong? Does it matter that there isn’t much of a story? Will Chris ever stop bringing up “Horizon: Zero Dawn”?<br />
We have a Patreon at <a href="http://www.patreon.com/shallweshow">www.patreon.com/shallweshow</a>! We are eternally grateful to everyone who has made a pledge.<br />
NEXT WEEK, WE HOPE:<br />
Even more “The Legend of Zelda: Breath of the Wild”<br />
SHOW NOTES:<br />
<a href="https://www.patreon.com/shallweshow">Support us on Patreon</a><br />
<a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2">Review us on iTunes</a><br />
<a href="http://facebook.com/shallweshow">Like us on Facebook</a><br />
<a href="mailto:shallweshow@gmail.com">Email us at shallweshow at gmail</a><br />
<a href="http://steamcommunity.com/groups/shallweshow">Join the “Shall We Play a Game?” Steam community</a><br />
<a href="http://store.steampowered.com/curator/12047454/">Follow the “Shall We Play a Game?” Steam Curators page</a><br />
<a href="https://twitter.com/shallweshow">Follow us on Twitter</a><br />]]></itunes:summary>
		<itunes:author>Chris Suellentrop and JJ Sutherland</itunes:author>
		<itunes:duration>30:43</itunes:duration>
		</item>
	<item>
		<title>‘Zelda’ on Switch &#038; the End of ‘Prey’ - Shall We Play a Game?</title>
		<link>https://shallweshow.com/2017/06/zelda-on-switch-the-end-of-prey/</link>
		<pubDate>Thu, 01 Jun 2017 15:09:57 +0000</pubDate>
		<guid isPermaLink="false">http://shallweshow.com/?p=501</guid>
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		<slash:comments>0</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Arkane]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Nintendo Switch]]></category>
		<category><![CDATA[Prey]]></category>
		<category><![CDATA[The Legend of Zelda]]></category>
		<category><![CDATA[The Legend of Zelda: Breath of the Wild]]></category>
		<description>&lt;p&gt;At last, we have new Nintendo consoles. Our playthrough of “Breath of the Wild” begins, followed by a spoilercast on the end of Arkane’s “Prey.”&lt;/p&gt;
&lt;p&gt;The post &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com/2017/06/zelda-on-switch-the-end-of-prey/&quot;&gt;‘Zelda’ on Switch &amp; the End of ‘Prey’&lt;/a&gt; appeared first on &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com&quot;&gt;Shall We Play a Game?&lt;/a&gt;.&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p><span style="font-weight: 400;">At last, we have new Nintendo consoles. Our playthrough of “Breath of the Wild” begins, followed by a spoilercast on the end of Arkane’s “Prey.” </span><span id="more-501"></span></p>
<p><span style="font-weight: 400;">We have a Patreon at </span><a href="http://www.patreon.com/shallweshow"><span style="font-weight: 400;">www.patreon.com/shallweshow</span></a><span style="font-weight: 400;">! We are eternally grateful to everyone who has made a pledge.</span></p>
<p>NEXT WEEK, WE HOPE:</p>
<p><span style="font-weight: 400;">More “The Legend of Zelda: Breath of the Wild”</span></p>
<p>SHOW NOTES:</p>
<p><a href="https://www.patreon.com/shallweshow"><span style="font-weight: 400;">Support us on Patreon</span></a></p>
<p><a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2"><span style="font-weight: 400;">Review us on iTunes</span></a></p>
<p><a href="http://facebook.com/shallweshow"><span style="font-weight: 400;">Like us on Facebook</span></a></p>
<p><a href="mailto:shallweshow@gmail.com"><span style="font-weight: 400;">Email us at shallweshow at gmail</span></a></p>
<p><a href="http://steamcommunity.com/groups/shallweshow"><span style="font-weight: 400;">Join the “Shall We Play a Game?” Steam community</span></a></p>
<p><a href="http://store.steampowered.com/curator/12047454/"><span style="font-weight: 400;">Follow the “Shall We Play a Game?” Steam Curators page</span></a></p>
<p><a href="https://twitter.com/shallweshow"><span style="font-weight: 400;">Follow us on Twitter</span></a></p>
<p>The post <a rel="nofollow" href="https://shallweshow.com/2017/06/zelda-on-switch-the-end-of-prey/">‘Zelda’ on Switch &#038; the End of ‘Prey’</a> appeared first on <a rel="nofollow" href="https://shallweshow.com">Shall We Play a Game?</a>.</p>
]]></content:encoded>
		<enclosure url="http://www.podtrac.com/pts/redirect.mp3/media.blubrry.com/shallweshow/cdn.shallweshow.com/wp-content/uploads/2017/06/00100-nintendo-switch-zelda-botw-end-of-prey-arkane-podcast.mp3" length="21289422" type="audio/mpeg" />
		<itunes:subtitle>At last, we have new Nintendo consoles. Our playthrough of “Breath of the Wild” begins, followed by a spoilercast on the end of Arkane’s “Prey.”</itunes:subtitle>
		<itunes:summary><![CDATA[At last, we have new Nintendo consoles. Our playthrough of “Breath of the Wild” begins, followed by a spoilercast on the end of Arkane’s “Prey.” <br />
We have a Patreon at <a href="http://www.patreon.com/shallweshow">www.patreon.com/shallweshow</a>! We are eternally grateful to everyone who has made a pledge.<br />
NEXT WEEK, WE HOPE:<br />
More “The Legend of Zelda: Breath of the Wild”<br />
SHOW NOTES:<br />
<a href="https://www.patreon.com/shallweshow">Support us on Patreon</a><br />
<a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2">Review us on iTunes</a><br />
<a href="http://facebook.com/shallweshow">Like us on Facebook</a><br />
<a href="mailto:shallweshow@gmail.com">Email us at shallweshow at gmail</a><br />
<a href="http://steamcommunity.com/groups/shallweshow">Join the “Shall We Play a Game?” Steam community</a><br />
<a href="http://store.steampowered.com/curator/12047454/">Follow the “Shall We Play a Game?” Steam Curators page</a><br />
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		<itunes:author>Chris Suellentrop and JJ Sutherland</itunes:author>
		<itunes:duration>44:13</itunes:duration>
		</item>
	<item>
		<title>Even More &#8216;Prey&#8217; - Shall We Play a Game?</title>
		<link>https://shallweshow.com/2017/05/even-more-prey/</link>
		<pubDate>Wed, 24 May 2017 22:48:37 +0000</pubDate>
		<guid isPermaLink="false">http://shallweshow.com/?p=498</guid>
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		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Arkane]]></category>
		<category><![CDATA[Listener Mail]]></category>
		<category><![CDATA[Prey]]></category>
		<description>&lt;p&gt;We&#039;re almost finished with Arkane&#039;s &quot;Prey.&quot; Before we gripe about an otherwise excellent game, we answer a listener mail about our &quot;first favorite&quot; video games.&lt;/p&gt;
&lt;p&gt;This episode is brought to you by Eddy Boswell-Correa, a listener and Patreon supporter.&lt;/p&gt;
&lt;p&gt;The post &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com/2017/05/even-more-prey/&quot;&gt;Even More ‘Prey’&lt;/a&gt; appeared first on &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com&quot;&gt;Shall We Play a Game?&lt;/a&gt;.&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p><span style="font-weight: 400;">We&#8217;re almost finished with Arkane&#8217;s &#8220;Prey.&#8221; Before we gripe about an otherwise excellent game, we answer a listener mail about our &#8220;first favorite&#8221; video games.</span><span id="more-498"></span></p>
<p>This episode is brought to you by Eddy Boswell-Correa, a listener and Patreon supporter.</p>
<p><span style="font-weight: 400;">Join Eddy at </span><a href="http://www.patreon.com/shallweshow"><span style="font-weight: 400;">www.patreon.com/shallweshow</span></a><span style="font-weight: 400;">! We are eternally grateful to everyone who has made a pledge.</span></p>
<p>NEXT WEEK, WE HOPE:</p>
<p><span style="font-weight: 400;">The end of “Prey” and the beginning of the Nintendo Switch</span></p>
<p>SHOW NOTES:</p>
<p><a href="http://www.nytimes.com/2013/08/08/arts/video-games/an-ardent-video-gamer-recalls-how-he-got-hooked.html"><span style="font-weight: 400;">Chris’s “First Crush” essay on video games in </span><i><span style="font-weight: 400;">The New York Times</span></i></a></p>
<p><a href="http://www.gamasutra.com/view/news/298173/How_Preys_designers_turned_technical_limitations_into_inspiration.php"><span style="font-weight: 400;">“How ‘Prey’’s designers turned technical limitations into inspiration,” in </span><i><span style="font-weight: 400;">Gamasutra</span></i></a></p>
<p>&nbsp;</p>
<p><a href="https://www.patreon.com/shallweshow"><span style="font-weight: 400;">Support us on Patreon</span></a></p>
<p><a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2"><span style="font-weight: 400;">Review us on iTunes</span></a></p>
<p><a href="http://facebook.com/shallweshow"><span style="font-weight: 400;">Like us on Facebook</span></a></p>
<p><a href="mailto:shallweshow@gmail.com"><span style="font-weight: 400;">Email us at shallweshow at gmail</span></a></p>
<p><a href="http://steamcommunity.com/groups/shallweshow"><span style="font-weight: 400;">Join the “Shall We Play a Game?” Steam community</span></a></p>
<p><a href="http://store.steampowered.com/curator/12047454/"><span style="font-weight: 400;">Follow the “Shall We Play a Game?” Steam Curators page</span></a></p>
<p><a href="https://twitter.com/shallweshow"><span style="font-weight: 400;">Follow us on Twitter</span></a></p>
<p>The post <a rel="nofollow" href="https://shallweshow.com/2017/05/even-more-prey/">Even More &#8216;Prey&#8217;</a> appeared first on <a rel="nofollow" href="https://shallweshow.com">Shall We Play a Game?</a>.</p>
]]></content:encoded>
		<enclosure url="http://www.podtrac.com/pts/redirect.mp3/media.blubrry.com/shallweshow/cdn.shallweshow.com/wp-content/uploads/2017/05/00099-more-prey-arkane-podcast-review-shallweshow.mp3" length="21271868" type="audio/mpeg" />
		<itunes:subtitle>We&#039;re almost finished with Arkane&#039;s &quot;Prey.&quot; Before we gripe about an otherwise excellent game, we answer a listener mail about our &quot;first favorite&quot; video games. - This episode is brought to you by Eddy Boswell-Correa, a listener and Patreon supporter.</itunes:subtitle>
		<itunes:summary><![CDATA[We&#8217;re almost finished with Arkane&#8217;s &#8220;Prey.&#8221; Before we gripe about an otherwise excellent game, we answer a listener mail about our &#8220;first favorite&#8221; video games.<br />
This episode is brought to you by Eddy Boswell-Correa, a listener and Patreon supporter.<br />
Join Eddy at <a href="http://www.patreon.com/shallweshow">www.patreon.com/shallweshow</a>! We are eternally grateful to everyone who has made a pledge.<br />
NEXT WEEK, WE HOPE:<br />
The end of “Prey” and the beginning of the Nintendo Switch<br />
SHOW NOTES:<br />
<a href="http://www.nytimes.com/2013/08/08/arts/video-games/an-ardent-video-gamer-recalls-how-he-got-hooked.html">Chris’s “First Crush” essay on video games in The New York Times</a><br />
<a href="http://www.gamasutra.com/view/news/298173/How_Preys_designers_turned_technical_limitations_into_inspiration.php">“How ‘Prey’’s designers turned technical limitations into inspiration,” in Gamasutra</a><br />
&nbsp;<br />
<a href="https://www.patreon.com/shallweshow">Support us on Patreon</a><br />
<a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2">Review us on iTunes</a><br />
<a href="http://facebook.com/shallweshow">Like us on Facebook</a><br />
<a href="mailto:shallweshow@gmail.com">Email us at shallweshow at gmail</a><br />
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<a href="https://twitter.com/shallweshow">Follow us on Twitter</a><br />]]></itunes:summary>
		<itunes:author>Chris Suellentrop and JJ Sutherland</itunes:author>
		<itunes:duration>44:11</itunes:duration>
		</item>
	<item>
		<title>More ‘Prey’ &#038; Nintendo Switch - Shall We Play a Game?</title>
		<link>https://shallweshow.com/2017/05/more-prey-nintendo-switch/</link>
		<pubDate>Thu, 18 May 2017 14:20:34 +0000</pubDate>
		<guid isPermaLink="false">http://shallweshow.com/?p=496</guid>
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		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Interviews]]></category>
		<category><![CDATA[Nintendo Switch]]></category>
		<category><![CDATA[Prey]]></category>
		<category><![CDATA[Sofija Stefanovic]]></category>
		<description>&lt;p&gt;We’ve explored Crew Quarters in Arkane’s still-terrific “Prey.” Chris has a quibble, but the spoilers wait until after he talks to Sofija Stefanovic, a Serbian-Australian-New-Yorker writer about her decreasingly quiet longing for a Nintendo Switch.&lt;/p&gt;
&lt;p&gt;The post &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com/2017/05/more-prey-nintendo-switch/&quot;&gt;More ‘Prey’ &amp; Nintendo Switch&lt;/a&gt; appeared first on &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com&quot;&gt;Shall We Play a Game?&lt;/a&gt;.&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p><span style="font-weight: 400;">We’ve explored Crew Quarters in Arkane’s still-terrific “Prey.” Chris has one quibble, but the spoilers wait until after he talks to Sofija Stefanovic, a Serbian-Australian-New-Yorker writer about her decreasingly quiet longing for a Nintendo Switch.</span><span id="more-496"></span></p>
<p><span style="font-weight: 400;">We have a Patreon at </span><a href="http://www.patreon.com/shallweshow"><span style="font-weight: 400;">www.patreon.com/shallweshow</span></a><span style="font-weight: 400;">! We are eternally grateful to everyone who has made a pledge.</span></p>
<p>NEXT WEEK, WE HOPE:</p>
<p><span style="font-weight: 400;">Even more “Prey”</span></p>
<p>SHOW NOTES:</p>
<p><a href="https://www.nytimes.com/2017/05/13/opinion/the-nintendo-switch-of-my-dreams.html?_r=0"><span style="font-weight: 400;">“The Nintendo Switch of My Dreams,” by Sofija Stefanovic in </span><i><span style="font-weight: 400;">The New York Times</span></i></a></p>
<p><a href="http://www.glixel.com/interviews/civilization-creator-sid-meier-i-didnt-really-expect-to-be-a-game-designer-w480988"><span style="font-weight: 400;">Chris’s interview with Sid Meier in </span><i><span style="font-weight: 400;">Glixel</span></i></a></p>
<p>&nbsp;</p>
<p><a href="https://www.patreon.com/shallweshow"><span style="font-weight: 400;">Support us on Patreon</span></a></p>
<p><a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2"><span style="font-weight: 400;">Review us on iTunes</span></a></p>
<p><a href="http://facebook.com/shallweshow"><span style="font-weight: 400;">Like us on Facebook</span></a></p>
<p><a href="mailto:shallweshow@gmail.com"><span style="font-weight: 400;">Email us at shallweshow at gmail</span></a></p>
<p><a href="http://steamcommunity.com/groups/shallweshow"><span style="font-weight: 400;">Join the “Shall We Play a Game?” Steam community</span></a></p>
<p><a href="http://store.steampowered.com/curator/12047454/"><span style="font-weight: 400;">Follow the “Shall We Play a Game?” Steam Curators page</span></a></p>
<p><a href="https://twitter.com/shallweshow"><span style="font-weight: 400;">Follow us on Twitter</span></a></p>
<p>The post <a rel="nofollow" href="https://shallweshow.com/2017/05/more-prey-nintendo-switch/">More ‘Prey’ &#038; Nintendo Switch</a> appeared first on <a rel="nofollow" href="https://shallweshow.com">Shall We Play a Game?</a>.</p>
]]></content:encoded>
		<enclosure url="http://www.podtrac.com/pts/redirect.mp3/media.blubrry.com/shallweshow/cdn.shallweshow.com/wp-content/uploads/2017/05/00098-more-prey-nintendo-switch-stefanovic-podcast.mp3" length="15760449" type="audio/mpeg" />
		<itunes:subtitle>We’ve explored Crew Quarters in Arkane’s still-terrific “Prey.” Chris has a quibble, but the spoilers wait until after he talks to Sofija Stefanovic, a Serbian-Australian-New-Yorker writer about her decreasingly quiet longing for a Nintendo Switch.</itunes:subtitle>
		<itunes:summary><![CDATA[We’ve explored Crew Quarters in Arkane’s still-terrific “Prey.” Chris has one quibble, but the spoilers wait until after he talks to Sofija Stefanovic, a Serbian-Australian-New-Yorker writer about her decreasingly quiet longing for a Nintendo Switch.<br />
We have a Patreon at <a href="http://www.patreon.com/shallweshow">www.patreon.com/shallweshow</a>! We are eternally grateful to everyone who has made a pledge.<br />
NEXT WEEK, WE HOPE:<br />
Even more “Prey”<br />
SHOW NOTES:<br />
<a href="https://www.nytimes.com/2017/05/13/opinion/the-nintendo-switch-of-my-dreams.html?_r=0">“The Nintendo Switch of My Dreams,” by Sofija Stefanovic in The New York Times</a><br />
<a href="http://www.glixel.com/interviews/civilization-creator-sid-meier-i-didnt-really-expect-to-be-a-game-designer-w480988">Chris’s interview with Sid Meier in Glixel</a><br />
&nbsp;<br />
<a href="https://www.patreon.com/shallweshow">Support us on Patreon</a><br />
<a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2">Review us on iTunes</a><br />
<a href="http://facebook.com/shallweshow">Like us on Facebook</a><br />
<a href="mailto:shallweshow@gmail.com">Email us at shallweshow at gmail</a><br />
<a href="http://steamcommunity.com/groups/shallweshow">Join the “Shall We Play a Game?” Steam community</a><br />
<a href="http://store.steampowered.com/curator/12047454/">Follow the “Shall We Play a Game?” Steam Curators page</a><br />
<a href="https://twitter.com/shallweshow">Follow us on Twitter</a><br />]]></itunes:summary>
		<itunes:author>Chris Suellentrop and JJ Sutherland</itunes:author>
		<itunes:duration>32:42</itunes:duration>
		</item>
	<item>
		<title>‘Prey’ - Shall We Play a Game?</title>
		<link>https://shallweshow.com/2017/05/prey/</link>
		<pubDate>Thu, 11 May 2017 15:35:08 +0000</pubDate>
		<guid isPermaLink="false">http://shallweshow.com/?p=494</guid>
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		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Arkane]]></category>
		<category><![CDATA[Prey]]></category>
		<description>&lt;p&gt;Do the first eight hours or so of Arkane’s love letter to the immersive sim live up to the promise of the demo? This episode is brought to you by Troy Gilbert, our very first Patreon patron.&lt;/p&gt;
&lt;p&gt;The post &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com/2017/05/prey/&quot;&gt;‘Prey’&lt;/a&gt; appeared first on &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com&quot;&gt;Shall We Play a Game?&lt;/a&gt;.&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p>Do the first eight hours or so of Arkane’s love letter to the immersive sim live up to the promise of the demo? This episode is brought to you by Troy Gilbert, our very first Patreon patron.<span id="more-494"></span></p>
<p><span style="font-weight: 400;">We have a Patreon at </span><a href="http://www.patreon.com/shallweshow"><span style="font-weight: 400;">www.patreon.com/shallweshow</span></a><span style="font-weight: 400;">! We are eternally grateful to everyone who has made a pledge.</span></p>
<p>NEXT WEEK, WE HOPE:</p>
<p><span style="font-weight: 400;">More “Prey”</span></p>
<p>SHOW NOTES:</p>
<p><a href="https://www.patreon.com/shallweshow"><span style="font-weight: 400;">Support us on Patreon</span></a></p>
<p><a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2"><span style="font-weight: 400;">Review us on iTunes</span></a></p>
<p><a href="http://facebook.com/shallweshow"><span style="font-weight: 400;">Like us on Facebook</span></a></p>
<p><a href="mailto:shallweshow@gmail.com"><span style="font-weight: 400;">Email us at shallweshow at gmail</span></a></p>
<p><a href="http://steamcommunity.com/groups/shallweshow"><span style="font-weight: 400;">Join the “Shall We Play a Game?” Steam community</span></a></p>
<p><a href="http://store.steampowered.com/curator/12047454/"><span style="font-weight: 400;">Follow the “Shall We Play a Game?” Steam Curators page</span></a></p>
<p><a href="https://twitter.com/shallweshow"><span style="font-weight: 400;">Follow us on Twitter</span></a></p>
<p>The post <a rel="nofollow" href="https://shallweshow.com/2017/05/prey/">‘Prey’</a> appeared first on <a rel="nofollow" href="https://shallweshow.com">Shall We Play a Game?</a>.</p>
]]></content:encoded>
		<enclosure url="http://www.podtrac.com/pts/redirect.mp3/media.blubrry.com/shallweshow/cdn.shallweshow.com/wp-content/uploads/2017/05/00097-prey-shallweshow-podcast-arkane-game.mp3" length="9455326" type="audio/mpeg" />
		<itunes:subtitle>Do the first eight hours or so of Arkane’s love letter to the immersive sim live up to the promise of the demo? This episode is brought to you by Troy Gilbert, our very first Patreon patron.</itunes:subtitle>
		<itunes:summary><![CDATA[Do the first eight hours or so of Arkane’s love letter to the immersive sim live up to the promise of the demo? This episode is brought to you by Troy Gilbert, our very first Patreon patron.<br />
We have a Patreon at <a href="http://www.patreon.com/shallweshow">www.patreon.com/shallweshow</a>! We are eternally grateful to everyone who has made a pledge.<br />
NEXT WEEK, WE HOPE:<br />
More “Prey”<br />
SHOW NOTES:<br />
<a href="https://www.patreon.com/shallweshow">Support us on Patreon</a><br />
<a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2">Review us on iTunes</a><br />
<a href="http://facebook.com/shallweshow">Like us on Facebook</a><br />
<a href="mailto:shallweshow@gmail.com">Email us at shallweshow at gmail</a><br />
<a href="http://steamcommunity.com/groups/shallweshow">Join the “Shall We Play a Game?” Steam community</a><br />
<a href="http://store.steampowered.com/curator/12047454/">Follow the “Shall We Play a Game?” Steam Curators page</a><br />
<a href="https://twitter.com/shallweshow">Follow us on Twitter</a><br />]]></itunes:summary>
		<itunes:author>Chris Suellentrop and JJ Sutherland</itunes:author>
		<itunes:duration>19:34</itunes:duration>
		</item>
	<item>
		<title>‘Prey,’ ‘Night in the Woods’ &#038; More ‘Edith Finch’ - Shall We Play a Game?</title>
		<link>https://shallweshow.com/2017/05/prey-night-in-the-woods-more-edith-finch/</link>
		<pubDate>Wed, 03 May 2017 20:02:33 +0000</pubDate>
		<guid isPermaLink="false">http://shallweshow.com/?p=492</guid>
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		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Arkane]]></category>
		<category><![CDATA[Edith Finch]]></category>
		<category><![CDATA[immersive sims]]></category>
		<category><![CDATA[Night in the Woods]]></category>
		<category><![CDATA[Prey]]></category>
		<category><![CDATA[Walking Simulators]]></category>
		<category><![CDATA[What Remains of Edith Finch?]]></category>
		<description>&lt;p&gt;Did the hourlong demo for “Prey,” Arkane’s highly referential immersive sim, sell us on playing the whole thing? Can JJ stomach the storyline in “Night in the Woods?” Can Chris get a do-over to explain why he adores “What Remains of Edith Finch”?&lt;/p&gt;
&lt;p&gt;The post &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com/2017/05/prey-night-in-the-woods-more-edith-finch/&quot;&gt;‘Prey,’ ‘Night in the Woods’ &amp; More ‘Edith Finch’&lt;/a&gt; appeared first on &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com&quot;&gt;Shall We Play a Game?&lt;/a&gt;.&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p><span style="font-weight: 400;">Did the hourlong demo for “Prey,” Arkane’s highly referential immersive sim, sell us on playing the whole thing? Can JJ stomach the storyline in “Night in the Woods?” Can Chris get a do-over to explain why he adores “What Remains of Edith Finch”?</span><span id="more-492"></span></p>
<p><span style="font-weight: 400;">We have a Patreon at </span><a href="http://www.patreon.com/shallweshow"><span style="font-weight: 400;">www.patreon.com/shallweshow</span></a><span style="font-weight: 400;">! We are eternally grateful to everyone who has made a pledge.</span></p>
<p>NEXT WEEK, WE HOPE:</p>
<p><span style="font-weight: 400;">“Prey”</span></p>
<p>SHOW NOTES:</p>
<p><a href="http://www.pcgamer.com/the-pc-gamer-show-special-an-immersive-sim-design-roundtable/"><i><span style="font-weight: 400;">PC Gamer</span></i><span style="font-weight: 400;">’s immersive-sim podcast roundtable</span></a></p>
<p><a href="https://www.theatlantic.com/technology/archive/2017/04/video-games-stories/524148/"><span style="font-weight: 400;">“Video Games Are Better Without Stories” by Ian Bogost in the </span><i><span style="font-weight: 400;">Atlantic</span></i></a></p>
<p><a href="https://theringer.com/what-remains-of-edith-finch-walking-simulation-video-games-e228fe93e476"><span style="font-weight: 400;">Ben Lindbergh in </span><i><span style="font-weight: 400;">The Ringer</span></i><span style="font-weight: 400;"> on the “deceptive scariness” of the walking simulator</span></a></p>
<p>&nbsp;</p>
<p><a href="https://www.patreon.com/shallweshow"><span style="font-weight: 400;">Support us on Patreon</span></a></p>
<p><a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2"><span style="font-weight: 400;">Review us on iTunes</span></a></p>
<p><a href="http://facebook.com/shallweshow"><span style="font-weight: 400;">Like us on Facebook</span></a></p>
<p><a href="mailto:shallweshow@gmail.com"><span style="font-weight: 400;">Email us at shallweshow at gmail</span></a></p>
<p><a href="http://steamcommunity.com/groups/shallweshow"><span style="font-weight: 400;">Join the “Shall We Play a Game?” Steam community</span></a></p>
<p><a href="http://store.steampowered.com/curator/12047454/"><span style="font-weight: 400;">Follow the “Shall We Play a Game?” Steam Curators page</span></a></p>
<p><a href="https://twitter.com/shallweshow"><span style="font-weight: 400;">Follow us on Twitter</span></a></p>
<p>The post <a rel="nofollow" href="https://shallweshow.com/2017/05/prey-night-in-the-woods-more-edith-finch/">‘Prey,’ ‘Night in the Woods’ &#038; More ‘Edith Finch’</a> appeared first on <a rel="nofollow" href="https://shallweshow.com">Shall We Play a Game?</a>.</p>
]]></content:encoded>
		<enclosure url="http://www.podtrac.com/pts/redirect.mp3/media.blubrry.com/shallweshow/cdn.shallweshow.com/wp-content/uploads/2017/05/00096-prey-demo-night-in-the-woods-more-edith-finch-podcast.mp3" length="22682271" type="audio/mpeg" />
		<itunes:subtitle>Did the hourlong demo for “Prey,” Arkane’s highly referential immersive sim, sell us on playing the whole thing? Can JJ stomach the storyline in “Night in the Woods?” Can Chris get a do-over to explain why he adores “What Remains of Edith Finch”?</itunes:subtitle>
		<itunes:summary><![CDATA[Did the hourlong demo for “Prey,” Arkane’s highly referential immersive sim, sell us on playing the whole thing? Can JJ stomach the storyline in “Night in the Woods?” Can Chris get a do-over to explain why he adores “What Remains of Edith Finch”?<br />
We have a Patreon at <a href="http://www.patreon.com/shallweshow">www.patreon.com/shallweshow</a>! We are eternally grateful to everyone who has made a pledge.<br />
NEXT WEEK, WE HOPE:<br />
“Prey”<br />
SHOW NOTES:<br />
<a href="http://www.pcgamer.com/the-pc-gamer-show-special-an-immersive-sim-design-roundtable/">PC Gamer’s immersive-sim podcast roundtable</a><br />
<a href="https://www.theatlantic.com/technology/archive/2017/04/video-games-stories/524148/">“Video Games Are Better Without Stories” by Ian Bogost in the Atlantic</a><br />
<a href="https://theringer.com/what-remains-of-edith-finch-walking-simulation-video-games-e228fe93e476">Ben Lindbergh in The Ringer on the “deceptive scariness” of the walking simulator</a><br />
&nbsp;<br />
<a href="https://www.patreon.com/shallweshow">Support us on Patreon</a><br />
<a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2">Review us on iTunes</a><br />
<a href="http://facebook.com/shallweshow">Like us on Facebook</a><br />
<a href="mailto:shallweshow@gmail.com">Email us at shallweshow at gmail</a><br />
<a href="http://steamcommunity.com/groups/shallweshow">Join the “Shall We Play a Game?” Steam community</a><br />
<a href="http://store.steampowered.com/curator/12047454/">Follow the “Shall We Play a Game?” Steam Curators page</a><br />
<a href="https://twitter.com/shallweshow">Follow us on Twitter</a><br />]]></itunes:summary>
		<itunes:author>Chris Suellentrop and JJ Sutherland</itunes:author>
		<itunes:duration>47:07</itunes:duration>
		</item>
	<item>
		<title>&#8216;What Remains of Edith Finch&#8217; - Shall We Play a Game?</title>
		<link>https://shallweshow.com/2017/04/what-remains-of-edith-finch/</link>
		<pubDate>Wed, 26 Apr 2017 02:56:08 +0000</pubDate>
		<guid isPermaLink="false">http://shallweshow.com/?p=487</guid>
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		<slash:comments>0</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Annapurna Interactive]]></category>
		<category><![CDATA[Edith Finch]]></category>
		<category><![CDATA[Giant Sparrow]]></category>
		<category><![CDATA[What Remains of Edith Finch?]]></category>
		<description>&lt;p&gt;The second game from Giant Sparrow, and the first from Annapurna Interactive, is a virtuosic take on the walking simulator.&lt;/p&gt;
&lt;p&gt;The post &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com/2017/04/what-remains-of-edith-finch/&quot;&gt;‘What Remains of Edith Finch’&lt;/a&gt; appeared first on &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com&quot;&gt;Shall We Play a Game?&lt;/a&gt;.&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p>The second game from Giant Sparrow, and the first from Annapurna Interactive, is a virtuosic take on the walking simulator.<span id="more-487"></span></p>
<p><span style="font-weight: 400;">We have a Patreon at </span><a href="http://www.patreon.com/shallweshow"><span style="font-weight: 400;">www.patreon.com/shallweshow</span></a><span style="font-weight: 400;">! We are eternally grateful to everyone who has made a pledge.</span></p>
<p>NEXT WEEK, WE HOPE:</p>
<p><span style="font-weight: 400;">“Night in the Woods”</span></p>
<p>SHOW NOTES:</p>
<p><a href="https://www.patreon.com/shallweshow"><span style="font-weight: 400;">Support us on Patreon</span></a></p>
<p><a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2"><span style="font-weight: 400;">Review us on iTunes</span></a></p>
<p><a href="http://facebook.com/shallweshow"><span style="font-weight: 400;">Like us on Facebook</span></a></p>
<p><a href="mailto:shallweshow@gmail.com"><span style="font-weight: 400;">Email us at shallweshow at gmail</span></a></p>
<p><a href="http://steamcommunity.com/groups/shallweshow"><span style="font-weight: 400;">Join the “Shall We Play a Game?” Steam community</span></a></p>
<p><a href="http://store.steampowered.com/curator/12047454/"><span style="font-weight: 400;">Follow the “Shall We Play a Game?” Steam Curators page</span></a></p>
<p><a href="https://twitter.com/shallweshow"><span style="font-weight: 400;">Follow us on Twitter</span></a></p>
<p>The post <a rel="nofollow" href="https://shallweshow.com/2017/04/what-remains-of-edith-finch/">&#8216;What Remains of Edith Finch&#8217;</a> appeared first on <a rel="nofollow" href="https://shallweshow.com">Shall We Play a Game?</a>.</p>
]]></content:encoded>
		<enclosure url="http://www.podtrac.com/pts/redirect.mp3/media.blubrry.com/shallweshow/cdn.shallweshow.com/wp-content/uploads/2017/04/00095-what-remains-of-edith-finch-podcast-review.mp3" length="14514930" type="audio/mpeg" />
		<itunes:subtitle>The second game from Giant Sparrow, and the first from Annapurna Interactive, is a virtuosic take on the walking simulator.</itunes:subtitle>
		<itunes:summary><![CDATA[The second game from Giant Sparrow, and the first from Annapurna Interactive, is a virtuosic take on the walking simulator.<br />
We have a Patreon at <a href="http://www.patreon.com/shallweshow">www.patreon.com/shallweshow</a>! We are eternally grateful to everyone who has made a pledge.<br />
NEXT WEEK, WE HOPE:<br />
“Night in the Woods”<br />
SHOW NOTES:<br />
<a href="https://www.patreon.com/shallweshow">Support us on Patreon</a><br />
<a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2">Review us on iTunes</a><br />
<a href="http://facebook.com/shallweshow">Like us on Facebook</a><br />
<a href="mailto:shallweshow@gmail.com">Email us at shallweshow at gmail</a><br />
<a href="http://steamcommunity.com/groups/shallweshow">Join the “Shall We Play a Game?” Steam community</a><br />
<a href="http://store.steampowered.com/curator/12047454/">Follow the “Shall We Play a Game?” Steam Curators page</a><br />
<a href="https://twitter.com/shallweshow">Follow us on Twitter</a><br />]]></itunes:summary>
		<itunes:author>Chris Suellentrop and JJ Sutherland</itunes:author>
		<itunes:duration>30:06</itunes:duration>
		</item>
	<item>
		<title>What I Play: Sam Biddle - Shall We Play a Game?</title>
		<link>https://shallweshow.com/2017/04/what-i-play-sam-biddle/</link>
		<pubDate>Tue, 18 Apr 2017 14:15:39 +0000</pubDate>
		<guid isPermaLink="false">http://shallweshow.com/?p=483</guid>
		<comments>https://shallweshow.com/2017/04/what-i-play-sam-biddle/#respond</comments>
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		<slash:comments>0</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Interviews]]></category>
		<category><![CDATA[Persona]]></category>
		<category><![CDATA[Persona 5]]></category>
		<category><![CDATA[Sam Biddle]]></category>
		<category><![CDATA[What I Play]]></category>
		<category><![CDATA[What I Play Interviews]]></category>
		<category><![CDATA[Yakuza]]></category>
		<category><![CDATA[Yakuza 0]]></category>
		<description>&lt;p&gt;The Intercept reporter, and former Gawker writer and Valleywag editor, talks about growing up as a Dreamcast kid, playing Yakuza 0 and Persona 5, and what it was like to be in the middle of a Gamergate skirmish.&lt;/p&gt;
&lt;p&gt;The post &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com/2017/04/what-i-play-sam-biddle/&quot;&gt;What I Play: Sam Biddle&lt;/a&gt; appeared first on &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com&quot;&gt;Shall We Play a Game?&lt;/a&gt;.&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p>The <em>Intercept</em> reporter, and former <em>Gawker</em> writer and <em>Valleywag</em> editor, talks about growing up as a Dreamcast kid, playing <em>Yakuza 0</em> and <em>Persona 5</em>, and what it was like to be in the middle of a Gamergate skirmish.<span id="more-483"></span></p>
<p>We have a Patreon at <a href="http://www.patreon.com/shallweshow">www.patreon.com/shallweshow</a>! We are eternally grateful to everyone who has made a pledge.</p>
<p>NEXT WEEK, WE HOPE:<br />
Still more “Persona 5”</p>
<p>The post <a rel="nofollow" href="https://shallweshow.com/2017/04/what-i-play-sam-biddle/">What I Play: Sam Biddle</a> appeared first on <a rel="nofollow" href="https://shallweshow.com">Shall We Play a Game?</a>.</p>
]]></content:encoded>
		<enclosure url="http://www.podtrac.com/pts/redirect.mp3/media.blubrry.com/shallweshow/cdn.shallweshow.com/wp-content/uploads/2017/04/EP-94-FINAL.mp3" length="14623182" type="audio/mpeg" />
		<itunes:subtitle>The Intercept reporter, and former Gawker writer and Valleywag editor, talks about growing up as a Dreamcast kid, playing Yakuza 0 and Persona 5, and what it was like to be in the middle of a Gamergate skirmish.</itunes:subtitle>
		<itunes:summary><![CDATA[The Intercept reporter, and former Gawker writer and Valleywag editor, talks about growing up as a Dreamcast kid, playing Yakuza 0 and Persona 5, and what it was like to be in the middle of a Gamergate skirmish.<br />
We have a Patreon at <a href="http://www.patreon.com/shallweshow">www.patreon.com/shallweshow</a>! We are eternally grateful to everyone who has made a pledge.<br />
NEXT WEEK, WE HOPE:<br /><br />
Still more “Persona 5”<br />]]></itunes:summary>
		<itunes:author>Chris Suellentrop and JJ Sutherland</itunes:author>
		<itunes:duration>30:20</itunes:duration>
		</item>
	<item>
		<title>The Economist’s Ryan Avent &#038; More ‘Persona 5’ - Shall We Play a Game?</title>
		<link>https://shallweshow.com/2017/04/the-economists-ryan-avent-more-persona-5/</link>
		<pubDate>Thu, 13 Apr 2017 17:04:36 +0000</pubDate>
		<guid isPermaLink="false">http://shallweshow.com/?p=480</guid>
		<comments>https://shallweshow.com/2017/04/the-economists-ryan-avent-more-persona-5/#comments</comments>
		<wfw:commentRss>https://shallweshow.com/2017/04/the-economists-ryan-avent-more-persona-5/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[economics]]></category>
		<category><![CDATA[Interviews]]></category>
		<category><![CDATA[Persona]]></category>
		<category><![CDATA[Persona 5]]></category>
		<category><![CDATA[Ryan Avent]]></category>
		<description>&lt;p&gt;Ryan Avent of The Economist talks about research that indicates that some people are dropping out of the workforce to play video games. Plus, JJ and Chris are still playing “Persona 5.”&lt;/p&gt;
&lt;p&gt;The post &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com/2017/04/the-economists-ryan-avent-more-persona-5/&quot;&gt;The Economist’s Ryan Avent &amp; More ‘Persona 5’&lt;/a&gt; appeared first on &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com&quot;&gt;Shall We Play a Game?&lt;/a&gt;.&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p><span style="font-weight: 400;">Ryan Avent of The Economist talks about research showing that some people may be dropping out of the workforce to play video games. Plus, JJ and Chris are still playing “Persona 5.”</span><span id="more-480"></span></p>
<p><span style="font-weight: 400;">We have a Patreon at </span><a href="http://www.patreon.com/shallweshow"><span style="font-weight: 400;">www.patreon.com/shallweshow</span></a><span style="font-weight: 400;">! We are eternally grateful to everyone who has made a pledge.</span></p>
<p>NEXT WEEK, WE HOPE:</p>
<p><span style="font-weight: 400;">Sam Biddle: What I Play</span></p>
<p>SHOW NOTES:</p>
<p><a href="https://www.1843magazine.com/features/escape-to-another-world"><span style="font-weight: 400;">“Escape to Another World,” by Ryan Avent</span></a></p>
<p>&nbsp;</p>
<p><a href="https://www.patreon.com/shallweshow"><span style="font-weight: 400;">Support us on Patreon</span></a></p>
<p><a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2"><span style="font-weight: 400;">Review us on iTunes</span></a></p>
<p><a href="http://facebook.com/shallweshow"><span style="font-weight: 400;">Like us on Facebook</span></a></p>
<p><a href="mailto:shallweshow@gmail.com"><span style="font-weight: 400;">Email us at shallweshow at gmail</span></a></p>
<p><a href="http://steamcommunity.com/groups/shallweshow"><span style="font-weight: 400;">Join the “Shall We Play a Game?” Steam community</span></a></p>
<p><a href="http://store.steampowered.com/curator/12047454/"><span style="font-weight: 400;">Follow the “Shall We Play a Game?” Steam Curators page</span></a></p>
<p><a href="https://twitter.com/shallweshow"><span style="font-weight: 400;">Follow us on Twitter</span></a></p>
<p>The post <a rel="nofollow" href="https://shallweshow.com/2017/04/the-economists-ryan-avent-more-persona-5/">The Economist’s Ryan Avent &#038; More ‘Persona 5’</a> appeared first on <a rel="nofollow" href="https://shallweshow.com">Shall We Play a Game?</a>.</p>
]]></content:encoded>
		<enclosure url="http://www.podtrac.com/pts/redirect.mp3/media.blubrry.com/shallweshow/cdn.shallweshow.com/wp-content/uploads/2017/04/00093-economist-ryan-avent-more-persona-5.mp3" length="18309164" type="audio/mpeg" />
		<itunes:subtitle>Ryan Avent of The Economist talks about research that indicates that some people are dropping out of the workforce to play video games. Plus, JJ and Chris are still playing “Persona 5.”</itunes:subtitle>
		<itunes:summary><![CDATA[Ryan Avent of The Economist talks about research showing that some people may be dropping out of the workforce to play video games. Plus, JJ and Chris are still playing “Persona 5.”<br />
We have a Patreon at <a href="http://www.patreon.com/shallweshow">www.patreon.com/shallweshow</a>! We are eternally grateful to everyone who has made a pledge.<br />
NEXT WEEK, WE HOPE:<br />
Sam Biddle: What I Play<br />
SHOW NOTES:<br />
<a href="https://www.1843magazine.com/features/escape-to-another-world">“Escape to Another World,” by Ryan Avent</a><br />
&nbsp;<br />
<a href="https://www.patreon.com/shallweshow">Support us on Patreon</a><br />
<a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2">Review us on iTunes</a><br />
<a href="http://facebook.com/shallweshow">Like us on Facebook</a><br />
<a href="mailto:shallweshow@gmail.com">Email us at shallweshow at gmail</a><br />
<a href="http://steamcommunity.com/groups/shallweshow">Join the “Shall We Play a Game?” Steam community</a><br />
<a href="http://store.steampowered.com/curator/12047454/">Follow the “Shall We Play a Game?” Steam Curators page</a><br />
<a href="https://twitter.com/shallweshow">Follow us on Twitter</a><br />]]></itunes:summary>
		<itunes:author>Chris Suellentrop and JJ Sutherland</itunes:author>
		<itunes:duration>38:00</itunes:duration>
		</item>
	<item>
		<title>‘Persona 5’ &#038; ‘Psychonauts’ - Shall We Play a Game?</title>
		<link>https://shallweshow.com/2017/04/persona-5-psychonauts/</link>
		<pubDate>Thu, 06 Apr 2017 22:49:19 +0000</pubDate>
		<guid isPermaLink="false">http://shallweshow.com/?p=478</guid>
		<comments>https://shallweshow.com/2017/04/persona-5-psychonauts/#comments</comments>
		<wfw:commentRss>https://shallweshow.com/2017/04/persona-5-psychonauts/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Persona]]></category>
		<category><![CDATA[Persona 5]]></category>
		<category><![CDATA[Psychonauts]]></category>
		<description>&lt;p&gt;Two video games, one old and one new, about children who navigate fantastical mental landscapes. Not to mention literal subway systems. Plus, the shortest “What I Play” in history.&lt;/p&gt;
&lt;p&gt;The post &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com/2017/04/persona-5-psychonauts/&quot;&gt;‘Persona 5’ &amp; ‘Psychonauts’&lt;/a&gt; appeared first on &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com&quot;&gt;Shall We Play a Game?&lt;/a&gt;.&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p><span style="font-weight: 400;">Two video games, one old and one new, about children who navigate fantastical mental landscapes. Not to mention literal subway systems. Plus, the shortest “What I Play” in history.</span><span id="more-478"></span></p>
<p><span style="font-weight: 400;">We have a Patreon at </span><a href="http://www.patreon.com/shallweshow"><span style="font-weight: 400;">www.patreon.com/shallweshow</span></a><span style="font-weight: 400;">! We are eternally grateful to everyone who has made a pledge.</span></p>
<p>&nbsp;</p>
<p>NEXT WEEK, WE HOPE:</p>
<p><span style="font-weight: 400;">More “Persona 5”</span></p>
<p>&nbsp;</p>
<p><span style="font-weight: 400;">SHOW NOTES:</span></p>
<p><a href="https://www.patreon.com/shallweshow"><span style="font-weight: 400;">Support us on Patreon</span></a></p>
<p><a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2"><span style="font-weight: 400;">Review us on iTunes</span></a></p>
<p><a href="http://facebook.com/shallweshow"><span style="font-weight: 400;">Like us on Facebook</span></a></p>
<p><a href="mailto:shallweshow@gmail.com"><span style="font-weight: 400;">Email us at shallweshow at gmail</span></a></p>
<p><a href="http://steamcommunity.com/groups/shallweshow"><span style="font-weight: 400;">Join the “Shall We Play a Game?” Steam community</span></a></p>
<p><a href="http://store.steampowered.com/curator/12047454/"><span style="font-weight: 400;">Follow the “Shall We Play a Game?” Steam Curators page</span></a></p>
<p><a href="https://twitter.com/shallweshow"><span style="font-weight: 400;">Follow us on Twitter</span></a></p>
<p>The post <a rel="nofollow" href="https://shallweshow.com/2017/04/persona-5-psychonauts/">‘Persona 5’ &#038; ‘Psychonauts’</a> appeared first on <a rel="nofollow" href="https://shallweshow.com">Shall We Play a Game?</a>.</p>
]]></content:encoded>
		<enclosure url="http://www.podtrac.com/pts/redirect.mp3/media.blubrry.com/shallweshow/cdn.shallweshow.com/wp-content/uploads/2017/04/00092-persona-5-psychonauts-podcast-review.mp3" length="19117288" type="audio/mpeg" />
		<itunes:subtitle>Two video games, one old and one new, about children who navigate fantastical mental landscapes. Not to mention literal subway systems. Plus, the shortest “What I Play” in history.</itunes:subtitle>
		<itunes:summary><![CDATA[Two video games, one old and one new, about children who navigate fantastical mental landscapes. Not to mention literal subway systems. Plus, the shortest “What I Play” in history.<br />
We have a Patreon at <a href="http://www.patreon.com/shallweshow">www.patreon.com/shallweshow</a>! We are eternally grateful to everyone who has made a pledge.<br />
&nbsp;<br />
NEXT WEEK, WE HOPE:<br />
More “Persona 5”<br />
&nbsp;<br />
SHOW NOTES:<br />
<a href="https://www.patreon.com/shallweshow">Support us on Patreon</a><br />
<a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2">Review us on iTunes</a><br />
<a href="http://facebook.com/shallweshow">Like us on Facebook</a><br />
<a href="mailto:shallweshow@gmail.com">Email us at shallweshow at gmail</a><br />
<a href="http://steamcommunity.com/groups/shallweshow">Join the “Shall We Play a Game?” Steam community</a><br />
<a href="http://store.steampowered.com/curator/12047454/">Follow the “Shall We Play a Game?” Steam Curators page</a><br />
<a href="https://twitter.com/shallweshow">Follow us on Twitter</a><br />]]></itunes:summary>
		<itunes:author>Chris Suellentrop and JJ Sutherland</itunes:author>
		<itunes:duration>39:41</itunes:duration>
		</item>
	<item>
		<title>‘Everything’ &#038; More ‘Mass Effect: Andromeda’ - Shall We Play a Game?</title>
		<link>https://shallweshow.com/2017/03/everything-more-mass-effect-andromeda/</link>
		<pubDate>Thu, 30 Mar 2017 17:57:20 +0000</pubDate>
		<guid isPermaLink="false">http://shallweshow.com/?p=475</guid>
		<comments>https://shallweshow.com/2017/03/everything-more-mass-effect-andromeda/#comments</comments>
		<wfw:commentRss>https://shallweshow.com/2017/03/everything-more-mass-effect-andromeda/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Everything]]></category>
		<category><![CDATA[Mass Effect]]></category>
		<category><![CDATA[Mass Effect: Andromeda]]></category>
		<category><![CDATA[Patreon]]></category>
		<description>&lt;p&gt;Everything in David OReilly’s “Everything” is playable, to try to convey the perspective of, well, everything. Our review. We have a Patreon at www.patreon.com/shallweshow! We are eternally grateful to everyone who has made a pledge.&lt;/p&gt;
&lt;p&gt;The post &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com/2017/03/everything-more-mass-effect-andromeda/&quot;&gt;‘Everything’ &amp; More ‘Mass Effect: Andromeda’&lt;/a&gt; appeared first on &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com&quot;&gt;Shall We Play a Game?&lt;/a&gt;.&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p><span style="font-weight: 400;">Can a video game do philosophy? Everything in David OReilly’s “Everything” is playable, to try to convey the perspective of, well, everything. Our review.</span><span id="more-475"></span></p>
<p><span style="font-weight: 400;">We have a Patreon now at </span><a href="http://www.patreon.com/shallweshow"><span style="font-weight: 400;">www.patreon.com/shallweshow</span></a><span style="font-weight: 400;">! We are eternally grateful to everyone who has made a pledge.</span></p>
<p>NEXT WEEK, WE HOPE:</p>
<p><span style="font-weight: 400;">“Psychonauts,” just ’cause</span></p>
<p>SHOW NOTES:</p>
<p><a href="https://www.theatlantic.com/technology/archive/2017/03/a-video-game-about-everything/520518/"><span style="font-weight: 400;">Ian Bogost’s review of “Everything” in the </span><i><span style="font-weight: 400;">Atlantic</span></i></a></p>
<p><a href="https://apps.quanticfoundry.com/lab/gamerprofile/"><span style="font-weight: 400;">Quantic Foundry’s gamer motivation profile</span></a></p>
<p>&nbsp;</p>
<p><a href="https://www.patreon.com/shallweshow"><span style="font-weight: 400;">Support us on Patreon</span></a></p>
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<p>The post <a rel="nofollow" href="https://shallweshow.com/2017/03/everything-more-mass-effect-andromeda/">‘Everything’ &#038; More ‘Mass Effect: Andromeda’</a> appeared first on <a rel="nofollow" href="https://shallweshow.com">Shall We Play a Game?</a>.</p>
]]></content:encoded>
		<enclosure url="http://www.podtrac.com/pts/redirect.mp3/media.blubrry.com/shallweshow/cdn.shallweshow.com/wp-content/uploads/2017/03/00091-shallweshow-everything-more-mass-effect-podcast.mp3" length="20665618" type="audio/mpeg" />
		<itunes:subtitle>Everything in David OReilly’s “Everything” is playable, to try to convey the perspective of, well, everything. Our review. We have a Patreon at www.patreon.com/shallweshow! We are eternally grateful to everyone who has made a pledge.</itunes:subtitle>
		<itunes:summary><![CDATA[Can a video game do philosophy? Everything in David OReilly’s “Everything” is playable, to try to convey the perspective of, well, everything. Our review.<br />
We have a Patreon now at <a href="http://www.patreon.com/shallweshow">www.patreon.com/shallweshow</a>! We are eternally grateful to everyone who has made a pledge.<br />
NEXT WEEK, WE HOPE:<br />
“Psychonauts,” just ’cause<br />
SHOW NOTES:<br />
<a href="https://www.theatlantic.com/technology/archive/2017/03/a-video-game-about-everything/520518/">Ian Bogost’s review of “Everything” in the Atlantic</a><br />
<a href="https://apps.quanticfoundry.com/lab/gamerprofile/">Quantic Foundry’s gamer motivation profile</a><br />
&nbsp;<br />
<a href="https://www.patreon.com/shallweshow">Support us on Patreon</a><br />
<a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2">Review us on iTunes</a><br />
<a href="http://facebook.com/shallweshow">Like us on Facebook</a><br />
<a href="mailto:shallweshow@gmail.com">Email us at shallweshow at gmail</a><br />
<a href="http://steamcommunity.com/groups/shallweshow">Join the “Shall We Play a Game?” Steam community</a><br />
<a href="http://store.steampowered.com/curator/12047454/">Follow the “Shall We Play a Game?” Steam Curators page</a><br />
<a href="https://twitter.com/shallweshow">Follow us on Twitter</a><br />]]></itunes:summary>
		<itunes:author>Chris Suellentrop and JJ Sutherland</itunes:author>
		<itunes:duration>42:55</itunes:duration>
		</item>
	<item>
		<title>&#8216;Mass Effect: Andromeda&#8217; - Shall We Play a Game?</title>
		<link>https://shallweshow.com/2017/03/mass-effect-andromeda/</link>
		<pubDate>Mon, 20 Mar 2017 07:01:21 +0000</pubDate>
		<guid isPermaLink="false">http://shallweshow.com/?p=471</guid>
		<comments>https://shallweshow.com/2017/03/mass-effect-andromeda/#respond</comments>
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		<slash:comments>0</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[BioWare]]></category>
		<category><![CDATA[Mass Effect]]></category>
		<category><![CDATA[Mass Effect: Andromeda]]></category>
		<description>&lt;p&gt;The truth is…you&#039;re the weak, and I am the tyranny of evil men. But I&#039;m trying, Ringo. I&#039;m trying real hard to be Commander Shepard.&lt;/p&gt;
&lt;p&gt;The post &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com/2017/03/mass-effect-andromeda/&quot;&gt;‘Mass Effect: Andromeda’&lt;/a&gt; appeared first on &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com&quot;&gt;Shall We Play a Game?&lt;/a&gt;.&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p>The truth is…you&#8217;re the weak, and I am the tyranny of evil men. But I&#8217;m trying, Ringo. I&#8217;m trying real hard to be Commander Shepard.<span id="more-471"></span></p>
<p>NEXT WEEK, WE HOPE:<br />
“Everything” and more “Mass Effect: Andromeda”</p>
<p>SHOW NOTES:<br />
<a href="http://www.glixel.com/interviews/witcher-studio-boss-we-had-no-clue-how-to-make-games-w472316">Chris’s interview with CD Projekt Red founder Marcin Iwiński, in Glixel</a></p>
<p>The post <a rel="nofollow" href="https://shallweshow.com/2017/03/mass-effect-andromeda/">&#8216;Mass Effect: Andromeda&#8217;</a> appeared first on <a rel="nofollow" href="https://shallweshow.com">Shall We Play a Game?</a>.</p>
]]></content:encoded>
		<enclosure url="http://www.podtrac.com/pts/redirect.mp3/media.blubrry.com/shallweshow/cdn.shallweshow.com/wp-content/uploads/2017/03/00090-mass-effect-armageddon-podcast.mp3" length="12018042" type="audio/mpeg" />
		<itunes:subtitle>The truth is…you&#039;re the weak, and I am the tyranny of evil men. But I&#039;m trying, Ringo. I&#039;m trying real hard to be Commander Shepard.</itunes:subtitle>
		<itunes:summary><![CDATA[The truth is…you&#8217;re the weak, and I am the tyranny of evil men. But I&#8217;m trying, Ringo. I&#8217;m trying real hard to be Commander Shepard.<br />
NEXT WEEK, WE HOPE:<br /><br />
“Everything” and more “Mass Effect: Andromeda”<br />
SHOW NOTES:<br /><br />
<a href="http://www.glixel.com/interviews/witcher-studio-boss-we-had-no-clue-how-to-make-games-w472316">Chris’s interview with CD Projekt Red founder Marcin Iwiński, in Glixel</a><br />]]></itunes:summary>
		<itunes:author>Chris Suellentrop and JJ Sutherland</itunes:author>
		<itunes:duration>24:54</itunes:duration>
		</item>
	<item>
		<title>‘The Legend of Zelda: Breath of the Wild’ &#038; ‘Robo Recall’ - Shall We Play a Game?</title>
		<link>https://shallweshow.com/2017/03/the-legend-of-zelda-breath-of-the-wild-robo-recall/</link>
		<pubDate>Tue, 14 Mar 2017 22:35:09 +0000</pubDate>
		<guid isPermaLink="false">http://shallweshow.com/?p=468</guid>
		<comments>https://shallweshow.com/2017/03/the-legend-of-zelda-breath-of-the-wild-robo-recall/#respond</comments>
		<wfw:commentRss>https://shallweshow.com/2017/03/the-legend-of-zelda-breath-of-the-wild-robo-recall/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Nintendo Switch]]></category>
		<category><![CDATA[Oculus]]></category>
		<category><![CDATA[Oculus Rift]]></category>
		<category><![CDATA[Oculus Touch]]></category>
		<category><![CDATA[Robo Recall]]></category>
		<category><![CDATA[The Legend of Zelda]]></category>
		<category><![CDATA[The Legend of Zelda: Breath of the Wild]]></category>
		<category><![CDATA[virtual reality]]></category>
		<category><![CDATA[VR]]></category>
		<description>&lt;p&gt;We started Nintendo’s latest masterpiece on the Wii U instead of the Switch, and then rebuilt our finicky VR setups for Epic’s free Oculus Touch shooter. Plus, what game did Chris give up for Lent?&lt;/p&gt;
&lt;p&gt;The post &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com/2017/03/the-legend-of-zelda-breath-of-the-wild-robo-recall/&quot;&gt;‘The Legend of Zelda: Breath of the Wild’ &amp; ‘Robo Recall’&lt;/a&gt; appeared first on &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com&quot;&gt;Shall We Play a Game?&lt;/a&gt;.&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p>We started Nintendo’s latest masterpiece on the Wii U instead of the Switch, and then rebuilt our finicky VR setups for Epic’s free Oculus Touch shooter. Plus, what game did Chris give up for Lent?<span id="more-468"></span></p>
<p><span style="font-weight: 400;">NEXT WEEK, WE HOPE:</span></p>
<p><span style="font-weight: 400;">“Mass Effect: Andromeda”</span></p>
<p><span style="font-weight: 400;">SHOW NOTES:</span></p>
<p><a href="http://press.princeton.edu/titles/9156.html"><span style="font-weight: 400;">Natasha Dow Schüll’s “Addiction by Design: Machine Gambling in Las Vegas,” recommended by Janet Murray</span></a></p>
<p><a href="http://www.pcgamer.com/how-one-man-lost-over-50-pounds-playing-a-vr-game/"><span style="font-weight: 400;">“How one man lost over 50 pounds playing a VR game,” PC Gamer’s article about Telltale’s Job Stauffer</span></a></p>
<p>&nbsp;</p>
<p><a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2"><span style="font-weight: 400;">Review us on iTunes</span></a></p>
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<p><a href="http://steamcommunity.com/groups/shallweshow"><span style="font-weight: 400;">Join the “Shall We Play a Game?” Steam community</span></a></p>
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<p>The post <a rel="nofollow" href="https://shallweshow.com/2017/03/the-legend-of-zelda-breath-of-the-wild-robo-recall/">‘The Legend of Zelda: Breath of the Wild’ &#038; ‘Robo Recall’</a> appeared first on <a rel="nofollow" href="https://shallweshow.com">Shall We Play a Game?</a>.</p>
]]></content:encoded>
		<enclosure url="http://www.podtrac.com/pts/redirect.mp3/media.blubrry.com/shallweshow/shallweshow.com/wp-content/uploads/2017/03/00089-zelda-breath-of-the-wild-robo-recall-podcast.mp3" length="19789157" type="audio/mpeg" />
		<itunes:subtitle>We started Nintendo’s latest masterpiece on the Wii U instead of the Switch, and then rebuilt our finicky VR setups for Epic’s free Oculus Touch shooter. Plus, what game did Chris give up for Lent?</itunes:subtitle>
		<itunes:summary><![CDATA[We started Nintendo’s latest masterpiece on the Wii U instead of the Switch, and then rebuilt our finicky VR setups for Epic’s free Oculus Touch shooter. Plus, what game did Chris give up for Lent?<br />
NEXT WEEK, WE HOPE:<br />
“Mass Effect: Andromeda”<br />
SHOW NOTES:<br />
<a href="http://press.princeton.edu/titles/9156.html">Natasha Dow Schüll’s “Addiction by Design: Machine Gambling in Las Vegas,” recommended by Janet Murray</a><br />
<a href="http://www.pcgamer.com/how-one-man-lost-over-50-pounds-playing-a-vr-game/">“How one man lost over 50 pounds playing a VR game,” PC Gamer’s article about Telltale’s Job Stauffer</a><br />
&nbsp;<br />
<a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2">Review us on iTunes</a><br />
<a href="http://facebook.com/shallweshow">Like us on Facebook</a><br />
<a href="mailto:shallweshow@gmail.com">Email us at shallweshow at gmail</a><br />
<a href="http://steamcommunity.com/groups/shallweshow">Join the “Shall We Play a Game?” Steam community</a><br />
<a href="http://store.steampowered.com/curator/12047454/">Follow the “Shall We Play a Game?” Steam Curators page</a><br />
<a href="https://twitter.com/shallweshow">Follow us on Twitter</a><br />]]></itunes:summary>
		<itunes:author>Chris Suellentrop and JJ Sutherland</itunes:author>
		<itunes:duration>41:05</itunes:duration>
		</item>
	<item>
		<title>The End of ‘The Witcher 3’ - Shall We Play a Game?</title>
		<link>https://shallweshow.com/2017/03/the-end-of-the-witcher-3/</link>
		<pubDate>Tue, 07 Mar 2017 13:57:15 +0000</pubDate>
		<guid isPermaLink="false">http://shallweshow.com/?p=463</guid>
		<comments>https://shallweshow.com/2017/03/the-end-of-the-witcher-3/#respond</comments>
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		<slash:comments>0</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[The Witcher]]></category>
		<category><![CDATA[The Witcher 3: Wild Hunt]]></category>
		<description>&lt;p&gt;As always, we bring our listeners the hottest takes on the newest, freshest video games, which is why we just finished “The Witcher 3.”&lt;/p&gt;
&lt;p&gt;The post &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com/2017/03/the-end-of-the-witcher-3/&quot;&gt;The End of ‘The Witcher 3’&lt;/a&gt; appeared first on &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com&quot;&gt;Shall We Play a Game?&lt;/a&gt;.&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p>As always, we bring our listeners the hottest takes on the newest, freshest video games, which is why we just finished “The Witcher 3.”<span id="more-463"></span></p>
<p>NEXT WEEK, WE HOPE:</p>
<p>“Robo Recall”</p>
<p>SHOW NOTES:</p>
<p><a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2">Review us on iTunes</a></p>
<p><a href="http://facebook.com/shallweshow">Like us on Facebook</a></p>
<p><a href="mailto:shallweshow@gmail.com">Email us at shallweshow at gmail</a></p>
<p><a href="http://steamcommunity.com/groups/shallweshow">Join the “Shall We Play a Game?” Steam community</a></p>
<p><a href="http://store.steampowered.com/curator/12047454/">Follow the “Shall We Play a Game?” Steam Curators page</a></p>
<p><a href="https://twitter.com/shallweshow">Follow us on Twitter</a></p>
<p>The post <a rel="nofollow" href="https://shallweshow.com/2017/03/the-end-of-the-witcher-3/">The End of ‘The Witcher 3’</a> appeared first on <a rel="nofollow" href="https://shallweshow.com">Shall We Play a Game?</a>.</p>
]]></content:encoded>
		<enclosure url="http://www.podtrac.com/pts/redirect.mp3/media.blubrry.com/shallweshow/cdn.shallweshow.com/wp-content/uploads/2017/03/00088-end-of-witcher-3-podcast.mp3" length="16360220" type="audio/mpeg" />
		<itunes:subtitle>As always, we bring our listeners the hottest takes on the newest, freshest video games, which is why we just finished “The Witcher 3.”</itunes:subtitle>
		<itunes:summary><![CDATA[As always, we bring our listeners the hottest takes on the newest, freshest video games, which is why we just finished “The Witcher 3.”<br />
NEXT WEEK, WE HOPE:<br />
“Robo Recall”<br />
SHOW NOTES:<br />
<a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2">Review us on iTunes</a><br />
<a href="http://facebook.com/shallweshow">Like us on Facebook</a><br />
<a href="mailto:shallweshow@gmail.com">Email us at shallweshow at gmail</a><br />
<a href="http://steamcommunity.com/groups/shallweshow">Join the “Shall We Play a Game?” Steam community</a><br />
<a href="http://store.steampowered.com/curator/12047454/">Follow the “Shall We Play a Game?” Steam Curators page</a><br />
<a href="https://twitter.com/shallweshow">Follow us on Twitter</a><br />]]></itunes:summary>
		<itunes:author>Chris Suellentrop and JJ Sutherland</itunes:author>
		<itunes:duration>33:57</itunes:duration>
		</item>
	<item>
		<title>&#8216;Torment: Tides of Numenera&#8217; &#038; the GDC awards - Shall We Play a Game?</title>
		<link>https://shallweshow.com/2017/03/torment-tides-of-numenera-the-gdc-awards/</link>
		<pubDate>Fri, 03 Mar 2017 20:13:10 +0000</pubDate>
		<guid isPermaLink="false">http://shallweshow.com/?p=460</guid>
		<comments>https://shallweshow.com/2017/03/torment-tides-of-numenera-the-gdc-awards/#respond</comments>
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		<slash:comments>0</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Torment: Tides of Numenera]]></category>
		<description>&lt;p&gt;A smidgen of “Torment: Tides of Numenera,” a smattering of the Independent Games Festival and Game Developers Choice Awards, a smorgasbord of plans to start a membership drive.&lt;/p&gt;
&lt;p&gt;The post &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com/2017/03/torment-tides-of-numenera-the-gdc-awards/&quot;&gt;‘Torment: Tides of Numenera’ &amp; the GDC awards&lt;/a&gt; appeared first on &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com&quot;&gt;Shall We Play a Game?&lt;/a&gt;.&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p>It&#8217;s Nintendo Switch release day! So of course we give you a smidgen of “Torment: Tides of Numenera,” a smattering of the Independent Games Festival and Game Developers Choice Awards, and a smorgasbord of plans to start a membership drive.<span id="more-460"></span></p>
<p>NEXT WEEK, WE HOPE:</p>
<p><span style="font-weight: 400;">“Robo Recall,” and/or The End of “The Witcher 3”</span></p>
<p>SHOW NOTES:</p>
<p><a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2"><span style="font-weight: 400;">Review us on iTunes</span></a></p>
<p><a href="http://facebook.com/shallweshow"><span style="font-weight: 400;">Like us on Facebook</span></a></p>
<p><a href="mailto:shallweshow@gmail.com"><span style="font-weight: 400;">Email us at shallweshow at gmail</span></a></p>
<p><a href="http://steamcommunity.com/groups/shallweshow"><span style="font-weight: 400;">Join the “Shall We Play a Game?” Steam community</span></a></p>
<p><a href="http://store.steampowered.com/curator/12047454/"><span style="font-weight: 400;">Follow the “Shall We Play a Game?” Steam Curators page</span></a></p>
<p><a href="https://twitter.com/shallweshow"><span style="font-weight: 400;">Follow us on Twitter</span></a></p>
<p>The post <a rel="nofollow" href="https://shallweshow.com/2017/03/torment-tides-of-numenera-the-gdc-awards/">&#8216;Torment: Tides of Numenera&#8217; &#038; the GDC awards</a> appeared first on <a rel="nofollow" href="https://shallweshow.com">Shall We Play a Game?</a>.</p>
]]></content:encoded>
		<enclosure url="http://www.podtrac.com/pts/redirect.mp3/media.blubrry.com/shallweshow/cdn.shallweshow.com/wp-content/uploads/2017/03/00087-torment-tides-of-numenera-igf-gdc-awards-podcast-shallweshow.mp3" length="8523068" type="audio/mpeg" />
		<itunes:subtitle>A smidgen of “Torment: Tides of Numenera,” a smattering of the Independent Games Festival and Game Developers Choice Awards, a smorgasbord of plans to start a membership drive.</itunes:subtitle>
		<itunes:summary><![CDATA[It&#8217;s Nintendo Switch release day! So of course we give you a smidgen of “Torment: Tides of Numenera,” a smattering of the Independent Games Festival and Game Developers Choice Awards, and a smorgasbord of plans to start a membership drive.<br />
NEXT WEEK, WE HOPE:<br />
“Robo Recall,” and/or The End of “The Witcher 3”<br />
SHOW NOTES:<br />
<a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2">Review us on iTunes</a><br />
<a href="http://facebook.com/shallweshow">Like us on Facebook</a><br />
<a href="mailto:shallweshow@gmail.com">Email us at shallweshow at gmail</a><br />
<a href="http://steamcommunity.com/groups/shallweshow">Join the “Shall We Play a Game?” Steam community</a><br />
<a href="http://store.steampowered.com/curator/12047454/">Follow the “Shall We Play a Game?” Steam Curators page</a><br />
<a href="https://twitter.com/shallweshow">Follow us on Twitter</a><br />]]></itunes:summary>
		<itunes:author>Chris Suellentrop &amp; JJ Sutherland</itunes:author>
		<itunes:duration>17:37</itunes:duration>
		</item>
	<item>
		<title>More &#8216;Horizon Zero Dawn&#8217; - Shall We Play a Game?</title>
		<link>https://shallweshow.com/2017/02/horizon-zero-dawn/</link>
		<pubDate>Mon, 20 Feb 2017 12:48:22 +0000</pubDate>
		<guid isPermaLink="false">http://shallweshow.com/?p=457</guid>
		<comments>https://shallweshow.com/2017/02/horizon-zero-dawn/#comments</comments>
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		<slash:comments>1</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Horizon Zero Dawn]]></category>
		<category><![CDATA[The Witcher 3: Wild Hunt]]></category>
		<category><![CDATA[Yakuza 0]]></category>
		<description>&lt;p&gt;Chris Plante, the culture editor of The Verge and a founder of Polygon, tells us why he liked &quot;Horizon Zero Dawn.&quot; &lt;/p&gt;
&lt;p&gt;The post &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com/2017/02/horizon-zero-dawn/&quot;&gt;More ‘Horizon Zero Dawn’&lt;/a&gt; appeared first on &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com&quot;&gt;Shall We Play a Game?&lt;/a&gt;.&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p>Chris Plante, the culture editor of The Verge and a founder of Polygon, tells us why he liked &#8220;Horizon Zero Dawn.&#8221; Like Michael Jordan with the flu, JJ shows up despite his pneumonia.</p>
<p>The post <a rel="nofollow" href="https://shallweshow.com/2017/02/horizon-zero-dawn/">More &#8216;Horizon Zero Dawn&#8217;</a> appeared first on <a rel="nofollow" href="https://shallweshow.com">Shall We Play a Game?</a>.</p>
]]></content:encoded>
		<enclosure url="http://www.podtrac.com/pts/redirect.mp3/media.blubrry.com/shallweshow/cdn.shallweshow.com/wp-content/uploads/2017/02/00086-horizon-zero-dawn-defended-podcast.mp3" length="23515055" type="audio/mpeg" />
		<itunes:subtitle>Chris Plante, the culture editor of The Verge and a founder of Polygon, tells us why he liked &quot;Horizon Zero Dawn.&quot;</itunes:subtitle>
		<itunes:summary><![CDATA[Chris Plante, the culture editor of The Verge and a founder of Polygon, tells us why he liked &#8220;Horizon Zero Dawn.&#8221; Like Michael Jordan with the flu, JJ shows up despite his pneumonia.<br />]]></itunes:summary>
		<itunes:author>Chris Suellentrop and JJ Sutherland</itunes:author>
		<itunes:duration>48:51</itunes:duration>
		</item>
	<item>
		<title>‘Horizon Zero Dawn’ &#038; More ‘Yakuza 0’ - Shall We Play a Game?</title>
		<link>https://shallweshow.com/2017/02/horizon-zero-dawn-more-yakuza-0/</link>
		<pubDate>Fri, 03 Feb 2017 15:07:51 +0000</pubDate>
		<guid isPermaLink="false">http://shallweshow.com/?p=451</guid>
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		<slash:comments>2</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Horizon Zero Dawn]]></category>
		<category><![CDATA[Yakuza]]></category>
		<category><![CDATA[Yakuza 0]]></category>
		<description>&lt;p&gt;Our first-ever preview: Chris played four hours of “Horizon Zero Dawn.” Then, “Yakuza 0” and the disappearance of the medium-budget video game.&lt;/p&gt;
&lt;p&gt;The post &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com/2017/02/horizon-zero-dawn-more-yakuza-0/&quot;&gt;‘Horizon Zero Dawn’ &amp; More ‘Yakuza 0’&lt;/a&gt; appeared first on &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com&quot;&gt;Shall We Play a Game?&lt;/a&gt;.&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p><span style="font-weight: 400;">Our first-ever preview: Chris played four hours of “Horizon Zero Dawn.” Then, “Yakuza 0” and the disappearance of the medium-budget video game.</span><span id="more-451"></span></p>
<p>NEXT WEEK, WE HOPE:</p>
<p><span style="font-weight: 400;">“Resident Evil 7” in VR, if Chris can stop playing “Yakuza 0”</span></p>
<p>SHOW NOTES:</p>
<p><a href="https://twitter.com/winnersusedrugs/status/821758731373248512"><span style="font-weight: 400;">Holly Green’s tweets about crafting</span></a></p>
<p><a href="http://keithburgun.net/cgd-podcast-episode-34-videogames-and-game-culture-with-tevis-thompson/"><span style="font-weight: 400;">Tevis Thompson on the </span><i><span style="font-weight: 400;">Clockwork Game Design</span></i><span style="font-weight: 400;"> podcast</span></a></p>
<p><a href="https://soundcloud.com/the-bill-simmons-podcast/ep-166-cousin-sal-and-wesley-morris-1"><span style="font-weight: 400;">Wesley Morris on the </span><i><span style="font-weight: 400;">Bill Simmons Podcast</span></i></a></p>
<p>&nbsp;</p>
<p><a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2"><span style="font-weight: 400;">Review us on iTunes</span></a></p>
<p><a href="http://facebook.com/shallweshow"><span style="font-weight: 400;">Like us on Facebook</span></a></p>
<p><a href="mailto:shallweshow@gmail.com"><span style="font-weight: 400;">Email us at shallweshow at gmail</span></a></p>
<p><a href="http://steamcommunity.com/groups/shallweshow"><span style="font-weight: 400;">Join the “Shall We Play a Game?” Steam community</span></a></p>
<p><a href="http://store.steampowered.com/curator/12047454/"><span style="font-weight: 400;">Follow the “Shall We Play a Game?” Steam Curators page</span></a></p>
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<p>The post <a rel="nofollow" href="https://shallweshow.com/2017/02/horizon-zero-dawn-more-yakuza-0/">‘Horizon Zero Dawn’ &#038; More ‘Yakuza 0’</a> appeared first on <a rel="nofollow" href="https://shallweshow.com">Shall We Play a Game?</a>.</p>
]]></content:encoded>
		<enclosure url="http://www.podtrac.com/pts/redirect.mp3/media.blubrry.com/shallweshow/cdn.shallweshow.com/wp-content/uploads/2017/02/00085-horizon-zero-dawn-yakuza-0-podcast.mp3" length="19102450" type="audio/mpeg" />
		<itunes:subtitle>Our first-ever preview: Chris played four hours of “Horizon Zero Dawn.” Then, “Yakuza 0” and the disappearance of the medium-budget video game.</itunes:subtitle>
		<itunes:summary><![CDATA[Our first-ever preview: Chris played four hours of “Horizon Zero Dawn.” Then, “Yakuza 0” and the disappearance of the medium-budget video game.<br />
NEXT WEEK, WE HOPE:<br />
“Resident Evil 7” in VR, if Chris can stop playing “Yakuza 0”<br />
SHOW NOTES:<br />
<a href="https://twitter.com/winnersusedrugs/status/821758731373248512">Holly Green’s tweets about crafting</a><br />
<a href="http://keithburgun.net/cgd-podcast-episode-34-videogames-and-game-culture-with-tevis-thompson/">Tevis Thompson on the Clockwork Game Design podcast</a><br />
<a href="https://soundcloud.com/the-bill-simmons-podcast/ep-166-cousin-sal-and-wesley-morris-1">Wesley Morris on the Bill Simmons Podcast</a><br />
&nbsp;<br />
<a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2">Review us on iTunes</a><br />
<a href="http://facebook.com/shallweshow">Like us on Facebook</a><br />
<a href="mailto:shallweshow@gmail.com">Email us at shallweshow at gmail</a><br />
<a href="http://steamcommunity.com/groups/shallweshow">Join the “Shall We Play a Game?” Steam community</a><br />
<a href="http://store.steampowered.com/curator/12047454/">Follow the “Shall We Play a Game?” Steam Curators page</a><br />
<a href="https://twitter.com/shallweshow">Follow us on Twitter</a><br />]]></itunes:summary>
		<itunes:author>Chris Suellentrop and JJ Sutherland</itunes:author>
		<itunes:duration>39:40</itunes:duration>
		</item>
	<item>
		<title>‘Planescape: Torment’ &#038; ‘Yakuza 0’ - Shall We Play a Game?</title>
		<link>https://shallweshow.com/2017/01/planescape-torment-yakuza-0/</link>
		<pubDate>Mon, 30 Jan 2017 01:54:12 +0000</pubDate>
		<guid isPermaLink="false">http://shallweshow.com/?p=449</guid>
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		<slash:comments>0</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Planescape: Torment]]></category>
		<category><![CDATA[Yakuza]]></category>
		<category><![CDATA[Yakuza 0]]></category>
		<description>&lt;p&gt;To prepare for the February release of “Torment: Tides of Numenera,” we’re playing “Planescape: Torment.” When we’re not playing “Yakuza 0,” that is.&lt;/p&gt;
&lt;p&gt;The post &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com/2017/01/planescape-torment-yakuza-0/&quot;&gt;‘Planescape: Torment’ &amp; ‘Yakuza 0’&lt;/a&gt; appeared first on &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com&quot;&gt;Shall We Play a Game?&lt;/a&gt;.&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p><span style="font-weight: 400;">To prepare for the February release of “Torment: Tides of Numenera,” we’re playing “Planescape: Torment.” When we’re not playing “Yakuza 0,” that is.</span><span id="more-449"></span></p>
<p>NEXT WEEK, WE HOPE:</p>
<p><span style="font-weight: 400;">A preview of “Horizon Zero Dawn”</span></p>
<p>SHOW NOTES:</p>
<p><a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2"><span style="font-weight: 400;">Review us on iTunes</span></a></p>
<p><a href="http://facebook.com/shallweshow"><span style="font-weight: 400;">Like us on Facebook</span></a></p>
<p><a href="mailto:shallweshow@gmail.com"><span style="font-weight: 400;">Email us at shallweshow at gmail</span></a></p>
<p><a href="http://steamcommunity.com/groups/shallweshow"><span style="font-weight: 400;">Join the “Shall We Play a Game?” Steam community</span></a></p>
<p><a href="http://store.steampowered.com/curator/12047454/"><span style="font-weight: 400;">Follow the “Shall We Play a Game?” Steam Curators page</span></a></p>
<p><a href="https://twitter.com/shallweshow"><span style="font-weight: 400;">Follow us on Twitter</span></a></p>
<p>The post <a rel="nofollow" href="https://shallweshow.com/2017/01/planescape-torment-yakuza-0/">‘Planescape: Torment’ &#038; ‘Yakuza 0’</a> appeared first on <a rel="nofollow" href="https://shallweshow.com">Shall We Play a Game?</a>.</p>
]]></content:encoded>
		<enclosure url="http://www.podtrac.com/pts/redirect.mp3/media.blubrry.com/shallweshow/shallweshow.com/wp-content/uploads/2017/01/00084-planescape-torment-yakuza-0-podcast.mp3" length="12246039" type="audio/mpeg" />
		<itunes:subtitle>To prepare for the February release of “Torment: Tides of Numenera,” we’re playing “Planescape: Torment.” When we’re not playing “Yakuza 0,” that is.</itunes:subtitle>
		<itunes:summary><![CDATA[To prepare for the February release of “Torment: Tides of Numenera,” we’re playing “Planescape: Torment.” When we’re not playing “Yakuza 0,” that is.<br />
NEXT WEEK, WE HOPE:<br />
A preview of “Horizon Zero Dawn”<br />
SHOW NOTES:<br />
<a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2">Review us on iTunes</a><br />
<a href="http://facebook.com/shallweshow">Like us on Facebook</a><br />
<a href="mailto:shallweshow@gmail.com">Email us at shallweshow at gmail</a><br />
<a href="http://steamcommunity.com/groups/shallweshow">Join the “Shall We Play a Game?” Steam community</a><br />
<a href="http://store.steampowered.com/curator/12047454/">Follow the “Shall We Play a Game?” Steam Curators page</a><br />
<a href="https://twitter.com/shallweshow">Follow us on Twitter</a><br />]]></itunes:summary>
		<itunes:author>Chris Suellentrop and JJ Sutherland</itunes:author>
		<itunes:duration>25:23</itunes:duration>
		</item>
	<item>
		<title>Ronan Farrow: What I Play - Shall We Play a Game?</title>
		<link>https://shallweshow.com/2017/01/ronan-farrow-what-i-play/</link>
		<pubDate>Thu, 19 Jan 2017 03:53:58 +0000</pubDate>
		<guid isPermaLink="false">http://shallweshow.com/?p=447</guid>
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		<slash:comments>0</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Deus Ex]]></category>
		<category><![CDATA[Dishonored]]></category>
		<category><![CDATA[Interviews]]></category>
		<category><![CDATA[Myst]]></category>
		<category><![CDATA[Ronan Farrow]]></category>
		<category><![CDATA[Soma]]></category>
		<category><![CDATA[What I Play]]></category>
		<category><![CDATA[What I Play Interviews]]></category>
		<description>&lt;p&gt;The NBC News investigative journalist talks about why he bought a PlayStation Pro, whether it’s OK to talk about “Myst” in mixed company, and what Mia Farrow thinks about video games.&lt;/p&gt;
&lt;p&gt;The post &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com/2017/01/ronan-farrow-what-i-play/&quot;&gt;Ronan Farrow: What I Play&lt;/a&gt; appeared first on &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com&quot;&gt;Shall We Play a Game?&lt;/a&gt;.&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p><span style="font-weight: 400;">The NBC News investigative journalist talks about why he bought a PlayStation Pro, whether it’s OK to talk about “Myst” in mixed company, and what Mia Farrow thinks about &#8220;BioShock Infinite.&#8221;</span><span id="more-447"></span></p>
<p>NEXT WEEK, WE HOPE:</p>
<p><span style="font-weight: 400;">“Planescape: Torment”</span></p>
<p>SHOW NOTES:</p>
<p><a href="http://www.nytimes.com/1994/12/04/arts/a-new-art-form-may-arise-from-the-myst.html?pagewanted=all"><span style="font-weight: 400;">“A New Art Form May Arise From the ‘Myst,’” by Edward Rothstein in 1994 in </span><i><span style="font-weight: 400;">The New York Times</span></i></a></p>
<p><a href="http://thisfeliciaday.tumblr.com/post/100700417809/the-only-thing-i-have-to-say-about-gamer-gate"><span style="font-weight: 400;">“The Only Thing I Have To Say About Gamergate,” by Felicity Day</span></a></p>
<p>&nbsp;</p>
<p><a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2"><span style="font-weight: 400;">Review us on iTunes</span></a></p>
<p><a href="http://facebook.com/shallweshow"><span style="font-weight: 400;">Like us on Facebook</span></a></p>
<p><a href="mailto:shallweshow@gmail.com"><span style="font-weight: 400;">Email us at shallweshow at gmail</span></a></p>
<p><a href="http://steamcommunity.com/groups/shallweshow"><span style="font-weight: 400;">Join the “Shall We Play a Game?” Steam community</span></a></p>
<p><a href="http://store.steampowered.com/curator/12047454/"><span style="font-weight: 400;">Follow the “Shall We Play a Game?” Steam Curators page</span></a></p>
<p><a href="https://twitter.com/shallweshow"><span style="font-weight: 400;">Follow us on Twitter</span></a></p>
<p>The post <a rel="nofollow" href="https://shallweshow.com/2017/01/ronan-farrow-what-i-play/">Ronan Farrow: What I Play</a> appeared first on <a rel="nofollow" href="https://shallweshow.com">Shall We Play a Game?</a>.</p>
]]></content:encoded>
		<enclosure url="http://www.podtrac.com/pts/redirect.mp3/media.blubrry.com/shallweshow/cdn.shallweshow.com/wp-content/uploads/2017/01/00083-ronan-farrow-what-i-play.mp3" length="18554506" type="audio/mpeg" />
		<itunes:subtitle>The NBC News investigative journalist talks about why he bought a PlayStation Pro, whether it’s OK to talk about “Myst” in mixed company, and what Mia Farrow thinks about video games.</itunes:subtitle>
		<itunes:summary><![CDATA[The NBC News investigative journalist talks about why he bought a PlayStation Pro, whether it’s OK to talk about “Myst” in mixed company, and what Mia Farrow thinks about &#8220;BioShock Infinite.&#8221;<br />
NEXT WEEK, WE HOPE:<br />
“Planescape: Torment”<br />
SHOW NOTES:<br />
<a href="http://www.nytimes.com/1994/12/04/arts/a-new-art-form-may-arise-from-the-myst.html?pagewanted=all">“A New Art Form May Arise From the ‘Myst,’” by Edward Rothstein in 1994 in The New York Times</a><br />
<a href="http://thisfeliciaday.tumblr.com/post/100700417809/the-only-thing-i-have-to-say-about-gamer-gate">“The Only Thing I Have To Say About Gamergate,” by Felicity Day</a><br />
&nbsp;<br />
<a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2">Review us on iTunes</a><br />
<a href="http://facebook.com/shallweshow">Like us on Facebook</a><br />
<a href="mailto:shallweshow@gmail.com">Email us at shallweshow at gmail</a><br />
<a href="http://steamcommunity.com/groups/shallweshow">Join the “Shall We Play a Game?” Steam community</a><br />
<a href="http://store.steampowered.com/curator/12047454/">Follow the “Shall We Play a Game?” Steam Curators page</a><br />
<a href="https://twitter.com/shallweshow">Follow us on Twitter</a><br />]]></itunes:summary>
		<itunes:author>Chris Suellentrop and JJ Sutherland</itunes:author>
		<itunes:duration>38:31</itunes:duration>
		</item>
	<item>
		<title>Nintendo Switch - Shall We Play a Game?</title>
		<link>https://shallweshow.com/2017/01/nintendo-switch/</link>
		<pubDate>Sat, 14 Jan 2017 00:23:29 +0000</pubDate>
		<guid isPermaLink="false">http://shallweshow.com/?p=443</guid>
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		<slash:comments>0</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Breath of the Wild]]></category>
		<category><![CDATA[E-Sports With the Stars]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Nintendo Switch]]></category>
		<category><![CDATA[Switch]]></category>
		<category><![CDATA[The Last Guardian]]></category>
		<category><![CDATA[The Legend of Zelda]]></category>
		<category><![CDATA[The Legend of Zelda: Breath of the Wild]]></category>
		<description>&lt;p&gt;Impressions of the Nintendo Switch after playing with it during its reveal event in New York City. &lt;/p&gt;
&lt;p&gt;The post &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com/2017/01/nintendo-switch/&quot;&gt;Nintendo Switch&lt;/a&gt; appeared first on &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com&quot;&gt;Shall We Play a Game?&lt;/a&gt;.&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p>Impressions of the Nintendo Switch after playing with it during its reveal event in New York City. Plus, why does “The Legend of Zelda: Breath of the Wild” put jump on the same button as “The Last Guardian”? And the first reality TV show from Shall We Studios.<span id="more-443"></span></p>
<p>NEXT WEEK, WE HOPE:<br />
Ronan Farrow: What I Play</p>
<p>The post <a rel="nofollow" href="https://shallweshow.com/2017/01/nintendo-switch/">Nintendo Switch</a> appeared first on <a rel="nofollow" href="https://shallweshow.com">Shall We Play a Game?</a>.</p>
]]></content:encoded>
		<enclosure url="http://www.podtrac.com/pts/redirect.mp3/media.blubrry.com/shallweshow/cdn.shallweshow.com/wp-content/uploads/2017/01/00082-Nintendo-Switch-shallweshow-podcast.mp3" length="11246490" type="audio/mpeg" />
		<itunes:subtitle>Impressions of the Nintendo Switch after playing with it during its reveal event in New York City.</itunes:subtitle>
		<itunes:summary><![CDATA[Impressions of the Nintendo Switch after playing with it during its reveal event in New York City. Plus, why does “The Legend of Zelda: Breath of the Wild” put jump on the same button as “The Last Guardian”? And the first reality TV show from Shall We Studios.<br />
NEXT WEEK, WE HOPE:<br /><br />
Ronan Farrow: What I Play<br />]]></itunes:summary>
		<itunes:author>Chris Suellentrop and JJ Sutherland</itunes:author>
		<itunes:duration>23:18</itunes:duration>
		</item>
	<item>
		<title>2016&#8217;s All-Star GOTY Spectacular - Shall We Play a Game?</title>
		<link>https://shallweshow.com/2017/01/2016-all-star-goty-spectacular/</link>
		<pubDate>Fri, 06 Jan 2017 04:27:51 +0000</pubDate>
		<guid isPermaLink="false">http://shallweshow.com/?p=440</guid>
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		<slash:comments>1</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[1010!]]></category>
		<category><![CDATA[Adrian Chen]]></category>
		<category><![CDATA[Anita Sarkeesian]]></category>
		<category><![CDATA[Austin Walker]]></category>
		<category><![CDATA[Battlefield 1]]></category>
		<category><![CDATA[Ben Lindbergh]]></category>
		<category><![CDATA[Brett Douville]]></category>
		<category><![CDATA[Brothers: A Tale of Two Sons]]></category>
		<category><![CDATA[Carolyn Petit]]></category>
		<category><![CDATA[Chris Remo]]></category>
		<category><![CDATA[Clive Thompson]]></category>
		<category><![CDATA[Dishonored 2]]></category>
		<category><![CDATA[Firewatch]]></category>
		<category><![CDATA[Gabriel Winslow-Yost]]></category>
		<category><![CDATA[Games of the Year]]></category>
		<category><![CDATA[Games of the Year 2016]]></category>
		<category><![CDATA[GOTY]]></category>
		<category><![CDATA[GOTY 2016]]></category>
		<category><![CDATA[GOTY Spectaculars]]></category>
		<category><![CDATA[Helen Lewis]]></category>
		<category><![CDATA[Hitman]]></category>
		<category><![CDATA[Hyper Light Drifter]]></category>
		<category><![CDATA[Inside]]></category>
		<category><![CDATA[Jason Concepcion]]></category>
		<category><![CDATA[Jason Killingsworth]]></category>
		<category><![CDATA[John Davison]]></category>
		<category><![CDATA[Jon Lovett]]></category>
		<category><![CDATA[Laura Hudson]]></category>
		<category><![CDATA[Lucy Prebble]]></category>
		<category><![CDATA[Meg Jayanth]]></category>
		<category><![CDATA[Nina Freeman]]></category>
		<category><![CDATA[Oculus Medium]]></category>
		<category><![CDATA[Overwatch]]></category>
		<category><![CDATA[Pokemon Go]]></category>
		<category><![CDATA[Quadrilateral Cowboy]]></category>
		<category><![CDATA[Reigns]]></category>
		<category><![CDATA[Simon Parkin]]></category>
		<category><![CDATA[Stephen Totilo]]></category>
		<category><![CDATA[Susan O'Connor]]></category>
		<category><![CDATA[The Last Guardian]]></category>
		<category><![CDATA[The Witness]]></category>
		<category><![CDATA[Theresa Duringer]]></category>
		<category><![CDATA[Titanfall 2]]></category>
		<category><![CDATA[Trove]]></category>
		<category><![CDATA[Uncharted 4]]></category>
		<category><![CDATA[Virginia Heffernan]]></category>
		<category><![CDATA[virtual reality]]></category>
		<category><![CDATA[VR]]></category>
		<category><![CDATA[Well This Is Awkward]]></category>
		<description>&lt;p&gt;What was your favorite game of 2016? We asked 23 of the smartest people we know--designers, podcasters, YouTubers, journalists, a screenwriter, a playwright--and got 19 answers.  Plus, intense disagreement about the merits of “The Last Guardian.”&lt;/p&gt;
&lt;p&gt;The post &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com/2017/01/2016-all-star-goty-spectacular/&quot;&gt;2016’s All-Star GOTY Spectacular&lt;/a&gt; appeared first on &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com&quot;&gt;Shall We Play a Game?&lt;/a&gt;.&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p><span style="font-weight: 400;">What was your favorite video game of 2016? We asked 23 of the smartest people we know&#8211;game designers, podcasters, YouTubers, journalists, a screenwriter, a playwright&#8211;and got 19 answers. </span></p>
<p>Counting Chris and JJ, that’s 25 people and 20 games in our second annual GOTY Podcast Spectacular.  Plus, intense disagreement about the merits of “The Last Guardian.”</p>
<p>STARRING, in order of appearance:</p>
<p><span style="font-weight: 400;">Jason Concepcion &amp; Ben Lindbergh, hosts of </span><i><span style="font-weight: 400;">Achievement Oriented</span></i><span style="font-weight: 400;">;</span></p>
<p><span style="font-weight: 400;">Chris Remo, </span><i><span style="font-weight: 400;">Idle Thumbs </span></i><span style="font-weight: 400;">host and Campo Santo developer;</span></p>
<p><span style="font-weight: 400;">Austin Walker, </span><i><span style="font-weight: 400;">Waypoint </span></i><span style="font-weight: 400;">editor-in-chief;</span></p>
<p><span style="font-weight: 400;">Carolyn Petit, </span><i><span style="font-weight: 400;">Feminist Frequency </span></i><span style="font-weight: 400;">writer;</span></p>
<p><span style="font-weight: 400;">Nina Freeman, “Cibele” designer and Fullbright level designer;</span></p>
<p><span style="font-weight: 400;">Theresa Duringer, founder of Temple Gates Games;</span></p>
<p><span style="font-weight: 400;">Adrian Chen, staff writer for </span><i><span style="font-weight: 400;">The New Yorker</span></i><span style="font-weight: 400;">;</span></p>
<p><span style="font-weight: 400;">Jon Lovett, a </span><i><span style="font-weight: 400;">Keepin’ It 1600</span></i><span style="font-weight: 400;"> host, screenwriter, and former speechwriter for Barack Obama and Hillary Clinton;</span></p>
<p><span style="font-weight: 400;">Stephen Totilo, editor-in-chief of </span><i><span style="font-weight: 400;">Kotaku</span></i><span style="font-weight: 400;">;</span></p>
<p><span style="font-weight: 400;">Susan O’Connor, writer for games like “BioShock,” “Gears of War,” “Far Cry 2,” and “Tomb Raider”;</span></p>
<p><span style="font-weight: 400;">Virginia Heffernan, author of “Magic and Loss: The Internet as Art”;</span></p>
<p><span style="font-weight: 400;">Clive Thompson, a contributing writer for </span><i><span style="font-weight: 400;">The New York Times Magazine</span></i><span style="font-weight: 400;">, a columnist for </span><i><span style="font-weight: 400;">Wired</span></i><span style="font-weight: 400;">, and the author of “Smarter Than You Think: How Technology Is Changing Our Minds for the Better”;</span></p>
<p><span style="font-weight: 400;">Anita Sarkeesian, founder of </span><i><span style="font-weight: 400;">Feminist Frequency</span></i><span style="font-weight: 400;">;</span></p>
<p><span style="font-weight: 400;">Lucy Prebble, playwright of “The Effect”;</span></p>
<p><span style="font-weight: 400;">Meg Jayanth, writer of “80 Days”;</span></p>
<p><span style="font-weight: 400;">Helen Lewis, deputy editor of the </span><i><span style="font-weight: 400;">New Statesman</span></i><span style="font-weight: 400;">;</span></p>
<p><span style="font-weight: 400;">John Davison, </span><i><span style="font-weight: 400;">Glixel</span></i><span style="font-weight: 400;"> general manager;</span></p>
<p><span style="font-weight: 400;">Gabriel Winslow-Yost, assistant editor of </span><i><span style="font-weight: 400;">The New York Review of Books</span></i><span style="font-weight: 400;">;</span></p>
<p><span style="font-weight: 400;">Jason Killingsworth, writer for Riot Games and co-author of “You Died: The ‘Dark Souls’ Companion”;</span></p>
<p><span style="font-weight: 400;">Brett Douville, lead programmer for “Skyrim” and “Fallout 4” and </span><i><span style="font-weight: 400;">Dev Game Club</span></i><span style="font-weight: 400;"> host; </span></p>
<p><span style="font-weight: 400;">Simon Parkin, contributing writer for NewYorker.com and author of “Death By Video Game”;</span></p>
<p><span style="font-weight: 400;">Laura Hudson, writer for </span><i><span style="font-weight: 400;">FiveThirtyEight</span></i><span style="font-weight: 400;">,</span><i><span style="font-weight: 400;"> Wired</span></i><span style="font-weight: 400;"> and </span><i><span style="font-weight: 400;">Slate</span></i><span id="more-440"></span></p>
<p>NEXT WEEK, WE HOPE:</p>
<p><span style="font-weight: 400;">Ronan Farrow: What I Play</span></p>
<p>SHOW NOTES:</p>
<p><a href="https://www.nytimes.com/2014/01/01/arts/new-york-times-critics-on-what-they-want-to-see.html"><span style="font-weight: 400;">Chris in </span><i><span style="font-weight: 400;">The New York Times</span></i><span style="font-weight: 400;"> on “The Witness” and “Quadrilateral Cowboy” as his most anticipated games&#8211;of 2014</span></a></p>
<p>&nbsp;</p>
<p><a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2"><span style="font-weight: 400;">Review us on iTunes</span></a></p>
<p><a href="http://facebook.com/shallweshow"><span style="font-weight: 400;">Like us on Facebook</span></a></p>
<p><a href="mailto:shallweshow@gmail.com"><span style="font-weight: 400;">Email us at shallweshow at gmail</span></a></p>
<p><a href="http://steamcommunity.com/groups/shallweshow"><span style="font-weight: 400;">Join the “Shall We Play a Game?” Steam community</span></a></p>
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<p>&nbsp;</p>
<p>The post <a rel="nofollow" href="https://shallweshow.com/2017/01/2016-all-star-goty-spectacular/">2016&#8217;s All-Star GOTY Spectacular</a> appeared first on <a rel="nofollow" href="https://shallweshow.com">Shall We Play a Game?</a>.</p>
]]></content:encoded>
		<enclosure url="http://www.podtrac.com/pts/redirect.mp3/media.blubrry.com/shallweshow/cdn.shallweshow.com/wp-content/uploads/2017/01/00081-goty-2016-shallweshow-podcast.mp3" length="43752429" type="audio/mpeg" />
		<itunes:subtitle>What was your favorite game of 2016? We asked 23 of the smartest people we know--designers, podcasters, YouTubers, journalists, a screenwriter, a playwright--and got 19 answers.  Plus, intense disagreement about the merits of “The Last Guardian.”</itunes:subtitle>
		<itunes:summary><![CDATA[What was your favorite video game of 2016? We asked 23 of the smartest people we know&#8211;game designers, podcasters, YouTubers, journalists, a screenwriter, a playwright&#8211;and got 19 answers. <br />
Counting Chris and JJ, that’s 25 people and 20 games in our second annual GOTY Podcast Spectacular.  Plus, intense disagreement about the merits of “The Last Guardian.”<br />
STARRING, in order of appearance:<br />
Jason Concepcion &amp; Ben Lindbergh, hosts of Achievement Oriented;<br />
Chris Remo, Idle Thumbs host and Campo Santo developer;<br />
Austin Walker, Waypoint editor-in-chief;<br />
Carolyn Petit, Feminist Frequency writer;<br />
Nina Freeman, “Cibele” designer and Fullbright level designer;<br />
Theresa Duringer, founder of Temple Gates Games;<br />
Adrian Chen, staff writer for The New Yorker;<br />
Jon Lovett, a Keepin’ It 1600 host, screenwriter, and former speechwriter for Barack Obama and Hillary Clinton;<br />
Stephen Totilo, editor-in-chief of Kotaku;<br />
Susan O’Connor, writer for games like “BioShock,” “Gears of War,” “Far Cry 2,” and “Tomb Raider”;<br />
Virginia Heffernan, author of “Magic and Loss: The Internet as Art”;<br />
Clive Thompson, a contributing writer for The New York Times Magazine, a columnist for Wired, and the author of “Smarter Than You Think: How Technology Is Changing Our Minds for the Better”;<br />
Anita Sarkeesian, founder of Feminist Frequency;<br />
Lucy Prebble, playwright of “The Effect”;<br />
Meg Jayanth, writer of “80 Days”;<br />
Helen Lewis, deputy editor of the New Statesman;<br />
John Davison, Glixel general manager;<br />
Gabriel Winslow-Yost, assistant editor of The New York Review of Books;<br />
Jason Killingsworth, writer for Riot Games and co-author of “You Died: The ‘Dark Souls’ Companion”;<br />
Brett Douville, lead programmer for “Skyrim” and “Fallout 4” and Dev Game Club host; <br />
Simon Parkin, contributing writer for NewYorker.com and author of “Death By Video Game”;<br />
Laura Hudson, writer for FiveThirtyEight, Wired and Slate<br />
NEXT WEEK, WE HOPE:<br />
Ronan Farrow: What I Play<br />
SHOW NOTES:<br />
<a href="https://www.nytimes.com/2014/01/01/arts/new-york-times-critics-on-what-they-want-to-see.html">Chris in The New York Times on “The Witness” and “Quadrilateral Cowboy” as his most anticipated games&#8211;of 2014</a><br />
&nbsp;<br />
<a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2">Review us on iTunes</a><br />
<a href="http://facebook.com/shallweshow">Like us on Facebook</a><br />
<a href="mailto:shallweshow@gmail.com">Email us at shallweshow at gmail</a><br />
<a href="http://steamcommunity.com/groups/shallweshow">Join the “Shall We Play a Game?” Steam community</a><br />
<a href="http://store.steampowered.com/curator/12047454/">Follow the “Shall We Play a Game?” Steam Curators page</a><br />
<a href="https://twitter.com/shallweshow">Follow us on Twitter</a><br />
&nbsp;<br />]]></itunes:summary>
		<itunes:author>Chris Suellentrop and JJ Sutherland</itunes:author>
		<itunes:duration>1:31:01</itunes:duration>
		</item>
	<item>
		<title>The ‘Assassin’s Creed’ Movie - Shall We Play a Game?</title>
		<link>https://shallweshow.com/2016/12/the-assassins-creed-movie/</link>
		<pubDate>Fri, 30 Dec 2016 15:19:18 +0000</pubDate>
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		<slash:comments>0</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Assassin's Creed]]></category>
		<category><![CDATA[Movie Reviews]]></category>
		<category><![CDATA[Movies]]></category>
		<category><![CDATA[Oculus]]></category>
		<category><![CDATA[Oculus Rift]]></category>
		<category><![CDATA[Oculus Touch]]></category>
		<category><![CDATA[The Unspoken]]></category>
		<category><![CDATA[virtual reality]]></category>
		<category><![CDATA[VR]]></category>
		<description>&lt;p&gt;Is the first &quot;Assassin&#039;s Creed&quot; movie better than the first &quot;Assassin&#039;s Creed video game? Plus, what JJ is playing in VR with Oculus Touch.&lt;/p&gt;
&lt;p&gt;The post &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com/2016/12/the-assassins-creed-movie/&quot;&gt;The ‘Assassin’s Creed’ Movie&lt;/a&gt; appeared first on &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com&quot;&gt;Shall We Play a Game?&lt;/a&gt;.&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p><span style="font-weight: 400;">Is the first &#8220;Assassin&#8217;s Creed&#8221; movie better than the first &#8220;Assassin&#8217;s Creed&#8221; video game? Plus, what JJ is playing in VR with Oculus Touch.</span><span id="more-437"></span></p>
<p>NEXT WEEK, WE HOPE:</p>
<p><span style="font-weight: 400;">Our 2017 Game of the Year Podcast Spectacular</span></p>
<p>SHOW NOTES:</p>
<p><a href="http://www.glixel.com/interviews/qa-titanfall-2-creator-on-what-makes-a-great-shooter-w450709"><span style="font-weight: 400;">Chris’s </span><i><span style="font-weight: 400;">Glixel</span></i><span style="font-weight: 400;"> interview with Respawn’s Vince Zampella</span></a></p>
<p>&nbsp;</p>
<p><a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2"><span style="font-weight: 400;">Review us on iTunes</span></a></p>
<p><a href="http://facebook.com/shallweshow"><span style="font-weight: 400;">Like us on Facebook</span></a></p>
<p><a href="mailto:shallweshow@gmail.com"><span style="font-weight: 400;">Email us at shallweshow at gmail</span></a></p>
<p><a href="http://steamcommunity.com/groups/shallweshow"><span style="font-weight: 400;">Join the “Shall We Play a Game?” Steam community</span></a></p>
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<p>The post <a rel="nofollow" href="https://shallweshow.com/2016/12/the-assassins-creed-movie/">The ‘Assassin’s Creed’ Movie</a> appeared first on <a rel="nofollow" href="https://shallweshow.com">Shall We Play a Game?</a>.</p>
]]></content:encoded>
		<enclosure url="http://www.podtrac.com/pts/redirect.mp3/media.blubrry.com/shallweshow/cdn.shallweshow.com/wp-content/uploads/2016/12/00080-assassins-creed-movie-podcast-review-shallweshow.mp3" length="15389510" type="audio/mpeg" />
		<itunes:subtitle>Is the first &quot;Assassin&#039;s Creed&quot; movie better than the first &quot;Assassin&#039;s Creed video game? Plus, what JJ is playing in VR with Oculus Touch.</itunes:subtitle>
		<itunes:summary><![CDATA[Is the first &#8220;Assassin&#8217;s Creed&#8221; movie better than the first &#8220;Assassin&#8217;s Creed&#8221; video game? Plus, what JJ is playing in VR with Oculus Touch.<br />
NEXT WEEK, WE HOPE:<br />
Our 2017 Game of the Year Podcast Spectacular<br />
SHOW NOTES:<br />
<a href="http://www.glixel.com/interviews/qa-titanfall-2-creator-on-what-makes-a-great-shooter-w450709">Chris’s Glixel interview with Respawn’s Vince Zampella</a><br />
&nbsp;<br />
<a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2">Review us on iTunes</a><br />
<a href="http://facebook.com/shallweshow">Like us on Facebook</a><br />
<a href="mailto:shallweshow@gmail.com">Email us at shallweshow at gmail</a><br />
<a href="http://steamcommunity.com/groups/shallweshow">Join the “Shall We Play a Game?” Steam community</a><br />
<a href="http://store.steampowered.com/curator/12047454/">Follow the “Shall We Play a Game?” Steam Curators page</a><br />
<a href="https://twitter.com/shallweshow">Follow us on Twitter</a><br />]]></itunes:summary>
		<itunes:author>Chris Suellentrop and JJ Sutherland</itunes:author>
		<itunes:duration>31:55</itunes:duration>
		</item>
	<item>
		<title>More ‘Super Mario Run,’ ‘I Expect You To Die’ &#038; Oculus Touch - Shall We Play a Game?</title>
		<link>https://shallweshow.com/2016/12/435/</link>
		<pubDate>Fri, 23 Dec 2016 17:26:55 +0000</pubDate>
		<guid isPermaLink="false">http://shallweshow.com/?p=435</guid>
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		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Mario]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[PlayStation VR]]></category>
		<category><![CDATA[Rez]]></category>
		<category><![CDATA[Rez Infinite]]></category>
		<category><![CDATA[Super Mario Run]]></category>
		<category><![CDATA[Thumper]]></category>
		<category><![CDATA[virtual reality]]></category>
		<category><![CDATA[VR]]></category>
		<description>&lt;p&gt;What happens when a podcast rant about Nintendo turns into a New York Times op-ed. Plus, comparing PlayStation Move and Oculus Touch while playing “I Expect You to Die,” Schell Games’ VR spy puzzler.&lt;/p&gt;
&lt;p&gt;The post &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com/2016/12/435/&quot;&gt;More ‘Super Mario Run,’ ‘I Expect You To Die’ &amp; Oculus Touch&lt;/a&gt; appeared first on &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com&quot;&gt;Shall We Play a Game?&lt;/a&gt;.&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p><span style="font-weight: 400;">What happens when a podcast rant about Nintendo turns into a </span><i><span style="font-weight: 400;">New York Times</span></i><span style="font-weight: 400;"> op-ed. Plus, comparing PlayStation Move and Oculus Touch while playing “I Expect You to Die,” Schell Games’ VR spy puzzler.</span><span id="more-435"></span></p>
<p>NEXT WEEK, WE HOPE:</p>
<p><span style="font-weight: 400;">The “Assassin’s Creed” movie</span></p>
<p>SHOW NOTES:</p>
<p><a href="http://www.nytimes.com/2016/12/22/opinion/super-mario-runs-not-so-super-gender-politics.html"><span style="font-weight: 400;">Chris’s </span><i><span style="font-weight: 400;">New York Times</span></i><span style="font-weight: 400;"> op-ed on “Super Mario Run”</span></a></p>
<p>&nbsp;</p>
<p><a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2"><span style="font-weight: 400;">Review us on iTunes</span></a></p>
<p><a href="http://facebook.com/shallweshow"><span style="font-weight: 400;">Like us on Facebook</span></a></p>
<p><a href="mailto:shallweshow@gmail.com"><span style="font-weight: 400;">Email us at shallweshow at gmail</span></a></p>
<p><a href="http://steamcommunity.com/groups/shallweshow"><span style="font-weight: 400;">Join the “Shall We Play a Game?” Steam community</span></a></p>
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<p>The post <a rel="nofollow" href="https://shallweshow.com/2016/12/435/">More ‘Super Mario Run,’ ‘I Expect You To Die’ &#038; Oculus Touch</a> appeared first on <a rel="nofollow" href="https://shallweshow.com">Shall We Play a Game?</a>.</p>
]]></content:encoded>
		<enclosure url="http://www.podtrac.com/pts/redirect.mp3/media.blubrry.com/shallweshow/cdn.shallweshow.com/wp-content/uploads/2016/12/00079-more-super-mario-run-i-expect-you-to-die-oculus-touch-shallweshow-podcast.mp3" length="14848880" type="audio/mpeg" />
		<itunes:subtitle>What happens when a podcast rant about Nintendo turns into a New York Times op-ed. Plus, comparing PlayStation Move and Oculus Touch while playing “I Expect You to Die,” Schell Games’ VR spy puzzler.</itunes:subtitle>
		<itunes:summary><![CDATA[What happens when a podcast rant about Nintendo turns into a New York Times op-ed. Plus, comparing PlayStation Move and Oculus Touch while playing “I Expect You to Die,” Schell Games’ VR spy puzzler.<br />
NEXT WEEK, WE HOPE:<br />
The “Assassin’s Creed” movie<br />
SHOW NOTES:<br />
<a href="http://www.nytimes.com/2016/12/22/opinion/super-mario-runs-not-so-super-gender-politics.html">Chris’s New York Times op-ed on “Super Mario Run”</a><br />
&nbsp;<br />
<a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2">Review us on iTunes</a><br />
<a href="http://facebook.com/shallweshow">Like us on Facebook</a><br />
<a href="mailto:shallweshow@gmail.com">Email us at shallweshow at gmail</a><br />
<a href="http://steamcommunity.com/groups/shallweshow">Join the “Shall We Play a Game?” Steam community</a><br />
<a href="http://store.steampowered.com/curator/12047454/">Follow the “Shall We Play a Game?” Steam Curators page</a><br />
<a href="https://twitter.com/shallweshow">Follow us on Twitter</a><br />]]></itunes:summary>
		<itunes:author>Chris Suellentrop and JJ Sutherland</itunes:author>
		<itunes:duration>30:48</itunes:duration>
		</item>
	<item>
		<title>‘Super Mario Run’ &#038; ‘Rogue One: A Star Wars Story’ - Shall We Play a Game?</title>
		<link>https://shallweshow.com/2016/12/super-mario-run-rogue-one-a-star-wars-story/</link>
		<pubDate>Sat, 17 Dec 2016 17:43:38 +0000</pubDate>
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		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[Mario]]></category>
		<category><![CDATA[Movie Reviews]]></category>
		<category><![CDATA[Movies]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Rogue One]]></category>
		<category><![CDATA[Rogue One: A Star Wars Story]]></category>
		<category><![CDATA[Star Wars]]></category>
		<category><![CDATA[Super Mario Run]]></category>
		<description>&lt;p&gt;Is Mario’s first iPhone game--and JJ’s first Mario game (!!!)--brilliant, despicable, or both? Plus, our apparently annual review of a new “Star Wars” movie.&lt;/p&gt;
&lt;p&gt;The post &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com/2016/12/super-mario-run-rogue-one-a-star-wars-story/&quot;&gt;‘Super Mario Run’ &amp; ‘Rogue One: A Star Wars Story’&lt;/a&gt; appeared first on &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com&quot;&gt;Shall We Play a Game?&lt;/a&gt;.&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p><span style="font-weight: 400;">Is Mario’s first iPhone game&#8211;and JJ’s first Mario game (!!!)&#8211;brilliant, despicable, or both? Plus, our apparently annual review of a new “Star Wars” movie.</span><span id="more-433"></span></p>
<p>NEXT WEEK, WE HOPE:</p>
<p><span style="font-weight: 400;">Oculus Touch and “I Expect You To Die”</span></p>
<p>SHOW NOTES:</p>
<p><a href="https://www.wired.com/2013/03/donkey-kong-pauline-hack/"><span style="font-weight: 400;">“Why I Hacked ‘Donkey Kong’ For My Daughter” by Mike Mika</span></a></p>
<p><a href="https://www.youtube.com/watch?v=X6p5AZp7r_Q"><span style="font-weight: 400;">Anita Sarkeesian’s “Damsels in Distress” video, Part One of “Tropes vs. Women in Video Games”</span></a></p>
<p><a href="http://www.slate.com/articles/arts/gaming/2015/12/star_wars_battlefront_represents_the_beginning_of_a_new_dark_era_in_star.html"><span style="font-weight: 400;">Chris’s </span><i><span style="font-weight: 400;">Slate</span></i><span style="font-weight: 400;"> essay on whether the golden age of “Star Wars” video games is gone forever</span></a></p>
<p>&nbsp;</p>
<p><a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2"><span style="font-weight: 400;">Review us on iTunes</span></a></p>
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<p>The post <a rel="nofollow" href="https://shallweshow.com/2016/12/super-mario-run-rogue-one-a-star-wars-story/">‘Super Mario Run’ &#038; ‘Rogue One: A Star Wars Story’</a> appeared first on <a rel="nofollow" href="https://shallweshow.com">Shall We Play a Game?</a>.</p>
]]></content:encoded>
		<enclosure url="http://www.podtrac.com/pts/redirect.mp3/media.blubrry.com/shallweshow/cdn.shallweshow.com/wp-content/uploads/2016/12/00078-super-mario-run-star-wars-rogue-one-review-podcast-shallweshow.mp3" length="23863215" type="audio/mpeg" />
		<itunes:subtitle>Is Mario’s first iPhone game--and JJ’s first Mario game (!!!)--brilliant, despicable, or both? Plus, our apparently annual review of a new “Star Wars” movie.</itunes:subtitle>
		<itunes:summary><![CDATA[Is Mario’s first iPhone game&#8211;and JJ’s first Mario game (!!!)&#8211;brilliant, despicable, or both? Plus, our apparently annual review of a new “Star Wars” movie.<br />
NEXT WEEK, WE HOPE:<br />
Oculus Touch and “I Expect You To Die”<br />
SHOW NOTES:<br />
<a href="https://www.wired.com/2013/03/donkey-kong-pauline-hack/">“Why I Hacked ‘Donkey Kong’ For My Daughter” by Mike Mika</a><br />
<a href="https://www.youtube.com/watch?v=X6p5AZp7r_Q">Anita Sarkeesian’s “Damsels in Distress” video, Part One of “Tropes vs. Women in Video Games”</a><br />
<a href="http://www.slate.com/articles/arts/gaming/2015/12/star_wars_battlefront_represents_the_beginning_of_a_new_dark_era_in_star.html">Chris’s Slate essay on whether the golden age of “Star Wars” video games is gone forever</a><br />
&nbsp;<br />
<a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2">Review us on iTunes</a><br />
<a href="http://facebook.com/shallweshow">Like us on Facebook</a><br />
<a href="mailto:shallweshow@gmail.com">Email us at shallweshow at gmail</a><br />
<a href="http://steamcommunity.com/groups/shallweshow">Join the “Shall We Play a Game?” Steam community</a><br />
<a href="http://store.steampowered.com/curator/12047454/">Follow the “Shall We Play a Game?” Steam Curators page</a><br />
<a href="https://twitter.com/shallweshow">Follow us on Twitter</a><br />]]></itunes:summary>
		<itunes:author>Chris Suellentrop and JJ Sutherland</itunes:author>
		<itunes:duration>49:35</itunes:duration>
		</item>
	<item>
		<title>‘The Last Guardian’ - Shall We Play a Game?</title>
		<link>https://shallweshow.com/2016/12/the-last-guardian/</link>
		<pubDate>Mon, 12 Dec 2016 02:48:03 +0000</pubDate>
		<guid isPermaLink="false">http://shallweshow.com/?p=431</guid>
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		<slash:comments>0</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[The Last Guardian]]></category>
		<description>&lt;p&gt;“Confounding and transcendent” or infuriating?&lt;/p&gt;
&lt;p&gt;The post &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com/2016/12/the-last-guardian/&quot;&gt;‘The Last Guardian’&lt;/a&gt; appeared first on &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com&quot;&gt;Shall We Play a Game?&lt;/a&gt;.&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p>“Confounding and transcendent” or infuriating?<span id="more-431"></span></p>
<p><span style="font-weight: 400;">NEXT WEEK, WE HOPE:</span></p>
<p><span style="font-weight: 400;">“Super Mario Run”</span></p>
<p><span style="font-weight: 400;">SHOW NOTES:</span></p>
<p><a href="https://theringer.com/the-last-guardian-best-video-games-2016-b304e545be1e#.m5gmw1yni"><i><span style="font-weight: 400;">The Ringer</span></i><span style="font-weight: 400;">’s “Last Guardian” review</span></a></p>
<p><a href="https://soundcloud.com/channel33/ep-219-achievement-oriented-on-the-last-guardian-and-westworld"><span style="font-weight: 400;">Chris talks “The Last Guardian” on </span><i><span style="font-weight: 400;">The Ringer</span></i><span style="font-weight: 400;">’s “Achievement Oriented” podcast</span></a></p>
<p><a href="http://www.nytimes.com/2012/07/25/arts/video-games/dog-ownership-and-video-games.html?_r=0"><span style="font-weight: 400;">Chris’s essay on dogwalking and video games in </span><i><span style="font-weight: 400;">The New York Times</span></i></a></p>
<p>&nbsp;</p>
<p><a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2"><span style="font-weight: 400;">Review us on iTunes</span></a></p>
<p><a href="http://facebook.com/shallweshow"><span style="font-weight: 400;">Like us on Facebook</span></a></p>
<p><a href="mailto:shallweshow@gmail.com"><span style="font-weight: 400;">Email us at shallweshow at gmail</span></a></p>
<p><a href="http://steamcommunity.com/groups/shallweshow"><span style="font-weight: 400;">Join the “Shall We Play a Game?” Steam community</span></a></p>
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<p>The post <a rel="nofollow" href="https://shallweshow.com/2016/12/the-last-guardian/">‘The Last Guardian’</a> appeared first on <a rel="nofollow" href="https://shallweshow.com">Shall We Play a Game?</a>.</p>
]]></content:encoded>
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		<itunes:subtitle>“Confounding and transcendent” or infuriating?</itunes:subtitle>
		<itunes:summary><![CDATA[“Confounding and transcendent” or infuriating?<br />
NEXT WEEK, WE HOPE:<br />
“Super Mario Run”<br />
SHOW NOTES:<br />
<a href="https://theringer.com/the-last-guardian-best-video-games-2016-b304e545be1e#.m5gmw1yni">The Ringer’s “Last Guardian” review</a><br />
<a href="https://soundcloud.com/channel33/ep-219-achievement-oriented-on-the-last-guardian-and-westworld">Chris talks “The Last Guardian” on The Ringer’s “Achievement Oriented” podcast</a><br />
<a href="http://www.nytimes.com/2012/07/25/arts/video-games/dog-ownership-and-video-games.html?_r=0">Chris’s essay on dogwalking and video games in The New York Times</a><br />
&nbsp;<br />
<a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2">Review us on iTunes</a><br />
<a href="http://facebook.com/shallweshow">Like us on Facebook</a><br />
<a href="mailto:shallweshow@gmail.com">Email us at shallweshow at gmail</a><br />
<a href="http://steamcommunity.com/groups/shallweshow">Join the “Shall We Play a Game?” Steam community</a><br />
<a href="http://store.steampowered.com/curator/12047454/">Follow the “Shall We Play a Game?” Steam Curators page</a><br />
<a href="https://twitter.com/shallweshow">Follow us on Twitter</a><br />]]></itunes:summary>
		<itunes:author>Chris Suellentrop and JJ Sutherland</itunes:author>
		<itunes:duration>20:08</itunes:duration>
		</item>
	<item>
		<title>‘Kentucky Route Zero: Act IV’ - Shall We Play a Game?</title>
		<link>https://shallweshow.com/2016/12/kentucky-route-zero-act-iv/</link>
		<pubDate>Sat, 03 Dec 2016 19:44:49 +0000</pubDate>
		<guid isPermaLink="false">http://shallweshow.com/?p=429</guid>
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		<slash:comments>0</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Kentucky Route Zero]]></category>
		<category><![CDATA[Kentucky Route Zero: Act 4]]></category>
		<category><![CDATA[Kentucky Route Zero: Act IV]]></category>
		<description>&lt;p&gt;Finally.&lt;/p&gt;
&lt;p&gt;The post &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com/2016/12/kentucky-route-zero-act-iv/&quot;&gt;‘Kentucky Route Zero: Act IV’&lt;/a&gt; appeared first on &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com&quot;&gt;Shall We Play a Game?&lt;/a&gt;.&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p><span style="font-weight: 400;">Finally.</span><span id="more-429"></span></p>
<p><span style="font-weight: 400;">NEXT WEEK, WE HOPE:</span></p>
<p><span style="font-weight: 400;">“The Last Guardian”</span></p>
<p><span style="font-weight: 400;">SHOW NOTES:</span></p>
<p><a href="http://www.glixel.com/interviews/dishonored-2-director-harvey-smith-the-world-is-a-shtshow-w452616"><span style="font-weight: 400;">Chris’s </span><i><span style="font-weight: 400;">Glixel </span></i><span style="font-weight: 400;">interview with “Dishonored 2” creative director Harvey Smith</span></a></p>
<p>&nbsp;</p>
<p><a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2"><span style="font-weight: 400;">Review us on iTunes</span></a></p>
<p><a href="http://facebook.com/shallweshow"><span style="font-weight: 400;">Like us on Facebook</span></a></p>
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<p>The post <a rel="nofollow" href="https://shallweshow.com/2016/12/kentucky-route-zero-act-iv/">‘Kentucky Route Zero: Act IV’</a> appeared first on <a rel="nofollow" href="https://shallweshow.com">Shall We Play a Game?</a>.</p>
]]></content:encoded>
		<enclosure url="http://www.podtrac.com/pts/redirect.mp3/media.blubrry.com/shallweshow/shallweshow.com/wp-content/uploads/2016/12/00076-kentucky-route-zero-act-4-podcast-shallweshow.mp3" length="11425794" type="audio/mpeg" />
		<itunes:subtitle>Finally.</itunes:subtitle>
		<itunes:summary><![CDATA[Finally.<br />
NEXT WEEK, WE HOPE:<br />
“The Last Guardian”<br />
SHOW NOTES:<br />
<a href="http://www.glixel.com/interviews/dishonored-2-director-harvey-smith-the-world-is-a-shtshow-w452616">Chris’s Glixel interview with “Dishonored 2” creative director Harvey Smith</a><br />
&nbsp;<br />
<a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2">Review us on iTunes</a><br />
<a href="http://facebook.com/shallweshow">Like us on Facebook</a><br />
<a href="mailto:shallweshow@gmail.com">Email us at shallweshow at gmail</a><br />
<a href="http://steamcommunity.com/groups/shallweshow">Join the “Shall We Play a Game?” Steam community</a><br />
<a href="http://store.steampowered.com/curator/12047454/">Follow the “Shall We Play a Game?” Steam Curators page</a><br />
<a href="https://twitter.com/shallweshow">Follow us on Twitter</a><br />]]></itunes:summary>
		<itunes:author>Chris Suellentrop and JJ Sutherland</itunes:author>
		<itunes:duration>23:40</itunes:duration>
		</item>
	<item>
		<title>‘Skyrim’ lead programmer Brett Douville: What I Play - Shall We Play a Game?</title>
		<link>https://shallweshow.com/2016/11/427/</link>
		<pubDate>Wed, 23 Nov 2016 15:37:22 +0000</pubDate>
		<guid isPermaLink="false">http://shallweshow.com/?p=427</guid>
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		<slash:comments>0</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Brett Douville]]></category>
		<category><![CDATA[Drop7]]></category>
		<category><![CDATA[Fallout]]></category>
		<category><![CDATA[Fallout 4]]></category>
		<category><![CDATA[Game Designer Interviews]]></category>
		<category><![CDATA[Gamedev Interviews]]></category>
		<category><![CDATA[Interviews]]></category>
		<category><![CDATA[Rez]]></category>
		<category><![CDATA[Skyrim]]></category>
		<category><![CDATA[Tacoma]]></category>
		<category><![CDATA[The Elder Scrolls V: Skyrim]]></category>
		<category><![CDATA[What I Play]]></category>
		<description>&lt;p&gt;Brett Douville, a former lead programmer at Bethesda Game Studios, talks about why he sees himself in the kill animations for “Skyrim,” why he loves “Rez,” and what he’s doing for “Tacoma,” the next game from Fullbright.&lt;/p&gt;
&lt;p&gt;The post &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com/2016/11/427/&quot;&gt;‘Skyrim’ lead programmer Brett Douville: What I Play&lt;/a&gt; appeared first on &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com&quot;&gt;Shall We Play a Game?&lt;/a&gt;.&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p><span style="font-weight: 400;">Brett Douville, a former lead programmer at Bethesda Game Studios on games like &#8220;Skyrim&#8221; and &#8220;Fallout 4,&#8221; talks about why he sees himself in the kill animations for “Skyrim,” why he loves “Rez,” and what he’s doing for “Tacoma,” the next game from Fullbright.</span><span id="more-427"></span></p>
<p><span style="font-weight: 400;">NEXT WEEK, WE HOPE:</span></p>
<p><span style="font-weight: 400;">“Kentucky Route Zero: Act IV”</span></p>
<p><span style="font-weight: 400;">SHOW NOTES:</span></p>
<p><a href="http://www.devgameclub.com/"><i><span style="font-weight: 400;">Dev Game Club</span></i><span style="font-weight: 400;">, a podcast hosted by Brett Douville and Tim Longo</span></a></p>
<p><a href="https://www.wired.com/2015/11/fallout-4-bugs/"><span style="font-weight: 400;">“‘Fallout 4’ Is Full of Bugs, But Fixing Them Could Ruin It,” by Double Fine’s Zak McClendon, in </span><i><span style="font-weight: 400;">Wired</span></i></a></p>
<p><a href="http://www.glixel.com/interviews/skyrim-creator-todd-howard-talks-switch-vr-and-elder-scrolls-wait-w451761"><span style="font-weight: 400;">Chris’ </span><i><span style="font-weight: 400;">Glixel</span></i><span style="font-weight: 400;"> interview with Bethesda’s Todd Howard</span></a></p>
<p>&nbsp;</p>
<p><a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2"><span style="font-weight: 400;">Review us on iTunes</span></a></p>
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<p><span style="font-weight: 400;">Email us at shallweshow at gmail</span></p>
<p><a href="http://steamcommunity.com/groups/shallweshow"><span style="font-weight: 400;">Join the “Shall We Play a Game?” Steam community</span></a></p>
<p><a href="http://store.steampowered.com/curator/12047454/"><span style="font-weight: 400;">Follow the “Shall We Play a Game?” Steam Curators page</span></a></p>
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<p>The post <a rel="nofollow" href="https://shallweshow.com/2016/11/427/">‘Skyrim’ lead programmer Brett Douville: What I Play</a> appeared first on <a rel="nofollow" href="https://shallweshow.com">Shall We Play a Game?</a>.</p>
]]></content:encoded>
		<enclosure url="http://www.podtrac.com/pts/redirect.mp3/media.blubrry.com/shallweshow/cdn.shallweshow.com/wp-content/uploads/2016/11/00075-skyrim-brett-douville-what-i-play.mp3" length="21122029" type="audio/mpeg" />
		<itunes:subtitle>Brett Douville, a former lead programmer at Bethesda Game Studios, talks about why he sees himself in the kill animations for “Skyrim,” why he loves “Rez,” and what he’s doing for “Tacoma,” the next game from Fullbright.</itunes:subtitle>
		<itunes:summary><![CDATA[Brett Douville, a former lead programmer at Bethesda Game Studios on games like &#8220;Skyrim&#8221; and &#8220;Fallout 4,&#8221; talks about why he sees himself in the kill animations for “Skyrim,” why he loves “Rez,” and what he’s doing for “Tacoma,” the next game from Fullbright.<br />
NEXT WEEK, WE HOPE:<br />
“Kentucky Route Zero: Act IV”<br />
SHOW NOTES:<br />
<a href="http://www.devgameclub.com/">Dev Game Club, a podcast hosted by Brett Douville and Tim Longo</a><br />
<a href="https://www.wired.com/2015/11/fallout-4-bugs/">“‘Fallout 4’ Is Full of Bugs, But Fixing Them Could Ruin It,” by Double Fine’s Zak McClendon, in Wired</a><br />
<a href="http://www.glixel.com/interviews/skyrim-creator-todd-howard-talks-switch-vr-and-elder-scrolls-wait-w451761">Chris’ Glixel interview with Bethesda’s Todd Howard</a><br />
&nbsp;<br />
<a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2">Review us on iTunes</a><br />
<a href="http://facebook.com/shallweshow">Like us on Facebook</a><br />
Email us at shallweshow at gmail<br />
<a href="http://steamcommunity.com/groups/shallweshow">Join the “Shall We Play a Game?” Steam community</a><br />
<a href="http://store.steampowered.com/curator/12047454/">Follow the “Shall We Play a Game?” Steam Curators page</a><br />
<a href="https://twitter.com/shallweshow">Follow us on Twitter</a><br />]]></itunes:summary>
		<itunes:author>Chris Suellentrop and JJ Sutherland</itunes:author>
		<itunes:duration>43:52</itunes:duration>
		</item>
	<item>
		<title>‘Dishonored 2’ - Shall We Play a Game?</title>
		<link>https://shallweshow.com/2016/11/dishonored-2/</link>
		<pubDate>Sat, 19 Nov 2016 23:06:18 +0000</pubDate>
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		<slash:comments>0</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Dishonored]]></category>
		<category><![CDATA[Dishonored 2]]></category>
		<description>&lt;p&gt;Emily or Corvo? High chaos or low chaos? Xbox One S or PlayStation 4 Pro? Unmentioned in the podcast: You can sing “Corvo Attana” to the tune of “Hakuna Matata” from “The Lion King.”&lt;/p&gt;
&lt;p&gt;The post &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com/2016/11/dishonored-2/&quot;&gt;‘Dishonored 2’&lt;/a&gt; appeared first on &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com&quot;&gt;Shall We Play a Game?&lt;/a&gt;.&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p><span style="font-weight: 400;">Emily or Corvo? High chaos or low chaos? Xbox One S or PlayStation 4 Pro? Unmentioned in the podcast: You can sing “Corvo Attano” to the tune of “Hakuna Matata” from “The Lion King.”</span><span id="more-424"></span></p>
<p><span style="font-weight: 400;">NEXT WEEK, WE HOPE:</span></p>
<p><span style="font-weight: 400;">“Kentucky Route Zero: Act IV”</span></p>
<p><span style="font-weight: 400;">SHOW NOTES:</span></p>
<p><a href="http://www.nytimes.com/2012/10/16/arts/video-games/dishonored-a-video-game-from-arkane-studios.html"><span style="font-weight: 400;">Chris’ review of the first “Dishonored” in the </span><i><span style="font-weight: 400;">New York Times</span></i></a></p>
<p><a href="http://www.glixel.com/reviews/dishonored-2-a-triumph-of-worldbuilding-and-storytelling-w450883"><span style="font-weight: 400;">Rob Zacny’s </span><i><span style="font-weight: 400;">Glixel</span></i><span style="font-weight: 400;"> review of “Dishonored 2”</span></a></p>
<p><a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2"><span style="font-weight: 400;">Review us on iTunes</span></a></p>
<p><a href="http://facebook.com/shallweshow"><span style="font-weight: 400;">Like us on Facebook</span></a></p>
<p><a href="mailto:shallweshow@gmail.com"><span style="font-weight: 400;">Email us at shallweshow at gmail</span></a></p>
<p><a href="http://steamcommunity.com/groups/shallweshow"><span style="font-weight: 400;">Join the “Shall We Play a Game?” Steam community</span></a></p>
<p><a href="http://store.steampowered.com/curator/12047454/"><span style="font-weight: 400;">Follow the “Shall We Play a Game?” Steam Curators page</span></a></p>
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<p>The post <a rel="nofollow" href="https://shallweshow.com/2016/11/dishonored-2/">‘Dishonored 2’</a> appeared first on <a rel="nofollow" href="https://shallweshow.com">Shall We Play a Game?</a>.</p>
]]></content:encoded>
		<enclosure url="http://www.podtrac.com/pts/redirect.mp3/media.blubrry.com/shallweshow/cdn.shallweshow.com/wp-content/uploads/2016/11/00074-dishonored-2-review-podcast-shallweshow.mp3" length="18867766" type="audio/mpeg" />
		<itunes:subtitle>Emily or Corvo? High chaos or low chaos? Xbox One S or PlayStation 4 Pro? Unmentioned in the podcast: You can sing “Corvo Attana” to the tune of “Hakuna Matata” from “The Lion King.”</itunes:subtitle>
		<itunes:summary><![CDATA[Emily or Corvo? High chaos or low chaos? Xbox One S or PlayStation 4 Pro? Unmentioned in the podcast: You can sing “Corvo Attano” to the tune of “Hakuna Matata” from “The Lion King.”<br />
NEXT WEEK, WE HOPE:<br />
“Kentucky Route Zero: Act IV”<br />
SHOW NOTES:<br />
<a href="http://www.nytimes.com/2012/10/16/arts/video-games/dishonored-a-video-game-from-arkane-studios.html">Chris’ review of the first “Dishonored” in the New York Times</a><br />
<a href="http://www.glixel.com/reviews/dishonored-2-a-triumph-of-worldbuilding-and-storytelling-w450883">Rob Zacny’s Glixel review of “Dishonored 2”</a><br />
<a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2">Review us on iTunes</a><br />
<a href="http://facebook.com/shallweshow">Like us on Facebook</a><br />
<a href="mailto:shallweshow@gmail.com">Email us at shallweshow at gmail</a><br />
<a href="http://steamcommunity.com/groups/shallweshow">Join the “Shall We Play a Game?” Steam community</a><br />
<a href="http://store.steampowered.com/curator/12047454/">Follow the “Shall We Play a Game?” Steam Curators page</a><br />
<a href="https://twitter.com/shallweshow">Follow us on Twitter</a><br />]]></itunes:summary>
		<itunes:author>Chris Suellentrop and JJ Sutherland</itunes:author>
		<itunes:duration>39:10</itunes:duration>
		</item>
	<item>
		<title>The Ringer’s Jason Concepcion: What I Play - Shall We Play a Game?</title>
		<link>https://shallweshow.com/2016/11/the-ringers-jason-concepcion-what-i-play/</link>
		<pubDate>Sat, 12 Nov 2016 23:13:06 +0000</pubDate>
		<guid isPermaLink="false">http://shallweshow.com/?p=422</guid>
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		<slash:comments>0</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Battlefield]]></category>
		<category><![CDATA[Battlefield 1]]></category>
		<category><![CDATA[Halo]]></category>
		<category><![CDATA[Halo 2]]></category>
		<category><![CDATA[Interviews]]></category>
		<category><![CDATA[Jason Concepcion]]></category>
		<category><![CDATA[Overwatch]]></category>
		<category><![CDATA[What I Play]]></category>
		<category><![CDATA[What I Play Interviews]]></category>
		<description>&lt;p&gt;Jason Concepcion, a staff writer for The Ringer, talks about why JJ and Chris misunderstood “Overwatch,” taking a cathode-ray tube TV to a friend’s house to play multiplayer “Halo,” and the muddy frisson of “Battlefield 1.” &lt;/p&gt;
&lt;p&gt;The post &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com/2016/11/the-ringers-jason-concepcion-what-i-play/&quot;&gt;The Ringer’s Jason Concepcion: What I Play&lt;/a&gt; appeared first on &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com&quot;&gt;Shall We Play a Game?&lt;/a&gt;.&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p><span style="font-weight: 400;">Jason Concepcion, a staff writer for </span><i><span style="font-weight: 400;">The Ringer</span></i><span style="font-weight: 400;">, talks about why JJ and Chris misunderstood “Overwatch,” taking a cathode-ray tube TV to a friend’s house to play multiplayer “Halo,” and the muddy frisson of “Battlefield 1.” </span><span id="more-422"></span></p>
<p><span style="font-weight: 400;">NEXT WEEK, WE HOPE:</span></p>
<p><span style="font-weight: 400;">‘Dishonored 2’</span></p>
<p><span style="font-weight: 400;">SHOW NOTES:</span></p>
<p><a href="https://theringer.com/channel-33-podcast-pop-culture-sports-tech-6b4b4905ea54#.txa5cr1r1"><i><span style="font-weight: 400;">The Ringer</span></i><span style="font-weight: 400;">’s Channel 33 podcasts, including “Achievement Oriented” hostee by Jason Concepcion and Ben Lindbergh</span></a></p>
<p><a href="http://grantland.com/hollywood-prospectus/can-halo-make-the-leap-into-the-e-sports-future/"><span style="font-weight: 400;">Jason Concepcion on “Halo 5” in </span><i><span style="font-weight: 400;">Grantland</span></i></a></p>
<p><a href="http://www.vanityfair.com/news/2013/06/lawsuit-video-game-activision-zampella-west"><i><span style="font-weight: 400;">Vanity Fair</span></i><span style="font-weight: 400;"> on Vince Zampella, Jason West, “Call of Duty” and Activision</span></a></p>
<p><a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2"><span style="font-weight: 400;">Review us on iTunes</span></a></p>
<p><a href="http://facebook.com/shallweshow"><span style="font-weight: 400;">Like us on Facebook</span></a></p>
<p><a href="mailto:shallweshow@gmail.com"><span style="font-weight: 400;">Email us at shallweshow at gmail</span></a></p>
<p><a href="http://steamcommunity.com/groups/shallweshow"><span style="font-weight: 400;">Join the “Shall We Play a Game?” Steam community</span></a></p>
<p><a href="http://store.steampowered.com/curator/12047454/"><span style="font-weight: 400;">Follow the “Shall We Play a Game?” Steam Curators page</span></a></p>
<p><a href="https://twitter.com/shallweshow"><span style="font-weight: 400;">Follow us on Twitter</span></a></p>
<p>The post <a rel="nofollow" href="https://shallweshow.com/2016/11/the-ringers-jason-concepcion-what-i-play/">The Ringer’s Jason Concepcion: What I Play</a> appeared first on <a rel="nofollow" href="https://shallweshow.com">Shall We Play a Game?</a>.</p>
]]></content:encoded>
		<enclosure url="http://www.podtrac.com/pts/redirect.mp3/media.blubrry.com/shallweshow/cdn.shallweshow.com/wp-content/uploads/2016/11/00073-jason-concepcion-what-i-play.mp3" length="44247293" type="audio/mpeg" />
		<itunes:subtitle>Jason Concepcion, a staff writer for The Ringer, talks about why JJ and Chris misunderstood “Overwatch,” taking a cathode-ray tube TV to a friend’s house to play multiplayer “Halo,” and the muddy frisson of “Battlefield 1.”</itunes:subtitle>
		<itunes:summary><![CDATA[Jason Concepcion, a staff writer for The Ringer, talks about why JJ and Chris misunderstood “Overwatch,” taking a cathode-ray tube TV to a friend’s house to play multiplayer “Halo,” and the muddy frisson of “Battlefield 1.” <br />
NEXT WEEK, WE HOPE:<br />
‘Dishonored 2’<br />
SHOW NOTES:<br />
<a href="https://theringer.com/channel-33-podcast-pop-culture-sports-tech-6b4b4905ea54#.txa5cr1r1">The Ringer’s Channel 33 podcasts, including “Achievement Oriented” hostee by Jason Concepcion and Ben Lindbergh</a><br />
<a href="http://grantland.com/hollywood-prospectus/can-halo-make-the-leap-into-the-e-sports-future/">Jason Concepcion on “Halo 5” in Grantland</a><br />
<a href="http://www.vanityfair.com/news/2013/06/lawsuit-video-game-activision-zampella-west">Vanity Fair on Vince Zampella, Jason West, “Call of Duty” and Activision</a><br />
<a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2">Review us on iTunes</a><br />
<a href="http://facebook.com/shallweshow">Like us on Facebook</a><br />
<a href="mailto:shallweshow@gmail.com">Email us at shallweshow at gmail</a><br />
<a href="http://steamcommunity.com/groups/shallweshow">Join the “Shall We Play a Game?” Steam community</a><br />
<a href="http://store.steampowered.com/curator/12047454/">Follow the “Shall We Play a Game?” Steam Curators page</a><br />
<a href="https://twitter.com/shallweshow">Follow us on Twitter</a><br />]]></itunes:summary>
		<itunes:author>Chris Suellentrop and JJ Sutherland</itunes:author>
		<itunes:duration>46:01</itunes:duration>
		</item>
	<item>
		<title>‘Titanfall 2’ - Shall We Play a Game?</title>
		<link>https://shallweshow.com/2016/11/titanfall-2/</link>
		<pubDate>Sat, 05 Nov 2016 17:39:53 +0000</pubDate>
		<guid isPermaLink="false">http://shallweshow.com/?p=418</guid>
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		<slash:comments>0</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Titanfall]]></category>
		<category><![CDATA[Titanfall 2]]></category>
		<description>&lt;p&gt;The sequel to Respawn’s multiplayer-only shooter has a single-player campaign with puzzle-platformer levels that are reminiscent of “Half-Life” and “Portal.”&lt;/p&gt;
&lt;p&gt;The post &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com/2016/11/titanfall-2/&quot;&gt;‘Titanfall 2’&lt;/a&gt; appeared first on &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com&quot;&gt;Shall We Play a Game?&lt;/a&gt;.&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p><span style="font-weight: 400;">The sequel to Respawn’s multiplayer-only shooter has a single-player campaign with puzzle-platformer levels that are reminiscent of “Half-Life” and “Portal.”</span><span id="more-418"></span></p>
<p><span style="font-weight: 400;">NEXT WEEK, WE HOPE:</span></p>
<p><span style="font-weight: 400;">Act IV of “Kentucky Route Zero” &amp; the “Dishonored” story DLC</span></p>
<p><span style="font-weight: 400;">SHOW NOTES:</span></p>
<p><a href="http://finalhoursoftitanfall.com/"><span style="font-weight: 400;">Geoff Keighley’s </span><i><span style="font-weight: 400;">The Final Hours of Titanfall</span></i></a></p>
<p>&nbsp;</p>
<p><a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2"><span style="font-weight: 400;">Review us on iTunes</span></a></p>
<p><a href="http://facebook.com/shallweshow"><span style="font-weight: 400;">Like us on Facebook</span></a></p>
<p><a href="mailto:shallweshow@gmail.com"><span style="font-weight: 400;">Email us at shallweshow at gmail</span></a></p>
<p><a href="http://steamcommunity.com/groups/shallweshow"><span style="font-weight: 400;">Join the “Shall We Play a Game?” Steam community</span></a></p>
<p><a href="http://store.steampowered.com/curator/12047454/"><span style="font-weight: 400;">Follow the “Shall We Play a Game?” Steam Curators page</span></a></p>
<p><a href="https://twitter.com/shallweshow"><span style="font-weight: 400;">Follow us on Twitter</span></a></p>
<p>The post <a rel="nofollow" href="https://shallweshow.com/2016/11/titanfall-2/">‘Titanfall 2’</a> appeared first on <a rel="nofollow" href="https://shallweshow.com">Shall We Play a Game?</a>.</p>
]]></content:encoded>
		<enclosure url="http://www.podtrac.com/pts/redirect.mp3/media.blubrry.com/shallweshow/cdn.shallweshow.com/wp-content/uploads/2016/11/00072-titanfall-2-shallweshow-podcast.mp3" length="15888344" type="audio/mpeg" />
		<itunes:subtitle>The sequel to Respawn’s multiplayer-only shooter has a single-player campaign with puzzle-platformer levels that are reminiscent of “Half-Life” and “Portal.”</itunes:subtitle>
		<itunes:summary><![CDATA[The sequel to Respawn’s multiplayer-only shooter has a single-player campaign with puzzle-platformer levels that are reminiscent of “Half-Life” and “Portal.”<br />
NEXT WEEK, WE HOPE:<br />
Act IV of “Kentucky Route Zero” &amp; the “Dishonored” story DLC<br />
SHOW NOTES:<br />
<a href="http://finalhoursoftitanfall.com/">Geoff Keighley’s The Final Hours of Titanfall</a><br />
&nbsp;<br />
<a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2">Review us on iTunes</a><br />
<a href="http://facebook.com/shallweshow">Like us on Facebook</a><br />
<a href="mailto:shallweshow@gmail.com">Email us at shallweshow at gmail</a><br />
<a href="http://steamcommunity.com/groups/shallweshow">Join the “Shall We Play a Game?” Steam community</a><br />
<a href="http://store.steampowered.com/curator/12047454/">Follow the “Shall We Play a Game?” Steam Curators page</a><br />
<a href="https://twitter.com/shallweshow">Follow us on Twitter</a><br />]]></itunes:summary>
		<itunes:author>Chris Suellentrop and JJ Sutherland</itunes:author>
		<itunes:duration>32:58</itunes:duration>
		</item>
	<item>
		<title>‘Skyrim,’ ‘Gears of War 4’ &#038; ‘Civilization VI’ - Shall We Play a Game?</title>
		<link>https://shallweshow.com/2016/10/skyrim-gears-of-war-4-civilization-vi/</link>
		<pubDate>Sat, 29 Oct 2016 16:22:47 +0000</pubDate>
		<guid isPermaLink="false">http://shallweshow.com/?p=415</guid>
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		<slash:comments>0</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Civilization]]></category>
		<category><![CDATA[Civilization VI]]></category>
		<category><![CDATA[Skyrim]]></category>
		<category><![CDATA[The Elder Scrolls]]></category>
		<category><![CDATA[The Elder Scrolls V: Skyrim]]></category>
		<category><![CDATA[Titanfall]]></category>
		<category><![CDATA[Titanfall 2]]></category>
		<description>&lt;p&gt;Spending 300 hours of your life on “The Elder Scrolls V: Skyrim,” staying awake until 3 a.m. playing “Civilization VI” and reliving the release of the Xbox 360 through the Xbox One’s “Gears of War 4.”&lt;/p&gt;
&lt;p&gt;The post &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com/2016/10/skyrim-gears-of-war-4-civilization-vi/&quot;&gt;‘Skyrim,’ ‘Gears of War 4’ &amp; ‘Civilization VI’&lt;/a&gt; appeared first on &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com&quot;&gt;Shall We Play a Game?&lt;/a&gt;.&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p><span style="font-weight: 400;">Spending 300 hours of your life on “The Elder Scrolls V: Skyrim,” staying awake until 3 a.m. playing “Civilization VI” and reliving the release of the Xbox 360 through the Xbox One’s “Gears of War 4.”</span><span id="more-415"></span></p>
<p><span style="font-weight: 400;">NEXT WEEK, WE HOPE:</span></p>
<p><span style="font-weight: 400;">“Titanfall 2”</span></p>
<p><span style="font-weight: 400;">SHOW NOTES:</span></p>
<p><a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2"><span style="font-weight: 400;">Review us on iTunes</span></a></p>
<p><a href="http://facebook.com/shallweshow"><span style="font-weight: 400;">Like us on Facebook</span></a></p>
<p><a href="mailto:shallweshow@gmail.com"><span style="font-weight: 400;">Email us at shallweshow at gmail</span></a></p>
<p><a href="http://steamcommunity.com/groups/shallweshow"><span style="font-weight: 400;">Join the “Shall We Play a Game?” Steam community</span></a></p>
<p><a href="http://store.steampowered.com/curator/12047454/"><span style="font-weight: 400;">Follow the “Shall We Play a Game?” Steam Curators page</span></a></p>
<p><a href="https://twitter.com/shallweshow"><span style="font-weight: 400;">Follow us on Twitter</span></a></p>
<p>The post <a rel="nofollow" href="https://shallweshow.com/2016/10/skyrim-gears-of-war-4-civilization-vi/">‘Skyrim,’ ‘Gears of War 4’ &#038; ‘Civilization VI’</a> appeared first on <a rel="nofollow" href="https://shallweshow.com">Shall We Play a Game?</a>.</p>
]]></content:encoded>
		<enclosure url="http://www.podtrac.com/pts/redirect.mp3/media.blubrry.com/shallweshow/cdn.shallweshow.com/wp-content/uploads/2016/10/00071-skyrim-gears-of-war-4-civilization-vi-podcast.mp3" length="19192939" type="audio/mpeg" />
		<itunes:subtitle>Spending 300 hours of your life on “The Elder Scrolls V: Skyrim,” staying awake until 3 a.m. playing “Civilization VI” and reliving the release of the Xbox 360 through the Xbox One’s “Gears of War 4.”</itunes:subtitle>
		<itunes:summary><![CDATA[Spending 300 hours of your life on “The Elder Scrolls V: Skyrim,” staying awake until 3 a.m. playing “Civilization VI” and reliving the release of the Xbox 360 through the Xbox One’s “Gears of War 4.”<br />
NEXT WEEK, WE HOPE:<br />
“Titanfall 2”<br />
SHOW NOTES:<br />
<a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2">Review us on iTunes</a><br />
<a href="http://facebook.com/shallweshow">Like us on Facebook</a><br />
<a href="mailto:shallweshow@gmail.com">Email us at shallweshow at gmail</a><br />
<a href="http://steamcommunity.com/groups/shallweshow">Join the “Shall We Play a Game?” Steam community</a><br />
<a href="http://store.steampowered.com/curator/12047454/">Follow the “Shall We Play a Game?” Steam Curators page</a><br />
<a href="https://twitter.com/shallweshow">Follow us on Twitter</a><br />]]></itunes:summary>
		<itunes:author>Chris Suellentrop and JJ Sutherland</itunes:author>
		<itunes:duration>39:51</itunes:duration>
		</item>
	<item>
		<title>Former Obama and Clinton speechwriter Jon Lovett: What I Play - Shall We Play a Game?</title>
		<link>https://shallweshow.com/2016/10/jon-lovett-what-i-play/</link>
		<pubDate>Wed, 19 Oct 2016 14:38:06 +0000</pubDate>
		<guid isPermaLink="false">http://shallweshow.com/?p=413</guid>
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		<slash:comments>0</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Deus Ex]]></category>
		<category><![CDATA[Deus Ex: Mankind Divided]]></category>
		<category><![CDATA[Diablo 3]]></category>
		<category><![CDATA[Interviews]]></category>
		<category><![CDATA[Jon Lovett]]></category>
		<category><![CDATA[Portal]]></category>
		<category><![CDATA[Portal 2]]></category>
		<category><![CDATA[Westworld]]></category>
		<category><![CDATA[What I Play]]></category>
		<category><![CDATA[What I Play Interviews]]></category>
		<description>&lt;p&gt;Screenwriter and former political speechwriter Jon Lovett talks about whether Hillary Clinton or Barack Obama plays video games, why he loves “Portal” and “Portal 2,” and what HBO&#039;s “Westworld” has to say about our interactive fantasies.&lt;/p&gt;
&lt;p&gt;The post &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com/2016/10/jon-lovett-what-i-play/&quot;&gt;Former Obama and Clinton speechwriter Jon Lovett: What I Play&lt;/a&gt; appeared first on &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com&quot;&gt;Shall We Play a Game?&lt;/a&gt;.&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p>Screenwriter and former political speechwriter Jon Lovett, who created the NBC sitcom “1600 Penn,” talks about whether Hillary Clinton or Barack Obama plays video games, why he loves “Portal” and “Portal 2,” and what HBO&#8217;s “Westworld” has to say about our interactive fantasies.<span id="more-413"></span></p>
<p>NEXT WEEK, WE HOPE:</p>
<p><span style="font-weight: 400;">“Gears of War 4”</span></p>
<p>SHOW NOTES:</p>
<p><a href="https://theringer.com/keepin-it-1600-podcast-politics-election-jon-favreau-dan-pfeiffer-220924af4c94#.vyqoh1exk"><span style="font-weight: 400;">“Keepin’ It 1600,” a </span><i><span style="font-weight: 400;">Ringer</span></i><span style="font-weight: 400;"> podcast with Jon Lovett</span></a></p>
<p><a href="http://www.slate.com/authors.charles_yu.html"><span style="font-weight: 400;">“Westworld” story editor Charles Yu, writing for the </span><i><span style="font-weight: 400;">Slate</span></i><span style="font-weight: 400;"> “Gaming Club” in 2011</span></a></p>
<p><a href="http://www.rollingstone.com/culture/news/is-hbos-westworld-really-about-video-games-w443910"><span style="font-weight: 400;">Chris talks about “Westworld” in </span><i><span style="font-weight: 400;">Glixel</span></i></a></p>
<p>&nbsp;</p>
<p><a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2"><span style="font-weight: 400;">Review us on iTunes</span></a></p>
<p><a href="http://facebook.com/shallweshow"><span style="font-weight: 400;">Like us on Facebook</span></a></p>
<p><a href="mailto:shallweshow@gmail.com"><span style="font-weight: 400;">Email us at shallweshow at gmail</span></a></p>
<p><a href="http://steamcommunity.com/groups/shallweshow"><span style="font-weight: 400;">Join the “Shall We Play a Game?” Steam community</span></a></p>
<p><a href="http://store.steampowered.com/curator/12047454/"><span style="font-weight: 400;">Follow the “Shall We Play a Game?” Steam Curators page</span></a></p>
<p><a href="https://twitter.com/shallweshow"><span style="font-weight: 400;">Follow us on Twitter</span></a></p>
<p>The post <a rel="nofollow" href="https://shallweshow.com/2016/10/jon-lovett-what-i-play/">Former Obama and Clinton speechwriter Jon Lovett: What I Play</a> appeared first on <a rel="nofollow" href="https://shallweshow.com">Shall We Play a Game?</a>.</p>
]]></content:encoded>
		<enclosure url="http://www.podtrac.com/pts/redirect.mp3/media.blubrry.com/shallweshow/cdn.shallweshow.com/wp-content/uploads/2016/10/00070-jon-lovett-what-i-play-shallweshow.mp3" length="18784592" type="audio/mpeg" />
		<itunes:subtitle>Screenwriter and former political speechwriter Jon Lovett talks about whether Hillary Clinton or Barack Obama plays video games, why he loves “Portal” and “Portal 2,” and what HBO&#039;s “Westworld” has to say about our interactive fantasies.</itunes:subtitle>
		<itunes:summary><![CDATA[Screenwriter and former political speechwriter Jon Lovett, who created the NBC sitcom “1600 Penn,” talks about whether Hillary Clinton or Barack Obama plays video games, why he loves “Portal” and “Portal 2,” and what HBO&#8217;s “Westworld” has to say about our interactive fantasies.<br />
NEXT WEEK, WE HOPE:<br />
“Gears of War 4”<br />
SHOW NOTES:<br />
<a href="https://theringer.com/keepin-it-1600-podcast-politics-election-jon-favreau-dan-pfeiffer-220924af4c94#.vyqoh1exk">“Keepin’ It 1600,” a Ringer podcast with Jon Lovett</a><br />
<a href="http://www.slate.com/authors.charles_yu.html">“Westworld” story editor Charles Yu, writing for the Slate “Gaming Club” in 2011</a><br />
<a href="http://www.rollingstone.com/culture/news/is-hbos-westworld-really-about-video-games-w443910">Chris talks about “Westworld” in Glixel</a><br />
&nbsp;<br />
<a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2">Review us on iTunes</a><br />
<a href="http://facebook.com/shallweshow">Like us on Facebook</a><br />
<a href="mailto:shallweshow@gmail.com">Email us at shallweshow at gmail</a><br />
<a href="http://steamcommunity.com/groups/shallweshow">Join the “Shall We Play a Game?” Steam community</a><br />
<a href="http://store.steampowered.com/curator/12047454/">Follow the “Shall We Play a Game?” Steam Curators page</a><br />
<a href="https://twitter.com/shallweshow">Follow us on Twitter</a><br />]]></itunes:summary>
		<itunes:author>Chris Suellentrop and JJ Sutherland</itunes:author>
		<itunes:duration>39:00</itunes:duration>
		</item>
	<item>
		<title>’Thumper’ &#038; ‘Westworld’ - Shall We Play a Game?</title>
		<link>https://shallweshow.com/2016/10/thumper-westworld/</link>
		<pubDate>Thu, 13 Oct 2016 22:15:55 +0000</pubDate>
		<guid isPermaLink="false">http://shallweshow.com/?p=410</guid>
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		<slash:comments>0</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Clash Royale]]></category>
		<category><![CDATA[PlayStation VR]]></category>
		<category><![CDATA[Thumper]]></category>
		<category><![CDATA[virtual reality]]></category>
		<category><![CDATA[VR]]></category>
		<category><![CDATA[Westworld]]></category>
		<description>&lt;p&gt;The “rhythm violence” of “Thumper” is one of the best experiences for PlayStation VR. Does it hold up on a two-dimensional screen? Then, why HBO’s new series “Westworld” is the most video-gamey TV show ever made. And did Chris quit “Clash Royale”?&lt;/p&gt;
&lt;p&gt;The post &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com/2016/10/thumper-westworld/&quot;&gt;’Thumper’ &amp; ‘Westworld’&lt;/a&gt; appeared first on &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com&quot;&gt;Shall We Play a Game?&lt;/a&gt;.&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p>The “rhythm violence” of “Thumper” is one of the best experiences for PlayStation VR. Does it hold up on a two-dimensional screen? Then, why HBO’s new series “Westworld” is the most video-gamey TV show ever made. And did Chris quit “Clash Royale”?<span id="more-410"></span></p>
<p>NEXT WEEK, WE HOPE:</p>
<p><span style="font-weight: 400;">Former Barack Obama and Hillary Clinton speechwriter Jon Lovett: What I Play</span></p>
<p>SHOW NOTES:</p>
<p><a href="http://www.rollingstone.com/culture/news/is-hbos-westworld-really-about-video-games-w443910"><span style="font-weight: 400;">Chris talks about “Westworld” in </span><i><span style="font-weight: 400;">Glixel</span></i></a></p>
<p><a href="https://theringer.com/who-would-actually-go-to-westworld-19265d3de647#.iuduu0kns"><span style="font-weight: 400;">“Who Would Actually Go to Westworld?”: Jason Concepcion on “Westworld” in </span><i><span style="font-weight: 400;">The Ringer</span></i></a></p>
<p>&nbsp;</p>
<p><a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2"><span style="font-weight: 400;">Review us on iTunes</span></a></p>
<p><a href="http://facebook.com/shallweshow"><span style="font-weight: 400;">Like us on Facebook</span></a></p>
<p><span style="font-weight: 400;">Email us at shallweshow at gmail</span><a href="mailto:shallweshow@gmail.com"><span style="font-weight: 400;"></span></a></p>
<p><a href="http://steamcommunity.com/groups/shallweshow"><span style="font-weight: 400;">Join the “Shall We Play a Game?” Steam community</span></a></p>
<p><a href="http://store.steampowered.com/curator/12047454/"><span style="font-weight: 400;">Follow the “Shall We Play a Game?” Steam Curators page</span></a></p>
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<p>The post <a rel="nofollow" href="https://shallweshow.com/2016/10/thumper-westworld/">’Thumper’ &#038; ‘Westworld’</a> appeared first on <a rel="nofollow" href="https://shallweshow.com">Shall We Play a Game?</a>.</p>
]]></content:encoded>
		<enclosure url="http://www.podtrac.com/pts/redirect.mp3/media.blubrry.com/shallweshow/cdn.shallweshow.com/wp-content/uploads/2016/10/00069-thumper-westworld-podcast.mp3" length="17810539" type="audio/mpeg" />
		<itunes:subtitle>The “rhythm violence” of “Thumper” is one of the best experiences for PlayStation VR. Does it hold up on a two-dimensional screen? Then, why HBO’s new series “Westworld” is the most video-gamey TV show ever made. And did Chris quit “Clash Royale”?</itunes:subtitle>
		<itunes:summary><![CDATA[The “rhythm violence” of “Thumper” is one of the best experiences for PlayStation VR. Does it hold up on a two-dimensional screen? Then, why HBO’s new series “Westworld” is the most video-gamey TV show ever made. And did Chris quit “Clash Royale”?<br />
NEXT WEEK, WE HOPE:<br />
Former Barack Obama and Hillary Clinton speechwriter Jon Lovett: What I Play<br />
SHOW NOTES:<br />
<a href="http://www.rollingstone.com/culture/news/is-hbos-westworld-really-about-video-games-w443910">Chris talks about “Westworld” in Glixel</a><br />
<a href="https://theringer.com/who-would-actually-go-to-westworld-19265d3de647#.iuduu0kns">“Who Would Actually Go to Westworld?”: Jason Concepcion on “Westworld” in The Ringer</a><br />
&nbsp;<br />
<a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2">Review us on iTunes</a><br />
<a href="http://facebook.com/shallweshow">Like us on Facebook</a><br />
Email us at shallweshow at gmail<a href="mailto:shallweshow@gmail.com"></a><br />
<a href="http://steamcommunity.com/groups/shallweshow">Join the “Shall We Play a Game?” Steam community</a><br />
<a href="http://store.steampowered.com/curator/12047454/">Follow the “Shall We Play a Game?” Steam Curators page</a><br />
<a href="https://twitter.com/shallweshow">Follow us on Twitter</a><br />]]></itunes:summary>
		<itunes:author>Chris Suellentrop and JJ Sutherland</itunes:author>
		<itunes:duration>36:58</itunes:duration>
		</item>
	<item>
		<title>PlayStation VR - Shall We Play a Game?</title>
		<link>https://shallweshow.com/2016/10/playstation-vr/</link>
		<pubDate>Wed, 05 Oct 2016 19:31:02 +0000</pubDate>
		<guid isPermaLink="false">http://shallweshow.com/?p=408</guid>
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		<slash:comments>0</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[PlayStation VR]]></category>
		<category><![CDATA[virtual reality]]></category>
		<category><![CDATA[VR]]></category>
		<description>&lt;p&gt;Impressions after a week with Sony’s new virtual-reality headset. &lt;/p&gt;
&lt;p&gt;The post &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com/2016/10/playstation-vr/&quot;&gt;PlayStation VR&lt;/a&gt; appeared first on &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com&quot;&gt;Shall We Play a Game?&lt;/a&gt;.&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p><span style="font-weight: 400;">Impressions after a week with Sony’s new virtual-reality headset. (Correction: Apparently Oculus Connect is going on right now. Who knew?)</span><span id="more-408"></span></p>
<p>NEXT WEEK, WE HOPE:</p>
<p><span style="font-weight: 400;">“The Knife of Dunwall” (the “Dishonored” DLC), and maybe Jon Favreau’s Vive thing, “Gnomes and Goblins”</span></p>
<p>SHOW NOTES:</p>
<p><a href="http://www.rollingstone.com/culture/news/playstation-vr-feels-right-at-home-in-your-living-room-w443551"><span style="font-weight: 400;">Chris’s review of PlayStation VR in </span><i><span style="font-weight: 400;">Glixel</span></i></a></p>
<p>&nbsp;</p>
<p><a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2"><span style="font-weight: 400;">Review us on iTunes</span></a></p>
<p><a href="http://facebook.com/shallweshow"><span style="font-weight: 400;">Like us on Facebook</span></a></p>
<p><a href="mailto:shallweshow@gmail.com"><span style="font-weight: 400;">Email us at shallweshow at gmail</span></a></p>
<p><a href="http://steamcommunity.com/groups/shallweshow"><span style="font-weight: 400;">Join the “Shall We Play a Game?” Steam community</span></a></p>
<p><a href="http://store.steampowered.com/curator/12047454/"><span style="font-weight: 400;">Follow the “Shall We Play a Game?” Steam Curators page</span></a></p>
<p><a href="https://twitter.com/shallweshow"><span style="font-weight: 400;">Follow us on Twitter</span></a></p>
<p>The post <a rel="nofollow" href="https://shallweshow.com/2016/10/playstation-vr/">PlayStation VR</a> appeared first on <a rel="nofollow" href="https://shallweshow.com">Shall We Play a Game?</a>.</p>
]]></content:encoded>
		<enclosure url="http://www.podtrac.com/pts/redirect.mp3/media.blubrry.com/shallweshow/shallweshow.com/wp-content/uploads/2016/10/00068-psvr-review-podcast.mp3" length="19467747" type="audio/mpeg" />
		<itunes:subtitle>Impressions after a week with Sony’s new virtual-reality headset.</itunes:subtitle>
		<itunes:summary><![CDATA[Impressions after a week with Sony’s new virtual-reality headset. (Correction: Apparently Oculus Connect is going on right now. Who knew?)<br />
NEXT WEEK, WE HOPE:<br />
“The Knife of Dunwall” (the “Dishonored” DLC), and maybe Jon Favreau’s Vive thing, “Gnomes and Goblins”<br />
SHOW NOTES:<br />
<a href="http://www.rollingstone.com/culture/news/playstation-vr-feels-right-at-home-in-your-living-room-w443551">Chris’s review of PlayStation VR in Glixel</a><br />
&nbsp;<br />
<a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2">Review us on iTunes</a><br />
<a href="http://facebook.com/shallweshow">Like us on Facebook</a><br />
<a href="mailto:shallweshow@gmail.com">Email us at shallweshow at gmail</a><br />
<a href="http://steamcommunity.com/groups/shallweshow">Join the “Shall We Play a Game?” Steam community</a><br />
<a href="http://store.steampowered.com/curator/12047454/">Follow the “Shall We Play a Game?” Steam Curators page</a><br />
<a href="https://twitter.com/shallweshow">Follow us on Twitter</a><br />]]></itunes:summary>
		<itunes:author>Chris Suellentrop and JJ Sutherland</itunes:author>
		<itunes:duration>40:25</itunes:duration>
		</item>
	<item>
		<title>‘Deus Ex: Mankind Divided’ &#038; ‘Virginia’ - Shall We Play a Game?</title>
		<link>https://shallweshow.com/2016/09/deus-ex-mankind-divided-virginia/</link>
		<pubDate>Fri, 30 Sep 2016 20:21:13 +0000</pubDate>
		<guid isPermaLink="false">http://shallweshow.com/?p=406</guid>
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		<slash:comments>1</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Deus Ex]]></category>
		<category><![CDATA[Deus Ex: Mankind Divided]]></category>
		<category><![CDATA[Thirty Flights of Loving]]></category>
		<category><![CDATA[Virginia]]></category>
		<description>&lt;p&gt;Why JJ didn’t play “Deus Ex: Mankind Divided,” and whether Blendo Games’ “Thirty Flights of Loving” ruined “Virginia” for Chris.&lt;/p&gt;
&lt;p&gt;The post &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com/2016/09/deus-ex-mankind-divided-virginia/&quot;&gt;‘Deus Ex: Mankind Divided’ &amp; ‘Virginia’&lt;/a&gt; appeared first on &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com&quot;&gt;Shall We Play a Game?&lt;/a&gt;.&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p><span style="font-weight: 400;">Why JJ didn’t play “Deus Ex: Mankind Divided,” and whether Blendo Games’ “Thirty Flights of Loving” ruined “Virginia” for Chris.</span><span id="more-406"></span></p>
<p>NEXT WEEK, WE HOPE:</p>
<p><span style="font-weight: 400;">PlayStation VR</span></p>
<p>SHOW NOTES:</p>
<p><a href="http://blendogames.com/thirtyflightsofloving/"><span style="font-weight: 400;">“Thirty Flights of Living” from Blendo Games</span></a></p>
<p><a href="http://www.gdcvault.com/play/1018122/Narrative-in-Games-Role-Forms"><span style="font-weight: 400;">Warren Spector’s GDC 2013 talk on “Narrative in Games”</span></a></p>
<p>&nbsp;</p>
<p><a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2"><span style="font-weight: 400;">Review us on iTunes</span></a></p>
<p><a href="http://facebook.com/shallweshow"><span style="font-weight: 400;">Like us on Facebook</span></a></p>
<p><a href="mailto:shallweshow@gmail.com"><span style="font-weight: 400;">Email us at shallweshow at gmail</span></a></p>
<p><a href="http://steamcommunity.com/groups/shallweshow"><span style="font-weight: 400;">Join the “Shall We Play a Game?” Steam community</span></a></p>
<p><a href="http://store.steampowered.com/curator/12047454/"><span style="font-weight: 400;">Follow the “Shall We Play a Game?” Steam Curators page</span></a></p>
<p><a href="https://twitter.com/shallweshow"><span style="font-weight: 400;">Follow us on Twitter</span></a></p>
<p>The post <a rel="nofollow" href="https://shallweshow.com/2016/09/deus-ex-mankind-divided-virginia/">‘Deus Ex: Mankind Divided’ &#038; ‘Virginia’</a> appeared first on <a rel="nofollow" href="https://shallweshow.com">Shall We Play a Game?</a>.</p>
]]></content:encoded>
		<enclosure url="http://www.podtrac.com/pts/redirect.mp3/media.blubrry.com/shallweshow/cdn.shallweshow.com/wp-content/uploads/2016/09/00067-deux-ex-mankind-divided-virginia-podcast.mp3" length="10909197" type="audio/mpeg" />
		<itunes:subtitle>Why JJ didn’t play “Deus Ex: Mankind Divided,” and whether Blendo Games’ “Thirty Flights of Loving” ruined “Virginia” for Chris.</itunes:subtitle>
		<itunes:summary><![CDATA[Why JJ didn’t play “Deus Ex: Mankind Divided,” and whether Blendo Games’ “Thirty Flights of Loving” ruined “Virginia” for Chris.<br />
NEXT WEEK, WE HOPE:<br />
PlayStation VR<br />
SHOW NOTES:<br />
<a href="http://blendogames.com/thirtyflightsofloving/">“Thirty Flights of Living” from Blendo Games</a><br />
<a href="http://www.gdcvault.com/play/1018122/Narrative-in-Games-Role-Forms">Warren Spector’s GDC 2013 talk on “Narrative in Games”</a><br />
&nbsp;<br />
<a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2">Review us on iTunes</a><br />
<a href="http://facebook.com/shallweshow">Like us on Facebook</a><br />
<a href="mailto:shallweshow@gmail.com">Email us at shallweshow at gmail</a><br />
<a href="http://steamcommunity.com/groups/shallweshow">Join the “Shall We Play a Game?” Steam community</a><br />
<a href="http://store.steampowered.com/curator/12047454/">Follow the “Shall We Play a Game?” Steam Curators page</a><br />
<a href="https://twitter.com/shallweshow">Follow us on Twitter</a><br />]]></itunes:summary>
		<itunes:author>Chris Suellentrop and JJ Sutherland</itunes:author>
		<itunes:duration>22:35</itunes:duration>
		</item>
	<item>
		<title>‘Reigns,’ ‘Bound,’ &#038; Even More ‘Kentucky Route Zero’ - Shall We Play a Game?</title>
		<link>https://shallweshow.com/2016/09/reigns-bound-even-more-kentucky-route-zero/</link>
		<pubDate>Thu, 22 Sep 2016 12:58:03 +0000</pubDate>
		<guid isPermaLink="false">http://shallweshow.com/?p=403</guid>
		<comments>https://shallweshow.com/2016/09/reigns-bound-even-more-kentucky-route-zero/#comments</comments>
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		<slash:comments>1</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Bound]]></category>
		<category><![CDATA[Kentucky Route Zero]]></category>
		<category><![CDATA[Kentucky Route Zero: Act 3]]></category>
		<category><![CDATA[Kentucky Route Zero: Act III]]></category>
		<category><![CDATA[Reigns]]></category>
		<description>&lt;p&gt;It’s special request hour at “Shall We Play a Game?”: We play “Reigns,” the mobile hit billed as “Tinder for monarchs,” and “Bound,” the PlayStation 4 dance platformer. Then we indulge our own desires with Act 3 of “Kentucky Route Zero.”&lt;/p&gt;
&lt;p&gt;The post &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com/2016/09/reigns-bound-even-more-kentucky-route-zero/&quot;&gt;‘Reigns,’ ‘Bound,’ &amp; Even More ‘Kentucky Route Zero’&lt;/a&gt; appeared first on &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com&quot;&gt;Shall We Play a Game?&lt;/a&gt;.&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p><span style="font-weight: 400;">It’s special request hour at “Shall We Play a Game?”: We play “Reigns,” the mobile hit billed as “Tinder for monarchs,” and “Bound,” the PlayStation 4 dance platformer. Then we indulge our own desires with Act 3 of “Kentucky Route Zero.”</span><span id="more-403"></span></p>
<p>NEXT WEEK, WE HOPE:</p>
<p><span style="font-weight: 400;">“Deus Ex: Mankind Divided” and “Wheels of Aurelia.”</span></p>
<p>SHOW NOTES:</p>
<p><a href="http://www.polygon.com/2016/9/15/12927968/reigns-mobile-pc-ios-royalty-tinder"><span style="font-weight: 400;">“Reigns” developer François Alliot’s essay in Polygon</span></a></p>
<p><a href="http://artsbeat.blogs.nytimes.com/2012/12/26/game-theory-video-games-are-more-like-ballet-than-movies/?_r=0"><span style="font-weight: 400;">Chris’s New York Times post on video games as ballet</span></a></p>
<p><a href="http://bounden.gameovenstudios.com/"><span style="font-weight: 400;">Game Oven’s “Bounden,” with choreography from the Dutch National Ballet</span></a></p>
<p>&nbsp;</p>
<p><a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2"><span style="font-weight: 400;">Review us on iTunes</span></a></p>
<p><a href="http://facebook.com/shallweshow"><span style="font-weight: 400;">Like us on Facebook</span></a></p>
<p><a href="mailto:shallweshow@gmail.com"><span style="font-weight: 400;">Email us at shallweshow at gmail</span></a></p>
<p><a href="http://steamcommunity.com/groups/shallweshow"><span style="font-weight: 400;">Join the “Shall We Play a Game?” Steam community</span></a></p>
<p><a href="http://store.steampowered.com/curator/12047454/"><span style="font-weight: 400;">Follow the “Shall We Play a Game?” Steam Curators page</span></a></p>
<p><a href="https://twitter.com/shallweshow"><span style="font-weight: 400;">Follow us on Twitter</span></a></p>
<p>The post <a rel="nofollow" href="https://shallweshow.com/2016/09/reigns-bound-even-more-kentucky-route-zero/">‘Reigns,’ ‘Bound,’ &#038; Even More ‘Kentucky Route Zero’</a> appeared first on <a rel="nofollow" href="https://shallweshow.com">Shall We Play a Game?</a>.</p>
]]></content:encoded>
		<enclosure url="http://www.podtrac.com/pts/redirect.mp3/media.blubrry.com/shallweshow/cdn.shallweshow.com/wp-content/uploads/2016/09/00066-reigns-bound-kentucky-route-zero-act-3-podcast.mp3" length="23975228" type="audio/mpeg" />
		<itunes:subtitle>It’s special request hour at “Shall We Play a Game?”: We play “Reigns,” the mobile hit billed as “Tinder for monarchs,” and “Bound,” the PlayStation 4 dance platformer. Then we indulge our own desires with Act 3 of “Kentucky Route Zero.”</itunes:subtitle>
		<itunes:summary><![CDATA[It’s special request hour at “Shall We Play a Game?”: We play “Reigns,” the mobile hit billed as “Tinder for monarchs,” and “Bound,” the PlayStation 4 dance platformer. Then we indulge our own desires with Act 3 of “Kentucky Route Zero.”<br />
NEXT WEEK, WE HOPE:<br />
“Deus Ex: Mankind Divided” and “Wheels of Aurelia.”<br />
SHOW NOTES:<br />
<a href="http://www.polygon.com/2016/9/15/12927968/reigns-mobile-pc-ios-royalty-tinder">“Reigns” developer François Alliot’s essay in Polygon</a><br />
<a href="http://artsbeat.blogs.nytimes.com/2012/12/26/game-theory-video-games-are-more-like-ballet-than-movies/?_r=0">Chris’s New York Times post on video games as ballet</a><br />
<a href="http://bounden.gameovenstudios.com/">Game Oven’s “Bounden,” with choreography from the Dutch National Ballet</a><br />
&nbsp;<br />
<a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2">Review us on iTunes</a><br />
<a href="http://facebook.com/shallweshow">Like us on Facebook</a><br />
<a href="mailto:shallweshow@gmail.com">Email us at shallweshow at gmail</a><br />
<a href="http://steamcommunity.com/groups/shallweshow">Join the “Shall We Play a Game?” Steam community</a><br />
<a href="http://store.steampowered.com/curator/12047454/">Follow the “Shall We Play a Game?” Steam Curators page</a><br />
<a href="https://twitter.com/shallweshow">Follow us on Twitter</a><br />]]></itunes:summary>
		<itunes:author>Chris Suellentrop and JJ Sutherland</itunes:author>
		<itunes:duration>49:49</itunes:duration>
		</item>
	<item>
		<title>‘Stardew Valley’ - Shall We Play a Game?</title>
		<link>https://shallweshow.com/2016/09/stardew-valley/</link>
		<pubDate>Fri, 16 Sep 2016 22:39:12 +0000</pubDate>
		<guid isPermaLink="false">http://shallweshow.com/?p=397</guid>
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		<slash:comments>0</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Stardew Valley]]></category>
		<description>&lt;p&gt;JJ couldn’t get his PlayStation 4 to work in Zurich (really). So we played “Stardew Valley” instead of “Bound.”&lt;/p&gt;
&lt;p&gt;The post &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com/2016/09/stardew-valley/&quot;&gt;‘Stardew Valley’&lt;/a&gt; appeared first on &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com&quot;&gt;Shall We Play a Game?&lt;/a&gt;.&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p>JJ couldn’t get his PlayStation 4 to work in Zurich (really). So we played “Stardew Valley” instead of “Bound.”<span id="more-397"></span></p>
<p>NEXT WEEK, WE HOPE:</p>
<p>“Bound.” Or “Reigns.” Or “Kentucky Route Zero: Act 3.” Or “Wheels of Aurelia.” Or all of them?</p>
<p>SHOW NOTES:</p>
<p><a href="http://www.rollingstone.com/culture/news/we-were-all-miserable-inside-bioshock-video-game-franchise-w439921"><span style="font-weight: 400;">Chris and Ken Levine talk about ‘BioShock’ for </span><i><span style="font-weight: 400;">Rolling Stone</span></i><span style="font-weight: 400;">’s </span><i><span style="font-weight: 400;">Glixel</span></i></a></p>
<p>&nbsp;</p>
<p><a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2"><span style="font-weight: 400;">Review us on iTunes</span></a></p>
<p><a href="http://facebook.com/shallweshow"><span style="font-weight: 400;">Like us on Facebook</span></a></p>
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<p><a href="http://steamcommunity.com/groups/shallweshow"><span style="font-weight: 400;">Join the “Shall We Play a Game?” Steam community</span></a></p>
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<p>The post <a rel="nofollow" href="https://shallweshow.com/2016/09/stardew-valley/">‘Stardew Valley’</a> appeared first on <a rel="nofollow" href="https://shallweshow.com">Shall We Play a Game?</a>.</p>
]]></content:encoded>
		<enclosure url="http://www.podtrac.com/pts/redirect.mp3/media.blubrry.com/shallweshow/cdn.shallweshow.com/wp-content/uploads/2016/09/00065-stardew-valley-podcast-shallweshow.mp3" length="8638424" type="audio/mpeg" />
		<itunes:subtitle>JJ couldn’t get his PlayStation 4 to work in Zurich (really). So we played “Stardew Valley” instead of “Bound.”</itunes:subtitle>
		<itunes:summary><![CDATA[JJ couldn’t get his PlayStation 4 to work in Zurich (really). So we played “Stardew Valley” instead of “Bound.”<br />
NEXT WEEK, WE HOPE:<br />
“Bound.” Or “Reigns.” Or “Kentucky Route Zero: Act 3.” Or “Wheels of Aurelia.” Or all of them?<br />
SHOW NOTES:<br />
<a href="http://www.rollingstone.com/culture/news/we-were-all-miserable-inside-bioshock-video-game-franchise-w439921">Chris and Ken Levine talk about ‘BioShock’ for Rolling Stone’s Glixel</a><br />
&nbsp;<br />
<a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2">Review us on iTunes</a><br />
<a href="http://facebook.com/shallweshow">Like us on Facebook</a><br />
<a href="mailto:shallweshow@gmail.com">Email us at shallweshow at gmail</a><br />
<a href="http://steamcommunity.com/groups/shallweshow">Join the “Shall We Play a Game?” Steam community</a><br />
<a href="http://store.steampowered.com/curator/12047454/">Follow the “Shall We Play a Game?” Steam Curators page</a><br />
<a href="https://twitter.com/shallweshow">Follow us on Twitter</a><br />]]></itunes:summary>
		<itunes:author>Chris Suellentrop and JJ Sutherland</itunes:author>
		<itunes:duration>17:52</itunes:duration>
		</item>
	<item>
		<title>More &#8216;Kentucky Route Zero&#8217; &#038; &#8216;Damaged Core&#8217; - Shall We Play a Game?</title>
		<link>https://shallweshow.com/2016/09/more-kentucky-route-zero-damaged-core/</link>
		<pubDate>Thu, 08 Sep 2016 19:31:00 +0000</pubDate>
		<guid isPermaLink="false">http://shallweshow.com/?p=395</guid>
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		<slash:comments>0</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Auralux]]></category>
		<category><![CDATA[Auralux: Constellations]]></category>
		<category><![CDATA[Damaged Core]]></category>
		<category><![CDATA[Kentucky Route Zero]]></category>
		<category><![CDATA[Kentucky Route Zero: Act 2]]></category>
		<category><![CDATA[Kentucky Route Zero: Act II]]></category>
		<category><![CDATA[Oculus]]></category>
		<category><![CDATA[Oculus Rift]]></category>
		<category><![CDATA[virtual reality]]></category>
		<category><![CDATA[VR]]></category>
		<description>&lt;p&gt;Act 2 of &quot;Kentucky Route Zero,&quot; plus an intriguing Oculus shooter and a little “Auralux: Constellations”&lt;/p&gt;
&lt;p&gt;The post &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com/2016/09/more-kentucky-route-zero-damaged-core/&quot;&gt;More ‘Kentucky Route Zero’ &amp; ‘Damaged Core’&lt;/a&gt; appeared first on &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com&quot;&gt;Shall We Play a Game?&lt;/a&gt;.&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p>Act 2 of &#8220;Kentucky Route Zero,&#8221; plus an intriguing Oculus shooter and a little “Auralux: Constellations”<span id="more-395"></span></p>
<p>NEXT WEEK, WE HOPE:</p>
<p>“Bound<span style="font-weight: 400;">”</span></p>
<p>SHOW NOTES:</p>
<p><a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2"><span style="font-weight: 400;">Review us on iTunes</span></a></p>
<p><a href="http://facebook.com/shallweshow"><span style="font-weight: 400;">Like us on Facebook</span></a></p>
<p><a href="mailto:shallweshow@gmail.com"><span style="font-weight: 400;">Email us at shallweshow at gmail</span></a></p>
<p><a href="http://steamcommunity.com/groups/shallweshow"><span style="font-weight: 400;">Join the “Shall We Play a Game?” Steam community</span></a></p>
<p><a href="http://store.steampowered.com/curator/12047454/"><span style="font-weight: 400;">Follow the “Shall We Play a Game?” Steam Curators page</span></a></p>
<p><a href="https://twitter.com/shallweshow"><span style="font-weight: 400;">Follow us on Twitter</span></a></p>
<p>The post <a rel="nofollow" href="https://shallweshow.com/2016/09/more-kentucky-route-zero-damaged-core/">More &#8216;Kentucky Route Zero&#8217; &#038; &#8216;Damaged Core&#8217;</a> appeared first on <a rel="nofollow" href="https://shallweshow.com">Shall We Play a Game?</a>.</p>
]]></content:encoded>
		<enclosure url="http://www.podtrac.com/pts/redirect.mp3/media.blubrry.com/shallweshow/cdn.shallweshow.com/wp-content/uploads/2016/09/00064-kentucky-route-zero-act-2-damaged-core-podcast.mp3" length="18542176" type="audio/mpeg" />
		<itunes:subtitle>Act 2 of &quot;Kentucky Route Zero,&quot; plus an intriguing Oculus shooter and a little “Auralux: Constellations”</itunes:subtitle>
		<itunes:summary><![CDATA[Act 2 of &#8220;Kentucky Route Zero,&#8221; plus an intriguing Oculus shooter and a little “Auralux: Constellations”<br />
NEXT WEEK, WE HOPE:<br />
“Bound”<br />
SHOW NOTES:<br />
<a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2">Review us on iTunes</a><br />
<a href="http://facebook.com/shallweshow">Like us on Facebook</a><br />
<a href="mailto:shallweshow@gmail.com">Email us at shallweshow at gmail</a><br />
<a href="http://steamcommunity.com/groups/shallweshow">Join the “Shall We Play a Game?” Steam community</a><br />
<a href="http://store.steampowered.com/curator/12047454/">Follow the “Shall We Play a Game?” Steam Curators page</a><br />
<a href="https://twitter.com/shallweshow">Follow us on Twitter</a><br />]]></itunes:summary>
		<itunes:author>Chris Suellentrop and JJ Sutherland</itunes:author>
		<itunes:duration>38:30</itunes:duration>
		</item>
	<item>
		<title>The End (?) of ‘No Man’s Sky’ - Shall We Play a Game?</title>
		<link>https://shallweshow.com/2016/09/the-end-of-no-mans-sky/</link>
		<pubDate>Thu, 01 Sep 2016 20:24:16 +0000</pubDate>
		<guid isPermaLink="false">http://shallweshow.com/?p=392</guid>
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		<slash:comments>0</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[No Man's Sky]]></category>
		<description>&lt;p&gt;We haven’t reached the center of the galaxy, but we’re ready to deliver our verdict on &quot;No Man&#039;s Sky.&quot; Play it? Or don&#039;t play it?&lt;/p&gt;
&lt;p&gt;The post &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com/2016/09/the-end-of-no-mans-sky/&quot;&gt;The End (?) of ‘No Man’s Sky’&lt;/a&gt; appeared first on &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com&quot;&gt;Shall We Play a Game?&lt;/a&gt;.&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p>We haven’t reached the center of the galaxy, but we’re ready to deliver our verdict on &#8220;No Man&#8217;s Sky.&#8221; Play it? Or don&#8217;t play it?<span id="more-392"></span></p>
<p>NEXT WEEK, WE HOPE:</p>
<p>&#8220;Damaged Core&#8221; and Act II of “Kentucky Route Zero”</p>
<p>SHOW NOTES:</p>
<p><a href="https://www.youtube.com/watch?v=N4ScRG_reIw"><span style="font-weight: 400;">Will Wright on “Spore” at the 2005 Game Developers Conference</span></a></p>
<p>&nbsp;</p>
<p><a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2"><span style="font-weight: 400;">Review us on iTunes</span></a></p>
<p><a href="http://facebook.com/shallweshow"><span style="font-weight: 400;">Like us on Facebook</span></a></p>
<p><a href="mailto:shallweshow@gmail.com"><span style="font-weight: 400;">Email us at shallweshow at gmail</span></a></p>
<p><a href="http://steamcommunity.com/groups/shallweshow"><span style="font-weight: 400;">Join the “Shall We Play a Game?” Steam community</span></a></p>
<p><a href="http://store.steampowered.com/curator/12047454/"><span style="font-weight: 400;">Follow the “Shall We Play a Game?” Steam Curators page</span></a></p>
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<p>The post <a rel="nofollow" href="https://shallweshow.com/2016/09/the-end-of-no-mans-sky/">The End (?) of ‘No Man’s Sky’</a> appeared first on <a rel="nofollow" href="https://shallweshow.com">Shall We Play a Game?</a>.</p>
]]></content:encoded>
		<enclosure url="http://www.podtrac.com/pts/redirect.mp3/media.blubrry.com/shallweshow/cdn.shallweshow.com/wp-content/uploads/2016/09/00063-no-mans-sky-review-verdict-podcast.mp3" length="9689801" type="audio/mpeg" />
		<itunes:subtitle>We haven’t reached the center of the galaxy, but we’re ready to deliver our verdict on &quot;No Man&#039;s Sky.&quot; Play it? Or don&#039;t play it?</itunes:subtitle>
		<itunes:summary><![CDATA[We haven’t reached the center of the galaxy, but we’re ready to deliver our verdict on &#8220;No Man&#8217;s Sky.&#8221; Play it? Or don&#8217;t play it?<br />
NEXT WEEK, WE HOPE:<br />
&#8220;Damaged Core&#8221; and Act II of “Kentucky Route Zero”<br />
SHOW NOTES:<br />
<a href="https://www.youtube.com/watch?v=N4ScRG_reIw">Will Wright on “Spore” at the 2005 Game Developers Conference</a><br />
&nbsp;<br />
<a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2">Review us on iTunes</a><br />
<a href="http://facebook.com/shallweshow">Like us on Facebook</a><br />
<a href="mailto:shallweshow@gmail.com">Email us at shallweshow at gmail</a><br />
<a href="http://steamcommunity.com/groups/shallweshow">Join the “Shall We Play a Game?” Steam community</a><br />
<a href="http://store.steampowered.com/curator/12047454/">Follow the “Shall We Play a Game?” Steam Curators page</a><br />
<a href="https://twitter.com/shallweshow">Follow us on Twitter</a><br />]]></itunes:summary>
		<itunes:author>Chris Suellentrop and JJ Sutherland</itunes:author>
		<itunes:duration>20:03</itunes:duration>
		</item>
	<item>
		<title>‘Kentucky Route Zero’ - Shall We Play a Game?</title>
		<link>https://shallweshow.com/2016/08/kentucky-route-zero/</link>
		<pubDate>Mon, 22 Aug 2016 20:47:34 +0000</pubDate>
		<guid isPermaLink="false">http://shallweshow.com/?p=385</guid>
		<comments>https://shallweshow.com/2016/08/kentucky-route-zero/#comments</comments>
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		<slash:comments>1</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Deus Ex Go]]></category>
		<category><![CDATA[Kentucky Route Zero]]></category>
		<category><![CDATA[Kentucky Route Zero: Act I]]></category>
		<description>&lt;p&gt;The first act of Cardboard Computer’s evocative point-and-click adventure. Plus a little “Deus Ex Go”&lt;/p&gt;
&lt;p&gt;The post &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com/2016/08/kentucky-route-zero/&quot;&gt;‘Kentucky Route Zero’&lt;/a&gt; appeared first on &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com&quot;&gt;Shall We Play a Game?&lt;/a&gt;.&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p>The first act of Cardboard Computer’s evocative point-and-click adventure. Plus a little “Deus Ex Go”<span id="more-385"></span></p>
<p>NEXT WEEK, WE HOPE:</p>
<p>Still more “No Man’s Sky”</p>
<p>SHOW NOTES:</p>
<p><a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2"><span style="font-weight: 400;">Review us on iTunes</span></a></p>
<p><a href="http://facebook.com/shallweshow"><span style="font-weight: 400;">Like us on Facebook</span></a></p>
<p><a href="mailto:shallweshow@gmail.com"><span style="font-weight: 400;">Email us at shallweshow at gmail</span></a></p>
<p><a href="http://steamcommunity.com/groups/shallweshow"><span style="font-weight: 400;">Join the “Shall We Play a Game?” Steam community</span></a></p>
<p><a href="http://store.steampowered.com/curator/12047454/"><span style="font-weight: 400;">Follow the “Shall We Play a Game?” Steam Curators page</span></a></p>
<p><a href="https://twitter.com/shallweshow"><span style="font-weight: 400;">Follow us on Twitter</span></a></p>
<p>The post <a rel="nofollow" href="https://shallweshow.com/2016/08/kentucky-route-zero/">‘Kentucky Route Zero’</a> appeared first on <a rel="nofollow" href="https://shallweshow.com">Shall We Play a Game?</a>.</p>
]]></content:encoded>
		<enclosure url="http://www.podtrac.com/pts/redirect.mp3/media.blubrry.com/shallweshow/cdn.shallweshow.com/wp-content/uploads/2016/08/00062-kentuky-route-zero-podcast.mp3" length="11783149" type="audio/mpeg" />
		<itunes:subtitle>The first act of Cardboard Computer’s evocative point-and-click adventure. Plus a little “Deus Ex Go”</itunes:subtitle>
		<itunes:summary>The first act of Cardboard Computer’s evocative point-and-click adventure. Plus a little “Deus Ex Go”</itunes:summary>
		<itunes:author>Chris Suellentrop and JJ Sutherland</itunes:author>
		<itunes:duration>24:25</itunes:duration>
		<googleplay:description>The first act of Cardboard Computer’s evocative point-and-click adventure. Plus a little “Deus Ex Go”</googleplay:description>
		</item>
	<item>
		<title>More ‘No Man’s Sky’ - Shall We Play a Game?</title>
		<link>https://shallweshow.com/2016/08/more-no-mans-sky/</link>
		<pubDate>Wed, 17 Aug 2016 18:54:06 +0000</pubDate>
		<guid isPermaLink="false">http://shallweshow.com/?p=382</guid>
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		<slash:comments>0</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[No Man's Sky]]></category>
		<description>&lt;p&gt;We’re still playing Hello Games’ universe simulator/plutonium shooter/alien-language puzzler.&lt;/p&gt;
&lt;p&gt;The post &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com/2016/08/more-no-mans-sky/&quot;&gt;More ‘No Man’s Sky’&lt;/a&gt; appeared first on &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com&quot;&gt;Shall We Play a Game?&lt;/a&gt;.&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p>We’re still playing Hello Games’ universe simulator/plutonium shooter/alien-language puzzler.<span id="more-382"></span></p>
<p>NEXT WEEK, WE HOPE:</p>
<p>“Kentucky Route Zero: Act I”</p>
<p>SHOW NOTES:</p>
<p><a href="http://www.npr.org/2016/08/15/490112614/no-mans-sky-a-video-game-with-a-vast-universe"><span style="font-weight: 400;">Listen to us talk about “No Man’s Sky” on NPR’s “All Things Considered”</span></a></p>
<p>&nbsp;</p>
<p><a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2"><span style="font-weight: 400;">Review us on iTunes</span></a></p>
<p><a href="http://facebook.com/shallweshow"><span style="font-weight: 400;">Like us on Facebook</span></a></p>
<p><a href="mailto:shallweshow@gmail.com"><span style="font-weight: 400;">Email us at shallweshow at gmail</span></a></p>
<p><a href="http://steamcommunity.com/groups/shallweshow"><span style="font-weight: 400;">Join the “Shall We Play a Game?” Steam community</span></a></p>
<p><a href="http://store.steampowered.com/curator/12047454/"><span style="font-weight: 400;">Follow the “Shall We Play a Game?” Steam Curators page</span></a></p>
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<p>The post <a rel="nofollow" href="https://shallweshow.com/2016/08/more-no-mans-sky/">More ‘No Man’s Sky’</a> appeared first on <a rel="nofollow" href="https://shallweshow.com">Shall We Play a Game?</a>.</p>
]]></content:encoded>
		<enclosure url="http://www.podtrac.com/pts/redirect.mp3/media.blubrry.com/shallweshow/cdn.shallweshow.com/wp-content/uploads/2016/08/00061-more-no-mans-sky-podcast-shallweshow.mp3" length="13661249" type="audio/mpeg" />
		<itunes:subtitle>We’re still playing Hello Games’ universe simulator/plutonium shooter/alien-language puzzler.</itunes:subtitle>
		<itunes:summary><![CDATA[We’re still playing Hello Games’ universe simulator/plutonium shooter/alien-language puzzler.<br />
NEXT WEEK, WE HOPE:<br />
“Kentucky Route Zero: Act I”<br />
SHOW NOTES:<br />
<a href="http://www.npr.org/2016/08/15/490112614/no-mans-sky-a-video-game-with-a-vast-universe">Listen to us talk about “No Man’s Sky” on NPR’s “All Things Considered”</a><br />
&nbsp;<br />
<a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2">Review us on iTunes</a><br />
<a href="http://facebook.com/shallweshow">Like us on Facebook</a><br />
<a href="mailto:shallweshow@gmail.com">Email us at shallweshow at gmail</a><br />
<a href="http://steamcommunity.com/groups/shallweshow">Join the “Shall We Play a Game?” Steam community</a><br />
<a href="http://store.steampowered.com/curator/12047454/">Follow the “Shall We Play a Game?” Steam Curators page</a><br />
<a href="https://twitter.com/shallweshow">Follow us on Twitter</a><br />]]></itunes:summary>
		<itunes:author>Chris Suellentrop and JJ Sutherland</itunes:author>
		<itunes:duration>28:19</itunes:duration>
		</item>
	<item>
		<title>‘Abzû’ &#038; ‘No Man’s Sky’ - Shall We Play a Game?</title>
		<link>https://shallweshow.com/2016/08/abzu-no-mans-sky/</link>
		<pubDate>Wed, 10 Aug 2016 05:25:28 +0000</pubDate>
		<guid isPermaLink="false">http://shallweshow.com/?p=380</guid>
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		<slash:comments>0</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Abzû]]></category>
		<category><![CDATA[No Man's Sky]]></category>
		<description>&lt;p&gt;Do you want to serenely explore an underwater video game world for two hours, or serenely explore an outer-space video game world for infinity?&lt;/p&gt;
&lt;p&gt;The post &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com/2016/08/abzu-no-mans-sky/&quot;&gt;‘Abzû’ &amp; ‘No Man’s Sky’&lt;/a&gt; appeared first on &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com&quot;&gt;Shall We Play a Game?&lt;/a&gt;.&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p>Do you want to serenely explore an underwater video game world for two hours, or serenely explore an outer-space video game world for infinity?<span id="more-380"></span></p>
<p>NEXT WEEK, WE HOPE:</p>
<p>More “No Man’s Sky”</p>
<p>SHOW NOTES:</p>
<p><a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2"><span style="font-weight: 400;">Review us on iTunes</span></a></p>
<p><a href="http://facebook.com/shallweshow"><span style="font-weight: 400;">Like us on Facebook</span></a></p>
<p><a href="mailto:shallweshow@gmail.com"><span style="font-weight: 400;">Email us at shallweshow at gmail</span></a></p>
<p><a href="http://steamcommunity.com/groups/shallweshow"><span style="font-weight: 400;">Join the “Shall We Play a Game?” Steam community</span></a></p>
<p><a href="http://store.steampowered.com/curator/12047454/"><span style="font-weight: 400;">Follow the “Shall We Play a Game?” Steam Curators page</span></a></p>
<p><a href="https://twitter.com/shallweshow"><span style="font-weight: 400;">Follow us on Twitter</span></a></p>
<p>The post <a rel="nofollow" href="https://shallweshow.com/2016/08/abzu-no-mans-sky/">‘Abzû’ &#038; ‘No Man’s Sky’</a> appeared first on <a rel="nofollow" href="https://shallweshow.com">Shall We Play a Game?</a>.</p>
]]></content:encoded>
		<enclosure url="http://www.podtrac.com/pts/redirect.mp3/media.blubrry.com/shallweshow/cdn.shallweshow.com/wp-content/uploads/2016/08/00060-abzu-no-mans-sky-podcast.mp3" length="18755753" type="audio/mpeg" />
		<itunes:subtitle>Do you want to serenely explore an underwater video game world for two hours, or serenely explore an outer-space video game world for infinity?</itunes:subtitle>
		<itunes:summary><![CDATA[Do you want to serenely explore an underwater video game world for two hours, or serenely explore an outer-space video game world for infinity?<br />
NEXT WEEK, WE HOPE:<br />
More “No Man’s Sky”<br />
SHOW NOTES:<br />
<a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2">Review us on iTunes</a><br />
<a href="http://facebook.com/shallweshow">Like us on Facebook</a><br />
<a href="mailto:shallweshow@gmail.com">Email us at shallweshow at gmail</a><br />
<a href="http://steamcommunity.com/groups/shallweshow">Join the “Shall We Play a Game?” Steam community</a><br />
<a href="http://store.steampowered.com/curator/12047454/">Follow the “Shall We Play a Game?” Steam Curators page</a><br />
<a href="https://twitter.com/shallweshow">Follow us on Twitter</a><br />]]></itunes:summary>
		<itunes:author>Chris Suellentrop and JJ Sutherland</itunes:author>
		<itunes:duration>38:56</itunes:duration>
		</item>
	<item>
		<title>&#8216;Batman: The Telltale Series&#8217; - Shall We Play a Game?</title>
		<link>https://shallweshow.com/2016/08/batman-the-telltale-series/</link>
		<pubDate>Fri, 05 Aug 2016 15:16:38 +0000</pubDate>
		<guid isPermaLink="false">http://shallweshow.com/?p=378</guid>
		<comments>https://shallweshow.com/2016/08/batman-the-telltale-series/#respond</comments>
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		<slash:comments>0</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Batman: The Telltale Series]]></category>
		<description>&lt;p&gt;Is it the game we need, or the game we deserve?&lt;/p&gt;
&lt;p&gt;The post &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com/2016/08/batman-the-telltale-series/&quot;&gt;‘Batman: The Telltale Series’&lt;/a&gt; appeared first on &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com&quot;&gt;Shall We Play a Game?&lt;/a&gt;.&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p>Is this the game we need, or the game we deserve?<span id="more-378"></span></p>
<p>NEXT WEEK, WE HOPE:</p>
<p>“Abzû.” Still dreaming about finding time “Quadrilateral Cowboy” before “No Man’s Sky.”</p>
<p>SHOW NOTES:</p>
<p><a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2"><span style="font-weight: 400;">Review us on iTunes</span></a></p>
<p><a href="http://facebook.com/shallweshow"><span style="font-weight: 400;">Like us on Facebook</span></a></p>
<p><span style="font-weight: 400;">Email us at shallweshow at gmail</span><a href="mailto:shallweshow@gmail.com"><span style="font-weight: 400;"></span></a></p>
<p><a href="http://steamcommunity.com/groups/shallweshow"><span style="font-weight: 400;">Join the “Shall We Play a Game?” Steam community</span></a></p>
<p><a href="http://store.steampowered.com/curator/12047454/"><span style="font-weight: 400;">Follow the “Shall We Play a Game?” Steam Curators page</span></a></p>
<p><a href="https://twitter.com/shallweshow"><span style="font-weight: 400;">Follow us on Twitter</span></a></p>
<p>The post <a rel="nofollow" href="https://shallweshow.com/2016/08/batman-the-telltale-series/">&#8216;Batman: The Telltale Series&#8217;</a> appeared first on <a rel="nofollow" href="https://shallweshow.com">Shall We Play a Game?</a>.</p>
]]></content:encoded>
		<enclosure url="http://www.podtrac.com/pts/redirect.mp3/media.blubrry.com/shallweshow/cdn.shallweshow.com/wp-content/uploads/2016/08/00059-batman-telltale-shallweshow-podcast-review.mp3" length="12608410" type="audio/mpeg" />
		<itunes:subtitle>Is it the game we need, or the game we deserve?</itunes:subtitle>
		<itunes:summary><![CDATA[Is this the game we need, or the game we deserve?<br />
NEXT WEEK, WE HOPE:<br />
“Abzû.” Still dreaming about finding time “Quadrilateral Cowboy” before “No Man’s Sky.”<br />
SHOW NOTES:<br />
<a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2">Review us on iTunes</a><br />
<a href="http://facebook.com/shallweshow">Like us on Facebook</a><br />
Email us at shallweshow at gmail<a href="mailto:shallweshow@gmail.com"></a><br />
<a href="http://steamcommunity.com/groups/shallweshow">Join the “Shall We Play a Game?” Steam community</a><br />
<a href="http://store.steampowered.com/curator/12047454/">Follow the “Shall We Play a Game?” Steam Curators page</a><br />
<a href="https://twitter.com/shallweshow">Follow us on Twitter</a><br />]]></itunes:summary>
		<itunes:author>Chris Suellentrop and JJ Sutherland</itunes:author>
		<itunes:duration>26:08</itunes:duration>
		</item>
	<item>
		<title>&#8216;Inside&#8217; - Shall We Play a Game?</title>
		<link>https://shallweshow.com/2016/07/inside/</link>
		<pubDate>Wed, 27 Jul 2016 14:55:33 +0000</pubDate>
		<guid isPermaLink="false">http://shallweshow.com/?p=375</guid>
		<comments>https://shallweshow.com/2016/07/inside/#respond</comments>
		<wfw:commentRss>https://shallweshow.com/2016/07/inside/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Inside]]></category>
		<description>&lt;p&gt;Playdead’s “Inside” rouses us from our summer video-game torpor. A spoiler-free review, followed (at 18:22) by a very spoiler-y discussion of the ending, including JJ’s persuasive theory of What It All Means.&lt;/p&gt;
&lt;p&gt;The post &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com/2016/07/inside/&quot;&gt;‘Inside’&lt;/a&gt; appeared first on &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com&quot;&gt;Shall We Play a Game?&lt;/a&gt;.&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p>Playdead’s “Inside” rouses us from our summer video-game torpor. A spoiler-free review, followed (at 18:22) by a very spoiler-y discussion of the ending, including JJ’s persuasive theory of What It All Means.<span id="more-375"></span></p>
<p>NEXT WEEK, WE HOPE:</p>
<p>“Batman: The Telltale Series.” Maybe “Abzû.” Dreaming about “Quadrilateral Cowboy.”</p>
<p>SHOW NOTES:</p>
<p><a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2"><span style="font-weight: 400;">Review us on iTunes</span></a></p>
<p><a href="http://facebook.com/shallweshow"><span style="font-weight: 400;">Like us on Facebook</span></a></p>
<p><a href="mailto:shallweshow@gmail.com"><span style="font-weight: 400;">Email us at shallweshow at gmail</span></a></p>
<p><a href="http://steamcommunity.com/groups/shallweshow"><span style="font-weight: 400;">Join the “Shall We Play a Game?” Steam community</span></a></p>
<p><a href="http://store.steampowered.com/curator/12047454/"><span style="font-weight: 400;">Follow the “Shall We Play a Game?” Steam Curators page</span></a></p>
<p><a href="https://twitter.com/shallweshow"><span style="font-weight: 400;">Follow us on Twitter</span></a></p>
<p>The post <a rel="nofollow" href="https://shallweshow.com/2016/07/inside/">&#8216;Inside&#8217;</a> appeared first on <a rel="nofollow" href="https://shallweshow.com">Shall We Play a Game?</a>.</p>
]]></content:encoded>
		<enclosure url="http://www.podtrac.com/pts/redirect.mp3/media.blubrry.com/shallweshow/cdn.shallweshow.com/wp-content/uploads/2016/07/00058-inside-game-podcast-shallweshow.mp3" length="17601350" type="audio/mpeg" />
		<itunes:subtitle>Playdead’s “Inside” rouses us from our summer video-game torpor. A spoiler-free review, followed (at 18:22) by a very spoiler-y discussion of the ending, including JJ’s persuasive theory of What It All Means.</itunes:subtitle>
		<itunes:summary><![CDATA[Playdead’s “Inside” rouses us from our summer video-game torpor. A spoiler-free review, followed (at 18:22) by a very spoiler-y discussion of the ending, including JJ’s persuasive theory of What It All Means.<br />
NEXT WEEK, WE HOPE:<br />
“Batman: The Telltale Series.” Maybe “Abzû.” Dreaming about “Quadrilateral Cowboy.”<br />
SHOW NOTES:<br />
<a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2">Review us on iTunes</a><br />
<a href="http://facebook.com/shallweshow">Like us on Facebook</a><br />
<a href="mailto:shallweshow@gmail.com">Email us at shallweshow at gmail</a><br />
<a href="http://steamcommunity.com/groups/shallweshow">Join the “Shall We Play a Game?” Steam community</a><br />
<a href="http://store.steampowered.com/curator/12047454/">Follow the “Shall We Play a Game?” Steam Curators page</a><br />
<a href="https://twitter.com/shallweshow">Follow us on Twitter</a><br />]]></itunes:summary>
		<itunes:author>Chris Suellentrop and JJ Sutherland</itunes:author>
		<itunes:duration>36:32</itunes:duration>
		</item>
	<item>
		<title>Oculus Rift &#038; Gabriel Winslow-Yost: What I Play - Shall We Play a Game?</title>
		<link>https://shallweshow.com/2016/07/oculus-rift-gabriel-winslow-yost-what-i-play/</link>
		<pubDate>Fri, 22 Jul 2016 18:21:16 +0000</pubDate>
		<guid isPermaLink="false">http://shallweshow.com/?p=373</guid>
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		<slash:comments>0</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Deus Ex]]></category>
		<category><![CDATA[Gabriel Winslow-Yost]]></category>
		<category><![CDATA[Interviews]]></category>
		<category><![CDATA[Lucky's Tale]]></category>
		<category><![CDATA[Oculus]]></category>
		<category><![CDATA[Oculus Rift]]></category>
		<category><![CDATA[virtual reality]]></category>
		<category><![CDATA[VR]]></category>
		<category><![CDATA[What I Play]]></category>
		<category><![CDATA[What I Play Interviews]]></category>
		<description>&lt;p&gt;We talk about “Lucky’s Tale” for the Oculus Rift and compare the hardware to the HTC Vive. Then, Chris talks to Gabriel Winslow-Yost, an editor at the New York Review of Books, about why he plays video games, even when he’s a little ashamed of it.&lt;/p&gt;
&lt;p&gt;The post &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com/2016/07/oculus-rift-gabriel-winslow-yost-what-i-play/&quot;&gt;Oculus Rift &amp; Gabriel Winslow-Yost: What I Play&lt;/a&gt; appeared first on &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com&quot;&gt;Shall We Play a Game?&lt;/a&gt;.&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p><span style="font-weight: 400;">We pre-ordered Rifts in February. They’re both finally here. We talk about “Lucky’s Tale” and compare the hardware to the HTC Vive. Then, Chris talks to Gabriel Winslow-Yost, an editor at the </span><i><span style="font-weight: 400;">New York Review of Books</span></i><span style="font-weight: 400;">, about why he plays video games, even when he’s a little ashamed of it.</span><span id="more-373"></span></p>
<p>NEXT WEEK, WE HOPE:</p>
<p><span style="font-weight: 400;">“Inside”</span></p>
<p>SHOW NOTES:</p>
<p><a href="http://nymag.com/thecut/2016/05/why-would-an-adult-man-play-video-games.html"><span style="font-weight: 400;">“Why Would an Adult Man Play Video Games?” by Gabriel Winslow-Yost</span></a></p>
<p><a href="http://www.nybooks.com/articles/2012/06/21/stalker-game/"><span style="font-weight: 400;">Gabriel’s review of “S.T.A.L.K.E.R.” in the </span><i><span style="font-weight: 400;">New York Review of Books</span></i></a></p>
<p><a href="http://www.nybooks.com/articles/2015/10/08/video-games-secret-life/"><span style="font-weight: 400;">His </span><i><span style="font-weight: 400;">NYRB </span></i><span style="font-weight: 400;">review of Michael W. Clune’s “Gamelife” and Liel Leibovitz’s “God in the Machine”</span></a></p>
<p><a href="https://nplusonemag.com/online-only/online-only/purpose-driven-life/"><span style="font-weight: 400;">His </span><i><span style="font-weight: 400;">N+1 </span></i><span style="font-weight: 400;">essay on video games</span></a></p>
<p>&nbsp;</p>
<p><a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2"><span style="font-weight: 400;">Review us on iTunes</span></a></p>
<p><a href="http://facebook.com/shallweshow"><span style="font-weight: 400;">Like us on Facebook</span></a></p>
<p><a href="mailto:shallweshow@gmail.com"><span style="font-weight: 400;">Email us at shallweshow at gmail</span></a></p>
<p><a href="http://steamcommunity.com/groups/shallweshow"><span style="font-weight: 400;">Join the “Shall We Play a Game?” Steam community</span></a></p>
<p><a href="http://store.steampowered.com/curator/12047454/"><span style="font-weight: 400;">Follow the “Shall We Play a Game?” Steam Curators page</span></a></p>
<p><a href="https://twitter.com/shallweshow"><span style="font-weight: 400;">Follow us on Twitter</span></a></p>
<p>The post <a rel="nofollow" href="https://shallweshow.com/2016/07/oculus-rift-gabriel-winslow-yost-what-i-play/">Oculus Rift &#038; Gabriel Winslow-Yost: What I Play</a> appeared first on <a rel="nofollow" href="https://shallweshow.com">Shall We Play a Game?</a>.</p>
]]></content:encoded>
		<enclosure url="http://www.podtrac.com/pts/redirect.mp3/media.blubrry.com/shallweshow/cdn.shallweshow.com/wp-content/uploads/2016/07/00057-oculus-rift-luckys-tale-gabriel-winslow-yost.mp3" length="22976096" type="audio/mpeg" />
		<itunes:subtitle>We talk about “Lucky’s Tale” for the Oculus Rift and compare the hardware to the HTC Vive. Then, Chris talks to Gabriel Winslow-Yost, an editor at the New York Review of Books, about why he plays video games, even when he’s a little ashamed of it.</itunes:subtitle>
		<itunes:summary><![CDATA[We pre-ordered Rifts in February. They’re both finally here. We talk about “Lucky’s Tale” and compare the hardware to the HTC Vive. Then, Chris talks to Gabriel Winslow-Yost, an editor at the New York Review of Books, about why he plays video games, even when he’s a little ashamed of it.<br />
NEXT WEEK, WE HOPE:<br />
“Inside”<br />
SHOW NOTES:<br />
<a href="http://nymag.com/thecut/2016/05/why-would-an-adult-man-play-video-games.html">“Why Would an Adult Man Play Video Games?” by Gabriel Winslow-Yost</a><br />
<a href="http://www.nybooks.com/articles/2012/06/21/stalker-game/">Gabriel’s review of “S.T.A.L.K.E.R.” in the New York Review of Books</a><br />
<a href="http://www.nybooks.com/articles/2015/10/08/video-games-secret-life/">His NYRB review of Michael W. Clune’s “Gamelife” and Liel Leibovitz’s “God in the Machine”</a><br />
<a href="https://nplusonemag.com/online-only/online-only/purpose-driven-life/">His N+1 essay on video games</a><br />
&nbsp;<br />
<a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2">Review us on iTunes</a><br />
<a href="http://facebook.com/shallweshow">Like us on Facebook</a><br />
<a href="mailto:shallweshow@gmail.com">Email us at shallweshow at gmail</a><br />
<a href="http://steamcommunity.com/groups/shallweshow">Join the “Shall We Play a Game?” Steam community</a><br />
<a href="http://store.steampowered.com/curator/12047454/">Follow the “Shall We Play a Game?” Steam Curators page</a><br />
<a href="https://twitter.com/shallweshow">Follow us on Twitter</a><br />]]></itunes:summary>
		<itunes:author>Chris Suellentrop and JJ Sutherland</itunes:author>
		<itunes:duration>47:44</itunes:duration>
		</item>
	<item>
		<title>&#8216;Pokémon Go&#8217; - Shall We Play a Game?</title>
		<link>https://shallweshow.com/2016/07/pokemon-go/</link>
		<pubDate>Fri, 15 Jul 2016 16:09:18 +0000</pubDate>
		<guid isPermaLink="false">http://shallweshow.com/?p=370</guid>
		<comments>https://shallweshow.com/2016/07/pokemon-go/#respond</comments>
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		<slash:comments>0</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Ingress]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[Pokemon]]></category>
		<category><![CDATA[Pokemon Go]]></category>
		<description>&lt;p&gt;Everyone is playing &quot;Pokémon Go.&quot; But is it any good?&lt;/p&gt;
&lt;p&gt;The post &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com/2016/07/pokemon-go/&quot;&gt;‘Pokémon Go’&lt;/a&gt; appeared first on &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com&quot;&gt;Shall We Play a Game?&lt;/a&gt;.&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p>Everyone’s playing it. But is it any good?<span id="more-370"></span></p>
<p>NEXT WEEK, WE HOPE:</p>
<p><span style="font-weight: 400;">“Lucky’s Tale” and the Oculus Rift. Maybe “Inside.”</span></p>
<p>SHOW NOTES:</p>
<p><a href="http://www.nytimes.com/2014/07/15/arts/video-games/ingress-a-mobile-game-from-google.html?_r=0"><span style="font-weight: 400;">Chris’s review of “Ingress” in the New York Times</span></a></p>
<p>&nbsp;</p>
<p><a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2"><span style="font-weight: 400;">Review us on iTunes</span></a></p>
<p><a href="http://facebook.com/shallweshow"><span style="font-weight: 400;">Like us on Facebook</span></a></p>
<p><a href="mailto:shallweshow@gmail.com"><span style="font-weight: 400;">Email us at shallweshow at gmail</span></a></p>
<p><a href="http://steamcommunity.com/groups/shallweshow"><span style="font-weight: 400;">Join the “Shall We Play a Game?” Steam community</span></a></p>
<p><a href="http://store.steampowered.com/curator/12047454/"><span style="font-weight: 400;">Follow the “Shall We Play a Game?” Steam Curators page</span></a></p>
<p><a href="https://twitter.com/shallweshow"><span style="font-weight: 400;">Follow us on Twitter</span></a></p>
<p>The post <a rel="nofollow" href="https://shallweshow.com/2016/07/pokemon-go/">&#8216;Pokémon Go&#8217;</a> appeared first on <a rel="nofollow" href="https://shallweshow.com">Shall We Play a Game?</a>.</p>
]]></content:encoded>
		<enclosure url="http://www.podtrac.com/pts/redirect.mp3/media.blubrry.com/shallweshow/cdn.shallweshow.com/wp-content/uploads/2016/07/00056-pokemon-go-podcast.mp3" length="18962016" type="audio/mpeg" />
		<itunes:subtitle>Everyone is playing &quot;Pokémon Go.&quot; But is it any good?</itunes:subtitle>
		<itunes:summary><![CDATA[Everyone’s playing it. But is it any good?<br />
NEXT WEEK, WE HOPE:<br />
“Lucky’s Tale” and the Oculus Rift. Maybe “Inside.”<br />
SHOW NOTES:<br />
<a href="http://www.nytimes.com/2014/07/15/arts/video-games/ingress-a-mobile-game-from-google.html?_r=0">Chris’s review of “Ingress” in the New York Times</a><br />
&nbsp;<br />
<a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2">Review us on iTunes</a><br />
<a href="http://facebook.com/shallweshow">Like us on Facebook</a><br />
<a href="mailto:shallweshow@gmail.com">Email us at shallweshow at gmail</a><br />
<a href="http://steamcommunity.com/groups/shallweshow">Join the “Shall We Play a Game?” Steam community</a><br />
<a href="http://store.steampowered.com/curator/12047454/">Follow the “Shall We Play a Game?” Steam Curators page</a><br />
<a href="https://twitter.com/shallweshow">Follow us on Twitter</a><br />]]></itunes:summary>
		<itunes:author>Chris Suellentrop and JJ Sutherland</itunes:author>
		<itunes:duration>39:22</itunes:duration>
		</item>
	<item>
		<title>Virginia Heffernan: What I Play - Shall We Play a Game?</title>
		<link>https://shallweshow.com/2016/07/virginia-heffernan-what-i-play/</link>
		<pubDate>Thu, 07 Jul 2016 16:18:50 +0000</pubDate>
		<guid isPermaLink="false">http://shallweshow.com/?p=368</guid>
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		<slash:comments>0</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[1010!]]></category>
		<category><![CDATA[Angry Birds]]></category>
		<category><![CDATA[Author Interviews]]></category>
		<category><![CDATA[Books]]></category>
		<category><![CDATA[Interviews]]></category>
		<category><![CDATA[Virginia Heffernan]]></category>
		<category><![CDATA[What I Play]]></category>
		<category><![CDATA[What I Play Interviews]]></category>
		<description>&lt;p&gt;Virginia Heffernan, the author of “Magic and Loss: The Internet as Art,” talks about playing “1010!” on the subway, reaching the top 1,000 on the “Angry Birds” leaderboard, and why the Internet is an artwork and a massively multiplayer online game.&lt;/p&gt;
&lt;p&gt;The post &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com/2016/07/virginia-heffernan-what-i-play/&quot;&gt;Virginia Heffernan: What I Play&lt;/a&gt; appeared first on &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com&quot;&gt;Shall We Play a Game?&lt;/a&gt;.&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p>Virginia Heffernan, the author of “Magic and Loss: The Internet as Art” and a former TV critic for the New York Times, talks about playing “1010!” on the subway, reaching the top 1,000 on the “Angry Birds” leaderboard, and why the Internet is both a realist work of art and a massively multiplayer online role-playing game.<span id="more-368"></span></p>
<p>NEXT WEEK, WE HOPE:</p>
<p>JJ gets his Oculus Rift</p>
<p>SHOW NOTES:</p>
<p><a href="http://www.vpheffernan.com/books/">“Magic and Loss: The Internet as Art” by Virginia Heffernan</a></p>
<p>&nbsp;</p>
<p><a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2">Review us on iTunes</a></p>
<p><a href="http://facebook.com/shallweshow">Like us on Facebook</a></p>
<p><a href="mailto:shallweshow@gmail.com">Email us at shallweshow at gmail</a></p>
<p><a href="http://steamcommunity.com/groups/shallweshow">Join the “Shall We Play a Game?” Steam community</a></p>
<p><a href="http://store.steampowered.com/curator/12047454/">Follow the “Shall We Play a Game?” Steam Curators page</a></p>
<p><a href="https://twitter.com/shallweshow">Follow us on Twitter</a></p>
<p>The post <a rel="nofollow" href="https://shallweshow.com/2016/07/virginia-heffernan-what-i-play/">Virginia Heffernan: What I Play</a> appeared first on <a rel="nofollow" href="https://shallweshow.com">Shall We Play a Game?</a>.</p>
]]></content:encoded>
		<enclosure url="http://www.podtrac.com/pts/redirect.mp3/media.blubrry.com/shallweshow/cdn.shallweshow.com/wp-content/uploads/2016/07/00055-virginia-heffernan-what-i-play-magic-and-loss-podcast.mp3" length="26454979" type="audio/mpeg" />
		<itunes:subtitle>Virginia Heffernan, the author of “Magic and Loss: The Internet as Art,” talks about playing “1010!” on the subway, reaching the top 1,000 on the “Angry Birds” leaderboard, and why the Internet is an artwork and a massively multiplayer online game.</itunes:subtitle>
		<itunes:summary><![CDATA[Virginia Heffernan, the author of “Magic and Loss: The Internet as Art” and a former TV critic for the New York Times, talks about playing “1010!” on the subway, reaching the top 1,000 on the “Angry Birds” leaderboard, and why the Internet is both a realist work of art and a massively multiplayer online role-playing game.<br />
NEXT WEEK, WE HOPE:<br />
JJ gets his Oculus Rift<br />
SHOW NOTES:<br />
<a href="http://www.vpheffernan.com/books/">“Magic and Loss: The Internet as Art” by Virginia Heffernan</a><br />
&nbsp;<br />
<a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2">Review us on iTunes</a><br />
<a href="http://facebook.com/shallweshow">Like us on Facebook</a><br />
<a href="mailto:shallweshow@gmail.com">Email us at shallweshow at gmail</a><br />
<a href="http://steamcommunity.com/groups/shallweshow">Join the “Shall We Play a Game?” Steam community</a><br />
<a href="http://store.steampowered.com/curator/12047454/">Follow the “Shall We Play a Game?” Steam Curators page</a><br />
<a href="https://twitter.com/shallweshow">Follow us on Twitter</a><br />]]></itunes:summary>
		<itunes:author>Chris Suellentrop and JJ Sutherland</itunes:author>
		<itunes:duration>54:59</itunes:duration>
		</item>
	<item>
		<title>New Statesman deputy editor Helen Lewis: What I Play - Shall We Play a Game?</title>
		<link>https://shallweshow.com/2016/06/new-statesman-deputy-editor-helen-lewis-what-i-play/</link>
		<pubDate>Tue, 28 Jun 2016 23:54:39 +0000</pubDate>
		<guid isPermaLink="false">http://shallweshow.com/?p=366</guid>
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		<slash:comments>0</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Helen Lewis]]></category>
		<category><![CDATA[Interviews]]></category>
		<category><![CDATA[What I Play]]></category>
		<category><![CDATA[What I Play Interviews]]></category>
		<description>&lt;p&gt;Helen Lewis, the deputy editor of the New Statesman, talks about why &quot;BioShock&quot; is her favorite game, why she plays as Queen Elizabeth in &quot;Civilization,&quot; and what &quot;Fallout 4&quot; might tell us about the future of America.&lt;/p&gt;
&lt;p&gt;The post &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com/2016/06/new-statesman-deputy-editor-helen-lewis-what-i-play/&quot;&gt;New Statesman deputy editor Helen Lewis: What I Play&lt;/a&gt; appeared first on &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com&quot;&gt;Shall We Play a Game?&lt;/a&gt;.&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p>An interview with a British political journalist that isn&#8217;t about Brexit: Helen Lewis, the deputy editor of the New Statesman, talks about why &#8220;BioShock&#8221; is her favorite game, why she plays as Queen Elizabeth in &#8220;Civilization,&#8221; and what &#8220;Fallout 4&#8221; might tell us about the future of America.<span id="more-366"></span></p>
<p><span style="font-weight: 400;">NEXT WEEK, WE HOPE:</span></p>
<p><span style="font-weight: 400;">“Magic and Loss” author Virginia Heffernan: What I Play</span></p>
<p>SHOW NOTES:</p>
<p><a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2"><span style="font-weight: 400;">Review us on iTunes</span></a></p>
<p><a href="http://facebook.com/shallweshow"><span style="font-weight: 400;">Like us on Facebook</span></a></p>
<p><a href="mailto:shallweshow@gmail.com"><span style="font-weight: 400;">Email us at shallweshow at gmail</span></a></p>
<p><a href="http://steamcommunity.com/groups/shallweshow"><span style="font-weight: 400;">Join the “Shall We Play a Game?” Steam community</span></a></p>
<p><a href="http://store.steampowered.com/curator/12047454/"><span style="font-weight: 400;">Follow the “Shall We Play a Game?” Steam Curators page</span></a></p>
<p><a href="https://twitter.com/shallweshow"><span style="font-weight: 400;">Follow us on Twitter</span></a></p>
<p>The post <a rel="nofollow" href="https://shallweshow.com/2016/06/new-statesman-deputy-editor-helen-lewis-what-i-play/">New Statesman deputy editor Helen Lewis: What I Play</a> appeared first on <a rel="nofollow" href="https://shallweshow.com">Shall We Play a Game?</a>.</p>
]]></content:encoded>
		<enclosure url="http://www.podtrac.com/pts/redirect.mp3/media.blubrry.com/shallweshow/cdn.shallweshow.com/wp-content/uploads/2016/06/00054-helen-lewis-what-i-play-shallweshow-podcast.mp3" length="27214620" type="audio/mpeg" />
		<itunes:subtitle>Helen Lewis, the deputy editor of the New Statesman, talks about why &quot;BioShock&quot; is her favorite game, why she plays as Queen Elizabeth in &quot;Civilization,&quot; and what &quot;Fallout 4&quot; might tell us about the future of America.</itunes:subtitle>
		<itunes:summary><![CDATA[An interview with a British political journalist that isn&#8217;t about Brexit: Helen Lewis, the deputy editor of the New Statesman, talks about why &#8220;BioShock&#8221; is her favorite game, why she plays as Queen Elizabeth in &#8220;Civilization,&#8221; and what &#8220;Fallout 4&#8221; might tell us about the future of America.<br />
NEXT WEEK, WE HOPE:<br />
“Magic and Loss” author Virginia Heffernan: What I Play<br />
SHOW NOTES:<br />
<a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2">Review us on iTunes</a><br />
<a href="http://facebook.com/shallweshow">Like us on Facebook</a><br />
<a href="mailto:shallweshow@gmail.com">Email us at shallweshow at gmail</a><br />
<a href="http://steamcommunity.com/groups/shallweshow">Join the “Shall We Play a Game?” Steam community</a><br />
<a href="http://store.steampowered.com/curator/12047454/">Follow the “Shall We Play a Game?” Steam Curators page</a><br />
<a href="https://twitter.com/shallweshow">Follow us on Twitter</a><br />]]></itunes:summary>
		<itunes:author>Chris Suellentrop and JJ Sutherland</itunes:author>
		<itunes:duration>56:34</itunes:duration>
		</item>
	<item>
		<title>Summer School with NYU’s Frank Lantz - Shall We Play a Game?</title>
		<link>https://shallweshow.com/2016/06/summer-school-with-nyus-frank-lantz/</link>
		<pubDate>Thu, 23 Jun 2016 14:25:55 +0000</pubDate>
		<guid isPermaLink="false">http://shallweshow.com/?p=364</guid>
		<comments>https://shallweshow.com/2016/06/summer-school-with-nyus-frank-lantz/#respond</comments>
		<wfw:commentRss>https://shallweshow.com/2016/06/summer-school-with-nyus-frank-lantz/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Frank Lantz]]></category>
		<category><![CDATA[Game Designer Interviews]]></category>
		<category><![CDATA[Gamedev Interviews]]></category>
		<category><![CDATA[Interviews]]></category>
		<category><![CDATA[What I Play]]></category>
		<description>&lt;p&gt;Frank Lantz, the designer of Drop7 and the director of the New York University department of game design, talks about why “Crackdown” is his favorite game, why video games are worth studying, and which video games he has spent the most time playing.&lt;/p&gt;
&lt;p&gt;The post &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com/2016/06/summer-school-with-nyus-frank-lantz/&quot;&gt;Summer School with NYU’s Frank Lantz&lt;/a&gt; appeared first on &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com&quot;&gt;Shall We Play a Game?&lt;/a&gt;.&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p><span style="font-weight: 400;">Frank Lantz, the designer of “Drop7” and the director of the New York University department of game design, talks about why “Crackdown” is his favorite game, why video games are worth studying, and which games (“World of Warcraft”! “Galcon”! Poker!) </span><span style="font-weight: 400;">he has spent the most time playing.</span><span id="more-364"></span></p>
<p>NEXT WEEK, WE HOPE:</p>
<p><span style="font-weight: 400;">“Magic and Loss” author Virginia Heffernan: What I Play</span></p>
<p>SHOW NOTES:</p>
<p><a href="http://www.softbodygame.com/"><span style="font-weight: 400;">Zeke Virant’s “Soft Body”</span></a></p>
<p><a href="http://www.futureofthebook.org/gamertheory2.0/"><span style="font-weight: 400;">McKenzie Wark’s “Gamer Theory”</span></a></p>
<p>&nbsp;</p>
<p><a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2"><span style="font-weight: 400;">Review us on iTunes</span></a></p>
<p><a href="http://facebook.com/shallweshow"><span style="font-weight: 400;">Like us on Facebook</span></a></p>
<p><a href="mailto:shallweshow@gmail.com"><span style="font-weight: 400;">Email us at shallweshow at gmail</span></a></p>
<p><a href="http://steamcommunity.com/groups/shallweshow"><span style="font-weight: 400;">Join the “Shall We Play a Game?” Steam community</span></a></p>
<p><a href="http://store.steampowered.com/curator/12047454/"><span style="font-weight: 400;">Follow the “Shall We Play a Game?” Steam Curators page</span></a></p>
<p><a href="https://twitter.com/shallweshow"><span style="font-weight: 400;">Follow us on Twitter</span></a></p>
<p>The post <a rel="nofollow" href="https://shallweshow.com/2016/06/summer-school-with-nyus-frank-lantz/">Summer School with NYU’s Frank Lantz</a> appeared first on <a rel="nofollow" href="https://shallweshow.com">Shall We Play a Game?</a>.</p>
]]></content:encoded>
		<enclosure url="http://www.podtrac.com/pts/redirect.mp3/media.blubrry.com/shallweshow/cdn.shallweshow.com/wp-content/uploads/2016/06/00053-frank-lantz-what-i-play-nyu.mp3" length="23508367" type="audio/mpeg" />
		<itunes:subtitle>Frank Lantz, the designer of Drop7 and the director of the New York University department of game design, talks about why “Crackdown” is his favorite game, why video games are worth studying, and which video games he has spent the most time playing.</itunes:subtitle>
		<itunes:summary><![CDATA[Frank Lantz, the designer of “Drop7” and the director of the New York University department of game design, talks about why “Crackdown” is his favorite game, why video games are worth studying, and which games (“World of Warcraft”! “Galcon”! Poker!) he has spent the most time playing.<br />
NEXT WEEK, WE HOPE:<br />
“Magic and Loss” author Virginia Heffernan: What I Play<br />
SHOW NOTES:<br />
<a href="http://www.softbodygame.com/">Zeke Virant’s “Soft Body”</a><br />
<a href="http://www.futureofthebook.org/gamertheory2.0/">McKenzie Wark’s “Gamer Theory”</a><br />
&nbsp;<br />
<a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2">Review us on iTunes</a><br />
<a href="http://facebook.com/shallweshow">Like us on Facebook</a><br />
<a href="mailto:shallweshow@gmail.com">Email us at shallweshow at gmail</a><br />
<a href="http://steamcommunity.com/groups/shallweshow">Join the “Shall We Play a Game?” Steam community</a><br />
<a href="http://store.steampowered.com/curator/12047454/">Follow the “Shall We Play a Game?” Steam Curators page</a><br />
<a href="https://twitter.com/shallweshow">Follow us on Twitter</a><br />]]></itunes:summary>
		<itunes:author>Chris Suellentrop and JJ Sutherland</itunes:author>
		<itunes:duration>48:50</itunes:duration>
		</item>
	<item>
		<title>‘Warcraft’ &#038; ‘World of Warcraft’ - Shall We Play a Game?</title>
		<link>https://shallweshow.com/2016/06/warcraft-world-of-warcraft/</link>
		<pubDate>Fri, 17 Jun 2016 13:55:19 +0000</pubDate>
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		<slash:comments>0</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Author Interviews]]></category>
		<category><![CDATA[Books]]></category>
		<category><![CDATA[Boss Fight Books]]></category>
		<category><![CDATA[Daniel Lisi]]></category>
		<category><![CDATA[Interviews]]></category>
		<category><![CDATA[Movie Reviews]]></category>
		<category><![CDATA[Movies]]></category>
		<category><![CDATA[Warcraft]]></category>
		<category><![CDATA[World of Warcraft]]></category>
		<description>&lt;p&gt;A review of “Warcraft,” the movie, plus an interview with Daniel Lisi, the author of “World of Warcraft,” the book, from Boss Fight Books.&lt;/p&gt;
&lt;p&gt;The post &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com/2016/06/warcraft-world-of-warcraft/&quot;&gt;‘Warcraft’ &amp; ‘World of Warcraft’&lt;/a&gt; appeared first on &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com&quot;&gt;Shall We Play a Game?&lt;/a&gt;.&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p>A review of “Warcraft,” the movie, plus an interview with Daniel Lisi, the author of “World of Warcraft,” the book, from Boss Fight Books.<span id="more-358"></span></p>
<p>SHOW NOTES:</p>
<p><a href="https://bossfightbooks.com/products/world-of-warcraft-by-daniel-lisi"><span style="font-weight: 400;">Daniel Lisi’s “World of Warcraft”</span></a></p>
<p><a href="http://www.nytimes.com/2007/06/17/magazine/17lootfarmers-t.html?_r=0"><span style="font-weight: 400;">“The Life of the Chinese Gold Farmer” by Julian Dibbell</span></a></p>
<p><a href="http://www.nytimes.com/ref/arts/warcraft-journal.html"><span style="font-weight: 400;">Seth Schiesel’s “World of Warcraft: The Burning Crusade” travelogue</span></a></p>
<p><a href="http://gdcvault.com/play/1017940/The-Science-Behind-Shaping-Player"><span style="font-weight: 400;">Jeffery Lin of Riot Games on “The Science of Shaping Player Behavior in Online Games” at GDC</span></a></p>
<p>&nbsp;</p>
<p><a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2"><span style="font-weight: 400;">Review us on iTunes</span></a></p>
<p><a href="http://facebook.com/shallweshow"><span style="font-weight: 400;">Like us on Facebook</span></a></p>
<p><span style="font-weight: 400;">Email us at shallweshow at gmail</span><a href="mailto:shallweshow@gmail.com"><span style="font-weight: 400;"></span></a></p>
<p><a href="http://steamcommunity.com/groups/shallweshow"><span style="font-weight: 400;">Join the “Shall We Play a Game?” Steam community</span></a></p>
<p><a href="http://store.steampowered.com/curator/12047454/"><span style="font-weight: 400;">Follow the “Shall We Play a Game?” Steam Curators page</span></a></p>
<p><a href="https://twitter.com/shallweshow"><span style="font-weight: 400;">Follow us on Twitter</span></a></p>
<p>The post <a rel="nofollow" href="https://shallweshow.com/2016/06/warcraft-world-of-warcraft/">‘Warcraft’ &#038; ‘World of Warcraft’</a> appeared first on <a rel="nofollow" href="https://shallweshow.com">Shall We Play a Game?</a>.</p>
]]></content:encoded>
		<enclosure url="http://www.podtrac.com/pts/redirect.mp3/media.blubrry.com/shallweshow/cdn.shallweshow.com/wp-content/uploads/2016/06/00052-warcraft-movie-world-of-warcraft-book-podcast.mp3" length="21393285" type="audio/mpeg" />
		<itunes:subtitle>A review of “Warcraft,” the movie, plus an interview with Daniel Lisi, the author of “World of Warcraft,” the book, from Boss Fight Books.</itunes:subtitle>
		<itunes:summary><![CDATA[A review of “Warcraft,” the movie, plus an interview with Daniel Lisi, the author of “World of Warcraft,” the book, from Boss Fight Books.<br />
SHOW NOTES:<br />
<a href="https://bossfightbooks.com/products/world-of-warcraft-by-daniel-lisi">Daniel Lisi’s “World of Warcraft”</a><br />
<a href="http://www.nytimes.com/2007/06/17/magazine/17lootfarmers-t.html?_r=0">“The Life of the Chinese Gold Farmer” by Julian Dibbell</a><br />
<a href="http://www.nytimes.com/ref/arts/warcraft-journal.html">Seth Schiesel’s “World of Warcraft: The Burning Crusade” travelogue</a><br />
<a href="http://gdcvault.com/play/1017940/The-Science-Behind-Shaping-Player">Jeffery Lin of Riot Games on “The Science of Shaping Player Behavior in Online Games” at GDC</a><br />
&nbsp;<br />
<a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2">Review us on iTunes</a><br />
<a href="http://facebook.com/shallweshow">Like us on Facebook</a><br />
Email us at shallweshow at gmail<a href="mailto:shallweshow@gmail.com"></a><br />
<a href="http://steamcommunity.com/groups/shallweshow">Join the “Shall We Play a Game?” Steam community</a><br />
<a href="http://store.steampowered.com/curator/12047454/">Follow the “Shall We Play a Game?” Steam Curators page</a><br />
<a href="https://twitter.com/shallweshow">Follow us on Twitter</a><br />]]></itunes:summary>
		<itunes:author>Chris Suellentrop and JJ Sutherland</itunes:author>
		<itunes:duration>44:26</itunes:duration>
		</item>
	<item>
		<title>‘Doom’ &#038; ‘Overwatch’ - Shall We Play a Game?</title>
		<link>https://shallweshow.com/2016/06/doom-overwatch/</link>
		<pubDate>Fri, 10 Jun 2016 15:09:01 +0000</pubDate>
		<guid isPermaLink="false">http://shallweshow.com/?p=353</guid>
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		<slash:comments>0</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Doom]]></category>
		<category><![CDATA[HTC Vive]]></category>
		<category><![CDATA[Overwatch]]></category>
		<category><![CDATA[virtual reality]]></category>
		<category><![CDATA[VR]]></category>
		<description>&lt;p&gt;What’s the better Shooty McShootface?&lt;/p&gt;
&lt;p&gt;The post &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com/2016/06/doom-overwatch/&quot;&gt;‘Doom’ &amp; ‘Overwatch’&lt;/a&gt; appeared first on &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com&quot;&gt;Shall We Play a Game?&lt;/a&gt;.&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p>What’s the better Shooty McShootface? Plus, a little more VR.<span id="more-353"></span></p>
<p>NEXT WEEK, WE HOPE:</p>
<p><span style="font-weight: 400;">E3 &amp; the iOS novella “Pry”</span></p>
<p>SHOW NOTES:</p>
<p><a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2"><span style="font-weight: 400;">Review us on iTunes</span></a></p>
<p><a href="http://facebook.com/shallweshow"><span style="font-weight: 400;">Like us on Facebook</span></a></p>
<p><a href="mailto:shallweshow@gmail.com"><span style="font-weight: 400;">Email us at shallweshow at gmail</span></a></p>
<p><a href="http://steamcommunity.com/groups/shallweshow"><span style="font-weight: 400;">Join the “Shall We Play a Game?” Steam community</span></a></p>
<p><a href="http://store.steampowered.com/curator/12047454/"><span style="font-weight: 400;">Follow the “Shall We Play a Game?” Steam Curators page</span></a></p>
<p><a href="https://twitter.com/shallweshow"><span style="font-weight: 400;">Follow us on Twitter</span></a></p>
<p>The post <a rel="nofollow" href="https://shallweshow.com/2016/06/doom-overwatch/">‘Doom’ &#038; ‘Overwatch’</a> appeared first on <a rel="nofollow" href="https://shallweshow.com">Shall We Play a Game?</a>.</p>
]]></content:encoded>
		<enclosure url="http://www.podtrac.com/pts/redirect.mp3/media.blubrry.com/shallweshow/cdn.shallweshow.com/wp-content/uploads/2016/06/00051-doom-overwatch-shallweshow-podcast.mp3" length="13399815" type="audio/mpeg" />
		<itunes:subtitle>What’s the better Shooty McShootface?</itunes:subtitle>
		<itunes:summary><![CDATA[What’s the better Shooty McShootface? Plus, a little more VR.<br />
NEXT WEEK, WE HOPE:<br />
E3 &amp; the iOS novella “Pry”<br />
SHOW NOTES:<br />
<a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2">Review us on iTunes</a><br />
<a href="http://facebook.com/shallweshow">Like us on Facebook</a><br />
<a href="mailto:shallweshow@gmail.com">Email us at shallweshow at gmail</a><br />
<a href="http://steamcommunity.com/groups/shallweshow">Join the “Shall We Play a Game?” Steam community</a><br />
<a href="http://store.steampowered.com/curator/12047454/">Follow the “Shall We Play a Game?” Steam Curators page</a><br />
<a href="https://twitter.com/shallweshow">Follow us on Twitter</a><br />]]></itunes:summary>
		<itunes:author>Chris Suellentrop and JJ Sutherland</itunes:author>
		<itunes:duration>27:47</itunes:duration>
		</item>
	<item>
		<title>A Rerun of an Episode You Probably Didn&#8217;t Hear - Shall We Play a Game?</title>
		<link>https://shallweshow.com/2016/05/a-rerun-of-an-episode-you-probably-didnt-hear/</link>
		<pubDate>Wed, 01 Jun 2016 02:55:36 +0000</pubDate>
		<guid isPermaLink="false">http://shallweshow.com/?p=350</guid>
		<comments>https://shallweshow.com/2016/05/a-rerun-of-an-episode-you-probably-didnt-hear/#respond</comments>
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		<slash:comments>0</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Listener Mail]]></category>
		<category><![CDATA[Quantum Break]]></category>
		<category><![CDATA[Vaping]]></category>
		<description>&lt;p&gt;Eleven days ago, we posted an episode (“More &#039;Quantum Break&#039; and Listener Mail”) that did not reach the overwhelming majority of our listeners, because our RSS feed was broken. So we&#039;re posting it again.&lt;/p&gt;
&lt;p&gt;The post &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com/2016/05/a-rerun-of-an-episode-you-probably-didnt-hear/&quot;&gt;A Rerun of an Episode You Probably Didn’t Hear&lt;/a&gt; appeared first on &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com&quot;&gt;Shall We Play a Game?&lt;/a&gt;.&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p>Eleven days ago, we posted an episode (“<a href="http://shallweshow.com/2016/05/more-quantum-break-and-listener-mail/">More &#8216;Quantum Break&#8217; and Listener Mail</a>”) that did not reach the overwhelming majority of our listeners, because our RSS feed was broken. So we&#8217;re posting it again. If you&#8217;ve already heard this, take the week off! It&#8217;s a short week! If you haven&#8217;t, here&#8217;s what we have in store:</p>
<p>Should “Quantum Break” get rid of its shooting? Does it have the funniest optional narrative pick-up in game history? Did you bless the rains down in Africa? Plus, listener mail, and a shocking confession from JJ that will forever change how you listen.<span id="more-350"></span></p>
<p>NEXT WEEK, WE HOPE:</p>
<p>“Doom” (really!) and “Overwatch”</p>
<p>SHOW NOTES:</p>
<p><a href="mailto:shallweshow@gmail.com">Email us at shallweshow at gmail</a></p>
<p><a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2">Review us on iTunes</a></p>
<p><a href="http://facebook.com/shallweshow">Like us on Facebook</a></p>
<p><a href="http://steamcommunity.com/groups/shallweshow">Join the “Shall We Play a Game?” Steam community</a></p>
<p><a href="http://store.steampowered.com/curator/12047454/">Follow the “Shall We Play a Game?” Steam Curators page</a></p>
<p><a href="https://twitter.com/shallweshow">Follow us on Twitter</a></p>
<p>The post <a rel="nofollow" href="https://shallweshow.com/2016/05/a-rerun-of-an-episode-you-probably-didnt-hear/">A Rerun of an Episode You Probably Didn&#8217;t Hear</a> appeared first on <a rel="nofollow" href="https://shallweshow.com">Shall We Play a Game?</a>.</p>
]]></content:encoded>
		<enclosure url="http://www.podtrac.com/pts/redirect.mp3/media.blubrry.com/shallweshow/cdn.shallweshow.com/wp-content/uploads/2016/05/00050-the-rerun-quantum-break-listener-mail.mp3" length="17584841" type="audio/mpeg" />
		<itunes:subtitle>Eleven days ago, we posted an episode (“More &#039;Quantum Break&#039; and Listener Mail”) that did not reach the overwhelming majority of our listeners, because our RSS feed was broken. So we&#039;re posting it again.</itunes:subtitle>
		<itunes:summary><![CDATA[Eleven days ago, we posted an episode (“<a href="http://shallweshow.com/2016/05/more-quantum-break-and-listener-mail/">More &#8216;Quantum Break&#8217; and Listener Mail</a>”) that did not reach the overwhelming majority of our listeners, because our RSS feed was broken. So we&#8217;re posting it again. If you&#8217;ve already heard this, take the week off! It&#8217;s a short week! If you haven&#8217;t, here&#8217;s what we have in store:<br />
Should “Quantum Break” get rid of its shooting? Does it have the funniest optional narrative pick-up in game history? Did you bless the rains down in Africa? Plus, listener mail, and a shocking confession from JJ that will forever change how you listen.<br />
NEXT WEEK, WE HOPE:<br />
“Doom” (really!) and “Overwatch”<br />
SHOW NOTES:<br />
<a href="mailto:shallweshow@gmail.com">Email us at shallweshow at gmail</a><br />
<a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2">Review us on iTunes</a><br />
<a href="http://facebook.com/shallweshow">Like us on Facebook</a><br />
<a href="http://steamcommunity.com/groups/shallweshow">Join the “Shall We Play a Game?” Steam community</a><br />
<a href="http://store.steampowered.com/curator/12047454/">Follow the “Shall We Play a Game?” Steam Curators page</a><br />
<a href="https://twitter.com/shallweshow">Follow us on Twitter</a><br />]]></itunes:summary>
		<itunes:author>Chris Suellentrop and JJ Sutherland</itunes:author>
		<itunes:duration>36:30</itunes:duration>
		</item>
	<item>
		<title>&#8216;Dark Souls&#8217; - Shall We Play a Game?</title>
		<link>https://shallweshow.com/2016/05/dark-souls/</link>
		<pubDate>Thu, 26 May 2016 20:00:17 +0000</pubDate>
		<guid isPermaLink="false">http://shallweshow.com/?p=347</guid>
		<comments>https://shallweshow.com/2016/05/dark-souls/#respond</comments>
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		<slash:comments>0</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Author Interviews]]></category>
		<category><![CDATA[Books]]></category>
		<category><![CDATA[Dark Souls]]></category>
		<category><![CDATA[Dark Souls II]]></category>
		<category><![CDATA[Dark Souls III]]></category>
		<category><![CDATA[Demon's Souls]]></category>
		<category><![CDATA[Interviews]]></category>
		<description>&lt;p&gt;Keza MacDonald and Jason Killingsworth, the authors of &quot;You Died: The &#039;Dark Souls&#039; Companion,&quot; talk about how “Demon’s Souls” hooked them, whether “Dark Souls” is a 21st-century &quot;Super Mario Bros., &quot; and why “Souls” players are like figure skaters.&lt;/p&gt;
&lt;p&gt;The post &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com/2016/05/dark-souls/&quot;&gt;‘Dark Souls’&lt;/a&gt; appeared first on &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com&quot;&gt;Shall We Play a Game?&lt;/a&gt;.&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p><span style="font-weight: 400;">Keza MacDonald and Jason Killingsworth, the authors of &#8220;You Died: The &#8216;Dark Souls&#8217; Companion,&#8221; talk about how “Demon’s Souls” hooked them, whether “Dark Souls” is a 21st-century &#8220;Super Mario Bros., &#8221; and why “Souls” players are like figure skaters. </span></p>
<p><span style="font-weight: 400;">MacDonald is the editor of </span><i><span style="font-weight: 400;">Kotaku UK</span></i><span style="font-weight: 400;"> and Killingsworth is a writer for Riot Games, the studio behind &#8220;League of Legends.&#8221;</span><span id="more-347"></span></p>
<p>NEXT WEEK, WE HOPE:</p>
<p><span style="font-weight: 400;">“Doom” </span></p>
<p>SHOW NOTES:</p>
<p><a href="http://you-died.com/"><span style="font-weight: 400;">“You Died: The ‘Dark Souls’ Companion”</span></a></p>
<p><a href="http://www.wsj.com/articles/videogames-so-tough-they-teach-you-to-win-in-real-life-1463161317"><span style="font-weight: 400;">Chris’s </span><i><span style="font-weight: 400;">Wall Street Journal </span></i><span style="font-weight: 400;">essay on “Dark Souls III”</span></a></p>
<p><a href="http://www.rollingstone.com/culture/news/uncharted-4-director-neil-druckmann-on-nathan-drake-sexism-in-games-20160524"><span style="font-weight: 400;">Chris’s </span><i><span style="font-weight: 400;">Glixel</span></i><span style="font-weight: 400;"> interview with “Uncharted 4” writer/director Neil Druckmann</span></a></p>
<p>&nbsp;</p>
<p><a href="mailto:shallweshow@gmail.com"><span style="font-weight: 400;">Email us at shallweshow at gmail</span></a></p>
<p><a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2"><span style="font-weight: 400;">Review us on iTunes</span></a></p>
<p><a href="http://facebook.com/shallweshow"><span style="font-weight: 400;">Like us on Facebook</span></a></p>
<p><a href="http://steamcommunity.com/groups/shallweshow"><span style="font-weight: 400;">Join the “Shall We Play a Game?” Steam community</span></a></p>
<p><a href="http://store.steampowered.com/curator/12047454/"><span style="font-weight: 400;">Follow the “Shall We Play a Game?” Steam Curators page</span></a></p>
<p><a href="https://twitter.com/shallweshow"><span style="font-weight: 400;">Follow us on Twitter</span></a></p>
<p>The post <a rel="nofollow" href="https://shallweshow.com/2016/05/dark-souls/">&#8216;Dark Souls&#8217;</a> appeared first on <a rel="nofollow" href="https://shallweshow.com">Shall We Play a Game?</a>.</p>
]]></content:encoded>
		<enclosure url="http://www.podtrac.com/pts/redirect.mp3/media.blubrry.com/shallweshow/cdn.shallweshow.com/wp-content/uploads/2016/05/00049-dark-souls-you-died-podcast.mp3" length="24808847" type="audio/mpeg" />
		<itunes:subtitle>Keza MacDonald and Jason Killingsworth, the authors of &quot;You Died: The &#039;Dark Souls&#039; Companion,&quot; talk about how “Demon’s Souls” hooked them, whether “Dark Souls” is a 21st-century &quot;Super Mario Bros., &quot; and why “Souls” players are like figure skaters.</itunes:subtitle>
		<itunes:summary><![CDATA[Keza MacDonald and Jason Killingsworth, the authors of &#8220;You Died: The &#8216;Dark Souls&#8217; Companion,&#8221; talk about how “Demon’s Souls” hooked them, whether “Dark Souls” is a 21st-century &#8220;Super Mario Bros., &#8221; and why “Souls” players are like figure skaters. <br />
MacDonald is the editor of Kotaku UK and Killingsworth is a writer for Riot Games, the studio behind &#8220;League of Legends.&#8221;<br />
NEXT WEEK, WE HOPE:<br />
“Doom” <br />
SHOW NOTES:<br />
<a href="http://you-died.com/">“You Died: The ‘Dark Souls’ Companion”</a><br />
<a href="http://www.wsj.com/articles/videogames-so-tough-they-teach-you-to-win-in-real-life-1463161317">Chris’s Wall Street Journal essay on “Dark Souls III”</a><br />
<a href="http://www.rollingstone.com/culture/news/uncharted-4-director-neil-druckmann-on-nathan-drake-sexism-in-games-20160524">Chris’s Glixel interview with “Uncharted 4” writer/director Neil Druckmann</a><br />
&nbsp;<br />
<a href="mailto:shallweshow@gmail.com">Email us at shallweshow at gmail</a><br />
<a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2">Review us on iTunes</a><br />
<a href="http://facebook.com/shallweshow">Like us on Facebook</a><br />
<a href="http://steamcommunity.com/groups/shallweshow">Join the “Shall We Play a Game?” Steam community</a><br />
<a href="http://store.steampowered.com/curator/12047454/">Follow the “Shall We Play a Game?” Steam Curators page</a><br />
<a href="https://twitter.com/shallweshow">Follow us on Twitter</a><br />]]></itunes:summary>
		<itunes:author>Chris Suellentrop and JJ Sutherland</itunes:author>
		<itunes:duration>51:33</itunes:duration>
		</item>
	<item>
		<title>This Is Only a Test - Shall We Play a Game?</title>
		<link>https://shallweshow.com/2016/05/this-is-only-a-test/</link>
		<pubDate>Thu, 26 May 2016 16:42:05 +0000</pubDate>
		<guid isPermaLink="false">http://shallweshow.com/?p=345</guid>
		<comments>https://shallweshow.com/2016/05/this-is-only-a-test/#respond</comments>
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		<slash:comments>0</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<description>&lt;p&gt;We&#039;re trying to see if our feed is still broken. We hope you download this podcast to confirm that all is well. &lt;/p&gt;
&lt;p&gt;The post &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com/2016/05/this-is-only-a-test/&quot;&gt;This Is Only a Test&lt;/a&gt; appeared first on &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com&quot;&gt;Shall We Play a Game?&lt;/a&gt;.&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p>We&#8217;re trying to see if our feed is still broken. We hope you download this podcast to confirm that all is well.</p>
<p>The post <a rel="nofollow" href="https://shallweshow.com/2016/05/this-is-only-a-test/">This Is Only a Test</a> appeared first on <a rel="nofollow" href="https://shallweshow.com">Shall We Play a Game?</a>.</p>
]]></content:encoded>
		<enclosure url="http://www.podtrac.com/pts/redirect.mp3/media.blubrry.com/shallweshow/cdn.shallweshow.com/wp-content/uploads/2016/05/only-a-test.mp3" length="1112233" type="audio/mpeg" />
		<itunes:subtitle>We&#039;re trying to see if our feed is still broken. We hope you download this podcast to confirm that all is well.</itunes:subtitle>
		<itunes:summary><![CDATA[We&#8217;re trying to see if our feed is still broken. We hope you download this podcast to confirm that all is well.<br />]]></itunes:summary>
		<itunes:author>Chris Suellentrop</itunes:author>
		<itunes:duration>2:11</itunes:duration>
		</item>
	<item>
		<title>More “Quantum Break,” and Listener Mail - Shall We Play a Game?</title>
		<link>https://shallweshow.com/2016/05/more-quantum-break-and-listener-mail/</link>
		<pubDate>Fri, 20 May 2016 14:56:22 +0000</pubDate>
		<guid isPermaLink="false">http://shallweshow.com/?p=332</guid>
		<comments>https://shallweshow.com/2016/05/more-quantum-break-and-listener-mail/#respond</comments>
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		<slash:comments>0</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Listener Mail]]></category>
		<category><![CDATA[Quantum Break]]></category>
		<description>&lt;p&gt;Should “Quantum Break” get rid of its shooting? Does it have the funniest narrative pick-up in game history? Did you bless the rains down in Africa? Plus, listener mail, and a shocking confession from JJ that will forever change how you listen.&lt;/p&gt;
&lt;p&gt;The post &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com/2016/05/more-quantum-break-and-listener-mail/&quot;&gt;More “Quantum Break,” and Listener Mail&lt;/a&gt; appeared first on &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com&quot;&gt;Shall We Play a Game?&lt;/a&gt;.&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p>Should “Quantum Break” get rid of its shooting? Does it have the funniest optional narrative pick-up in game history? Did you bless the rains down in Africa? Plus, listener mail, and a shocking confession from JJ that will forever change how you listen.<span id="more-332"></span></p>
<p>NEXT WEEK, WE HOPE:</p>
<p><span style="font-weight: 400;">“Doom” and the “Far Harbor” expansion for “Fallout 4”</span></p>
<p>SHOW NOTES:</p>
<p><a href="http://steamcommunity.com/groups/shallweshow"><span style="font-weight: 400;">Join the “Shall We Play a Game?” Steam community</span></a></p>
<p><a href="http://store.steampowered.com/curator/12047454/"><span style="font-weight: 400;">Follow the “Shall We Play a Game?” Steam Curators page</span></a></p>
<p><a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2"><span style="font-weight: 400;">Review us on iTunes</span></a></p>
<p><a href="https://twitter.com/shallweshow"><span style="font-weight: 400;">Follow us on Twitter</span></a></p>
<p><a href="http://facebook.com/shallweshow"><span style="font-weight: 400;">Like us on Facebook</span></a></p>
<p>The post <a rel="nofollow" href="https://shallweshow.com/2016/05/more-quantum-break-and-listener-mail/">More “Quantum Break,” and Listener Mail</a> appeared first on <a rel="nofollow" href="https://shallweshow.com">Shall We Play a Game?</a>.</p>
]]></content:encoded>
		<enclosure url="http://www.podtrac.com/pts/redirect.mp3/media.blubrry.com/shallweshow/cdn.shallweshow.com/wp-content/uploads/2016/05/00048-quantum-break-listener-mail-podcast.mp3" length="17377115" type="audio/mpeg" />
		<itunes:subtitle>Should “Quantum Break” get rid of its shooting? Does it have the funniest narrative pick-up in game history? Did you bless the rains down in Africa? Plus, listener mail, and a shocking confession from JJ that will forever change how you listen.</itunes:subtitle>
		<itunes:summary><![CDATA[Should “Quantum Break” get rid of its shooting? Does it have the funniest optional narrative pick-up in game history? Did you bless the rains down in Africa? Plus, listener mail, and a shocking confession from JJ that will forever change how you listen.<br />
NEXT WEEK, WE HOPE:<br />
“Doom” and the “Far Harbor” expansion for “Fallout 4”<br />
SHOW NOTES:<br />
<a href="http://steamcommunity.com/groups/shallweshow">Join the “Shall We Play a Game?” Steam community</a><br />
<a href="http://store.steampowered.com/curator/12047454/">Follow the “Shall We Play a Game?” Steam Curators page</a><br />
<a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2">Review us on iTunes</a><br />
<a href="https://twitter.com/shallweshow">Follow us on Twitter</a><br />
<a href="http://facebook.com/shallweshow">Like us on Facebook</a><br />]]></itunes:summary>
		<itunes:author>Chris Suellentrop and JJ Sutherland</itunes:author>
		<itunes:duration>36:04</itunes:duration>
		</item>
	<item>
		<title>More Vive, ‘Quantum Break’ &#038; J.C. Herz - Shall We Play a Game?</title>
		<link>https://shallweshow.com/2016/05/more-vive-quantum-break-j-c-herz/</link>
		<pubDate>Thu, 12 May 2016 14:45:16 +0000</pubDate>
		<guid isPermaLink="false">http://shallweshow.com/?p=337</guid>
		<comments>https://shallweshow.com/2016/05/more-vive-quantum-break-j-c-herz/#respond</comments>
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		<slash:comments>0</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Author Interviews]]></category>
		<category><![CDATA[HTC Vive]]></category>
		<category><![CDATA[Interviews]]></category>
		<category><![CDATA[J.C. Herz]]></category>
		<category><![CDATA[Joystick Nation]]></category>
		<category><![CDATA[New York Times]]></category>
		<category><![CDATA[Quantum Break]]></category>
		<category><![CDATA[virtual reality]]></category>
		<category><![CDATA[VR]]></category>
		<description>&lt;p&gt;Playing “Audioshield” in virtual reality on the HTC Vive, the first act of “Quantum Break,” and an interview with J.C. Herz, the first video game critic for the New York Times and the author of “Joystick Nation” and “Learning to Breathe Fire.”&lt;/p&gt;
&lt;p&gt;The post &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com/2016/05/more-vive-quantum-break-j-c-herz/&quot;&gt;More Vive, ‘Quantum Break’ &amp; J.C. Herz&lt;/a&gt; appeared first on &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com&quot;&gt;Shall We Play a Game?&lt;/a&gt;.&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p>Playing “Audioshield” in virtual reality on the HTC Vive, the first act of “Quantum Break,” and an interview with J.C. Herz, the first video game critic for the New York Times and the author of “Joystick Nation” and “Learning to Breathe Fire.”<span id="more-337"></span></p>
<p>NEXT WEEK, WE HOPE:</p>
<p><span style="font-weight: 400;">“More Quantum Break”</span></p>
<p>SHOW NOTES:</p>
<p><a href="http://topics.nytimes.com/top/reference/timestopics/people/h/j_c_herz/index.html"><span style="font-weight: 400;">J.C. Herz’s New York Times columns</span></a></p>
<p><a href="http://www.jcherz.com/"><span style="font-weight: 400;">J.C. Herz’s website</span></a></p>
<p>The post <a rel="nofollow" href="https://shallweshow.com/2016/05/more-vive-quantum-break-j-c-herz/">More Vive, ‘Quantum Break’ &#038; J.C. Herz</a> appeared first on <a rel="nofollow" href="https://shallweshow.com">Shall We Play a Game?</a>.</p>
]]></content:encoded>
		<enclosure url="http://www.podtrac.com/pts/redirect.mp3/media.blubrry.com/shallweshow/cdn.shallweshow.com/wp-content/uploads/2016/05/00047-quantum-break-jc-herz-podcast.mp3" length="18455659" type="audio/mpeg" />
		<itunes:subtitle>Playing “Audioshield” in virtual reality on the HTC Vive, the first act of “Quantum Break,” and an interview with J.C. Herz, the first video game critic for the New York Times and the author of “Joystick Nation” and “Learning to Breathe Fire.”</itunes:subtitle>
		<itunes:summary><![CDATA[Playing “Audioshield” in virtual reality on the HTC Vive, the first act of “Quantum Break,” and an interview with J.C. Herz, the first video game critic for the New York Times and the author of “Joystick Nation” and “Learning to Breathe Fire.”<br />
NEXT WEEK, WE HOPE:<br />
“More Quantum Break”<br />
SHOW NOTES:<br />
<a href="http://topics.nytimes.com/top/reference/timestopics/people/h/j_c_herz/index.html">J.C. Herz’s New York Times columns</a><br />
<a href="http://www.jcherz.com/">J.C. Herz’s website</a><br />]]></itunes:summary>
		<itunes:author>Chris Suellentrop and JJ Sutherland</itunes:author>
		<itunes:duration>38:19</itunes:duration>
		</item>
	<item>
		<title>‘Uncharted 4: A Thief’s End’ - Shall We Play a Game?</title>
		<link>https://shallweshow.com/2016/05/uncharted-4-a-thiefs-end/</link>
		<pubDate>Fri, 06 May 2016 23:46:43 +0000</pubDate>
		<guid isPermaLink="false">http://shallweshow.com/?p=327</guid>
		<comments>https://shallweshow.com/2016/05/uncharted-4-a-thiefs-end/#respond</comments>
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		<slash:comments>0</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Uncharted]]></category>
		<category><![CDATA[Uncharted 4]]></category>
		<category><![CDATA[Uncharted 4: A Thief's End]]></category>
		<description>&lt;p&gt;We played “Uncharted 4.” We review it. We don’t spoil it, but if you are sensitive to spoilers, the modestly spoiler-y stuff begins at 23:25. &lt;/p&gt;
&lt;p&gt;The post &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com/2016/05/uncharted-4-a-thiefs-end/&quot;&gt;‘Uncharted 4: A Thief’s End’&lt;/a&gt; appeared first on &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com&quot;&gt;Shall We Play a Game?&lt;/a&gt;.&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p><span style="font-weight: 400;">We played “Uncharted 4.” We review it. We don’t spoil it, but if you are sensitive to spoilers, the spoiler-y stuff begins at 23:25. </span><span id="more-327"></span></p>
<p>NEXT WEEK, WE HOPE:</p>
<p><span style="font-weight: 400;">“Quantum Break”</span></p>
<p>SHOW NOTES:</p>
<p><a href="http://steamcommunity.com/groups/shallweshow"><span style="font-weight: 400;">Join the “Shall We Play a Game?” Steam community</span></a></p>
<p><a href="http://store.steampowered.com/curator/12047454/"><span style="font-weight: 400;">Follow the “Shall We Play a Game?” Steam Curators page</span></a></p>
<p><a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2"><span style="font-weight: 400;">Review us on iTunes</span></a></p>
<p><a href="https://twitter.com/shallweshow"><span style="font-weight: 400;">Follow us on Twitter</span></a></p>
<p><a href="http://facebook.com/shallweshow"><span style="font-weight: 400;">Like us on Facebook</span></a></p>
<p>The post <a rel="nofollow" href="https://shallweshow.com/2016/05/uncharted-4-a-thiefs-end/">‘Uncharted 4: A Thief’s End’</a> appeared first on <a rel="nofollow" href="https://shallweshow.com">Shall We Play a Game?</a>.</p>
]]></content:encoded>
		<enclosure url="http://www.podtrac.com/pts/redirect.mp3/media.blubrry.com/shallweshow/cdn.shallweshow.com/wp-content/uploads/2016/05/00046-uncharted-4-review-podcast.mp3" length="24419727" type="audio/mpeg" />
		<itunes:subtitle>We played “Uncharted 4.” We review it. We don’t spoil it, but if you are sensitive to spoilers, the modestly spoiler-y stuff begins at 23:25.</itunes:subtitle>
		<itunes:summary><![CDATA[We played “Uncharted 4.” We review it. We don’t spoil it, but if you are sensitive to spoilers, the spoiler-y stuff begins at 23:25. <br />
NEXT WEEK, WE HOPE:<br />
“Quantum Break”<br />
SHOW NOTES:<br />
<a href="http://steamcommunity.com/groups/shallweshow">Join the “Shall We Play a Game?” Steam community</a><br />
<a href="http://store.steampowered.com/curator/12047454/">Follow the “Shall We Play a Game?” Steam Curators page</a><br />
<a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2">Review us on iTunes</a><br />
<a href="https://twitter.com/shallweshow">Follow us on Twitter</a><br />
<a href="http://facebook.com/shallweshow">Like us on Facebook</a><br />]]></itunes:summary>
		<itunes:author>Chris Suellentrop and JJ Sutherland</itunes:author>
		<itunes:duration>50:44</itunes:duration>
		</item>
	<item>
		<title>‘1979 Revolution’ &#038; the End of ‘Life Is Strange’ - Shall We Play a Game?</title>
		<link>https://shallweshow.com/2016/04/1979-revolution-end-life-strange/</link>
		<pubDate>Thu, 28 Apr 2016 16:07:51 +0000</pubDate>
		<guid isPermaLink="false">http://shallweshow.com/?p=322</guid>
		<comments>https://shallweshow.com/2016/04/1979-revolution-end-life-strange/#respond</comments>
		<wfw:commentRss>https://shallweshow.com/2016/04/1979-revolution-end-life-strange/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[1979 Revolution]]></category>
		<category><![CDATA[Life Is Strange]]></category>
		<description>&lt;p&gt;Two games enter. One will ascend to the Shall We Play a Game? canon. The other will be tossed onto the ash heap of history. For newcomers to “Life Is Strange,” a spoiler-free verdict of the entire series begins at 20:55.&lt;/p&gt;
&lt;p&gt;The post &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com/2016/04/1979-revolution-end-life-strange/&quot;&gt;‘1979 Revolution’ &amp; the End of ‘Life Is Strange’&lt;/a&gt; appeared first on &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com&quot;&gt;Shall We Play a Game?&lt;/a&gt;.&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p>Two games are played. One ascends to the <i>Shall We Play a Game?</i> canon. The other is tossed onto the ash heap of history. For newcomers to “Life Is Strange,” a spoiler-free verdict of the entire series begins at 20:55. The spoiler ’cast for the fifth and final episode of “Life Is Strange” begins at 24:52.<span id="more-322"></span></p>
<p>NEXT WEEK, WE HOPE:</p>
<p>The first act of “Quantum Break”</p>
<p>SHOW NOTES:</p>
<p><a href="http://steamcommunity.com/groups/shallweshow">Join the “Shall We Play a Game?” Steam community</a></p>
<p><a href="http://store.steampowered.com/curator/12047454/">Follow the “Shall We Play a Game?” Steam Curators page</a></p>
<p><a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2">Review us on iTunes</a></p>
<p><a href="https://twitter.com/shallweshow">Follow us on Twitter</a></p>
<p><a href="http://facebook.com/shallweshow">Like us on Facebook</a></p>
<p>The post <a rel="nofollow" href="https://shallweshow.com/2016/04/1979-revolution-end-life-strange/">‘1979 Revolution’ &#038; the End of ‘Life Is Strange’</a> appeared first on <a rel="nofollow" href="https://shallweshow.com">Shall We Play a Game?</a>.</p>
]]></content:encoded>
		<enclosure url="http://www.podtrac.com/pts/redirect.mp3/media.blubrry.com/shallweshow/cdn.shallweshow.com/wp-content/uploads/2016/04/00045-1979-revolution-end-of-life-is-strange-podcast.mp3" length="19935443" type="audio/mpeg" />
		<itunes:subtitle>Two games enter. One will ascend to the Shall We Play a Game? canon. The other will be tossed onto the ash heap of history. For newcomers to “Life Is Strange,” a spoiler-free verdict of the entire series begins at 20:55.</itunes:subtitle>
		<itunes:summary><![CDATA[Two games are played. One ascends to the Shall We Play a Game? canon. The other is tossed onto the ash heap of history. For newcomers to “Life Is Strange,” a spoiler-free verdict of the entire series begins at 20:55. The spoiler ’cast for the fifth and final episode of “Life Is Strange” begins at 24:52.<br />
NEXT WEEK, WE HOPE:<br />
The first act of “Quantum Break”<br />
SHOW NOTES:<br />
<a href="http://steamcommunity.com/groups/shallweshow">Join the “Shall We Play a Game?” Steam community</a><br />
<a href="http://store.steampowered.com/curator/12047454/">Follow the “Shall We Play a Game?” Steam Curators page</a><br />
<a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2">Review us on iTunes</a><br />
<a href="https://twitter.com/shallweshow">Follow us on Twitter</a><br />
<a href="http://facebook.com/shallweshow">Like us on Facebook</a><br />]]></itunes:summary>
		<itunes:author>Chris Suellentrop and JJ Sutherland</itunes:author>
		<itunes:duration>41:24</itunes:duration>
		</item>
	<item>
		<title>New York Times Magazine writer Clive Thompson: What I Play - Shall We Play a Game?</title>
		<link>https://shallweshow.com/2016/04/new-york-times-magazine-writer-clive-thompson-what-i-play/</link>
		<pubDate>Thu, 21 Apr 2016 14:48:49 +0000</pubDate>
		<guid isPermaLink="false">http://shallweshow.com/?p=317</guid>
		<comments>https://shallweshow.com/2016/04/new-york-times-magazine-writer-clive-thompson-what-i-play/#respond</comments>
		<wfw:commentRss>https://shallweshow.com/2016/04/new-york-times-magazine-writer-clive-thompson-what-i-play/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Clash Royale]]></category>
		<category><![CDATA[Clive Thompson]]></category>
		<category><![CDATA[Gone Home]]></category>
		<category><![CDATA[Interviews]]></category>
		<category><![CDATA[What I Play]]></category>
		<category><![CDATA[What I Play Interviews]]></category>
		<description>&lt;p&gt;Clive Thompson, a contributing writer for The New York Times Magazine, talks about how fatherhood changed what video games he plays, how “World of Warcraft” almost ruined his life, and why “Mario Bros.” is better than “Super Mario Bros.”&lt;/p&gt;
&lt;p&gt;The post &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com/2016/04/new-york-times-magazine-writer-clive-thompson-what-i-play/&quot;&gt;New York Times Magazine writer Clive Thompson: What I Play&lt;/a&gt; appeared first on &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com&quot;&gt;Shall We Play a Game?&lt;/a&gt;.&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p>Clive Thompson, a contributing writer for <em>The New York Times Magazine</em> and <em>Wired</em> and the author of the book “Smarter than You Think: How Technology is Changing Our Minds for the Better,” talks about how fatherhood changed what video games he plays, how “World of Warcraft” almost ruined his life, and why “Mario Bros.” is better than “Super Mario Bros.” Then (at 40:00), JJ talks about his “Clash Royale” addiction. And (at 47:08) Chris tries to rebut Clive’s notion that the designers of games like “Gone Home” are backward-looking prisoners of noninteractive media.<span id="more-317"></span></p>
<p>NEXT WEEK, WE HOPE:</p>
<p>“1979 Revolution” &amp; Episode 5 of “Life Is Strange&#8221;</p>
<p>SHOW NOTES:</p>
<p><a href="http://www.nytimes.com/2016/04/17/magazine/the-minecraft-generation.html?_r=0">“The ‘Minecraft’ Generation,” Clive Thompson’s <i>New York Times Magazine</i> cover story</a></p>
<p><a href="http://stevenpoole.net/articles/working-for-the-man/">Steven Poole’s “Working for the Man: Against the Employment Paradigm in Videogames”</a></p>
<p><a href="http://archive.wired.com/gaming/virtualworlds/magazine/15-09/ff_halo?currentPage=all">“How Microsoft Labs Invented a New Science of Play,” Clive’s <i>Wired </i>cover story on ‘Halo 3’</a></p>
<p><a href="http://smarterthanyouthink.net/">Clive’s book, “Smarter Than You Think”</a></p>
<p><a href="http://www.tristanharris.com/">Tristan Harris: Ethics for Designers</a></p>
<p>The post <a rel="nofollow" href="https://shallweshow.com/2016/04/new-york-times-magazine-writer-clive-thompson-what-i-play/">New York Times Magazine writer Clive Thompson: What I Play</a> appeared first on <a rel="nofollow" href="https://shallweshow.com">Shall We Play a Game?</a>.</p>
]]></content:encoded>
		<enclosure url="http://www.podtrac.com/pts/redirect.mp3/media.blubrry.com/shallweshow/cdn.shallweshow.com/wp-content/uploads/2016/04/00044-clive-thompson-what-i-play.mp3" length="24525053" type="audio/mpeg" />
		<itunes:subtitle>Clive Thompson, a contributing writer for The New York Times Magazine, talks about how fatherhood changed what video games he plays, how “World of Warcraft” almost ruined his life, and why “Mario Bros.” is better than “Super Mario Bros.”</itunes:subtitle>
		<itunes:summary><![CDATA[Clive Thompson, a contributing writer for The New York Times Magazine and Wired and the author of the book “Smarter than You Think: How Technology is Changing Our Minds for the Better,” talks about how fatherhood changed what video games he plays, how “World of Warcraft” almost ruined his life, and why “Mario Bros.” is better than “Super Mario Bros.” Then (at 40:00), JJ talks about his “Clash Royale” addiction. And (at 47:08) Chris tries to rebut Clive’s notion that the designers of games like “Gone Home” are backward-looking prisoners of noninteractive media.<br />
NEXT WEEK, WE HOPE:<br />
“1979 Revolution” &amp; Episode 5 of “Life Is Strange&#8221;<br />
SHOW NOTES:<br />
<a href="http://www.nytimes.com/2016/04/17/magazine/the-minecraft-generation.html?_r=0">“The ‘Minecraft’ Generation,” Clive Thompson’s New York Times Magazine cover story</a><br />
<a href="http://stevenpoole.net/articles/working-for-the-man/">Steven Poole’s “Working for the Man: Against the Employment Paradigm in Videogames”</a><br />
<a href="http://archive.wired.com/gaming/virtualworlds/magazine/15-09/ff_halo?currentPage=all">“How Microsoft Labs Invented a New Science of Play,” Clive’s Wired cover story on ‘Halo 3’</a><br />
<a href="http://smarterthanyouthink.net/">Clive’s book, “Smarter Than You Think”</a><br />
<a href="http://www.tristanharris.com/">Tristan Harris: Ethics for Designers</a><br />]]></itunes:summary>
		<itunes:author>Chris Suellentrop and JJ Sutherland</itunes:author>
		<itunes:duration>50:57</itunes:duration>
		</item>
	<item>
		<title>Even More &#8216;Life Is Strange&#8217; - Shall We Play a Game?</title>
		<link>https://shallweshow.com/2016/04/even-more-life-is-strange/</link>
		<pubDate>Thu, 14 Apr 2016 16:09:11 +0000</pubDate>
		<guid isPermaLink="false">http://shallweshow.com/?p=313</guid>
		<comments>https://shallweshow.com/2016/04/even-more-life-is-strange/#respond</comments>
		<wfw:commentRss>https://shallweshow.com/2016/04/even-more-life-is-strange/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Life Is Strange]]></category>
		<description>&lt;p&gt;A spoiler ‘cast on “Dark Room,” the fourth--the penultimate!--episode of “Life Is Strange.”&lt;/p&gt;
&lt;p&gt;The post &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com/2016/04/even-more-life-is-strange/&quot;&gt;Even More ‘Life Is Strange’&lt;/a&gt; appeared first on &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com&quot;&gt;Shall We Play a Game?&lt;/a&gt;.&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p>A spoiler &#8216;cast on “Dark Room,” the fourth&#8211;the penultimate!&#8211;episode of “Life Is Strange.”<span id="more-313"></span></p>
<p>NEXT WEEK, WE HOPE:</p>
<p>Episode 5 of “Life Is Strange”</p>
<p>SHOW NOTES:</p>
<p><a href="http://steamcommunity.com/groups/shallweshow">Join the “Shall We Play a Game?” Steam community</a></p>
<p><a href="http://store.steampowered.com/curator/12047454/">Follow the “Shall We Play a Game?” Steam Curators page</a></p>
<p><a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2">Review us on iTunes</a></p>
<p><a href="https://twitter.com/shallweshow">Follow us on Twitter</a></p>
<p><a href="http://facebook.com/shallweshow">Like us on Facebook</a></p>
<p>The post <a rel="nofollow" href="https://shallweshow.com/2016/04/even-more-life-is-strange/">Even More &#8216;Life Is Strange&#8217;</a> appeared first on <a rel="nofollow" href="https://shallweshow.com">Shall We Play a Game?</a>.</p>
]]></content:encoded>
		<enclosure url="http://www.podtrac.com/pts/redirect.mp3/media.blubrry.com/shallweshow/cdn.shallweshow.com/wp-content/uploads/2016/04/00043-life-is-strange-episode-4-podcast.mp3" length="15214176" type="audio/mpeg" />
		<itunes:subtitle>A spoiler ‘cast on “Dark Room,” the fourth--the penultimate!--episode of “Life Is Strange.”</itunes:subtitle>
		<itunes:summary><![CDATA[A spoiler &#8216;cast on “Dark Room,” the fourth&#8211;the penultimate!&#8211;episode of “Life Is Strange.”<br />
NEXT WEEK, WE HOPE:<br />
Episode 5 of “Life Is Strange”<br />
SHOW NOTES:<br />
<a href="http://steamcommunity.com/groups/shallweshow">Join the “Shall We Play a Game?” Steam community</a><br />
<a href="http://store.steampowered.com/curator/12047454/">Follow the “Shall We Play a Game?” Steam Curators page</a><br />
<a href="https://itunes.apple.com/us/podcast/shall-we-play-a-game/id1003517163?mt=2">Review us on iTunes</a><br />
<a href="https://twitter.com/shallweshow">Follow us on Twitter</a><br />
<a href="http://facebook.com/shallweshow">Like us on Facebook</a><br />]]></itunes:summary>
		<itunes:author>Chris Suellentrop and JJ Sutherland</itunes:author>
		<itunes:duration>31:34</itunes:duration>
		</item>
	<item>
		<title>HTC Vive &#038; ‘Clash Royale’ - Shall We Play a Game?</title>
		<link>https://shallweshow.com/2016/04/htc-vive-clash-royale/</link>
		<pubDate>Fri, 08 Apr 2016 19:11:40 +0000</pubDate>
		<guid isPermaLink="false">http://shallweshow.com/?p=305</guid>
		<comments>https://shallweshow.com/2016/04/htc-vive-clash-royale/#respond</comments>
		<wfw:commentRss>https://shallweshow.com/2016/04/htc-vive-clash-royale/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Clash Royale]]></category>
		<category><![CDATA[Cloudhead Games]]></category>
		<category><![CDATA[HTC Vive]]></category>
		<category><![CDATA[Miitomo]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Supercell]]></category>
		<category><![CDATA[The Gallery]]></category>
		<category><![CDATA[The Gallery: Call of the Starseed]]></category>
		<category><![CDATA[virtual reality]]></category>
		<category><![CDATA[VR]]></category>
		<description>&lt;p&gt;On setting up an HTC Vive Pre, playing the VR adventure game “The Gallery: Call of the Starseed,” and crawling on the floor to play “Unseen Diplomacy.” Then (at 24:00), why Nintendo’s “Miitomo” mobile app got us playing Supercell’s “Clash Royale.”&lt;/p&gt;
&lt;p&gt;The post &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com/2016/04/htc-vive-clash-royale/&quot;&gt;HTC Vive &amp; ‘Clash Royale’&lt;/a&gt; appeared first on &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com&quot;&gt;Shall We Play a Game?&lt;/a&gt;.&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p>On setting up an HTC Vive Pre, playing the VR adventure game “The Gallery: Call of the Starseed,” and crawling around on the floor while playing “Unseen Diplomacy.” Then (at 24:00), why the best thing about Nintendo’s “Miitomo” mobile app is that it got us playing Supercell’s “Clash Royale.”<span id="more-305"></span></p>
<p>NEXT WEEK, WE HOPE:</p>
<p>Episode 4 of “Life Is Strange”</p>
<p>SHOW NOTES:</p>
<p><a href="http://www.amazon.com/Neewer%C2%AE-Studio-Portrait-Product-Photography/dp/B00L4YR0BS?ie=UTF8&amp;psc=1&amp;redirect=true&amp;ref_=oh_aui_detailpage_o05_s00">The Neewer light stands Chris uses for his Vive base stations</a></p>
<p><a href="http://steamcommunity.com/groups/shallweshow">The “Shall We Play a Game?” Steam community</a></p>
<p><a href="http://store.steampowered.com/curator/12047454/">The “Shall We Play a Game?” Steam Curators page</a></p>
<p>The post <a rel="nofollow" href="https://shallweshow.com/2016/04/htc-vive-clash-royale/">HTC Vive &#038; ‘Clash Royale’</a> appeared first on <a rel="nofollow" href="https://shallweshow.com">Shall We Play a Game?</a>.</p>
]]></content:encoded>
		<enclosure url="http://www.podtrac.com/pts/redirect.mp3/media.blubrry.com/shallweshow/cdn.shallweshow.com/wp-content/uploads/2016/04/00042-htc-vive-gallery-starseed-vr-clash-royale-podcast.mp3" length="18432462" type="audio/mpeg" />
		<itunes:subtitle>On setting up an HTC Vive Pre, playing the VR adventure game “The Gallery: Call of the Starseed,” and crawling on the floor to play “Unseen Diplomacy.” Then (at 24:00), why Nintendo’s “Miitomo” mobile app got us playing Supercell’s “Clash Royale.”</itunes:subtitle>
		<itunes:summary><![CDATA[On setting up an HTC Vive Pre, playing the VR adventure game “The Gallery: Call of the Starseed,” and crawling around on the floor while playing “Unseen Diplomacy.” Then (at 24:00), why the best thing about Nintendo’s “Miitomo” mobile app is that it got us playing Supercell’s “Clash Royale.”<br />
NEXT WEEK, WE HOPE:<br />
Episode 4 of “Life Is Strange”<br />
SHOW NOTES:<br />
<a href="http://www.amazon.com/Neewer%C2%AE-Studio-Portrait-Product-Photography/dp/B00L4YR0BS?ie=UTF8&amp;psc=1&amp;redirect=true&amp;ref_=oh_aui_detailpage_o05_s00">The Neewer light stands Chris uses for his Vive base stations</a><br />
<a href="http://steamcommunity.com/groups/shallweshow">The “Shall We Play a Game?” Steam community</a><br />
<a href="http://store.steampowered.com/curator/12047454/">The “Shall We Play a Game?” Steam Curators page</a><br />]]></itunes:summary>
		<itunes:author>Chris Suellentrop and JJ Sutherland</itunes:author>
		<itunes:duration>38:16</itunes:duration>
		</item>
	<item>
		<title>Who Shot Alison Rapp? Plus ‘Life Is Strange’ &#038; ‘Witcher 3’ - Shall We Play a Game?</title>
		<link>https://shallweshow.com/2016/04/who-shot-alison-rapp-plus-life-is-strange-witcher-3/</link>
		<pubDate>Fri, 01 Apr 2016 17:48:43 +0000</pubDate>
		<guid isPermaLink="false">http://shallweshow.com/?p=299</guid>
		<comments>https://shallweshow.com/2016/04/who-shot-alison-rapp-plus-life-is-strange-witcher-3/#respond</comments>
		<wfw:commentRss>https://shallweshow.com/2016/04/who-shot-alison-rapp-plus-life-is-strange-witcher-3/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Alison Rapp]]></category>
		<category><![CDATA[Interviews]]></category>
		<category><![CDATA[Life Is Strange]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Patrick Klepek]]></category>
		<category><![CDATA[The Witcher]]></category>
		<category><![CDATA[The Witcher 3: Wild Hunt]]></category>
		<description>&lt;p&gt;Kotaku’s Patrick Klepek talks about his reporting on Alison Rapp, whom Nintendo fired for moonlighting. Was she a victim of the video-game culture wars? Then (at 28:51), we spoil more “Life Is Strange,” and (at 39:26) “The Witcher 3.”&lt;/p&gt;
&lt;p&gt;The post &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com/2016/04/who-shot-alison-rapp-plus-life-is-strange-witcher-3/&quot;&gt;Who Shot Alison Rapp? Plus ‘Life Is Strange’ &amp; ‘Witcher 3’&lt;/a&gt; appeared first on &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com&quot;&gt;Shall We Play a Game?&lt;/a&gt;.&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p><i>Kotaku</i> reporter Patrick Klepek talks with Chris and JJ about his reporting on Alison Rapp, a Nintendo employee who was fired for moonlighting, according to the company. Rapp also was the target of a sustained campaign of online harassment. Was she a victim of the video-game culture wars?</p>
<p>Then (at 28:51), we have a spoiler-y discussion of Episode 3 of “Life Is Strange,” followed by a toe-dip (at 39:26) into our progress in “The Witcher 3.”<span id="more-299"></span></p>
<p>NEXT WEEK, WE HOPE:</p>
<p>The release of the HTC Vive &amp; the return of “Baldur’s Gate”</p>
<p>SHOW NOTES:</p>
<p><a href="http://kotaku.com/the-ugly-new-front-in-the-neverending-video-game-cultur-1762942381">“The Ugly New Front in the Neverending Video Game Culture War” by Patrick Klepek</a></p>
<p><a href="http://kotaku.com/nintendo-employee-terminated-after-smear-campaign-over-1768100368">Klepek’s <i>Kotaku</i> report on Alison Rapp’s departure from Nintendo</a></p>
<p>The post <a rel="nofollow" href="https://shallweshow.com/2016/04/who-shot-alison-rapp-plus-life-is-strange-witcher-3/">Who Shot Alison Rapp? Plus ‘Life Is Strange’ &#038; ‘Witcher 3’</a> appeared first on <a rel="nofollow" href="https://shallweshow.com">Shall We Play a Game?</a>.</p>
]]></content:encoded>
		<enclosure url="http://www.podtrac.com/pts/redirect.mp3/media.blubrry.com/shallweshow/cdn.shallweshow.com/wp-content/uploads/2016/04/00041-alison-rapp-life-is-strange-witcher-3.mp3" length="22572139" type="audio/mpeg" />
		<itunes:subtitle>Kotaku’s Patrick Klepek talks about his reporting on Alison Rapp, whom Nintendo fired for moonlighting. Was she a victim of the video-game culture wars? Then (at 28:51), we spoil more “Life Is Strange,” and (at 39:26) “The Witcher 3.”</itunes:subtitle>
		<itunes:summary><![CDATA[Kotaku reporter Patrick Klepek talks with Chris and JJ about his reporting on Alison Rapp, a Nintendo employee who was fired for moonlighting, according to the company. Rapp also was the target of a sustained campaign of online harassment. Was she a victim of the video-game culture wars?<br />
Then (at 28:51), we have a spoiler-y discussion of Episode 3 of “Life Is Strange,” followed by a toe-dip (at 39:26) into our progress in “The Witcher 3.”<br />
NEXT WEEK, WE HOPE:<br />
The release of the HTC Vive &amp; the return of “Baldur’s Gate”<br />
SHOW NOTES:<br />
<a href="http://kotaku.com/the-ugly-new-front-in-the-neverending-video-game-cultur-1762942381">“The Ugly New Front in the Neverending Video Game Culture War” by Patrick Klepek</a><br />
<a href="http://kotaku.com/nintendo-employee-terminated-after-smear-campaign-over-1768100368">Klepek’s Kotaku report on Alison Rapp’s departure from Nintendo</a><br />]]></itunes:summary>
		<itunes:author>Chris Suellentrop and JJ Sutherland</itunes:author>
		<itunes:duration>46:53</itunes:duration>
		</item>
	<item>
		<title>‘Hitman’ &#038; Listener Mail - Shall We Play a Game?</title>
		<link>https://shallweshow.com/2016/03/hitman/</link>
		<pubDate>Fri, 25 Mar 2016 15:38:04 +0000</pubDate>
		<guid isPermaLink="false">http://shallweshow.com/?p=292</guid>
		<comments>https://shallweshow.com/2016/03/hitman/#respond</comments>
		<wfw:commentRss>https://shallweshow.com/2016/03/hitman/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Hitman]]></category>
		<category><![CDATA[Listener Mail]]></category>
		<description>&lt;p&gt;A review of the new “Hitman” game, which is conveniently called “Hitman.” Then (at 21:32): Are the tastes of video game critics and video game players starting to diverge? Does it matter?&lt;/p&gt;
&lt;p&gt;The post &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com/2016/03/hitman/&quot;&gt;‘Hitman’ &amp; Listener Mail&lt;/a&gt; appeared first on &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com&quot;&gt;Shall We Play a Game?&lt;/a&gt;.&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p>A review of the new “Hitman” game, which is conveniently called “Hitman.” Then (at 21:32): Are the tastes of video game critics and video game players starting to diverge? Does it matter? Plus (at 19:16), what Barack Obama needs to do when he’s no longer the president.<span id="more-292"></span></p>
<p>NEXT WEEK, WE HOPE:</p>
<p>(Even more!) “The Witcher 3” &amp; (Still more!) “Life Is Strange”</p>
<p>SHOW NOTES:</p>
<p><a href="http://steamcommunity.com/groups/shallweshow">The “Shall We Play a Game?” Steam community</a></p>
<p><a href="http://store.steampowered.com/curator/12047454/">The “Shall We Play a Game?” Steam Curators page</a></p>
<p>The post <a rel="nofollow" href="https://shallweshow.com/2016/03/hitman/">‘Hitman’ &#038; Listener Mail</a> appeared first on <a rel="nofollow" href="https://shallweshow.com">Shall We Play a Game?</a>.</p>
]]></content:encoded>
		<enclosure url="http://www.podtrac.com/pts/redirect.mp3/media.blubrry.com/shallweshow/cdn.shallweshow.com/wp-content/uploads/2016/03/00040-hitman-podcast.mp3" length="16091055" type="audio/mpeg" />
		<itunes:subtitle>A review of the new “Hitman” game, which is conveniently called “Hitman.” Then (at 21:32): Are the tastes of video game critics and video game players starting to diverge? Does it matter?</itunes:subtitle>
		<itunes:summary><![CDATA[A review of the new “Hitman” game, which is conveniently called “Hitman.” Then (at 21:32): Are the tastes of video game critics and video game players starting to diverge? Does it matter? Plus (at 19:16), what Barack Obama needs to do when he’s no longer the president.<br />
NEXT WEEK, WE HOPE:<br />
(Even more!) “The Witcher 3” &amp; (Still more!) “Life Is Strange”<br />
SHOW NOTES:<br />
<a href="http://steamcommunity.com/groups/shallweshow">The “Shall We Play a Game?” Steam community</a><br />
<a href="http://store.steampowered.com/curator/12047454/">The “Shall We Play a Game?” Steam Curators page</a><br />]]></itunes:summary>
		<itunes:author>Chris Suellentrop and JJ Sutherland</itunes:author>
		<itunes:duration>33:23</itunes:duration>
		</item>
	<item>
		<title>GDC 2016 Field Report: VR Mania - Shall We Play a Game?</title>
		<link>https://shallweshow.com/2016/03/gdc-2016-field-report/</link>
		<pubDate>Fri, 18 Mar 2016 20:04:19 +0000</pubDate>
		<guid isPermaLink="false">http://shallweshow.com/?p=288</guid>
		<comments>https://shallweshow.com/2016/03/gdc-2016-field-report/#respond</comments>
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		<slash:comments>0</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Game Developers Conference]]></category>
		<category><![CDATA[HTC Vive]]></category>
		<category><![CDATA[Oculus]]></category>
		<category><![CDATA[Oculus Rift]]></category>
		<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[PlayStation VR]]></category>
		<category><![CDATA[Valve]]></category>
		<category><![CDATA[virtual reality]]></category>
		<category><![CDATA[VR]]></category>
		<description>&lt;p&gt;A tightrope walk between the Twin Towers, why noses are the fix for simulator sickness, rhythm on the dark side of the moon and the enduring influence of &quot;Tron.&quot; Chris reports on the Oculus Rift, HTC Vive and PlayStation VR from GDC in San Francisco.&lt;/p&gt;
&lt;p&gt;The post &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com/2016/03/gdc-2016-field-report/&quot;&gt;GDC 2016 Field Report: VR Mania&lt;/a&gt; appeared first on &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com&quot;&gt;Shall We Play a Game?&lt;/a&gt;.&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p>A tightrope walk between the Twin Towers, why noses are the fix for simulator sickness, rhythm violence on the dark side of the moon, and the enduring influence of &#8220;Tron.&#8221; Chris reports from the Game Developers Conference in San Francisco, where the Oculus Rift, HTC Vive and PlayStation VR were all showing off games this week.<span id="more-288"></span></p>
<p>SHOW NOTES:</p>
<p><a href="http://www.nytimes.com/interactive/2016/03/18/arts/game-developer-conference.html">Chris&#8217;s article in The New York Times on his seven favorite VR experiences at GDC</a></p>
<p>&nbsp;</p>
<p>The post <a rel="nofollow" href="https://shallweshow.com/2016/03/gdc-2016-field-report/">GDC 2016 Field Report: VR Mania</a> appeared first on <a rel="nofollow" href="https://shallweshow.com">Shall We Play a Game?</a>.</p>
]]></content:encoded>
		<enclosure url="http://www.podtrac.com/pts/redirect.mp3/media.blubrry.com/shallweshow/cdn.shallweshow.com/wp-content/uploads/2016/03/ep-39-GDC.mp3" length="16366699" type="audio/mpeg" />
		<itunes:subtitle>A tightrope walk between the Twin Towers, why noses are the fix for simulator sickness, rhythm on the dark side of the moon and the enduring influence of &quot;Tron.&quot; Chris reports on the Oculus Rift, HTC Vive and PlayStation VR from GDC in San Francisco.</itunes:subtitle>
		<itunes:summary><![CDATA[A tightrope walk between the Twin Towers, why noses are the fix for simulator sickness, rhythm violence on the dark side of the moon, and the enduring influence of &#8220;Tron.&#8221; Chris reports from the Game Developers Conference in San Francisco, where the Oculus Rift, HTC Vive and PlayStation VR were all showing off games this week.<br />
SHOW NOTES:<br />
<a href="http://www.nytimes.com/interactive/2016/03/18/arts/game-developer-conference.html">Chris&#8217;s article in The New York Times on his seven favorite VR experiences at GDC</a><br />
&nbsp;<br />]]></itunes:summary>
		<itunes:author>Chris Suellentrop and JJ Sutherland</itunes:author>
		<itunes:duration>33:58</itunes:duration>
		</item>
	<item>
		<title>‘Oxenfree’ &#038; More ‘Life Is Strange’ - Shall We Play a Game?</title>
		<link>https://shallweshow.com/2016/03/282/</link>
		<pubDate>Thu, 10 Mar 2016 04:58:44 +0000</pubDate>
		<guid isPermaLink="false">http://shallweshow.com/?p=282</guid>
		<comments>https://shallweshow.com/2016/03/282/#comments</comments>
		<wfw:commentRss>https://shallweshow.com/2016/03/282/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Life Is Strange]]></category>
		<category><![CDATA[Oxenfree]]></category>
		<description>&lt;p&gt;A review of “Oxenfree,” a game about high school students grappling with a supernatural force. Then (at 10:58), a spoiler-y discussion of the second episode of “Life Is Strange,” a game about high school students grappling with a supernatural force.&lt;/p&gt;
&lt;p&gt;The post &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com/2016/03/282/&quot;&gt;‘Oxenfree’ &amp; More ‘Life Is Strange’&lt;/a&gt; appeared first on &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com&quot;&gt;Shall We Play a Game?&lt;/a&gt;.&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p>A review of “Oxenfree,” a dialogue-driven adventure game about high school students in the Pacific Northwest grappling with a mysterious, supernatural force. Then (at 10:58), a spoiler-y discussion of the second episode of “Life Is Strange,” a dialogue-driven adventure game about high school students in the Pacific Northwest grappling with a mysterious, supernatural force.<span id="more-282"></span></p>
<p>NEXT WEEK, WE HOPE:</p>
<p>VR mania at the Game Developers Conference</p>
<p>SHOW NOTES:</p>
<p><a href="http://steamcommunity.com/groups/shallweshow">The “Shall We Play a Game?” Steam community</a></p>
<p><a href="http://store.steampowered.com/curator/12047454/">The “Shall We Play a Game?” Steam Curators page</a></p>
<p>The post <a rel="nofollow" href="https://shallweshow.com/2016/03/282/">‘Oxenfree’ &#038; More ‘Life Is Strange’</a> appeared first on <a rel="nofollow" href="https://shallweshow.com">Shall We Play a Game?</a>.</p>
]]></content:encoded>
		<enclosure url="http://www.podtrac.com/pts/redirect.mp3/media.blubrry.com/shallweshow/cdn.shallweshow.com/wp-content/uploads/2016/03/oxenfree-podcast.mp3" length="13447463" type="audio/mpeg" />
		<itunes:subtitle>A review of “Oxenfree,” a game about high school students grappling with a supernatural force. Then (at 10:58), a spoiler-y discussion of the second episode of “Life Is Strange,” a game about high school students grappling with a supernatural force.</itunes:subtitle>
		<itunes:summary><![CDATA[A review of “Oxenfree,” a dialogue-driven adventure game about high school students in the Pacific Northwest grappling with a mysterious, supernatural force. Then (at 10:58), a spoiler-y discussion of the second episode of “Life Is Strange,” a dialogue-driven adventure game about high school students in the Pacific Northwest grappling with a mysterious, supernatural force.<br />
NEXT WEEK, WE HOPE:<br />
VR mania at the Game Developers Conference<br />
SHOW NOTES:<br />
<a href="http://steamcommunity.com/groups/shallweshow">The “Shall We Play a Game?” Steam community</a><br />
<a href="http://store.steampowered.com/curator/12047454/">The “Shall We Play a Game?” Steam Curators page</a><br />]]></itunes:summary>
		<itunes:author>Chris Suellentrop and JJ Sutherland</itunes:author>
		<itunes:duration>27:53</itunes:duration>
		</item>
	<item>
		<title>‘Superhot’ - Shall We Play a Game?</title>
		<link>https://shallweshow.com/2016/03/superhot/</link>
		<pubDate>Thu, 03 Mar 2016 14:50:29 +0000</pubDate>
		<guid isPermaLink="false">http://shallweshow.com/?p=276</guid>
		<comments>https://shallweshow.com/2016/03/superhot/#respond</comments>
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		<slash:comments>0</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Life Is Strange]]></category>
		<category><![CDATA[Superhot]]></category>
		<description>&lt;p&gt;A review of “Superhot,” the first-person shooter in which time moves when you move. Then (at 10:00), Chris gives his provisional, spoiler-free thoughts about the second episode of “Life Is Strange,” partly to make JJ feel guilty for not playing it.&lt;/p&gt;
&lt;p&gt;The post &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com/2016/03/superhot/&quot;&gt;‘Superhot’&lt;/a&gt; appeared first on &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com&quot;&gt;Shall We Play a Game?&lt;/a&gt;.&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p>A review of “Superhot,” the first-person shooter in which time moves when you move. Then (at 10:00), Chris gives his provisional, spoiler-free thoughts about the second episode of “Life Is Strange,” partly to make JJ feel guilty for not playing it this week.<span id="more-276"></span></p>
<p>NEXT WEEK, WE HOPE:</p>
<p>“Oxenfree” &amp; (more!!) “Life Is Strange”</p>
<p>SHOW NOTES:</p>
<p><a href="http://steamcommunity.com/groups/shallweshow"><span style="font-weight: 400;">Join the “Shall We Play a Game?” Steam community</span></a></p>
<p><a href="http://store.steampowered.com/curator/12047454/"><span style="font-weight: 400;">Follow the “Shall We Play a Game?” Steam Curators page</span></a></p>
<p>The post <a rel="nofollow" href="https://shallweshow.com/2016/03/superhot/">‘Superhot’</a> appeared first on <a rel="nofollow" href="https://shallweshow.com">Shall We Play a Game?</a>.</p>
]]></content:encoded>
		<enclosure url="http://www.podtrac.com/pts/redirect.mp3/media.blubrry.com/shallweshow/cdn.shallweshow.com/wp-content/uploads/2016/03/superhot-podcast.mp3" length="8049102" type="audio/mpeg" />
		<itunes:subtitle>A review of “Superhot,” the first-person shooter in which time moves when you move. Then (at 10:00), Chris gives his provisional, spoiler-free thoughts about the second episode of “Life Is Strange,” partly to make JJ feel guilty for not playing it.</itunes:subtitle>
		<itunes:summary><![CDATA[A review of “Superhot,” the first-person shooter in which time moves when you move. Then (at 10:00), Chris gives his provisional, spoiler-free thoughts about the second episode of “Life Is Strange,” partly to make JJ feel guilty for not playing it this week.<br />
NEXT WEEK, WE HOPE:<br />
“Oxenfree” &amp; (more!!) “Life Is Strange”<br />
SHOW NOTES:<br />
<a href="http://steamcommunity.com/groups/shallweshow">Join the “Shall We Play a Game?” Steam community</a><br />
<a href="http://store.steampowered.com/curator/12047454/">Follow the “Shall We Play a Game?” Steam Curators page</a><br />]]></itunes:summary>
		<itunes:author>Chris Suellentrop and JJ Sutherland</itunes:author>
		<itunes:duration>16:38</itunes:duration>
		</item>
	<item>
		<title>‘The Walking Dead: Michonne’ &#038; ‘Invisible, Inc.’ - Shall We Play a Game?</title>
		<link>https://shallweshow.com/2016/02/the-walking-dead-michonne-invisible-inc/</link>
		<pubDate>Fri, 26 Feb 2016 14:45:21 +0000</pubDate>
		<guid isPermaLink="false">http://shallweshow.com/?p=269</guid>
		<comments>https://shallweshow.com/2016/02/the-walking-dead-michonne-invisible-inc/#respond</comments>
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		<slash:comments>0</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Invisible Inc.]]></category>
		<category><![CDATA[The Walking Dead]]></category>
		<category><![CDATA[The Walking Dead: Michonne]]></category>
		<description>&lt;p&gt;A review of the first episode of “The Walking Dead: Michonne,” a new miniseries from Telltale Games. Has the studio lost a step? Could “Michonne” learn something from “Life Is Strange”? Then, why “XCOM 2” should have been more like “Invisible, Inc.”&lt;/p&gt;
&lt;p&gt;The post &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com/2016/02/the-walking-dead-michonne-invisible-inc/&quot;&gt;‘The Walking Dead: Michonne’ &amp; ‘Invisible, Inc.’&lt;/a&gt; appeared first on &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com&quot;&gt;Shall We Play a Game?&lt;/a&gt;.&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p>A spoiler-free review of the first episode of “The Walking Dead: Michonne,” a new miniseries from Telltale Games. Has the studio that&#8217;s widely regarded as the premier creator of episodic interactive drama lost a step? Could “Michonne” learn something from “Life Is Strange” (6:03)? Then, why “XCOM 2” should have been more like “Invisible, Inc.” (13:14)<span id="more-269"></span></p>
<p>NEXT WEEK, WE HOPE:</p>
<p>“Superhot” &amp; (more!) “Life Is Strange”</p>
<p>SHOW NOTES:</p>
<p><a href="http://store.steampowered.com/curator/12047454/"><span style="font-weight: 400;">The “Shall We Play a Game?” Steam Curators page</span></a></p>
<p><span style="font-weight: 400;"><a href="http://www.nytimes.com/2012/05/09/arts/video-games/walking-dead-game-departs-from-zombie-cliches.html?_r=0">Chris Suellentrop’s very first New York Times video game review, of “The Walking Dead: Season One”</a></span></p>
<p><a href="http://steamcommunity.com/groups/shallweshow"><span style="font-weight: 400;">The “Shall We Play a Game?” Steam community</span></a></p>
<p>The post <a rel="nofollow" href="https://shallweshow.com/2016/02/the-walking-dead-michonne-invisible-inc/">‘The Walking Dead: Michonne’ &#038; ‘Invisible, Inc.’</a> appeared first on <a rel="nofollow" href="https://shallweshow.com">Shall We Play a Game?</a>.</p>
]]></content:encoded>
		<enclosure url="http://www.podtrac.com/pts/redirect.mp3/media.blubrry.com/shallweshow/cdn.shallweshow.com/wp-content/uploads/2016/02/walking-dead-michonne-invisible-inc.mp3" length="10756224" type="audio/mpeg" />
		<itunes:subtitle>A review of the first episode of “The Walking Dead: Michonne,” a new miniseries from Telltale Games. Has the studio lost a step? Could “Michonne” learn something from “Life Is Strange”? Then, why “XCOM 2” should have been more like “Invisible, Inc.”</itunes:subtitle>
		<itunes:summary><![CDATA[A spoiler-free review of the first episode of “The Walking Dead: Michonne,” a new miniseries from Telltale Games. Has the studio that&#8217;s widely regarded as the premier creator of episodic interactive drama lost a step? Could “Michonne” learn something from “Life Is Strange” (6:03)? Then, why “XCOM 2” should have been more like “Invisible, Inc.” (13:14)<br />
NEXT WEEK, WE HOPE:<br />
“Superhot” &amp; (more!) “Life Is Strange”<br />
SHOW NOTES:<br />
<a href="http://store.steampowered.com/curator/12047454/">The “Shall We Play a Game?” Steam Curators page</a><br />
<a href="http://www.nytimes.com/2012/05/09/arts/video-games/walking-dead-game-departs-from-zombie-cliches.html?_r=0">Chris Suellentrop’s very first New York Times video game review, of “The Walking Dead: Season One”</a><br />
<a href="http://steamcommunity.com/groups/shallweshow">The “Shall We Play a Game?” Steam community</a><br />]]></itunes:summary>
		<itunes:author>Chris Suellentrop and JJ Sutherland</itunes:author>
		<itunes:duration>22:16</itunes:duration>
		</item>
	<item>
		<title>‘XCOM 2’ &#038; ‘The Witness’ - Shall We Play a Game?</title>
		<link>https://shallweshow.com/2016/02/xcom-2-the-witness/</link>
		<pubDate>Thu, 18 Feb 2016 03:20:30 +0000</pubDate>
		<guid isPermaLink="false">http://shallweshow.com/?p=262</guid>
		<comments>https://shallweshow.com/2016/02/xcom-2-the-witness/#respond</comments>
		<wfw:commentRss>https://shallweshow.com/2016/02/xcom-2-the-witness/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Churchill Solitaire]]></category>
		<category><![CDATA[Listener Mail]]></category>
		<category><![CDATA[The Witness]]></category>
		<category><![CDATA[XCOM]]></category>
		<category><![CDATA[XCOM 2]]></category>
		<description>&lt;p&gt;Sometimes you recognize that a video game is good, but you still don’t like it. Sometimes you recognize that a game is bad, at least in part, but you don’t care. This podcast is about two of these games.&lt;/p&gt;
&lt;p&gt;The post &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com/2016/02/xcom-2-the-witness/&quot;&gt;‘XCOM 2’ &amp; ‘The Witness’&lt;/a&gt; appeared first on &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com&quot;&gt;Shall We Play a Game?&lt;/a&gt;.&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p>Sometimes you recognize that a video game is good, but you still don’t like it. Sometimes you recognize that a game is bad, at least in part, but you don’t care. This podcast is about two of these games.</p>
<p>We start with “XCOM 2,” then talk about “The Witness” (20:11). For the intermission: Why Chris is still playing Donald Rumsfeld&#8217;s “Churchill Solitaire” (17:38). And listener mail! (28:37)<span id="more-262"></span></p>
<p>NEXT WEEK, WE HOPE:</p>
<p>“The Walking Dead: Michonne” &amp; “Invisible, Inc.”</p>
<p>SHOW NOTES:</p>
<p><a href="http://braid-game.com/walkthrough/walkthrough.html"><span style="font-weight: 400;">The official ‘Braid’ walkthrough</span></a></p>
<p><a href="http://www.nytimes.com/2016/02/14/fashion/defending-a-video-game-designer.html?ref=topics&amp;_r=0"><span style="font-weight: 400;">“Defending a Video Game Designer,” the Social Q’s column by Philip Galanes in The New York Times</span></a></p>
<p>The post <a rel="nofollow" href="https://shallweshow.com/2016/02/xcom-2-the-witness/">‘XCOM 2’ &#038; ‘The Witness’</a> appeared first on <a rel="nofollow" href="https://shallweshow.com">Shall We Play a Game?</a>.</p>
]]></content:encoded>
		<enclosure url="http://www.podtrac.com/pts/redirect.mp3/media.blubrry.com/shallweshow/cdn.shallweshow.com/wp-content/uploads/2016/02/xcom-2-shallweshow-podcast.mp3" length="18445837" type="audio/mpeg" />
		<itunes:subtitle>Sometimes you recognize that a video game is good, but you still don’t like it. Sometimes you recognize that a game is bad, at least in part, but you don’t care. This podcast is about two of these games.</itunes:subtitle>
		<itunes:summary><![CDATA[Sometimes you recognize that a video game is good, but you still don’t like it. Sometimes you recognize that a game is bad, at least in part, but you don’t care. This podcast is about two of these games.<br />
We start with “XCOM 2,” then talk about “The Witness” (20:11). For the intermission: Why Chris is still playing Donald Rumsfeld&#8217;s “Churchill Solitaire” (17:38). And listener mail! (28:37)<br />
NEXT WEEK, WE HOPE:<br />
“The Walking Dead: Michonne” &amp; “Invisible, Inc.”<br />
SHOW NOTES:<br />
<a href="http://braid-game.com/walkthrough/walkthrough.html">The official ‘Braid’ walkthrough</a><br />
<a href="http://www.nytimes.com/2016/02/14/fashion/defending-a-video-game-designer.html?ref=topics&amp;_r=0">“Defending a Video Game Designer,” the Social Q’s column by Philip Galanes in The New York Times</a><br />]]></itunes:summary>
		<itunes:author>Chris Suellentrop &amp; JJ Sutherland</itunes:author>
		<itunes:duration>38:18</itunes:duration>
		</item>
	<item>
		<title>‘Firewatch’ &#038; Leigh Alexander - Shall We Play a Game?</title>
		<link>https://shallweshow.com/2016/02/firewatch-leigh-alexander/</link>
		<pubDate>Wed, 10 Feb 2016 13:58:39 +0000</pubDate>
		<guid isPermaLink="false">http://shallweshow.com/?p=255</guid>
		<comments>https://shallweshow.com/2016/02/firewatch-leigh-alexander/#comments</comments>
		<wfw:commentRss>https://shallweshow.com/2016/02/firewatch-leigh-alexander/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Firewatch]]></category>
		<category><![CDATA[Interviews]]></category>
		<category><![CDATA[Leigh Alexander]]></category>
		<category><![CDATA[Walking Simulators]]></category>
		<description>&lt;p&gt;We review ‘Firewatch,’ the new video game from Campo Santo, without spoilers. Then (at 20:22), Chris talks to Leigh Alexander, the former editor-in-chief of Boing Boing’s Offworld, about why she is quitting writing about video games.&lt;/p&gt;
&lt;p&gt;The post &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com/2016/02/firewatch-leigh-alexander/&quot;&gt;‘Firewatch’ &amp; Leigh Alexander&lt;/a&gt; appeared first on &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com&quot;&gt;Shall We Play a Game?&lt;/a&gt;.&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p><span style="font-weight: 400;">We review ‘Firewatch,’ the new video game from Campo Santo, without spoilers. Then (at 20:22), Chris talks to Leigh Alexander, the former editor-in-chief of Boing Boing’s Offworld, about why she is quitting writing about video games, why the culture’s collective amnesia about video games is harmful to the medium, and whether the sexism in video games is worse than the sexism in movies and television. </span><span id="more-255"></span></p>
<p>NEXT WEEK, WE HOPE:</p>
<p>“XCOM 2” and “The Witness”</p>
<p>SHOW NOTES:</p>
<p><a href="https://offworld.com/"><span style="font-weight: 400;">Boing Boing’s Offworld</span></a></p>
<p><a href="http://www.gamasutra.com/view/news/224400/Gamers_dont_have_to_be_your_audience_Gamers_are_over.php"><span style="font-weight: 400;">Leigh Alexander’s Gamasutra essay, “‘Gamers’ don’t have to be your audience. ‘Gamers’ are over.” </span></a></p>
<p><a href="http://www.vice.com/read/the-final-word-on-the-phantom-pain-a-video-game-about-video-games-1015"><span style="font-weight: 400;">Leigh Alexander’s Vice essay, “The Final Word on ‘The Phantom Pain,’ a Video Game About Video Games”</span></a></p>
<p>The post <a rel="nofollow" href="https://shallweshow.com/2016/02/firewatch-leigh-alexander/">‘Firewatch’ &#038; Leigh Alexander</a> appeared first on <a rel="nofollow" href="https://shallweshow.com">Shall We Play a Game?</a>.</p>
]]></content:encoded>
		<enclosure url="http://www.podtrac.com/pts/redirect.mp3/media.blubrry.com/shallweshow/cdn.shallweshow.com/wp-content/uploads/2016/02/firewatch-podcast-review.mp3" length="29518620" type="audio/mpeg" />
		<itunes:subtitle>We review ‘Firewatch,’ the new video game from Campo Santo, without spoilers. Then (at 20:22), Chris talks to Leigh Alexander, the former editor-in-chief of Boing Boing’s Offworld, about why she is quitting writing about video games.</itunes:subtitle>
		<itunes:summary><![CDATA[We review ‘Firewatch,’ the new video game from Campo Santo, without spoilers. Then (at 20:22), Chris talks to Leigh Alexander, the former editor-in-chief of Boing Boing’s Offworld, about why she is quitting writing about video games, why the culture’s collective amnesia about video games is harmful to the medium, and whether the sexism in video games is worse than the sexism in movies and television. <br />
NEXT WEEK, WE HOPE:<br />
“XCOM 2” and “The Witness”<br />
SHOW NOTES:<br />
<a href="https://offworld.com/">Boing Boing’s Offworld</a><br />
<a href="http://www.gamasutra.com/view/news/224400/Gamers_dont_have_to_be_your_audience_Gamers_are_over.php">Leigh Alexander’s Gamasutra essay, “‘Gamers’ don’t have to be your audience. ‘Gamers’ are over.” </a><br />
<a href="http://www.vice.com/read/the-final-word-on-the-phantom-pain-a-video-game-about-video-games-1015">Leigh Alexander’s Vice essay, “The Final Word on ‘The Phantom Pain,’ a Video Game About Video Games”</a><br />]]></itunes:summary>
		<itunes:author>Chris Suellentrop and JJ Sutherland</itunes:author>
		<itunes:duration>1:01:22</itunes:duration>
		</item>
	<item>
		<title>Slate editor Julia Turner: What I Play - Shall We Play a Game?</title>
		<link>https://shallweshow.com/2016/02/slate-editor-julia-turner-what-i-play/</link>
		<pubDate>Tue, 02 Feb 2016 23:38:14 +0000</pubDate>
		<guid isPermaLink="false">http://shallweshow.com/?p=247</guid>
		<comments>https://shallweshow.com/2016/02/slate-editor-julia-turner-what-i-play/#respond</comments>
		<wfw:commentRss>https://shallweshow.com/2016/02/slate-editor-julia-turner-what-i-play/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Churchill Solitaire]]></category>
		<category><![CDATA[Interviews]]></category>
		<category><![CDATA[Julia Turner]]></category>
		<category><![CDATA[Two Dots]]></category>
		<category><![CDATA[What I Play]]></category>
		<category><![CDATA[What I Play Interviews]]></category>
		<description>&lt;p&gt;Julia Turner, the editor-in-chief of Slate and a host of Slate’s Culture Gabfest, talks about why she can’t stop playing Two Dots on her iPhone. LANGUAGE WARNING: Chris forgot to tell Julia that this podcast is supposed to be PG rated. &lt;/p&gt;
&lt;p&gt;The post &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com/2016/02/slate-editor-julia-turner-what-i-play/&quot;&gt;Slate editor Julia Turner: What I Play&lt;/a&gt; appeared first on &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com&quot;&gt;Shall We Play a Game?&lt;/a&gt;.&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p><span style="font-weight: 400;">Julia Turner, the editor-in-chief of </span><a href="http://www.slate.com/"><span style="font-weight: 400;">Slate</span></a><span style="font-weight: 400;"> and a host of </span><a href="http://www.slate.com/culturefest"><span style="font-weight: 400;">Slate’s Culture Gabfest</span></a><span style="font-weight: 400;"> podcast, talks about why she plays games on her iPhone, why she aspires to be called a gamer, and why she can’t stop playing Two Dots. LANGUAGE WARNING: Chris forgot to tell Julia that this podcast is supposed to be PG rated. </span><span id="more-247"></span></p>
<p>NEXT WEEK, WE HOPE:</p>
<p>“Firewatch” and “The Witness”</p>
<p>SHOW NOTES:</p>
<p><a href="http://www.slate.com/articles/news_and_politics/readme/2002/11/the_secret_vice_of_power_women.html"><span style="font-weight: 400;">Michael Kinsley’s essay: “The Secret Vice of Power Women”</span></a></p>
<p><a href="http://www.gdcvault.com/play/1020788/Hearts-and"><span style="font-weight: 400;">Frank Lantz’s GDC talk: “Hearts and Minds”</span></a></p>
<p><a href="http://www.wsj.com/articles/former-defense-secretary-marches-into-new-territory-videogames-1453483137"><span style="font-weight: 400;">Donald Rumsfeld’s Churchill Solitaire in the Wall Street Journal</span></a></p>
<p><a href="http://www.newyorker.com/news/news-desk/rumsfelds-game"><span style="font-weight: 400;">Donald Rumsfeld’s Churchill Solitaire in the New Yorker</span></a></p>
<p>The post <a rel="nofollow" href="https://shallweshow.com/2016/02/slate-editor-julia-turner-what-i-play/">Slate editor Julia Turner: What I Play</a> appeared first on <a rel="nofollow" href="https://shallweshow.com">Shall We Play a Game?</a>.</p>
]]></content:encoded>
		<enclosure url="http://www.podtrac.com/pts/redirect.mp3/media.blubrry.com/shallweshow/cdn.shallweshow.com/wp-content/uploads/2016/02/julia-turner-what-i-play-podcast.mp3" length="20714519" type="audio/mpeg" />
		<itunes:subtitle>Julia Turner, the editor-in-chief of Slate and a host of Slate’s Culture Gabfest, talks about why she can’t stop playing Two Dots on her iPhone. LANGUAGE WARNING: Chris forgot to tell Julia that this podcast is supposed to be PG rated.</itunes:subtitle>
		<itunes:summary><![CDATA[Julia Turner, the editor-in-chief of <a href="http://www.slate.com/">Slate</a> and a host of <a href="http://www.slate.com/culturefest">Slate’s Culture Gabfest</a> podcast, talks about why she plays games on her iPhone, why she aspires to be called a gamer, and why she can’t stop playing Two Dots. LANGUAGE WARNING: Chris forgot to tell Julia that this podcast is supposed to be PG rated. <br />
NEXT WEEK, WE HOPE:<br />
“Firewatch” and “The Witness”<br />
SHOW NOTES:<br />
<a href="http://www.slate.com/articles/news_and_politics/readme/2002/11/the_secret_vice_of_power_women.html">Michael Kinsley’s essay: “The Secret Vice of Power Women”</a><br />
<a href="http://www.gdcvault.com/play/1020788/Hearts-and">Frank Lantz’s GDC talk: “Hearts and Minds”</a><br />
<a href="http://www.wsj.com/articles/former-defense-secretary-marches-into-new-territory-videogames-1453483137">Donald Rumsfeld’s Churchill Solitaire in the Wall Street Journal</a><br />
<a href="http://www.newyorker.com/news/news-desk/rumsfelds-game">Donald Rumsfeld’s Churchill Solitaire in the New Yorker</a><br />]]></itunes:summary>
		<itunes:author>Chris Suellentrop and JJ Sutherland</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
		<itunes:duration>43:01</itunes:duration>
		</item>
	<item>
		<title>&#8216;Gone Home&#8217; &#038; &#8216;Dr. Langeskov, The Tiger, and The Terribly Cursed Emerald: A Whirlwind Heist&#8217; - Shall We Play a Game?</title>
		<link>https://shallweshow.com/2016/01/gone-home-dr-langeskov-the-tiger-and-the-terribly-cursed-emerald-a-whirlwind-heist/</link>
		<pubDate>Wed, 27 Jan 2016 19:36:07 +0000</pubDate>
		<guid isPermaLink="false">http://shallweshow.com/?p=242</guid>
		<comments>https://shallweshow.com/2016/01/gone-home-dr-langeskov-the-tiger-and-the-terribly-cursed-emerald-a-whirlwind-heist/#respond</comments>
		<wfw:commentRss>https://shallweshow.com/2016/01/gone-home-dr-langeskov-the-tiger-and-the-terribly-cursed-emerald-a-whirlwind-heist/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Dr. Langeskov The Tiger and The Terribly Cursed Emerald: A Whirlwind Heist]]></category>
		<category><![CDATA[Gone Home]]></category>
		<category><![CDATA[Walking Simulators]]></category>
		<description>&lt;p&gt;“Gone Home” was released for consoles this month. How does JJ feel about one of the most acclaimed “walking simulators” ever made? Then (at 25:49), we review “Dr. Langeskov, The Tiger, and The Terribly Cursed Emerald: A Whirlwind Heist.”&lt;/p&gt;
&lt;p&gt;The post &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com/2016/01/gone-home-dr-langeskov-the-tiger-and-the-terribly-cursed-emerald-a-whirlwind-heist/&quot;&gt;‘Gone Home’ &amp; ‘Dr. Langeskov, The Tiger, and The Terribly Cursed Emerald: A Whirlwind Heist’&lt;/a&gt; appeared first on &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com&quot;&gt;Shall We Play a Game?&lt;/a&gt;.&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p><span style="font-weight: 400;">Fullbright&#8217;s “Gone Home” was released for consoles this month. How does JJ feel about one of the most acclaimed “walking simulators” ever made? Then (at 25:49), we review </span><span style="font-weight: 400;">“Dr. Langeskov, The Tiger, and The Terribly Cursed Emerald: A Whirlwind Heist,” a short, free game from the co-designer of “The Stanley Parable.”</span><span id="more-242"></span></p>
<p>SHOW NOTES:</p>
<p><a href="http://www.nytimes.com/2013/08/19/arts/video-games/in-gone-home-a-family-mystery-unfolds.html"><span style="font-weight: 400;">Chris’s review of “Gone Home” in the New York Times</span></a></p>
<p>The post <a rel="nofollow" href="https://shallweshow.com/2016/01/gone-home-dr-langeskov-the-tiger-and-the-terribly-cursed-emerald-a-whirlwind-heist/">&#8216;Gone Home&#8217; &#038; &#8216;Dr. Langeskov, The Tiger, and The Terribly Cursed Emerald: A Whirlwind Heist&#8217;</a> appeared first on <a rel="nofollow" href="https://shallweshow.com">Shall We Play a Game?</a>.</p>
]]></content:encoded>
		<enclosure url="http://www.podtrac.com/pts/redirect.mp3/media.blubrry.com/shallweshow/cdn.shallweshow.com/wp-content/uploads/2016/01/gone-home-podcast.mp3" length="17248384" type="audio/mpeg" />
		<itunes:subtitle>“Gone Home” was released for consoles this month. How does JJ feel about one of the most acclaimed “walking simulators” ever made? Then (at 25:49), we review “Dr. Langeskov, The Tiger, and The Terribly Cursed Emerald: A Whirlwind Heist.”</itunes:subtitle>
		<itunes:summary><![CDATA[Fullbright&#8217;s “Gone Home” was released for consoles this month. How does JJ feel about one of the most acclaimed “walking simulators” ever made? Then (at 25:49), we review “Dr. Langeskov, The Tiger, and The Terribly Cursed Emerald: A Whirlwind Heist,” a short, free game from the co-designer of “The Stanley Parable.”<br />
SHOW NOTES:<br />
<a href="http://www.nytimes.com/2013/08/19/arts/video-games/in-gone-home-a-family-mystery-unfolds.html">Chris’s review of “Gone Home” in the New York Times</a><br />]]></itunes:summary>
		<itunes:author>Chris Suellentrop and JJ Sutherland</itunes:author>
		<itunes:duration>35:48</itunes:duration>
		</item>
	<item>
		<title>More ‘The Witcher 3’ &#038; Listener Mail - Shall We Play a Game?</title>
		<link>https://shallweshow.com/2016/01/more-the-witcher-3-listener-mail/</link>
		<pubDate>Tue, 19 Jan 2016 17:57:54 +0000</pubDate>
		<guid isPermaLink="false">http://shallweshow.com/?p=235</guid>
		<comments>https://shallweshow.com/2016/01/more-the-witcher-3-listener-mail/#comments</comments>
		<wfw:commentRss>https://shallweshow.com/2016/01/more-the-witcher-3-listener-mail/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Listener Mail]]></category>
		<category><![CDATA[The Witcher]]></category>
		<category><![CDATA[The Witcher 3: Wild Hunt]]></category>
		<description>&lt;p&gt;We continue our review of “The Witcher 3” and then answer some mail. Topics include: Why you shouldn’t play the Bloody Baron quest after “That Dragon, Cancer”; what Geralt has in common with Beyoncé; and why we have yet to review a Nintendo game.&lt;/p&gt;
&lt;p&gt;The post &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com/2016/01/more-the-witcher-3-listener-mail/&quot;&gt;More ‘The Witcher 3’ &amp; Listener Mail&lt;/a&gt; appeared first on &lt;a rel=&quot;nofollow&quot; href=&quot;https://shallweshow.com&quot;&gt;Shall We Play a Game?&lt;/a&gt;.&lt;/p&gt;</description>
		<content:encoded><![CDATA[<p><span style="font-weight: 400;">We continue our serial review of “The Witcher 3,” and then answer a batch of listener mail. Topics include: Why it might be unwise to play the Bloody Baron quest right after “That Dragon, Cancer”; what Geralt of Rivia has in common with </span><span style="font-weight: 400;">Beyoncé; and why we have yet to review a Nintendo game. </span><span id="more-235"></span></p>
<p>SHOW NOTES:</p>
<p><a href="http://www.npr.org/2016/01/15/463224149/in-that-dragon-cancer-unshakeable-empathy-gives-game-life"><span style="font-weight: 400;">Our review of “That Dragon, Cancer” on NPR’s “All Things Considered”</span></a></p>
<p>NEXT WEEK, WE HOPE:</p>
<p><span style="font-weight: 400;">“Pony Island,” “Dr. Langeskov, the Tiger, and the Terribly Cursed Emerald: A Whirlwind Heist,” and “Gone Home”</span></p>
<p>The post <a rel="nofollow" href="https://shallweshow.com/2016/01/more-the-witcher-3-listener-mail/">More ‘The Witcher 3’ &#038; Listener Mail</a> appeared first on <a rel="nofollow" href="https://shallweshow.com">Shall We Play a Game?</a>.</p>
]]></content:encoded>
		<enclosure url="http://www.podtrac.com/pts/redirect.mp3/media.blubrry.com/shallweshow/cdn.shallweshow.com/wp-content/uploads/2016/01/more-witcher-3-podcast.mp3" length="14470209" type="audio/mpeg" />
		<itunes:subtitle>We continue our review of “The Witcher 3” and then answer some mail. Topics include: Why you shouldn’t play the Bloody Baron quest after “That Dragon, Cancer”; what Geralt has in common with Beyoncé; and why we have yet to review a Nintendo game.</itunes:subtitle>
		<itunes:summary><![CDATA[We continue our serial review of “The Witcher 3,” and then answer a batch of listener mail. Topics include: Why it might be unwise to play the Bloody Baron quest right after “That Dragon, Cancer”; what Geralt of Rivia has in common with Beyoncé; and why we have yet to review a Nintendo game. <br />
SHOW NOTES:<br />
<a href="http://www.npr.org/2016/01/15/463224149/in-that-dragon-cancer-unshakeable-empathy-gives-game-life">Our review of “That Dragon, Cancer” on NPR’s “All Things Considered”</a><br />
NEXT WEEK, WE HOPE:<br />
“Pony Island,” “Dr. Langeskov, the Tiger, and the Terribly Cursed Emerald: A Whirlwind Heist,” and “Gone Home”<br />]]></itunes:summary>
		<itunes:author>Chris Suellentrop and JJ Sutherland</itunes:author>
		<itunes:duration>30:01</itunes:duration>
		</item>
</channel>
</rss>
